wescamp-i 18n - en to sk_SK translation catalogue (481 entries)

note: [campaign]: id=Sceptre_of_Fire
en: The Sceptre of Fire
sk_SK: Ohnivé žezlo

note: [campaign]: id=Sceptre_of_Fire
en: SoF
sk_SK: OŽ

note: [campaign]: id=Sceptre_of_Fire
en: (Normal)
sk_SK: Normálna

note: [campaign]: id=Sceptre_of_Fire
en: Fighter
sk_SK: Vojak

note: [campaign]: id=Sceptre_of_Fire
en: (Challenging)
sk_SK: pokročilá

note: [campaign]: id=Sceptre_of_Fire
en: Steelclad
sk_SK: Bojovník

note: [campaign]: id=Sceptre_of_Fire
en: (Difficult)
sk_SK: Náročná

note: [campaign]: id=Sceptre_of_Fire
en: Lord
sk_SK: Šľachtic

note: [campaign]: id=Sceptre_of_Fire
en: The land of Wesnoth’s banner bold
    Comes not from its own land;
    It comes from Dwarfdom, grim and old
    Made by a runesmith’s hand.
    So now I tell from whence it came —
    The Fire-sceptre great —
    And of the makers of the same,
    Their tale I now relate...
sk_SK: Symbol moci kráľovstva Wesnoth
    Nepochádza z tejto krajiny;
    Bolo vytvorené v Zemi trpaslíkov
    V rukách učencov starých umení.
    Teraz vám rozpoviem odkiaľ pochádzalo -
    Ohnivé žezlo veľkých kráľov-
    O tvorcoch ktoré žezlo malo;
    Príbeh o tom čo sa s nimi stalo...

note: [campaign]: id=Sceptre_of_Fire
en: (Expert level, 9 scenarios.)
sk_SK: (Pre expertov, 9 máp)

note: [about]
en: Campaign Design
sk_SK: Návrh kampane

note: [about]
en: Campaign Maintenance
sk_SK: Údržba kampane

note: [about]
en: WML Assistance
sk_SK: Asistencia pri tvorbe kampane (WML)

note: [about]
en: Artwork and Graphics Design
sk_SK: Návrh grafiky

note: [scenario]: id=1_A_Bargain_is_Struck
en: A Bargain is Struck
sk_SK: Uzavretý obchod

note: [side]: type=Dwarvish Fighter, id=Rugnur [side]: type=Dwarvish Lord, id=Durstorn [side]: type=Haldric II, id=Haldric II
en: Dwarves
sk_SK: Trpaslíci

note: [side]: type=Haldric II, id=Haldric II
en: Haldric II
sk_SK: Haldrik II

note: [side] [side]: type=Elvish Captain, id=Glildur [side]: type=Elvish Captain, id=Glindur [side]: type=Elvish Captain, id=Kalnar [side]: type=Elvish Marshal, id=Crintil [side]: type=Elvish Marshal, id=Gaenlar [side]: type=Elvish Marshal, id=Glinan
en: Elves
sk_SK: Elfovia

note: [part]
en: Ay, the Sceptre of Fire. The sceptre has a long, glorious, and fearful history. But I am not here to tell you how the jewel within it was brought over the ocean by Haldric the Great. Nor will I tell the story of Garard I, and the challenge he set, or that of Konrad, king of Wesnoth by virtue of the Sceptre.
sk_SK: Ach, Ohnivé žezlo. Mocné žezlo s dlhou, slávnou a hrôzostrašnou históriu. Ale nie som tu preto, aby som spomenul mocný klenot v žezle, ktorý priniesol Haldrik I. Veľký spoza oceánu. Nebudem tu vravieť ani príbeh Gerarda I., ani príbeh Konráda, kráľa Wesnothu, ktorý sa vydal hľadať silu tohoto žezla.

note: [part]
en: I am here to tell you of its making. Of its crafting, deep in the caverns of dwarfdom. And of the dwarves who made it; for they were great, they were. They are counted among the greatest of the heroes of ancient Knalga.
sk_SK: Rozpoviem vám príbeh vytvárania žezla. O jeho ukutí hlboko v trpasličích jaskyniach. A príbeh trpaslíkov, ktorí ho vytvorili. Boli mocní, boli... a teraz sa rátajú medzi legendy pradávnej Knalgy.

note: [part]
en: Our story begins in a small border outpost in the southern hills of Knalga, with a young dwarf, named Rugnur, in charge of it. And with the second king of Wesnoth, Haldric II, riding up the road from the Ford of Abez with an army behind him...
sk_SK: Náš príbeh začína na predsunutej hliadke v južných horách Knalgy, s mladým trpaslíkom Rugnurom a kráľom Wesnothu, Haldrikom II., ktorý pricválal na čele svojej armády.

note: [objective]: condition=win
en: Transport 5 caravans full of silver back to the dwarvish castle
sk_SK: Premiestni 5 karaván plných striebra do trpasličieho hradu

note: [objective]: condition=win
en: Transport 4 caravans full of silver back to the dwarvish castle
sk_SK: Premiestni 4 karavány plných striebra do trpasličieho hradu

note: [objective]: condition=win
en: Bring Alanin, who has the Ruby of Fire, to the dwarvish castle
sk_SK: Premiestni Alanina, držiaceho Ohnivé žezlo, do trpasličieho hradu

note: [objective]: condition=win
en: Defeat Glildur
sk_SK: Porazíš Glildura

note: [objective]: condition=lose
en: Death of Rugnur
sk_SK: Zomrie Rugnur

note: [objective]: condition=lose
en: Death of Haldric II
sk_SK: Zomrie Haldrik II.

note: [objective]: condition=lose
en: Death of Alanin
sk_SK: Zomrie Alanin

note: [objective]: condition=lose
en: Loss of a caravan
sk_SK: Stratíš karavan

note: [message]: speaker=Rugnur
en: Humans, halt! Who dares bring an army into the dwarvish hills?
sk_SK: Ľudia, stojte! To bol koho nápad prísť do trpasličích kopcov s armádou?

note: [message]: speaker=Haldric II
en: We come to make a bargain with you.
sk_SK: Prichádzame uzavrieť s vami obchod.

note: [message]: speaker=Rugnur
en: Well, state your business and be done with it. And if we don’t like what you say, you leave!
sk_SK: No dobre, vysvetli o čo presne ide. Ale varujem ťa, ak sa nám to nebude páčiť tak radšej pekne rýchlo odcválaj!

note: [message]: speaker=Haldric II
en: Have you heard of the Ruby of Fire?
sk_SK: Počul si už o Ohnivom rubíne?

note: [message]: speaker=Rugnur
en: Yes... your first king brought it from over the sea, right? You own it.
sk_SK: Hej... váš prvý kráľ ho doniesol spoza mora, správne? A ty ho máš.

note: [message]: speaker=Haldric II
en: Correct. However, we have a problem with it.
sk_SK: Správne! Ale... máme s ním jeden problém.

note: [message]: speaker=Rugnur
en: What sort of problem?
sk_SK: Aký problém?

note: [message]: speaker=Haldric II
en: Some form of magical aura makes those around the stone act... strangely. I noticed it with my father. The longer he stayed near the stone, the more arrogant, almost evil, he became.
sk_SK: Nejaká divná aura vystupuje z toho kameňa... zvláštne. Spozoroval som to na svojom otcovi. Čím dlhšie ostal v blízkosti kameňa, tým bol viac arogantný, priam až... zlý...

note: [message]: speaker=Rugnur
en: So, what do you want me to do? I don’t see how this relates to us dwarves.
sk_SK: No, a čo by si chcel po mne? Nevidím žiadnu súvislosť s trpaslíkmi.

note: [message]: speaker=Haldric II
en: When the elves came to Weldyn, about ten years ago, they spoke of a mage named Crelanu, and of his advice about the ruby. He said that the radiance of the stone could be contained, and that doing so would stop the stone’s effect.
sk_SK: Keď prišli elfovia do Weldynu, asi pred desiatimi rokmi, spomínali mága menom Crelanu, a jeho radu ohľadom rubínu. Povedal, že negatívne vyžarovanie sa zastaví, ak sa kameň do niečoho uloží.

note: [message]: speaker=Rugnur
en: And what... you want us to do this, contain the radiance of the stone? By making an artifact of some kind?
sk_SK: A čo do... ty chceš, aby sme zastavili pôsobenie toho kameňa? Uložili ho do nejakého artefaktu alebo tak?

note: [message]: speaker=Haldric II
en: Exactly. I want you to craft it into a mighty artifact, that will leverage the stone’s power, but contain it also.
sk_SK: Presne. Chcem aby ste vytvorili mocný artefakt, ktorý nebude vyžarovať jeho silou, ale bude ho obsahovať.

note: [message]: speaker=Rugnur
en: Well... I think we can make a deal, but I’m not sure. I’ll have to ask the tribal leaders.
sk_SK: Dobre... myslím, že sa môžeme dohodnúť, ale nie som si istý. Mal by som sa opýtať našich kmeňových vodcov.

note: [message]: speaker=Haldric II
en: If you are not authorized to make a deal, send out someone who is, and I will bargain with him.
sk_SK: Ak nie si zodpovedný za odklepávanie obchodov, pošli niekoho, s kým sa na tom môžem dohodnúť.

note: [message]: speaker=Rugnur
en: They would refuse to come. You must come into the caves, and go to the city in person, or send a representative.
sk_SK: nechcelo by sa im prísť. Musíš zostúpiť do jaskýň a dostaviť sa osobne, alebo poslať zástupcu.

note: [message]: speaker=Haldric II
en: I can always take my offer to another tribe more friendly to its potential patrons. You are not the only smiths in the Northlands!
sk_SK: Stále môžem dať ponuku inému kmeňu, viac priateľskému ku svojim potencionálnym partnerom. Nie ste jediní kováči na severe!

note: [message]: speaker=Rugnur
en: Uh, no, wait! Lets talk business — how much will you pay us to do this for you?
sk_SK: Uh, moment, počkaj! Poďme na to obchodne - čo by sme dostali, keby sme to spravili pre vás?

note: [message]: speaker=Haldric II
en: Five thousand pieces of silver.
sk_SK: Päť tisíc striebra.

note: [message]: speaker=Rugnur
en: You said you wanted a powerful magical artifact, not a child’s playtoy! So... twenty thousand, minimum. The crafting of this will take us many years, you must pay us well.
sk_SK: Hovoril si, že chceš mocný artefakt, nie hračku pre deti! Takže... dvadsať tisíc a ani o halier menej. Vytváranie takého diela bude trvať roky, musíš nám teda poriadne zaplatiť.

note: [message]: speaker=Haldric II
en: Ten thousand.
sk_SK: Desať tisíc.

note: [message]: speaker=Rugnur
en: Nothing below fifteen!
sk_SK: Pod pätnásť to nejde!

note: [message]: speaker=Haldric II
en: Then no deal. I’ll gather my things and go to another dwarvish clan now.
sk_SK: Tak žiadny obchod. Zoberiem si svoje veci a navštívim ostatné klany hneď a zaraz...

note: [message]: speaker=Rugnur
en: Fine then — ten thousand... now, what exactly do you want us to make the stone into?
sk_SK: Dobre teda - desať tisíc... do čoho presne chceš aby sme vložili ten šuter?

note: [message]: speaker=Haldric II
en: I want you to make it into a sceptre, a sceptre of fire.
sk_SK: Chcem aby ste zhotovili žezlo, žezlo s ohnivým kameňom.

note: [message]: speaker=Rugnur
en: I’ll see what I can do. But I will need five thousand silver in advance, to pay for the materials.
sk_SK: Uvidím čo sa bude dať robiť. Ale potrebujem 5 tisíc striebra ako zálohu, treba zaplatiť suroviny.

note: [message]: speaker=Haldric II
en: Very well. I have the silver here, ready to ship, and I will send someone over with the stone itself. He will stay with you as you make the sceptre, and make sure you are going to get it done on time. I expect it done before my reign as king is ended.
sk_SK: Fajn teda, mám ho zo sebou, pripravené na poslanie. A tiež pošlem niekoho kto donesie osobne ten rubín. Ostane s vami kým sa nedokončí to žezlo, a dajte si záležať, nech je to žezlo hotové včas. Očakávam, že budete s prácou hotový do konca môjho panovania.

note: [message]: speaker=Alanin
en: That’s right. I’ll be coming over along with the silver.
sk_SK: V poriadku, pôjdem s tou karavánou plnou striebra.

note: [message]: speaker=Glildur
en: Hey! You can’t do that — this road is an elvish road. We’re not letting you transport gold and jewels on it without paying a toll.
sk_SK: Hej! To nesmiete! Táto cesta patrí nám, elfom! nedovolíme žiadny transport zlata či pokladov bez zaplatenia nášho mýta!

note: [message]: speaker=Rugnur
en: What are you talking about?! This road has always been open to all.
sk_SK: Čo to táraš? Táto cesta bola vždy otvorená pre všetkých.

note: [message]: speaker=Glildur
en: Yes, we have allowed people to use it, but it is our road.
sk_SK: Áno, dovolili sme používať ju, ale je to naša cesta.

note: [message]: speaker=Rugnur
en: Not true! This is dwarvish land; if anything, it’s our road!
sk_SK: Neklam! Toto je zem nás, trpaslíkov. Tak ako všetko, aj táto cesta je naša!

note: [message]: speaker=Glildur
en: Nevertheless, if you try to move your caravans here you have to pay the toll, or face our wrath!
sk_SK: Žiadne také, ak sa pokúsite presúvať karavány, musíte zaplatiť. Alebo okúsiť náš hnev!

note: [message]: speaker=Haldric II
en: We Wesnothians and you elves have a treaty! Do you really mean to break it in defense of a road that is not even yours?!
sk_SK: My, ľudia z Wesnothu a vy elfovia máme dohodu! Naozaj ju chcete zrušiť kvôli obrane cesty, ktorá aj tak nie je vaša?!

note: [message]: speaker=Glildur
en: I was never among those who agreed to that treaty. Not all of us elves are as low as Kalenz, or make deals with those who betrayed us.
sk_SK: Nie som z tých, čo s tou dohodou súhlasili. Nie každý z nás elfov je taká bábka ako Kalenz, a nikto z nás nerobí žiadne dohody s tými, čo nás zradili.

note: [message]: speaker=Haldric II
en: Ah, I see — you are one of the rebels. Our treaty with the elves does not apply to you, so I have no problem with slaying you if you stand in our way. Rugnur, we will proceed with the shipment.
sk_SK: Tak už to chápem. Ty si jeden z tých zradných rebelov. Naša dohoda s elfami sa ťa netýka, takže nevidím problém v odseknutí tvojej hlavy ak nám budeš aj naďalej v ceste. Rugnur, začnime s tým presunom.

note: [message]: speaker=Rugnur
en: Very well. Glildur, if the high elvish council has made an alliance with the men, I would advise you to follow it, but not doing so is your choice.
sk_SK: Fajn teda, ak vaša elfská rada urobila dohodu s ľuďmi, odporúčam Ti ju dodržať. Ak to ale neurobíš... rozhodnutie je na tebe.

note: [message]: speaker=Alanin
en: Here’s the stone, for you dwarves! Now, if you’ll excuse me, I think I’ll be taking refuge in this castle here... I don’t much like fighting.
sk_SK: Tu je kameň pre vás, trpaslíkov! A teraz, ak ma ospravedlníte, trochu sa vzdialim... nie som moc nadšený zo všetkých tých bojov.

note: [message]: speaker=Haldric II
en: All the silver is there too. Proceed with the task, Rugnur!
sk_SK: Tak a je tu všetko potrebné striebro. Pokračuj s tou prácou, Rugnur!

note: [message]: speaker=unit
en: Cargo unloaded.
sk_SK: Náklad naložený.

note: [message]: speaker=Haldric II
en: You only need $incominggold more, then you can begin work.
sk_SK: Potrebuješ ešte o $incominggold viac, potom sa môžeš pustiť do práce.

note: [message]: speaker=Haldric II
en: You only need $incominggold more, and the stone, then you can begin work.
sk_SK: Potrebuješ ešte o $incominggold viac, a tiež ten kameň. Potom sa môžeš pustiť do práce.

note: [message]: speaker=Rugnur
en: That’s the last caravan! We will commence work immediately.
sk_SK: To bola posledná várka! Hneď sa do toho pustíme.

note: [message]: speaker=Rugnur
en: We have all of the silver, now all we need is the stone.
sk_SK: Máme všetko striebro, no hodil by sa tiež ten kameň.

note: [message]: speaker=Glildur
en: Ha! Our reinforcements have arrived. There is no way you can withstand our combined strength!
sk_SK: Ha! Naše posily práve dorazili. Žiadna šanca postaviť sa našej kombinovanej sile!

note: [message]: speaker=Rugnur
en: We cannot match you above ground, but in the caves we may still defeat you.
sk_SK: Nemôžeme ťa dostať na na povrchu, ale v jaskyniach ťa stále môžeme poraziť.

note: [message]: speaker=Glildur
en: We will see about that — if you ever get underground, which I doubt. Ha!
sk_SK: No však uvidíme. Keď sa Vám náhodou podarí dostať do podzemia, v čo dúfam. Ha!

note: [message]: speaker=Haldric II
en: Elvish reinforcements! Where did these come from? I thought the elvish resistance to the treaty was smaller than this. Hurry up and move those caravans!
sk_SK: Elfské posily! Odkiaľ ale prichádzajú? Myslel som, že zrada týchto Elfov je oveľa menšia. Poponáhľajte sa s tými karavánami!

note: [message]: speaker=unit
en: Die, humans, in the name of Landar!
sk_SK: Zdochnite smrteľníci! V mene mocného Landara!

note: [message]: speaker=second_unit
en: Landar? Who is this ‘Landar’ you speak of?
sk_SK: Landar? A to je čo za týpka?

note: [message]: speaker=unit
en: Die, dwarvish scum, in the name of Landar!
sk_SK: Zdochnite vy krpaté chlpaté obludy! V mene mocného Landara!

note: [message]: speaker=second_unit
en: Yer precious Landar can kiss my axe.
sk_SK: Váš Landar mi môže pobozkať sekeru.

note: [message]: speaker=Haldric II
en: You just let a caravan, with <i>my</i> money loaded in it, get captured! If I can’t trust you to keep my property secure, the deal’s off.
sk_SK: Ty si jednoducho nechal karavánu s <i>mojimi</i> pokladmi napospas týmto elfom? Ak Ti nemôžem veriť pri zabezpečení môjho bohatstva, potom žiadna dohoda nebude!

note: [scenario]: id=2_Closing_the_Gates
en: Closing the Gates
sk_SK: Zatváranie brán

note: [side]: type=Elvish Captain, id=Glindur
en: Glindur
sk_SK: Glildur

note: [side] [side]: type=Troll Warrior, type=Troll
en: Trolls
sk_SK: Trolovia

note: [part]
en: Next in our story, Rugnur retreated into the caves of Knalga. But the elves pressed on, and would enter the caves shortly.
sk_SK: Príbeh rozpráva, že sa Rugnur stiahol do jaskýň Knalgy. Sily elfov však postupovali, a mohli dosiahnuť vstupy jaskýň.

note: [objective]: condition=win
en: Place someone on each of the six magic glyphs in order to close the dwarvish gates
sk_SK: Umiestni niektorého bojovníka na každý zo šiestich magických rún, čím sa trpasličia brána uzatvorí.

note: [objective]: condition=win
en: Kill all elves in the caves after the gates are closed
sk_SK: Zlikviduj všetkých elfov v jaskyniach po uzatvorení brán

note: [objective]: condition=lose
en: Death of Baglur
sk_SK: Zomrie Baglur

note: [message]: speaker=Rugnur
en: These elves are right behind me! We have to go warn the council of this attack...!
sk_SK: Títo elfovia sú mi v pätách! Musíme okamžite varovať radu o tomto útoku!

note: [message]: speaker=Alanin
en: Here — I’ll go warn the council. You stay here and fight.
sk_SK: Fajn, okamžite vyrazím varovať radu. Ostaň tu a zadrž ich.

note: [message]: speaker=Rugnur
en: Yes, that sounds good. I’ll stay here and try to defend the gates...
sk_SK: Znie to múdro. Ostanem tu a budem sa snažiť bránu ubrániť...

note: [message]: speaker=Glindur
en: I see you have sent a messenger to the city. Good idea, but will it really help? We have more troops and more provisions, and we are going to enter those caves and kill you!
sk_SK: Viem že si poslal posla do podzemného mesta. Dobrý nápad, ale naozaj to pomôže? Máme tu viac vojska a zásob, a teraz máme chuť vás povraždiť v tých smradľavých jaskyniach!

note: [message]: speaker=Rugnur
en: (<i>Gulp</i>)
sk_SK: (<i>Ach...</i>)

note: [message]: speaker=Glindur
en: Ha! I thought as much. Well then, surrender!
sk_SK: Dosť bolo folklóru, vzdaj sa!

note: [message]: speaker=Rugnur
en: Um... on what terms?
sk_SK: No... aké sú podmienky?

note: [message]: speaker=Glindur
en: Unconditional.
sk_SK: Bez podmienok a hneď!

note: [message]: speaker=Baglur
en: Wait! Rugnur, dinna’ they tell you <i>anything</i> when you took command here?!
sk_SK: Počkať! Rugnur, nepovedali Ti <i>absolútne nič</i>, keď si tu prebral velenie?!?

note: [message]: speaker=Rugnur
en: Not really. This was supposedly a time of peace. Who are you?
sk_SK: Nie celkom. To boli pravdepodobne mierové časy... Kto si?

note: [message]: speaker=Baglur
en: Argh! I’m a retired warrior... it looks like I’ll ha’ to come out and help you, else we’ll be overrun by the damn elves... argh again. Well, listen here. This entrance to the city can be closed. There’s a gate. If we can close it, the elves will no’ be able to enter. And you elves; begone from here!
sk_SK: Argh! Som bojovník vo výslužbe... ale teraz som tu, aby som Ti pomohol. Inak nás tie beštie s dlhými ušami obkľúčia. No dobre, počúvaj. Tento vstup do jaskýň môže byť uzavretý. Tu je brána. Ak sa nám ju podarí zatvoriť, elfovia nebudú môcť vôjsť. A vy, lesné veveričky s lukmi, vypadnite!

note: [message]: speaker=Glindur
en: Cease your meddling, old dwarf! Rugnur is in charge here, and it is he who will bargain with us.
sk_SK: prestaň sa do toho miešať starec! Rugnur tu velí a my sa budeme dohadovať s ním.

note: [message]: speaker=Rugnur
en: Baglur, how do you close the gates?
sk_SK: Baglur, ako môžeme zavrieť tú bránu?

note: [message]: speaker=Baglur
en: Och, well that’s the difficulty. It’s a magic gate. Indestructible. But that means it can only be closed by magic. Ye need to position a warrior on each of the six glyphs. When all are occupied, the gates wi’ close. Then the elves will be shut out of the caves forever, at least through this entrance.
sk_SK: No... tu je taký jeden háčik. Je to magická brána, nezničiteľná. To ale znamená, že sa dá zavrieť len mágiou. Je nutné postaviť bojovníka na každú zo šiestich rún. Keď budú všetky obsadené, brány sa uzatvoria. Tak bude tá lesná háveď naveky mimo našich jaskýň, teda aspoň cez túto bránu sa k nám nedostanú.

