[unit] id=Lich name= _ "Lich" race=undead image="undead-lich.png" image_defensive="undead-lich-defend.png" hitpoints=66 movement_type=undeadfoot movement=6 experience=100 level=3 alignment=chaotic advanceto=null {AMLA_TOUGH 3} cost=62 usage=fighter unit_description= _ "A lich is the physical embodiment of black magic's first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away. It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. But to even consider such a thing bears tribute to the magnitude of what they have already achieved. Special Notes: The ranged attacks of a lich are magical, and always have a high chance of hitting an opponent. The touch of a lich drains the victim's life to renew the lich." get_hit_sound=skeleton-hit.wav [attack] name=touch type=cold range=short damage=5 number=3 special=drain [frame] begin=-100 end=100 image="undead-lich-melee.png" [/frame] [/attack] [attack] name=magic type=cold special=magical range=long damage=12 number=3 icon=attacks/dark-missile.png [frame] begin=-300 end=-200 image="undead-lich-ranged1.png" [/frame] [frame] begin=-200 end=0 image="undead-lich-ranged2.png" [/frame] [missile_frame] begin=-200 end=0 image="projectiles/darkmissile-n.png" image_diagonal="projectiles/darkmissile-ne.png" [/missile_frame] [sound] time=-200 sound=magicmissile.wav [/sound] [/attack] [/unit]