Pirate, Corsair, and Sea Dog
From The Heroes of Might and Magic III wiki
(Redirected from Pirates)
Cove creatures | ||||||||||||
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Level 1 | ||||||||||||
Nymph | ||||||||||||
Oceanid | ||||||||||||
Level 2 | ||||||||||||
Crew Mate | ||||||||||||
Seaman | ||||||||||||
Level 3 | ||||||||||||
Pirate | ||||||||||||
Corsair | ||||||||||||
Sea Dog | ||||||||||||
Level 4 | ||||||||||||
Stormbird | ||||||||||||
Ayssid | ||||||||||||
Level 5 | ||||||||||||
Sea Witch | ||||||||||||
Sorceress | ||||||||||||
Level 6 | ||||||||||||
Nix | ||||||||||||
Nix Warrior | ||||||||||||
Level 7 | ||||||||||||
Sea Serpent | ||||||||||||
Haspid | ||||||||||||
Towns | ||||||||||||
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Statistics | ||||||||||||||||||||
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Pirate | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • No melee penalty | ||||||||||||||||||||
Corsair | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • No melee penalty • No enemy retaliation |
Statistics | ||||||||||||||||||||
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Sea Dog | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • No melee penalty • No enemy retaliation • Accurate shot. The ability is triggered after a shot: each creature in an attacking stack has a X% chance of killing a creature in the attacked squad, but the total number of killed creatures cannot be more than (number of creatures in an attacking squad) * X/100 (rounded up). X = 3 multiplier for shooting without penalty and X = 2 if shooting with penalty. Ability doesn't work if shooting at creatures behind walls. |
Pirates, Corsairs, and Sea Dogs are the level 3 creatures of Cove. They can be recruited from the Frigate. Both the Upgraded Frigate and the Gunpowder Warehouse must be built in order to recruit Sea Dogs.
Heroes with a specialty[edit]
Anabel the Captain has pirates as a specialty, which increases the speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Bidley the Captain can upgrade Pirates and Corsairs to Sea Dogs.
See also: