Fortress
From The Heroes of Might and Magic III wiki
		
		
		
| 
 | Towns | 
|---|---|
|  Castle | |
|  Rampart | |
|  Tower | |
|  Inferno | |
|  Necropolis | |
|  Dungeon | |
|  Stronghold | |
|  Fortress | |
|  Conflux   | |
|  Cove   | 
Fortress is a neutral alignment town with the beastmaster and witch hero classes. Fortresses are built at the edge of swamps. Their armies are primarily made up of deadly creatures – born of the swamps, and then subdued and trained for warfare. Fortress represents Tatalia.
Fortress' native terrain is swamp.
Fortress Creature Dwellings
Fortress Specific Buildings
- Blood Obelisk - (+2 Attack to heroes defending against a siege)
- Cage of Warlords - (+1 Defense to visiting hero)
- Captain's Quarters - (Gnoll horde building, +6/week)
- Glyphs of Fear - (+2 Defense to heroes defending against a siege)
- Shipyard - (like in Castle, Necropolis and Conflux towns)
- Carnivorous Plant - (Grail building, +10 Attack and Defense to heroes defending against a siege, as well as 5000 gold/day and +50% creature growth)
| Halls | Fortifications | Tavern, Marketplace & Resource Silo | Mage Guilds | ||||||
|   | Village Hall |   | Fort |   | Tavern |   | Mage Guild level 1 | ||
|   | Town Hall |   | Citadel |   | Marketplace |   | Mage Guild level 2 | ||
|   | City Hall |   | Castle |   | Resource Silo Produces +1  & +1   |   | Mage Guild level 3 | ||
|   | Capitol |   | 
 | ||||||
| Resource | Basic | Upgrades | All | 
|---|---|---|---|
|  | 28900 | 25500 | 91400 | 
|  | 70 | 50 | 175 | 
|  | 45 | 20 | 105 | 
|  | 0 | 0 | 10 | 
|  | 0 | 0 | 10 | 
|  | 7 | 12 | 29 | 
|  | 17 | 22 | 49 | 
| Troop cost/week: | 26660  + 2   | ||
| Name | Town | Lvl | Att | Def | D- | D+ | HP | Spd | Grw | Val | Cost | Special | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|  Gnoll |  | 1 | 3 | 5 | 2 | 3 | 6 | 4 | 12 | 56 | 50  | ||
|  Gnoll Marauder |  | 1+ | 4 | 6 | 2 | 3 | 6 | 5 | 12 | 90 | 70  | ||
|  Lizardman |  | 2 | 5 | 6 | 2 | 3 | 14 | 4 | 9 | 126 | 110  | Ranged (12 shots) | |
|  Lizard Warrior |  | 2+ | 6 | 8 | 2 | 5 | 15 | 5 | 9 | 156 | 140  | Ranged (24 shots) | |
|  Serpent Fly |  | 3 | 7 | 9 | 2 | 5 | 20 | 9 | 8 | 268 | 220  | Flying, Dispel | |
|  Dragon Fly |  | 3+ | 8 | 10 | 2 | 5 | 20 | 13 | 8 | 312 | 240  | Flying, Dispel, Weakness | |
|  Basilisk |  | 4 | 11 | 11 | 6 | 10 | 35 | 5 | 4 | 552 | 325  | Petrify | |
|  Greater Basilisk |  | 4+ | 12 | 12 | 6 | 10 | 40 | 7 | 4 | 714 | 400  | Petrify | |
|  Gorgon |  | 5 | 10 | 14 | 12 | 16 | 70 | 5 | 3 | 890 | 525  | ||
|  Mighty Gorgon |  | 5+ | 11 | 16 | 12 | 16 | 70 | 6 | 3 | 1028 | 600  | Death stare 10% chance/unit | |
|  Wyvern |  | 6 | 14 | 14 | 14 | 18 | 70 | 7 | 2 | 1350 | 800  | Flying | |
|  Wyvern Monarch |  | 6+ | 14 | 14 | 18 | 22 | 70 | 11 | 2 | 1518 | 1100  | Flying, Poison | |
|  Hydra |  | 7 | 16 | 18 | 25 | 45 | 175 | 5 | 1 | 4120 | 2200  | No enemy retaliation, Attack all adjacent enemies | |
|  Chaos Hydra |  | 7+ | 18 | 20 | 25 | 45 | 250 | 7 | 1 | 5931 | 3500  | , 1   | No enemy retaliation, Attack all adjacent enemies | 
See also
































































