[unit] id=Elvish Scout name= _ "Elvish Scout" image="elvish-scout.png" image_defensive="elvish-scout-defend.png" image_moving="elvish-scout-moving.png" race=elf hitpoints=32 movement_type=woodland #mostly like a foot Elf, but they #are bad at defending in villages [defense] village=60 forest=40 [/defense] #they are weak against piercing attacks [resistance] pierce=120 [/resistance] movement=9 experience=37 level=1 alignment=neutral advanceto=Elvish Rider cost=18 undead_variation=mounted usage=scout unit_description= _ "The horsemen of the wood elves have some skill with bow and sword, but their true skill lies in their horsemanship. Even other elves are somewhat taken by their uncanny speed in the woods, and their ability to dart through the thick of the forest with nary a scratch. They are, perhaps, some of the only cavalry in existence that fares better in the woods than on open ground." get_hit_sound=groan.wav [attack] name=sword type=blade range=short damage=4 number=3 [frame] begin=-200 end=-100 image="elvish-scout-moving.png" [/frame] [frame] begin=-100 end=100 image="elvish-scout-attack.png" [/frame] [sound] time=-200 sound=horse-elf-canter.wav [/sound] [/attack] [attack] name=bow type=pierce range=long damage=6 number=2 [frame] begin=-300 end=-150 image="elvish-scout-attack1.png" [/frame] [frame] begin=-150 end=0 image="elvish-scout-attack2.png" [/frame] [sound] time=-100 sound=firearrow.wav [/sound] [sound] time=0 sound=arrow-hit.wav sound_miss=arrow-miss.wav [/sound] [missile_frame] begin=-100 end=0 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] [/attack] [/unit]