#macro to define most of Walking Corpse #define UNIT_BODY_WALKING_CORPSE BASE_IMAGE id=Walking Corpse name= _ "Walking Corpse" race=undead image="{BASE_IMAGE}.png" image_defensive="{BASE_IMAGE}-attack.png" hitpoints=18 movement_type=undeadfoot movement=4 experience=24 level=0 alignment=chaotic advanceto=Soulless cost=6 usage=fighter unit_description= _ "Walking Corpses are the bodies of the dead, re-animated by dark magic. Although weak in combat, these zombies can spread their curse to those they kill, increasing the army of undead." get_hit_sound=zombie-hit.wav [death] [frame] begin=0 end=200 image="{BASE_IMAGE}-die-1.png" [/frame] [frame] begin=200 end=400 image="{BASE_IMAGE}-die-2.png" [/frame] [frame] begin=400 end=600 image="{BASE_IMAGE}-die-3.png" [/frame] [/death] [attack] name=fist type=impact range=short damage=5 number=2 special=plague [animation] direction=se,sw,ne,nw [frame] begin=-200 end=100 image="{BASE_IMAGE}-attack.png" [/frame] [/animation] [animation] direction=n [frame] begin=-200 end=100 image="{BASE_IMAGE}-attack-n.png" [/frame] [/animation] [animation] direction=s [frame] begin=-200 end=100 image="{BASE_IMAGE}-attack-s.png" [/frame] [/animation] [sound] time=-200 sound=zombie-attack.wav [/sound] [/attack] #enddef [unit] {UNIT_BODY_WALKING_CORPSE undead-zombie} [variation] variation_name=drake {UNIT_BODY_WALKING_CORPSE undead-zombie-drake} [/variation] [variation] variation_name=swimmer {UNIT_BODY_WALKING_CORPSE undead-zombie-swimmer} [/variation] [variation] variation_name=troll {UNIT_BODY_WALKING_CORPSE undead-zombie-troll} [/variation] [variation] variation_name=wose {UNIT_BODY_WALKING_CORPSE undead-zombie-wose} [/variation] [variation] variation_name=saurian {UNIT_BODY_WALKING_CORPSE undead-zombie-saurian} [/variation] [variation] variation_name=mounted {UNIT_BODY_WALKING_CORPSE undead-zombie-mounted} [/variation] [/unit]