[scenario] id="Silent_Forest" #textdomain wesnoth-sotbe name= _ "Silent Forest" map_data="{maps/Son_Of_The_Black_Eye/Silent_Forest}" turns=30 {DAWN} {MORNING} {AFTERNOON} {DUSK} {FIRST_WATCH} {SECOND_WATCH} next_scenario="Shan_Taum_The_Smug" music="wesnoth-2.ogg" [event] name=prestart [objectives] side=1 [objective] description= _ "Chase all elves from the western bank of river Bork" condition=win [/objective] [objective] description= _ "Death of Kapou'e" condition=lose [/objective] [objective] description= _ "Death of Grüü" condition=lose [/objective] [objective] description= _ "Death of a Shaman" condition=lose [/objective] [objective] description= _ "Turns run out" condition=lose [/objective] [/objectives] [recall] description=Grüü [/recall] [recall] description=Pirk [/recall] [recall] description=Gork [/recall] [recall] description=Vraurk [/recall] [/event] [side] type=Orcish Leader description=Kapou'e unit_description= _ "Kapou'e" side=1 canrecruit=1 controller=human recruit=Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer team_name=Kapoue gold=100 {BLACK_FLAG} [/side] [side] race=Elf type=Elvish Shyde description=Lucile user_description= _ "Lucile" side=2 team_name=elves canrecruit=1 [ai] aggression=-1.0 [/ai] recruit=Elvish Fighter, Elvish Captain, Elvish Scout, Elvish Shaman, Elvish Archer {GOLD 80 100 120} {INCOME 0 4 8} [/side] [side] race=Elf type=Elvish Captain description=Raceme user_description= _ "Raceme" side=3 team_name=elves canrecruit=1 [ai] aggression=1.0 [/ai] recruit=Elvish Fighter, Elvish Shaman, Elvish Archer {GOLD 32 50 70} [/side] [story] [part] background=campaigns/Son_Of_The_Black_Eye/maps/sotbe3.png show_title=yes {DOT 127 165} {DOT 150 167} {DOT 172 168} {DOT 194 166} {DOT 216 161} {DOT 237 153} {DOT 253 145} {CROSS 277 143} [/part] [/story] [event] name=start [set_variable] name=moving_elves value=0 [/set_variable] [message] description="Kapou'e" message= _ "So here is the Silent Forest ... why is it named that way? Is it really that silent?" [/message] [message] description="Pirk" message= _ "It has not always been that silent. A lot of hunters from tribes used to hunt there and fish in the Bork river. But now, no one would enter there voluntarily." [/message] [message] description="Vraurk" message= _ "Some people say these woods are haunted." [/message] [message] description="Pirk" message= _ "The fact is that few people entered this forest and returned home safe. Most likely, this forest is full of elvish renegades." [/message] [message] description="Kapou'e" message= _ "Anyway, we need some rest. We are sufficiently armed to cope with a bunch of elvish poachers. If we ever meet some, I'll push them into the Bork river with great delight." [/message] [/event] [event] name=moveto [message] description="Lucile" message= _ "What is that? Orcs entering our forest? Fools! None of them will return alive!" [/message] [message] description="Raceme" message= _ "I agree. We'll attack them on both sides." [/message] [/event] [event] name=victory [message] description="Kapou'e" message= _ "We've done it! Now we need some rest, before we continue our journey." [/message] [/event] [event] name=new turn first_time_only=no [command] [if] [have_unit] x=1-9,10,11,12,13,14,15,16,17,18,19,20,21,22,18,19 y=1-30,1-28,1-27,1-15,1-15,1-23,1-21,1-19,1-18,6-17,6-16,6-15,8-15,10-12,1-3,1-2 side=2,3 [/have_unit] [then] [/then] [else] [message] description="Grüü" message= _ "No more elves? Where are you cowards!?" [/message] [message] description="Gork" message= _ "Don't shout that loud, stupid troll. Do you remember we are in the Silent Forest? Perhaps there more are to come." [/message] [message] description="Kapou'e" message= _ "I don't think so. They must have fled. Now that this forest has been cleared of elves, we can have a rest and then continue our journey." [/message] [endlevel] result=victory bonus=yes [/endlevel] [/else] [/if] [/command] [/event] {scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg} [/scenario]