Heretic
From The Heroes of Might and Magic III wiki
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain ![]() |
Navigator ![]() |
Heretic | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills (out of 112) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Heretics are the magic heroes of Inferno. They aim to harness demonic forces to do their bidding. While they tend to train themselves with warrior skills, they must also know enough magic to control their infernal allies. Heretics can often be recognized by the number of protective wards and markings they wear to ward off demonic attacks.
All Heretics start with the secondary skill Wisdom.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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Heretics[edit]
Name | Class | Specialty | Skill 1 | Skill 2 | Spell | ||||
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Heretic | ![]() |
Bloodlust | ![]() |
Basic Wisdom | ![]() |
Basic Eagle Eye | ![]() | |
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Heretic | ![]() |
Mysticism | ![]() |
Basic Wisdom | ![]() |
Basic Mysticism | ![]() | |
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Heretic | ![]() |
Intelligence | ![]() |
Basic Wisdom | ![]() |
Basic Intelligence | ![]() | |
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Heretic | ![]() |
Sulfur | ![]() |
Basic Wisdom | ![]() |
Basic Learning | ![]() | |
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Heretic | ![]() |
Weakness | ![]() |
Basic Wisdom | ![]() |
Basic Ballistics | ![]() | |
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Heretic | ![]() |
Inferno (spell) | ![]() |
Basic Wisdom | ![]() |
Basic Scholar | ![]() | |
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Heretic | ![]() |
Fireball | ![]() |
Basic Wisdom | ![]() |
Basic Leadership | ![]() | |
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Heretic | ![]() |
Sorcery | ![]() |
Basic Wisdom | ![]() |
Basic Sorcery | ![]() |