Water Walk is a 4th level 
spell in the 
School of Water Magic.
| Water Walk | 
|   | 
| School: | Water Magic | 
| Level: | 4th | 
| Cost: | 12/8 | 
| Duration: | one day | 
| Basic effect | 
| 
| The casting hero may follow a movement path across water, provided the end destination is an unoccupied location on land. Water movement may be up to 60% of the hero's normal movement. |  | 
| Advanced effect | 
| 
| Same as basic effect, except that water movement may be up to 80% of the hero's normal movement. |  | 
| Expert effect | 
| 
| Same as basic effect, except that water movement may be made at the hero's full, normal movement. |  | 
| Probability of occurrence (%): | 
|  | 
 It ables hero to move over water as if it were land, provided that he ends his turn on land. 
Movement cost is increased when moving over water.
Related artifacts: