Druid
From The Heroes of Might and Magic III wiki
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain ![]() |
Navigator ![]() |
Druid | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills (out of 112) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Druids are the magic heroes Rampart. They are mystics who draw their power from a harmonic relationship with the land. While Druids pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills.
All Druids start with the secondary skill Wisdom.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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Druids[edit]
Name | Class | Specialty | Skill 1 | Skill 2 | Spell | ||||
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Druid | ![]() |
Pegasi | ![]() |
Basic Wisdom | ![]() |
Basic Scouting | ![]() | |
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Druid | ![]() |
Ice Bolt | ![]() |
Basic Wisdom | ![]() |
Basic Sorcery | ![]() | |
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Druid | ![]() |
Slayer | ![]() |
Basic Wisdom | ![]() |
Basic Scholar | ![]() | |
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Druid | ![]() |
Intelligence | ![]() |
Basic Wisdom | ![]() |
Basic Intelligence | ![]() | |
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Druid | ![]() |
Eagle Eye | ![]() |
Basic Wisdom | ![]() |
Basic Eagle Eye | ![]() | |
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Druid | ![]() |
Fortune | ![]() |
Basic Wisdom | ![]() |
Basic Luck | ![]() | |
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Druid | ![]() |
First Aid | ![]() |
Basic Wisdom | ![]() |
Basic First Aid | ![]() | |
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Druid | ![]() |
Cure | ![]() |
Advanced Wisdom | ![]() |
Basic Ballistics | ![]() |