Resistance
From The Heroes of Might and Magic III wiki
		Revision as of 02:34, 27 January 2019 by 190.20.120.180  (Talk)
Resistance is a secondary skill that increases the magic resistance of hero's troops. Warlocks, Witches and Wizards cannot learn Resistance.
Heroes with Resistance as a starting skill:
-     Ajit the Overlord - Basic Resistance Ajit the Overlord - Basic Resistance
-     Bron the Beastmaster - Basic Resistance Bron the Beastmaster - Basic Resistance
-     Clancy the Ranger - Basic Resistance Clancy the Ranger - Basic Resistance
-     Fafner the Alchemist - Basic Resistance Fafner the Alchemist - Basic Resistance
-     Ignatius the Demoniac - Basic Resistance Ignatius the Demoniac - Basic Resistance
-     Krellion the Barbarian - Basic Resistance Krellion the Barbarian - Basic Resistance
-     Saurug the Battle Mage - Basic Resistance Saurug the Battle Mage - Basic Resistance
-     Straker the Death Knight - Basic Resistance Straker the Death Knight - Basic Resistance
-     Thorgrim the Ranger - Advanced Resistance Thorgrim the Ranger - Advanced Resistance
-     Ufretin the Ranger - Basic Resistance Ufretin the Ranger - Basic Resistance
-     Zilare the Navigator - Basic Resistance Zilare the Navigator - Basic Resistance  
Heroes with a Resistance specialty:
The following heroes receive a 5% per level bonus to their Resistance skill.
Horn of the Abyss[edit]
In Horn of the Abyss (since v.1.5.2), Resistance reduces enemy hero spell power during combat instead of increasing chance to resist spells. The percentage is increased from 5/10/20 to 10/20/30.