note: [message]: speaker=Rugnur
en: Don’t we have troops positioned near these glyphs, to unlock them?
sk_SK: No a nemáme bojovníkov pri každej rune, ktorí by tam len tak skočili a hotovo?

note: [message]: speaker=Baglur
en: Och, well, no. Lately trolls have been more in charge of those caves where the glyphs are than we dwarves have.
sk_SK: No... popravde nie. Nedávno tieto oblasti obsadili trolovia a vyhnali nás odtiaľ. Museli by sme sa tam nejako dostať cez nich.

note: [message]: speaker=Rugnur
en: Well, where are they located?
sk_SK: Fajn, kde tie runy nájdeme?

note: [message]: speaker=Baglur
en: Two are down a side passage in the northwest, another two are in a similar location in the southeast, and two are right next to the front gate.
sk_SK: Dve sú niekde na severozápade, dve na juhozápade. A dve sú hneď pri hlavnej bráne.

note: [message]: speaker=Glindur
en: Have you made up your mind yet about surrendering? If you will not give up, prepare for battle!
sk_SK: Tak čo, už ste sa rozhodli, či sa vzdáte? Ak nie, tak sa pripravte na boj!

note: [message]: speaker=Rugnur
en: You may be more powerful than us, but I doubt even you can blast through dwarf-made stonecraft. We refuse — now let’s close these gates!
sk_SK: Možno si silnejší ako my, ale cez naše brány sa nedostaneš! Žiadne vzdávaniesa  nebude - a teraz zavrite tie brány!

note: [message]: speaker=unit
en: But what about this entrance? The elves can come through it just as easily as the main gate, and it cannot be closed!
sk_SK: Ale čo s vedľajšími vchodmi? Elfovia sa cez ne dostanú rovnako ľahko ako cez hlavnú bránu, a nedá sa to uzavrieť!

note: [message]: speaker=Baglur
en: I think it can be sealed up somehow... Yes, look, activating that glyph seems to have closed up the gap.
sk_SK: Myslím, že by sa to dalo nejako poriešiť... Výborne, aktivovanie tejto runy uzatvorí tie otvory.

note: [message]: speaker=Rugnur
en: We have everyone positioned on the glyphs! What do we do now?
sk_SK: Dokázali sme to! obsadili sme všetky runy! Čo urobíme teraz?

note: [message]: speaker=Baglur
en: Just watch. The gates wi’ close very soon. Then the elves outside — and, unfortunately, our dwarves who are still out there — wi’ become irrelevant.
sk_SK: Len sa pozerajme. Brána sa zatvorí skoro, veľmi skoro. Potom budú tí ušatí votrelci nepodstatný. Bohužiaľ aj naši vojaci, ktorí sú za hradbami.

note: [message]: speaker=Glindur
en: Agh! Well, you have defeated me for now, but eventually you will have to exit these caves, to give Haldric back his jewel. And when you do, we will be ready for you.
sk_SK: Grrrr! uznávam, porazili ste nás. Ale keď budete chcieť doručiť tú vecičku Haldrikovi, tak cez nás neprejdete. Budeme tu čakať na vás. Máte sa na čo tešiť!

note: [message]: speaker=Baglur
en: If that is what ye choose to do, fine, but be prepared to wait for many years.
sk_SK: No ak je to vaša voľba... tak čakajte. Aj keď mne by sa celé tie roky čakať akosi nechcelo...

note: [message]: speaker=Rugnur
en: There are still some elves left in here. We have to eliminate them, too, unless they surrender.
sk_SK: Stále tú nejaký elfovia ostali. Musíme ich pobiť alebo vytlačiť!

note: [message]
en: You would have us be cowards! We do not surrender.
sk_SK: Ha! Žiadne vzdávanie tu nebude.

note: [objective]: condition=win
en: Kill all elves in the caves
sk_SK: Zabi všetkých elfov v jaskyniach

note: [message]: speaker=Rugnur
en: Well, now I should go down to the city and report. I’m late already...
sk_SK: Teraz musím zostúpiť do mesta a informovať všetkých. Už teraz meškám...

note: [message]: speaker=unit
en: My glyph is on.
sk_SK: Som na mieste.

note: [message]: speaker=Rugnur
en: That’s all of the elves. Now I should go down to the city and report. I’m late already...
sk_SK: Tak a elfov by sme mali z krku. Teraz musím zostúpiť do mesta a informovať všetkých. Už teraz meškám...

note: [scenario]: id=2t_In_the_Dwarven_City
en: In the Dwarven City
sk_SK: Do mesta trpaslíkov

note: [part]
en: Now, I must tell you of another character in our drama. Durstorn, the lord of Dwarfdom. Or at least of this clan.
sk_SK: Je čas predstaviť ďalšiu postavu v našom príbehu. Durstorn, pán Dwarfdómu. A tiež nášho klanu.

note: [part]
en: Durstorn was not happy this day. Nor was he usually; but today he was unhappier than usual.
sk_SK: Durstorn nemal dnes svoj deň. Tváril sa dosť zachmúrene. Bol bežne zamračený, ale dnes to bol viac ako obyčajne.

note: [message]: speaker=Durstorn
en: Where’s that fool Rugnur gotten to? It’s time for him to report on events in the surface world. He’s late!
sk_SK: Kde sa zas fláka ten blázonko Rugnur? Je čas podať mi správu, a on mešká. Ako vždy zas je pozadu!

note: [message]: speaker=Noiraran
en: Perhaps the outpost was held up?
sk_SK: Čo ak sa s hliadkou niečo stalo?

note: [message]: speaker=Durstorn
en: Ha! There hasn’t been a border attack since the men came from over the sea, why would someone attack us now?
sk_SK: Ha! nebol tu žiadny útok, odkedy sa ľudia prihrnuli spoza mora, prečo by na nás mal niekto útočiť teraz?

note: [message]: speaker=Kuhnar
en: The elves might want our gold.
sk_SK: Elfovia možno chcú naše zlato.

note: [message]: speaker=Durstorn
en: Good one, let them try to take it! Ha!
sk_SK: Výborne, tak nech si poň teda prídu! Ha!

note: [message]: speaker=Rugnur
en: Hey, Durstorn, have we started yet? King Haldric came by just now, wanted to talk to you...
sk_SK: Hej, Durstorn, už sa začalo? Kráľ Haldrik prišiel práve teraz, chcel s tebou hovoriť...

note: [message]: speaker=Durstorn
en: Speak properly to your elders, boy! Why are you late?
sk_SK: Pekne poporiadku mladý! Prečo si tu tak neskoro?

note: [message]: speaker=Rugnur
en: Huh? Didn’t a messenger come and tell you?
sk_SK: Čože? Posol sem neprišiel?

note: [message]: speaker=Durstorn
en: No.
sk_SK: Nie.

note: [message]: speaker=Baglur
en: I think you’d better let me explain. King Haldric II of Wesnoth came to the gate. Then we had to close it, which took considerable time.
sk_SK: Myslím, že bude lepšie nechať ma vysvetliť to. Kráľ Haldrik II. z Wesnothu prišiel ku bráne. Potom sme ju museli zavrieť, čím sme získali čas.

note: [message]: speaker=Glinar
en: What’d he want? And why’d you have to close the gate?
sk_SK: Čo do... chcel? A prečo do... ste museli zavrieť bránu?

note: [message]: speaker=Rugnur
en: He wanted to make a deal with us. He gave us a magical stone, called the ‘Ruby of Fire’, and told us to make a sceptre out of it, to keep in the bad magic, or something like that. We closed the doors because elves were attacking us.
sk_SK: Chcel urobiť s nami obchod. Dal nám magický kameň, nazvaný Ohnivý rubín, a chcel po nás aby sme vytvorili žezlo do ktorého by pasoval a ktoré by chránilo pred jeho zlou mágiou alebo dačo také. Zavreli sme bránu lebo nás napadli elfskí rebeli.

note: [message]: speaker=Noiraran
en: What is he going to give us for it, eh?
sk_SK: A čo také nám dá za to, ha?

