Cove
From The Heroes of Might and Magic III wiki
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Towns |
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Cove is a neutral alignment town with the captain and navigator hero classes. Cove armies are composed of pirates, smugglers, and thieves, as well as those with whom they have forged alliances. Cove represents Regna.
Cove's native terrain is swamp.
Cove Creature Dwellings
Cove Specific Buildings
- Pub - Horde building which increases crew mate and seaman growth by +4 per week.
- Roost - Horde building which increases stormbird and ayssid growth by +3 per week.
- Grotto - Allows the guest hero to sacrifice creatures or artifacts, gaining experience.
- Thieves' Guild - Opens 2 additional levels of information in Thieves' Guild, provides towns and garrisons information on enemy towns.
- Shipyard - Enables town to build a boat. Can only be built if town is adjacent to water.
- Lodestar - Grail building of Cove. Brings 5000 gold per day, multiplies the growth of creatures by 1.5 per week (rounded down). Makes any terrain native to Cove (movement without penalty, +1 to attack, defense and speed, see and ignore mines and see quicksand). Cove's siege remains on swamp.
Halls | Fortifications | Tavern, Marketplace & Resource Silo | Mage Guilds | ||||||
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Village Hall | ![]() |
Fort | ![]() |
Tavern | ![]() |
Mage Guild level 1 | ||
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Town Hall | ![]() |
Citadel | ![]() |
Marketplace | ![]() |
Mage Guild level 2 | ||
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City Hall | ![]() |
Castle | ![]() |
Resource Silo Produces +1 ![]() |
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Mage Guild level 3 | ||
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Capitol | ![]() |
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Mage Guild level 4 | ||||
Resource | Basic | Upgrades | All |
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37300 | 31500 | 91300 |
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75 | 40 | 190 |
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61 | 30 | 141 |
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7 | 16 | 37 |
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2 | 11 | 27 |
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0 | 9 | 23 |
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10 | 34 | 58 |
Troop cost/week: | 27070 ![]() ![]() |
Name | Town | Lvl | Att | Def | D- | D+ | HP | Spd | Grw | Val | Cost | Special | |
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1 | 5 | 2 | 1 | 2 | 4 | 6 | 16 | 57 | 35 ![]() |
Teleporting, Immune to ice | |
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1+ | 6 | 2 | 1 | 3 | 4 | 8 | 16 | 75 | 45 ![]() |
Teleporting, Immune to ice | |
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2 | 7 | 4 | 2 | 4 | 15 | 5 | 9 | 155 | 110 ![]() |
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2+ | 8 | 6 | 3 | 4 | 15 | 6 | 9 | 174 | 140 ![]() |
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3 | 8 | 6 | 3 | 7 | 15 | 6 | 7 | 312 | 225 ![]() |
Ranged (4 shots) | |
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3+ | 10 | 8 | 3 | 7 | 15 | 7 | 7 | 407 | 275 ![]() |
Ranged (4 shots) | |
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3++ | 12 | 11 | 3 | 7 | 15 | 8 | 7 | 602 | 375 ![]() |
Ranged (12 shots), No melee penalty, No enemy retaliation, Accurate Shot | |
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4 | 10 | 8 | 6 | 9 | 30 | 9 | 4 | 502 | 275 ![]() |
Flying | |
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4+ | 11 | 8 | 6 | 10 | 30 | 11 | 4 | 645 | 325 ![]() |
Flying, Ferocity | |
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5 | 12 | 7 | 10 | 14 | 35 | 6 | 3 | 790 | 515 ![]() |
Ranged (12 shots), Casts Weakness / Disrupting Ray | |
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5+ | 12 | 9 | 10 | 16 | 35 | 7 | 3 | 852 | 565 ![]() |
Ranged (12 shots), Casts Weakness / Disrupting Ray | |
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6 | 13 | 16 | 18 | 22 | 80 | 6 | 2 | 1415 | 1000 ![]() |
Ignores 30% of enemy attack value | |
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6+ | 14 | 17 | 18 | 22 | 90 | 7 | 2 | 2116 | 1300 ![]() |
Ignores 60% of enemy attack value | |
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7 | 22 | 16 | 30 | 55 | 180 | 9 | 1 | 3953 | 2200 ![]() |
, 1 ![]() |
Poisonous |
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7+ | 29 | 20 | 30 | 55 | 300 | 12 | 1 | 7220 | 4000 ![]() |
, 2 ![]() |
Poisonous, Revenge |
See also[edit]