[unit] id=Mermaid Enchantress name= _ "female^Mermaid Enchantress" race=merman gender=female image="mermaid-enchantress.png" image_defensive="mermaid-enchantress-defend.png" profile=portraits/core/Alex_Jarocha-Ernst/mermaid-initiate.png hitpoints=38 movement_type=swimmer movement=6 experience=90 level=2 alignment=lawful advanceto=Mermaid Siren undead_variation=swimmer cost=60 usage=mixed fighter unit_description= _ "Mermaids, like elves, have a powerful and native ability in magic, though theirs is considerably different. Those who master this ability are held in high regard, and their skill is used in a multitude of crafts, many of which are things that humanity would never dream of. The obvious use in war is forbidden against their own race - this power is the greater part of what protects their people from the monsters that wander out of the abyss. Special Notes: The blasts of water conjured by mermaids are magical in nature, and always have a high chance of hitting their opponents." get_hit_sound=mermen-hit.wav [attack] name=staff type=impact range=short damage=9 number=1 [frame] begin=-100 end=100 image="mermaid-enchantress-staff-attack.png" [/frame] [sound] time=-100 sound=staff.wav [/sound] [/attack] [attack] name=water spray icon=attacks/waterspray.png type=impact range=long special=magical damage=14 number=2 [frame] begin=-450 end=-400 image="mermaid-enchantress-water-attack1.png" [/frame] [frame] begin=-400 end=-350 image="mermaid-enchantress-water-attack2.png" [/frame] [frame] begin=-350 end=-300 image="mermaid-enchantress-water-attack3.png" [/frame] [frame] begin=-300 end=-225 image="mermaid-enchantress-water-attack4.png" [/frame] [frame] begin=-225 end=-140 image="mermaid-enchantress-water-attack5.png" [/frame] [missile_frame] begin=-165 end=0 image="projectiles/water-spray.png" image_diagonal="projectiles/water-spray.png" [/missile_frame] [frame] begin=-140 end=-75 image="mermaid-enchantress-water-attack6.png" [/frame] [frame] begin=-75 end=0 image="mermaid-enchantress-water-attack7.png" [/frame] [sound] time=-75 sound=hiss-big.wav [/sound] [/attack] [/unit]