note: [message]: speaker=Rugnur
en: He paid us five thousand silver in advance, and he’ll give us five thousand more when we deliver the finished sceptre if we are done before he dies.
sk_SK: zaplatil nám 5 tisíc striebra napred, a doplatí ďalších 5 tisíc ak sa to žezlo dokončí skôr ako zomrie.

note: [message]: speaker=Durstorn
en: What?! You already accepted? Foolish boy, you should have come for one of the elders! We could have gotten much more than ten thousand silver out of him! This is a task that will take many years, and now all of our work in that time will bring us very little gain.
sk_SK: Čože? A ty si z tým súhlasil? Si neschopný, mal si zájsť po niekoho zo starších! Mohli sme za to dostať oveľa viac ako prašivých desať tisíc strieborných tehličiek. Toto je úloha, ktorá nám zoberie pekných pár rokov zo života, a prinesie nám len málo.

note: [message]: speaker=Rugnur
en: Sorry, lord, but he said he would move on to another tribe if I left.
sk_SK: Prepáčte pane, ale povedal že pôjde ku inému kmeňu ak to nezoberiem.

note: [message]: speaker=Durstorn
en: Can’t you tell a bluff when you hear one?! He knows we’re the best craftsmen, and he wouldn’t have gone to another tribe if we stalled for a year. Oh well, what’s done is done. We’ll have to work for less than I would prefer...
sk_SK: Nemôžeš aj ty blufovať keď on začal? Kráľ vie, že sme najväčší umelci, a on nepôjde len tak ku inému kmeňu. No čo, stalo sa. A zarobíme menej, ako som od takejto príležitosti čakal...

note: [message]: speaker=Baglur
en: Well, since this boy bargained so badly, why not make him fulfill the contract himself? If he fails, it’s on his head.
sk_SK: No... tak keď to tak mizerne dojednal, čo tak prikázať mu zariadiť ten kontakt svojpomocne? Ak neuspeje, je to na jeho hlave.

note: [message]: speaker=Durstorn
en: Good idea, Baglur! He’ll need some help, though, and it will take a master smith to make the sceptre. Why don’t we send him to find Thursagan?
sk_SK: Výborne Baglur! Bude potrebovať nejakú pomoc aby našiel majstra kováča, ktorý by zhotovil to žezlo. Tak prečo ho neposlať po Thursagana?

note: [message]: speaker=Baglur
en: You mean the insane dwarf who lives in the far north?!
sk_SK: Myslíš toho nemožného pomäteného trpaslíka čo býva kdesi ďaleko na severe?

note: [message]: speaker=Durstorn
en: Yes. He is the only one I know of who could craft the sceptre the way Haldric wants it. And he has nothing to do; he will be fine with wasting 25 years of his life on this task.
sk_SK: Áaaano! Je jediný, kto môže splniť také žezlo, ktoré by sa páčilo aj Haldrikovi. Navyše nemá čo robiť, tak bude posledných 25 rokov pracovať na žezle a hotovo.

note: [message]: speaker=Rugnur
en: Very well, my lord. We will go into the north to find Thursagan. Do you have any idea where he is?
sk_SK: Dobre teda, môj pane. Pôjdem na sever hľadať Thursagana. Máte nejaký nápad, kde presne ho máme hľadať?

note: [message]: speaker=Durstorn
en: Go to the furthest north entrance to the caves, and then go north. He’s somewhere in those hills.
sk_SK: Choď do najsevernejších jaskýň, vystúp z nich, a potom priamo na sever. Bude kdesi v tých kopcoch.

note: [message]: speaker=Alanin
en: What did I miss, eh?
sk_SK: Čo som zmeškal, eh?

note: [message]: speaker=Durstorn
en: Who the devil are you? Well, you seem to be with Rugnur... follow him north.
sk_SK: A ty si do čerta kto? Dobre teda, vyzeráš byť s Rugnurom... nasleduj ho na sever.

note: [scenario]: id=3_Searching_for_the_Runecrafter
en: Searching for the Runecrafter
sk_SK: Hľadanie majstra kováča

note: [side]
en: Monsters
sk_SK: Príšery

note: [part]
en: The journey to the far northern wastelands was long and perilous. For the tunnels were winding and treacherous, and the paths were not safe from orcs, or worse. Nevertheless, they did reach the northlands, and began to search for the runesmith named Thursagan — the sage of fire.
sk_SK: A tak trvalo rok, kým sa dostali do mrazivých severných krajov. Tunely boli úzke i široké, zradné, preplnené rôznou háveďou. Dostali sa však cez jaskyne, a už im ostávalo len nájsť majstra kováča - Thursagana. Učenca v používaní posvätného ohňa.

note: [objective]: condition=win
en: Find Thursagan and convince him to come back to the dwarvish city
sk_SK: Nájdi Thursagana a presvedč ho, aby sa vrátil do trpasličieho mesta

note: [message]: speaker=Alanin
en: Now where are we going, anyway? We have been taking wrong turns and fighting orcs for months. This trip better have a good payoff to be worth that.
sk_SK: A teraz sa ide akože kam? Krúžime po neznámych cestách a už mesiace bojujeme s orkami. Snáď bude tento výlet aspoň dobre zaplatený.

note: [message]: speaker=Baglur
en: We need to find the mage Thursagan and convince him to return to the citadel with us. He’s somewhere up here.
sk_SK: Musíme nájsť runového kováča Thursagana a presvedčiť ho, aby sa do citadely vrátil s nami. Musí tu niekde byť.

note: [message]: speaker=Rugnur
en: Well, how are we supposed to find him?
sk_SK: Nejaký nápad kde presne ho nájdeme?

note: [message]: speaker=Baglur
en: His will probably be the only house up here. No one else is insane enough to live this far north! Even the elves won’t challenge us here.
sk_SK: Jediný dom bude určite ten jeho. Nik iný nie je tak švihnutý, aby ostal v tejto divočine. Ani tie ušaté kreatúry by sa tu neuchytili.

note: [message]: speaker=Alanin
en: Except for trolls and ogres, right? They live in the far northlands. They’re probably lurking around here somewhere.
sk_SK: Okrem trolov a občas nejakého ohyzda, však? Žijú tam kdesi na severe. A možno tam striehnu na každého cudzinca.

note: [message]: speaker=Baglur
en: Right. We’ll probably have to fight our way through to his house.
sk_SK: Správne. A budeme musieť prebojovať sa cez túto divočinu až ku jeho domu.

note: [message]: speaker=Krawg Krawg's speech is purposely very distorted -- he has the vocal tract of a bird and is speaking through a beak. "Will you speak with us?"
en: Kwill yooo spakkk wit uus?!
sk_SK: Kotto sa k nam hvoriiiti?

note: [message]: speaker=Alanin
en: Aah! What is that?!
sk_SK: Čože? Čo je to?!?

note: [message]: speaker=Baglur
en: Is that... is that a gryphon?
sk_SK: Je to... je to gryf?

note: [message]: speaker=Krawg "Yes. You speak with us now?"
en: Kwes! Yooo spakkk wit uuus nuu?
sk_SK: Ááán. Kotto sa k nam priddaatiii?

note: [message]: speaker=Rugnur
en: It’s talking to us! What do you want, gryphon?
sk_SK: Hovorí s nami! Čo by si rád, gryf?

note: [message]: speaker=Krawg "My name is Krawg. You is looking for a runemaster?"
en: Myy namm ees Krawgg. Yooo ees oooking forr a uunmasta?
sk_SK: Volllá sa Krawg. A vvy halalada pnááááá?

note: [message]: speaker=Rugnur
en: Well, um, yes. Why, can you help us?
sk_SK: No... dobre teda. A... prečo? Môžeš nám pomôcť?

note: [message]: speaker=Krawg "Yes. If you kill the trolls and ogres, we'll help you."
en: Ess... if yooo ills ka rolls aan ogras, us’ll elp yoo!
sk_SK: Ááán. Ak ttty zabiť ttrl my pomooosztt tebbbe!

