Spit

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Only available when the unofficial expansion, Horn of the Abyss, is installed.
Spit
Picture
Spit.gif
% Guards Content XP
 30 % 
Basilisk
16
3000 Gold  Experience
560
 30 % 
Basilisk
24
4500 Gold  Experience
840
 30 % 
Basilisk
32
6000 Gold  Experience
1120
 10 % 
Basilisk
48
9000 Gold  Experience
1680
Visiting scheme
Spit (vs).png
Event
You stand in front of an entrance to a mossy, overgrown residence. You hear creeks and growling from inside. Dare to enter?
* * *
Somebody was here before you, and the treasury was pillaged.

Spit is an adventure map location, and commonly known as one of the creature banks. It is guarded by 16–48 Basilisks. The more guards there are, the better the reward. The treasure contains 3000–9000 Gold.

Grid-cb 8.gif
The guards are divided into four stacks of 4/6/8/12 Basilisks (red hexes) and attacking in alphabetic order from A to D.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though war machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

Guards preview[edit]

Guards Stacks Guards preview Upg. stack
30 %: Basilisk x16 4 x4 pack (10-19) of Basilisks No
30 %: Basilisk x24 6 x4 lots (20-49) of Basilisks
30 %: Basilisk x32 8 x4
10 %: Basilisk x48 12 x4

Default settings for random map generator[edit]

  • Disabled by default.
  • Terrain: swamp.
  • Value: 1500.
  • Density: 100.

See also:[edit]