[unit] id=Battle Princess name= _ "female^Battle Princess" gender=female race=human image="human-battleprincess.png" image_defensive="human-battleprincess-defend.png" image_leading="human-battleprincess-leading.png" profile=portraits/Heir_To_The_Throne/lisar.png hitpoints=52 movement_type=elusivefoot movement=6 experience=100 level=3 alignment=neutral advanceto=null {AMLA_TOUGH 3} cost=110 ability=leadership,skirmisher usage=fighter unit_description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat." get_hit_sound=female-hit.wav [death] [frame] begin=0 end=200 image="human-battleprincess-die-1.png" [/frame] [frame] begin=200 end=400 image="human-battleprincess-die-2.png" [/frame] [/death] [attack] name=sword type=blade range=short damage=13 number=4 [frame] begin=-100 end=100 image="human-battleprincess-attack.png" [/frame] [sound] time=-250 sound=sword-swish.wav [/sound] [/attack] [variation] variation_name=scepter id=Battle Princess name= _ "female^Battle Princess" race=human image="human-battleprincess.png" image_defensive="human-battleprincess-defend.png" image_leading="human-battleprincess-leading.png" profile=portraits/Heir_To_The_Throne/lisar.png hitpoints=52 movement_type=elusivefoot movement=6 experience=100 level=3 alignment=neutral advanceto=null {AMLA_TOUGH 3} cost=110 ability=leadership,skirmisher usage=fighter unit_description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat." get_hit_sound=female-hit.wav [attack] name=sword type=blade range=short damage=13 number=4 [frame] begin=-100 end=100 image="human-battleprincess-attack.png" [/frame] [sound] time=-250 sound=sword-swish.wav [/sound] [/attack] [attack] name=scepter of fire type=fire range=long special=magical icon=attacks/fireball.png damage=16 number=4 [sound] time=-200 sound=fire.wav [/sound] [missile_frame] begin=-100 end=0 halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30 image="projectiles/fireball-n.png" image_diagonal="projectiles/fireball-nw.png" [/missile_frame] [/attack] [/variation] [/unit]