note: [message]: speaker=Baglur
en: Sure, we’ll help you fight trolls and ogres.
sk_SK: Samozrejme že pomôžeme s tými trolmi a inou háveďou.

note: [objective]: condition=win
en: Find Thursagan and convince him to come back to the dwarvish city, then bring him back to the caves
sk_SK: Nájdi Thursagana a priveď ho späť do trpasličieho mesta v hlbokých jaskyniach

note: [objective]: condition=lose
en: Death of Krawg
sk_SK: Zomrie Krawg

note: [message]: speaker=Krawg "I see a house in the distance!"
en: Iii zeee hoose iiin eee d’zztaaan’eee!
sk_SK: Vdíííím kneeee tmaaaa vdaaalkeee!

note: [message]: speaker=unit
en: I see a house in the distance!
sk_SK: Vidím v diaľke akúsi chalupu!

note: [message]: speaker=narrator
en: Go away, you birds! Or I shall burn you out of the air!
sk_SK: Vypadni ty nepodarený vrabec, alebo Ti v letku vytrhám všetky pierka!

note: [message]: speaker=Baglur
en: He doesn’t want to talk to the gryphons, apparently. I think we’ll have to get someone there he will talk to...
sk_SK: Asi sa mu nechce veľmi hovoriť s gryfmi. Mali by sme tam zájsť s niekým, s kým si bude chcieť pokecať...

note: [message]: speaker=Thursagan
en: What do you people want?! Leave me alone!
sk_SK: Čo chcete vy banda daromná? Dajte mi trochu pokoja!

note: [message]: speaker=Rugnur
en: Old mage, we come with a message from Lord Durstorn. He asks you to come back to the city.
sk_SK: Starší, prichádzame so správou od Lorda Durstorna. Oslovuje ťa aby si sa vrátil späť do mesta.

note: [message]: speaker=Thursagan
en: Ha! That fool thinks he can order me around. Why does he want me to go back, anyway?
sk_SK: Ha! Tento šialenec si myslí že mi môže rozkazovať. A prečo by som sa mal vrátiť spolu s tebou?

note: [message]: speaker=Baglur
en: We have entered into a bargain with the king of Wesnoth to craft a sceptre for him.
sk_SK: Dohodli sme sa s kráľom Wesnothu, že vytvoríme kráľovské žezlo pre neho.

note: [message]: speaker=Thursagan
en: Oh, and now I suppose Durstorn wants me to craft it, eh? Well I’m not going to.
sk_SK: Oh, a teraz myslím že Durstorn po mne chce, aby som ho vytvoril, však? Na to môže ten starý lakomec zabudnúť!

note: [message]: speaker=Rugnur
en: You don’t want to make a sceptre to contain the power of the ruby of fire? Very well, your choice is made.
sk_SK: Nechceš vytvoriť žezlo, ktoré bude ukrývať mocný ohnivý rubín? Fajn teda, keď na to nemáš...

note: [message]: speaker=Thursagan
en: The ruby of fire, what is that, some worthless Wesnothian gem?
sk_SK: Ohnivý rubín? nechaj ma hádať... nejaký drahokam z Wesnothu?

note: [message]: speaker=Baglur
en: It is a Wesnothian gem, but it is also supposedly the most powerful magical artifact ever seen. Even an untrained hand can use it to cast fiery bolts as powerful as those of arch mages.
sk_SK: Je to drahokam z Wesnothu a tiež najmocnejší magický artefakt aký kedy kto videl. Aj neskúsená ruka dokáže vypúšťať ohnivé gule také mocné ako niekto z arch mágov.

note: [message]: speaker=Thursagan
en: Oh, really? And what does Haldric want us to do with it?
sk_SK: Ale, fakt? A čo chce Haldrik aby sme s tým robili?

note: [message]: speaker=Rugnur
en: Contain and intensify its power.
sk_SK: Malo by ho obsahovať a sústrediť jeho moc.

note: [message]: speaker=Thursagan
en: I see. Fine then, I will help you craft this sceptre... into the most powerful magic artifact ever seen. This will be a true test of my skill. I expect it will take many years.
sk_SK: To mi je jasné. Dobre teda, pomôžem s vytvorením toho žezla. Vytvorím najmocnejší artefakt aký kto kedy videl. Bude to pravá skúška môjho umenia.

note: [message]: speaker=Baglur
en: Good. Now, there are still wild animals here... We have to get back into the caves.
sk_SK: Dobre. Ale stále sú tu nejaké tie zvieratá... musíme sa vrátiť do jaskýň.

note: [objective]: condition=win
en: Move Thursagan to the signpost
sk_SK: Presuň Thursagana na značku

note: [objective]: condition=lose
en: Death of Thursagan
sk_SK: Zomrie Thursagan

note: [message]: speaker=Thursagan
en: Well, now we are in the caves again! Come on, back south, to the city.
sk_SK: Tak a sme znovu v jaskyniach. na juh, musíme sa dostať do mesta.

note: [scenario]: id=3t_The_Council_Regathers
en: The Council Regathers
sk_SK: Členovia rady

note: [part]
en: The path back was less dangerous than it was a year earlier. It did not take them so long. So they quickly returned to the dwarven city, with two new members of their party — one expected, and one not.
sk_SK: Cesta späť nebola taká strašná ako pred rokom. Ani tak dlho netrvala. Vrátili sa s dvomi novými členmi partie. Jeden z nich bol očakávaný, druhý nie.

note: [message]: speaker=Rugnur
en: Lord Durstorn, we have succeeded in our mission. Thursagan is here.
sk_SK: Pán Durstorn, naša misia je úspešná. Thursagan je tu.

note: [message]: speaker=Durstorn
en: What? You mean you found Thursagan and got him to return with you? Astounding! But what is that gryphon doing there?
sk_SK: Čože? Tak ty mi tvrdíš, že si našiel Thursagana a ten je tu spolu s tebou? Nemožné! A čo tu robí ten gryf?

note: [message]: speaker=Baglur
en: Yes, we did. And that is Krawg, who helped us in the northlands.
sk_SK: Áno. A toto je Krawg, ktorý nám pomohol v severných pláňach.

note: [message]: speaker=Krawg "Yeah! Me Krawg!"
en: Yaa! Mee Krawg!
sk_SK: Ááán. Jaaa Krawg!

note: [message]: speaker=Thursagan
en: Now, where is this ruby that I am to work with, eh Durstorn?
sk_SK: Takže, kde je ten rubín s ktorým sa môžem tak pekne zahrať?

note: [message]: speaker=Durstorn
en: In the treasury. And leave it there until you’re ready to work with it — I still don’t trust you.
sk_SK: V pokladnici. A ostane tam, kým sa nepustíš do práce. Stále Ti neverím.

note: [message]: speaker=Thursagan
en: Ha! <i>You</i> don’t trust <i>me</i>?
sk_SK: Ha! Tak <i>TY</i> neveríš práve <i>MNE</i>?

note: [message]: speaker=Durstorn
en: Exactly! Why would I? And I order you to stay out of the treasury, away from that ruby!
sk_SK: jasné, prečo by som aj mal? A láskavo nepribližuj sa ku pokladnici, a poriadny odstup od toho rubínu!

note: [message]: speaker=Thursagan
en: You don’t dictate what I am to do, Durstorn! I will do as I please, and don’t stop me if you want me to make this sceptre.
sk_SK: Buď tak milý a nediktuj mi čo mám robiť a čo nie. urobím čo ja chcem, a neskúšaj ma zastaviť pri príprave toho zázraku.

note: [message]: speaker=Durstorn
en: The ruby is mine, and don’t touch it!
sk_SK: Rubín je môj, odpáľ od neho!

note: [message]: speaker=Rugnur
en: Uh, technically it’s Haldric’s, and I think that if Thursagan needs to see it to plan this sceptre, we must allow it.
sk_SK: No, technicky vzaté patrí Haldrikovi, a myslím, že ak ho potrebuje vidieť pre svoje plány, tak nech si ho teda pozrie.

