Template:Buildings common to all towns
From The Heroes of Might and Magic III wiki
		
		
		
| Halls | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Structure | Cost | Requirements | Benefits | |||||||
|  Village Hall | 
 | • N/A | Automatically part of all towns; provides an income of 500  per day. | |||||||
|  Town Hall | 
 | • Village Hall • Tavern | Provides 1000  per day. | |||||||
|  City Hall | 
 | • Town Hall • Blacksmith • Mage Guild Level 1 • Marketplace | Provides 2000  per day. | |||||||
|  Capitol | 
 | • City Hall • Castle | Provides 4000  per day. | |||||||
| Fortifications | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Structure | Cost | Requirements | Benefits | |||||||
|  Fort | 
 | • Village Hall | Adds walls to a town | |||||||
|  Citadel | 
 | • Fort | Adds moat and primary arrow tower to a town. Increases production of creature dwellings by 50%. | |||||||
|  Castle | 
 | • Citadel | Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%. | |||||||
| Mage Guilds | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Structure | Cost | Requirements | Benefits | |||||||
| Mage Guild Level 1 | 
 | • Village Hall | Five level 1 spells become available for heroes to learn. Heroes are able to purchase a spell book for 500  . | |||||||
| Mage Guild Level 2 | 
 | • Mage Guild Level 1 | Four level 2 spells become available for heroes to learn. | |||||||
| Mage Guild Level 3 | 
 | • Mage Guild Level 2 | Three level 3 spells become available for heroes to learn. | |||||||
| Mage Guild Level 4 | 
 | • Mage Guild Level 3 | Two level 4 spells become available for heroes to learn. | |||||||
| Mage Guild Level 5 | 
 | • Mage Guild Level 4 | One level 5 spell becomes available for heroes to learn. | |||||||






