[unit] id=Spearman name= _ "Spearman" race=human image="human-spearman.png" image_defensive="human-spearman-defend-2.png" profile="portraits/core/Jason_Lutes/human-spearman.png" hitpoints=36 movement_type=smallfoot movement=5 experience=42 level=1 alignment=lawful advanceto=Swordsman,Pikeman,Javelineer cost=14 usage=fighter unit_description= _ "Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a head, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only basic training. Special Notes: the length of their weapon allows a spearman to strike first in melee, even in defense." get_hit_sound=groan.wav [death] [frame] begin=0 end=125 image="human-spearman-death1.png" [/frame] [frame] begin=125 end=250 image="human-spearman-death2.png" [/frame] [frame] begin=250 end=375 image="human-spearman-death3.png" [/frame] [frame] begin=375 end=500 image="human-spearman-death4.png" [/frame] [/death] [defend] [frame] begin=-100 end=-90 image="human-spearman-defend-2.png" [/frame] [frame] begin=-90 end=90 image="human-spearman-defend.png" [/frame] [frame] begin=90 end=100 image="human-spearman-defend-2.png" [/frame] [/defend] [attack] name=spear type=pierce range=short damage=7 number=3 icon=attacks/spear.png special=firststrike [animation] direction=se,sw [frame] begin=-100 end=100 image="human-spearman-attack.png" [/frame] [/animation] [animation] direction=ne,nw [frame] begin=-100 end=100 image="human-spearman-attack-ne.png" [/frame] [/animation] [animation] direction=n [frame] begin=-100 end=100 image="human-spearman-attack-n.png" [/frame] [/animation] [animation] direction=s [frame] begin=-150 end=-100 image="human-spearman-attack-south-1.png" [/frame] [frame] begin=-100 end=-20 image="human-spearman-attack-south-2.png" [/frame] [frame] begin=-20 end=100 image="human-spearman-attack-south-3.png" [/frame] [/animation] [/attack] [attack] name=spear type=pierce range=long damage=6 number=1 icon=attacks/spear.png [sound] time=-160 sound=spear.wav [/sound] [frame] begin=-100 end=100 image="human-spearman-attack-ranged.png" [/frame] [missile_frame] begin=-130 end=0 image="projectiles/spear-n.png" image_diagonal="projectiles/spear-ne.png" [/missile_frame] [/attack] [/unit]