note: [message]: speaker=Durstorn
en: It will be as it must, then. (<i>Grumble grumble</i>)
sk_SK: Bude ako musí byť, nič s tým nenarobíme.

note: [message]: speaker=Thursagan
en: Hm... a most interesting jewel. I can feel its magical power. I will start drawing up plans for the sceptre immediately.
sk_SK: Hmmm... veľmi zaujímavý klenot. Cítim jeho magickú moc. Začnem kresliť plány na vytvorenie žezla a to okamžite.

note: [message]: speaker=Thursagan
en: Now, I will need certain materials to make this sceptre.
sk_SK: Tak a teraz budem potrebovať všetky suroviny na vytvorenie toho žezla.

note: [message]: speaker=Durstorn
en: Oh, what?
sk_SK: Oh, čože?

note: [message]: speaker=Thursagan
en: I would say probably ten stone of artifact-quality gold and twenty stone of the finest coal, and many of the finest jewels in the land — we’ll need others to search for those, though. I’ll also need to have the jeweler cut the ruby once I have the plans done.
sk_SK: Potrebujeme 10 hrúd mimoriadne kvalitného zlata a dvadsať hrúd najlepšieho uhlia, taktiež množstvo drahokamov. Tam budeme musieť niekoho poslať, samozrejme. Taktiež potrebujem klenotníka, ktorý by upravil ten kameň, akonáhle budem mať hotové plány.

note: [message]: speaker=Durstorn
en: Just use my gold and coal, I have enough! Or, if they’re not ‘good enough’ for you, find them yourself.
sk_SK: Použi moje zlato a uhlie, mám ho dosť. A ak nie sú moje zásoby "dosť dobré", nech sa páči. Choď si zháňať lepšie sám...

note: [message]: speaker=Thursagan
en: You try my patience, Durstorn. You know yours aren’t acceptable, but you have to give me something or I can’t make the sceptre!
sk_SK: Neskúšaj moju trpezlivosť, Durnstorn. Vieš že potrebujem poriadnu kvalitu, nie tie tvoje vietnamské náhrady. Ale niečo od teba potrebujem, inak nemôžem vytvoriť to žezlo!

note: [message]: speaker=Baglur
en: Wait, wait. The gold and coal... I think we can find those in the abandoned eastern mines, north of the Arkan-thoria. Trolls ha’ overrun them, but earlier they were the source of the finest smithing materials.
sk_SK: Počkať, počkať. To zlato a uhlie... Možno by sa niečo našlo v zabudnutých východných baniach, na sever od Arkan-tórie. Trolovia sa tam usadili, no kedysi to bolo krásne nálezisko najlepších surovín.

note: [message]: speaker=Rugnur
en: So, we will go to the eastern mines!
sk_SK: Takže pôjdeme do východných baní!

note: [message]: speaker=Durstorn
en: Fine. As for the jewels, I will have others obtain those. That will cost quite a bit of our payment, but it can’t be helped. Our people do not mine jewels.
sk_SK: Fajn.

note: [message]: speaker=Thursagan
en: That is acceptable. Durstorn, send some miners along with us to the eastern mines, and I will bring some runecrafters-in-training from the academy to help fight these enemies.
sk_SK: Tak to by šlo. Durnstorn, pošli svojich baníkov s nami do východných baní, a ja sa postarám o vyučených trpaslíkov učencov z akadémie, ktorí pomôžu v boji.

note: [message]: speaker=narrator
en: Two runesmiths from the academy have joined you!
sk_SK: Dvaja učenci z akadémie sa pridali na tvoju stranu!

note: [message]: speaker=Alanin
en: Fine, you all go to the eastern mines. Me, I’ll stay here. No point going where I can’t help!
sk_SK: Fajn, tak si bežte do tých baní. Ja si pekne krásne ostanem tu. Nemám dôvod sa tam trepať.

note: [message]: speaker=Krawg "Me, too!"
en: M’ ’u!
sk_SK: Jaaa teeeeež

note: [scenario]: id=4_Gathering_Materials [settings]
en: Gathering Materials
sk_SK: Získavanie surovín

note: [part]
en: Those who went to the eastern mines were brave indeed. They were infested with trolls and other vile creatures, who thrived in the dark and gloom of the caves.
sk_SK: Tí, čo sa vydali do východných baní, boli vskutku odvážny. Bane boli preplnené háveďou v podobe trollov a tvorov s podobným zmýšľaním. Všetko sa  zdalo najskôr tiché, no každý kúsok tmy ukrýval nové a nové hrozby.

note: [part]
en: And braver still were Rugnur and his companions, who had to spend two years in those tunnels. For mining is a lengthy business. But they could for the most part avoid the enemy. They only once had to venture into the very heart of the trolls’ territory.
sk_SK: A ešte statočnejší bol Rugnur a jeho kolegovia, ktorí strávili 2 roky v týchto tuneloch. Odrážali pri tom trollov, pričom sa dostali tiež do srdca ich ríše.

note: [objective]: condition=win
en: Bring the necessary gold and coal to create the sceptre to the starting castle
sk_SK: Prines potrebné zlato a uhlie na vytvorenie žezla do svojho prvého hradu.

note: [objective]: condition=win
en: 1 load of gold and 2 loads of coal are needed
sk_SK: Potrebuješ jeden náklad zlata a dva náklady uhlia.

note: [message]: speaker=Rugnur
en: Well, these are the eastern mines. Trolls and ogres live here, be prepared to fight them; also be prepared to spend quite some time here — mining can take a while.
sk_SK: Tak, tu sú východné bane. Žijú tu trollovia a iné potvory, pripravte sa na boj. Taktiež sa pripravme na to, že tu strávime dosť veľa času. Kopanie tiež trochu trvá.

note: [message]: speaker=Thursagan
en: For me to make the artifact Haldric wants, I need a special type of gold. I do not know where it was found, but Baglur said these mines were the source of it.
sk_SK: Aby som vytvoril to žezlo pre Haldrika, potrebujem špeciálne zlato. neviem kde presne ho hľadať, no Baglur prehlásil že by malo byť niekde tu.

note: [message]: speaker=Baglur
en: Also, the only coal that wi’ melt this gold is here.
sk_SK: A taktiež uhlie s potrebnou kvalitou nájdeme asi iba tu.

note: [message]: speaker=Rugnur
en: So we’re down here to, what, mine this gold and coal? That should be easy enough.
sk_SK: Takže vyťažiť dáke zlato a uhlie? To nevyzerá moc zložito.

note: [message]: speaker=Thursagan
en: Yes, although we will have to hire the miners — they don’t work for free. But beware, there are trolls and such down here...
sk_SK: No hej, a tiež potrebujeme nejakých baníkov - a oni nemakajú zadarmo. A určite sa nepotešia všetky tie špinavé trolské kreatúry, keď im tu narobíme rámus.

note: [message]: speaker=Thursagan
en: Don’t forget to recruit the miners. Our warriors can clear the tunnels of trolls and worse, but once we find the gold and coal we need the miners to acquire it.
sk_SK: Nezabudni naverbovať baníkov. Naši bojovníci vyčistia tunely od trolov alebo inej hávede, ale len čo nájdeme zlato a uhlie, potrebujeme na jeho získanie baníkov.

note: [message]: speaker=unit
en: Here is some of the coal that we need! Bring the miners to take it!
sk_SK: Tu je niečo z uhlia čo potrebujeme! Privolaj baníkov nech to odnesú.

note: [message]: speaker=unit
en: I have all the coal I can carry...
sk_SK: Mám toľko uhlia koľko len unesiem...

note: [message]: speaker=unit
en: Here is the mine of precious gold! Send the miners this way.
sk_SK: Tu je ložisko perfektného zlata. ihneď sem pošlite baníkov.

note: [message]: speaker=unit
en: I have all the gold I can carry...
sk_SK: Zobral som zlata koľko len unesiem...

