[unit] id=Elvish Captain name= _ "Elvish Captain" race=elf image="elvish-captain.png" image_long="elvish-captain-bow.png" image_defensive="elvish-captain-defend.png" image_defensive_long="elvish-captain-bow-defend.png" image_leading="elvish-captain-leading.png" hitpoints=44 ability=leadership movement_type=woodland movement=5 {LESS_NIMBLE_ELF} experience=90 level=2 alignment=neutral advanceto=Elvish Marshal cost=40 usage=fighter unit_description= _ "Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. This is quite at odds with humanity, for whom leadership is often a fickle mess of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves. Special Notes: the leadership of a Captain enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level." get_hit_sound=groan.wav [attack] name=sword type=blade range=short damage=7 number=4 [frame] begin=-100 end=100 image="elvish-captain-attack.png" [/frame] [sound] time=-250 sound=sword-swish.wav [/sound] [/attack] [attack] name=bow type=pierce range=long damage=6 number=3 [sound] time=-100 sound=firearrow.wav [/sound] [sound] time=0 sound=arrow-hit.wav sound_miss=arrow-miss.wav [/sound] [frame] begin=-600 end=-450 image="elvish-captain-bow.png" [/frame] [frame] begin=-450 end=-300 image="elvish-captain-bow-attack1.png" [/frame] [frame] begin=-300 end=-200 image="elvish-captain-bow-attack2.png" [/frame] [frame] begin=-200 end=0 image="elvish-captain-bow-attack3.png" [/frame] [frame] begin=0 end=100 image="elvish-captain-bow.png" [/frame] [missile_frame] begin=-100 end=0 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] [/attack] [/unit]