[unit] id=Rogue name= _ "Rogue" race=human gender=male,female image="rogue.png" image_defensive="rogue-defend.png" hitpoints=36 movement_type=elusivefoot movement=6 experience=70 level=2 alignment=chaotic advanceto=Assassin cost=30 usage=fighter ability=skirmisher unit_description= _ "The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark. Special Notes: while a unit with the same allegiance as the rogue distracts an enemy, the rogue may backstab, inflicting double damage, by creeping around behind that enemy." get_hit_sound=groan.wav [attack] name=dagger type=blade range=short damage=6 number=3 special=backstab [frame] begin=-100 end=100 image="rogue-attack.png" [/frame] [sound] time=-250 sound=dagger-swish.wav [/sound] [/attack] [attack] name=knife type=blade range=long damage=4 number=3 [frame] begin=-200 end=50 image="rogue-ranged.png" [/frame] [missile_frame] begin=-150 end=0 image="projectiles/dagger-n.png" image_diagonal="projectiles/dagger-ne.png" [/missile_frame] [sound] time=-100 sound=knife.wav [/sound] [/attack] [female] id=Rogue name= _ "female^Rogue" race=human gender=female image="rogue+female.png" image_defensive="rogue+female-defend.png" hitpoints=36 movement_type=elusivefoot movement=6 experience=70 level=2 alignment=chaotic advanceto=Assassin cost=30 usage=fighter ability=skirmisher unit_description= _ "The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark. Special Notes: while a unit with the same allegiance as the rogue distracts an enemy, the rogue may backstab, inflicting double damage, by creeping around behind that enemy." get_hit_sound=female-hit.wav [attack] name=dagger type=blade range=short damage=6 number=3 special=backstab [frame] begin=-100 end=100 image="rogue+female-attack.png" [/frame] [sound] time=-250 sound=dagger-swish.wav [/sound] [/attack] [attack] name=knife type=blade range=long damage=4 number=3 [frame] begin=-200 end=50 image="rogue+female-ranged.png" [/frame] [missile_frame] begin=-150 end=0 image="projectiles/dagger-n.png" image_diagonal="projectiles/dagger-ne.png" [/missile_frame] [sound] time=-100 sound=knife.wav [/sound] [/attack] [/female] [/unit]