Ranger
From The Heroes of Might and Magic III wiki
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain ![]() |
Navigator ![]() |
Ranger | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills (out of 112) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rangers are the might heroes of Rampart. They are born of the woods, skilled at hunting and tracking. Rangers dedication to the protection of the wilderness leads them to pursue a wide range of knowledge, concentrating on martial and outdoor skills.
Rangers cannot learn Fire Magic, which means they can only acquire it from Witch Huts, Scholars, Seer's Huts, or Events.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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Rangers[edit]
Name | Class | Specialty | Skill 1 | Skill 2 | Spell | ||||
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Ranger | ![]() |
Gold | ![]() |
Advanced Archery | ||||
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Ranger | ![]() |
Logistics | ![]() |
Basic Archery | ![]() |
Basic Logistics | ||
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Ranger | ![]() |
Elves | ![]() |
Basic Archery | ![]() |
Basic Offense | ||
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Ranger | ![]() |
Dwarves | ![]() |
Basic Resistance | ![]() |
Basic Luck | ||
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Ranger | ![]() |
Unicorns | ![]() |
Basic Resistance | ![]() |
Basic Pathfinding | ||
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Ranger | ![]() |
Resistance | ![]() |
Advanced Resistance | ||||
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Ranger | ![]() |
Dendroids | ![]() |
Basic Leadership | ![]() |
Basic Diplomacy | ||
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Ranger | ![]() |
Armorer | ![]() |
Basic Leadership | ![]() |
Basic Armorer | ||
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Ranger | ![]() |
Sharpshooters | ![]() |
Basic Archery | ![]() |
Basic Leadership |