[scenario] id="Black_Flag" #textdomain wesnoth-sotbe name= _ "Black Flag" map_data="{maps/Son_Of_The_Black_Eye/Black_Flag}" {TURNS 24 21 20} {DAWN} {MORNING} {AFTERNOON} {DUSK} {FIRST_WATCH} {SECOND_WATCH} next_scenario="Desert_Of_Death" music="wesnoth-2.ogg" [event] name=prestart [objectives] side=1 [objective] description= _ "Defeat Slowhand" condition=win [/objective] [objective] description= _ "Death of Kapou'e" condition=lose [/objective] [objective] description= _ "Death of Grüü" condition=lose [/objective] [objective] description= _ "Turns run out" condition=lose [/objective] [/objectives] {ORCISH_SHAMAN 26 1 Pirk} {OLD_ORCISH_SHAMAN 27 1 Gork} {NOVICE_ORCISH_SHAMAN 28 1 Vraurk} [recall] description=Grüü [/recall] [teleport] [filter] description=Kapou'e [/filter] x=25 y=1 [/teleport] [teleport] [filter] description=Grüü [/filter] x=25 y=2 [/teleport] {WATCH_TOWER 21 14 Northern_Tower} {WATCH_TOWER 12 19 Western_Tower} {WATCH_TOWER 20 21 Eastern_Tower} {PIRATE_GALLEON 12 28} {PIRATE_GALLEON 3 22} {PIRATE_GALLEON 10 26} {PIRATE_GALLEON 6 25} [unit] side=3 id=Transport description= _ "Transport Galleon" type=Transport Galleon name= _ "Transport" ai_special=guardian x=2 y=28 [/unit] [/event] [side] type=Orcish Leader description=Kapou'e user_description= _ "Kapou'e" side=1 canrecruit=1 controller=human recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer team_name=Kapoue gold=100 {BLACK_FLAG} [/side] [side] race=Human type=General description=Slowhand user_description= _ "Slowhand" side=2 team_name=Humans canrecruit=1 recruit=Swordsman,Fencer,Mage,Heavy Infantryman,Bowman [ai] recruitment_pattern=fighter,fighter,archer,mixed fighter aggression=0 village_value=10.0 leader_value=50.0 [/ai] {GOLD 80 100 150} {INCOME 5 8 12} [/side] [side] race=Human type=Duelist description=Kult The Red user_description= _ "Kult The Red" side=3 team_name=Humans canrecruit=1 [ai] aggression=1.0 [/ai] gold=0 [/side] [story] [part] background=campaigns/Son_Of_The_Black_Eye/maps/sotbe2.png show_title=yes {DOT 217 156} {DOT 220 183} {DOT 232 207} {DOT 242 222} {DOT 243 250} {DOT 235 272} {DOT 227 292} {DOT 215 314} {CROSS 204 333} [/part] [/story] [event] name=start [message] description="Kapou'e" message= _ "So here is Tirigaz." [/message] [message] description="Pirk" message= _ "Looks like they are facing attack from pirates of the High Sea. We should help them." [/message] [message] description="Vraurk" message= _ "I propose that Gork, you and I call for reinforcements." [/message] [message] description="Pirk" message= _ "Call for reinforcements? Do you mean you don't want to fight for our brothers? Are you a coward, Vraurk?" [/message] [message] description="Vraurk" message= _ "Me? I'll show you if I'm a coward!" [/message] [message] description="Kapou'e" message= _ "It is not time for quarreling! I will contain them, go find reinforcements." [/message] [message] description="Gork" message= _ "This is a wise choice. Good luck, son of the Black Eye." [/message] [kill] description=Gork [/kill] [kill] description=Pirk [/kill] [kill] description=Vraurk [/kill] [message] description="Slowhand" message= _ "Haha! Our plan is going well, let's surround them on land while our allies attack them from the sea!" [/message] [/event] [event] name=turn 2 {MOVE_TRANSPORT_GALEON 2 28 9 30 3,4,5,6,7,8,9 28,28,28,28,29,29,30} [message] description="Kapou'e" message= _ "We are attacked from both sides! Grüü, hold them while I run to Tirigaz to find forces for a counter attack. We can't defeat those pirates without naval forces, but we can still wipe humans out of this region." [/message] [message] description="Grüü" message= _ "I love this strategy, chief!" [/message] [/event] [event] name=turn 3 {MOVE_TRANSPORT_GALEON 9 30 15 30 10,11,12,13,14,15 30,30,30,30,30,30} [/event] [event] name=turn 4 {MOVE_TRANSPORT_GALEON 15 30 20 30 16,17,18,19,20 30,30,30,30,30} [/event] [event] name=turn 5 {MOVE_TRANSPORT_GALEON 20 30 25 30 20,21,22,23,24,25 30,30,30,30,30,30} [/event] [event] name=turn 6 {MOVE_TRANSPORT_GALEON 25 30 27 25 26,27,27,27,27,27 29,29,28,27,26,25} [unit] description="J'rem" type=Fencer x=26 y=24 side=3 [/unit] [unit] type=Fencer x=27 y=24 side=3 [/unit] [unit] type=Swordsman x=26 y=25 side=3 [/unit] [unit] type=Mage x=28 y=24 side=3 [/unit] [unit] type=Cavalryman x=28 y=25 side=3 [/unit] [unit] type=Cavalryman x=28 y=25 side=3 [/unit] [unit] type=Cavalryman x=28 y=25 side=3 [/unit] [message] description="J'rem" message= _ "Pillage! Let's plunder these orcs!" [/message] [/event] [event] name=die [filter] description=Slowhand [/filter] [message] speaker=unit message= _ "Aaaargh! I die!" [/message] [message] description="Kapou'e" message= _ "Finally you paid for all of what you did to my Orc brothers!" [/message] {ORCISH_SHAMAN 26 1 Pirk} {OLD_ORCISH_SHAMAN 27 1 Gork} {NOVICE_ORCISH_SHAMAN 28 1 Vraurk} [message] description=Gork message= _ "We're back! We have bad news, the humans are regrouping on our tails, we must leave." [/message] [message] description=Kapou'e message= _ "But where is the rest of the council? We haven't made such a long journey just to flee!" [/message] [message] description=Pirk message= _ "We had news from them, all of them fled to the East, near the Mourned Hills. I think we should go for them as soon as possible and evacuate this city." [/message] [message] description=Kapou'e message= _ "But it is beyond the Desert of Death, which is full of poisonous giant scorpions and outlaws. And bypassing it would take ages! Not to mention after this desert, we'll have to cross the Silent Forest!" [/message] [message] description=Grüü message= _ "So we have no choice ... I've never tasted scorpions but sure, this journey promises to be fun." [/message] [kill] description=Eastern_Tower [/kill] [kill] description=Northern_Tower [/kill] [kill] description=Western_Tower [/kill] [endlevel] result=victory bonus=yes [/endlevel] [/event] {scenarios/Son_Of_The_Black_Eye/utils/deaths.cfg} [/scenario]