[unit] id=Ghost name= _ "Ghost" race=undead image="undead-ghost.png" image_defensive="undead-ghost-defend.png" hitpoints=17 movement_type=undeadspirit movement=7 experience=30 level=1 alignment=chaotic advanceto=Wraith,Shadow cost=20 usage=scout unit_description= _ "It is one of the greater mercies of creation that a human soul is immutable, and cannot be destroyed. However, the many things a necromancer can do, despite this, are entirely horrifying. Trapped within a shroud of vile enchantments, a spirit likens unto the wind in the sails of a ship. The contrivance that results from this prison is an unfailing servant, which can be bound to whatever task their master sees fit. Special Notes: Ghosts have very unusual resistances to damage, and move quite slowly over open water." get_hit_sound=groan.wav [attack] name=touch type=cold range=short damage=4 number=3 [frame] begin=-100 end=100 image="undead-ghost-attack.png" [/frame] [/attack] [attack] name=wail type=cold range=long damage=3 number=3 [missile_frame] begin=-200 end=0 image="projectiles/darkmissile-n.png" image_diagonal="projectiles/darkmissile-ne.png" [/missile_frame] [frame] begin=-250 end=50 image="undead-ghost-attack1.png" [/frame] [/attack] [/unit]