[filter] type=unit description=character location=maploc side=side [/filter] [filter_second] type=unit description=character location=maploc side=side [/filter_second] [message] speaker=character message=text [/message] [recall] [/recall] [endlevel] [/endlevel] [unit] type=unit side=side x,y=maploc [/unit] [teleport] x,y=maploc [/teleport] [terrain] letter=terrain x,y=maploc [/terrain] [gold] amount=number side=side [/gold] [allow_recruit] type=unit side=side [/allow_recruit] [disallow_recruit] type=unit side=side [/disallow_recruit] [capture_village] side=side x,y=maploc [/capture_village] [kill] [/kill] [unstone] [/unstone] [hide_unit] [/hide_unit] [unhide_unit] [/unhide_unit]