Menus on projects - right click on the projects created with the plugin
- Wesnoth project report - will show a simple report with the numer of maps, scenarios and units.
- Open campaign in game - will start the current project's campaign (if any) in wesnoth.
For this to work, you must have a "main.cfg" file defined, and a campaign in it.
- Upload addon - will upload the specified directory on the wesnoth addon server. The status will be outputed to the console.
- Regenerate build files - recreates the "build.xml" file. That is used if the current project is one relative to useraddons
- Builders - utilities for adding/removing the wesnoth/xtext builders. Don't use them until you know what you are doing.