Knight
From The Heroes of Might and Magic III wiki
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain ![]() |
Navigator ![]() |
Knight | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills (out of 112) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Knights are the might heroes of Castle. They are brave and noble warriors dedicated to good and righteousness. While Knights can learn magic skills, they are by far more dedicated to the pursuit of martial knowledge.
All Knights start with the secondary skill Leadership.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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Knights[edit]
Name | Class | Specialty | Skill 1 | Skill 2 | Spell | ||||
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Knight | ![]() |
Ballista | ![]() |
Basic Leadership | ![]() |
Basic Artillery | ||
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Knight | ![]() |
Griffins | ![]() |
Basic Leadership | ![]() |
Basic Armorer | ||
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Knight | ![]() |
Archery | ![]() |
Basic Leadership | ![]() |
Basic Archery | ||
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Knight | ![]() |
Navigation | ![]() |
Basic Leadership | ![]() |
Basic Navigation | ||
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Knight | ![]() |
Archers | ![]() |
Basic Leadership | ![]() |
Basic Archery | ||
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Knight | ![]() |
Swordsmen | ![]() |
Basic Leadership | ![]() |
Basic Offense | ||
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Knight | ![]() |
Cavaliers | ![]() |
Basic Leadership | ![]() |
Basic Tactics | ||
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Knight | ![]() |
Estates | ![]() |
Basic Leadership | ![]() |
Basic Estates | ||
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Knight | ![]() |
Swordsmen | ![]() |
Basic Leadership | ![]() |
Basic Offense | ||
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Knight | ![]() |
Swordsmen | ![]() |
Basic Leadership | ![]() |
Basic Armorer | ||
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Knight | ![]() |
Speed | ![]() |
Advanced Leadership | ||||
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Knight | ![]() |
Scouting | ![]() |
Basic Leadership | ![]() |
Basic Scouting |