note: [message]: speaker=unit
en: My load of coal is delivered!
sk_SK: Moja časť uhlia by už bola!

note: [message]: speaker=unit
en: That’s the last load of coal we need.
sk_SK: To bola posledná kopa uhlia čo sme potrebovali.

note: [message]: speaker=Thursagan
en: This is all we need from these mines. Now we should go back further west, where there are no trolls and ogres, and mine there.
sk_SK: To je všetko z týchto baní. Najvyšší čas vrátiť sa na západ, kde nebudú žiadni trolovia, a pustiť sa do roboty.

note: [message]: speaker=unit
en: Here’s the gold.
sk_SK: Tu je to zlato!

note: [scenario]: id=4t_The_Jeweler
en: The Jeweler
sk_SK: Klenotník

note: [part]
en: Rugnur and his companions returned home. Now, I do not want to give the impression that only Rugnur and Thursagan worked on this masterpiece. There were others — many others. Thus I present Theganli, the jeweler. His role is small, but an important one.
sk_SK: Rugnur a jeho priatelia sa dostali domov. Teraz je čas povedať, že to celé nebola len zásluha Rugnura a Thursagana na tom veľkom diele. Boli ďalší, a bolo ich dosť veľa. A tak sa patrí predstaviť Theganliho, klenotníka. Jeho roľa je malá, zato však významná.

note: [message]: speaker=Durstorn
en: So, you have returned. I assume you have obtained the required materials? My jeweler Theganli has spent the last two years buying jewels from some of the northern clans. So now go to the forge and make your sceptre. What do you need to annoy me for?
sk_SK: Tak si sa konečne vrátil. Máš už všetko? Môj klenotník, Theganli, celé dva roky skupoval drahokamy po severných klanoch. Tak a teraz choď do dielne a priprav to žezlo. A nech ťa ani nenapadne ma otravovať!

note: [message]: speaker=Thursagan
en: We don’t. Not everything is about you. We need to talk to Theganli.
sk_SK: Nie je všetko na tebe. Musíme hovoriť s Theganlim.

note: [message]: speaker=Durstorn
en: That makes sense, I guess you would want to plan the sceptre’s design... what in particular do you want him to do?
sk_SK: Predpokladám, že by si chcel pripraviť dizajn toho žezla... a čo by si chcel aby urobil on?

note: [message]: speaker=Thursagan
en: I need to make the plans for the sceptre, then have him cut the ruby to match them.
sk_SK: Potrebujem vytvoriť plány toho žezla, a potom orezať rubín tak, aby presne pasoval.

note: [message]: speaker=Durstorn
en: You’re going to cut the jewel?! Are you insane?
sk_SK: Máš v pláne obrusovať rubín? Si v poriadku???

note: [message]: speaker=Rugnur
en: What are you talking about, sir? You knew all along the jewel would have to be cut to make the sceptre out of.
sk_SK: Čo to vravíš? Vieš dobre, že ten šuter treba orezať, aby pasovalo do žezla.

note: [message]: speaker=Durstorn
en: Oh... right, right. Fine. Theganli?
sk_SK: On... dobre dobre... Theganli?

note: [message]: speaker=Kuhnar
en: He’s in his shop, in the southern tunnel.
sk_SK: je v svojom obchode, v južnom tuneli.

note: [message]: speaker=Durstorn
en: Whatever. Kuhnar, go, summon him here.
sk_SK: kdekoľvek. Kuhnar, doveď ho sem!

note: [message]: speaker=Kuhnar
en: Theganli! Come out of there, Durstorn orders you to come to the citadel.
sk_SK: Theganli! Durnstorn Ti prikazuje vrátiť sa do citadely.

note: [message]: speaker=Theganli
en: I’m coming... coming... stop pounding on the door...
sk_SK: už idem už idem... netrieskaj mi do dverí lebo Ti odtrhnem hlavu a hodím Ti ju do ksichtu!

note: [message]: speaker=Thursagan
en: He doesn’t need to come here, I’ll take the jewel to his shop. He’ll need his tools anyway.
sk_SK: Nemusí sem chodiť, zoberiem ten šuter do jeho dielne. Aj tak bude potrebovať svoje nástroje.

note: [message]: speaker=Thursagan
en: Well, Theganli, what do you think of this jewel?
sk_SK: Tak Theganli, čo povieš na ten drahokam? Pekný šuter no nie?

note: [message]: speaker=Theganli
en: Uh, um, yes, yes, very impressive jewel, impressive, yes...
sk_SK: Uh, um, áno, áno, veľmi pôsobivé, kúzelné, áno...

note: [message]: speaker=Thursagan
en: Do you think you could cut it in the manner my plans specify?
sk_SK: myslíš, že by si mohol orezať ten rubín presne podľa mojich plánov?

note: [message]: speaker=Theganli
en: Well, uh, um, maybe... maybe... it will be hard... let me see...
sk_SK: Dobre, no, teda, vieš, možno... možno... bude to ťažké... uvidíme, uvidíme...

note: [message]: speaker=Thursagan
en: Very well. See what you can do.
sk_SK: Výborne. Uvidíme čo dokážeš.

note: [message]: speaker=narrator
en: Theganli spent many months cutting the jewels that would go into the Sceptre of Fire, and the Ruby of Fire he attempted last. But he could not cut it.
sk_SK: Theganli strávil mesiace osekávaním a upravovaním drahokamov ktoré pôjdu do žezla. Posledný drahokam bol ohnivý rubín, ktorý sa však nijako upravovať nedal.

note: [message]: speaker=Durstorn
en: Well, do you have anything yet?!
sk_SK: Tak máš už niečo?

note: [message]: speaker=Theganli
en: Ah, well, uh, no... no, not yet... unfortunately... it seems... it can’t be cut... or scratched... or damaged at all... at least not by my tools...
sk_SK: Ah, dobre, uh, no... nie, ešte nie. Je to také zvláštne. Ten rubín sa nedá sekať, brúsiť, skrátka nič. Vôbec sa nedá poškodiť. Aspoň nie mojimi nástrojmi...

note: [message]: speaker=Thursagan
en: So what do you propose we do? We need this jewel cut in a very specific way to make sure... well, it doesn’t matter why.
sk_SK: Takže čo navrhuješ? Čo by sme mali robiť? Musíme ten rubín upraviť a poriadne. Nechápem to celé... šuter ako šuter nie?

note: [message]: speaker=Theganli
en: Well... maybe... the Shorbear clan? They have good tools... yes, yes, they do...
sk_SK: Po pravde... možno... Klan Shorbear? Majú dobré nástroje, áno, áno majú...

note: [message]: speaker=Rugnur
en: Who are they?
sk_SK: Kto je to?

note: [message]: speaker=Theganli
en: Another group... of dwarves... live south of here... above ground... yes... best jewelers I know of... have special tools... tools, yes...
sk_SK: Iná skupina... trpaslíci... žijú na juh odtiaľto... nad zemou... áno... najlepší akých poznám. Majú špeciálne nástroje. Ó áno, majú...

note: [message]: speaker=Durstorn
en: Well, Rugnur, what are you waiting for? Go down and get these tools from them, and carve the jewel!
sk_SK: Tak Rugnur, na čo čakáš? Choď na juh a tie nástroje im zober.

note: [message]: speaker=Baglur [message]: speaker=Rugnur
en: We can’t just go in there and take their property. We’ll have to buy, or rent, it from them.
sk_SK: Nemôžeme len tak tam vpadnúť a ukradnúť ich majetok. Mali by sme tie nástroje kúpiť, alebo si ich požičať od nich.

note: [message]: speaker=Durstorn
en: Fine. Go rent it from them.
sk_SK: Fajn. Choď a požičaj ich od nich.

note: [message]: speaker=Rugnur
en: Very well. We’ll go south now.
sk_SK: Výborne, tak teda pôjdeme hneď na juh.

note: [message]: speaker=Durstorn
en: Wait! Last time you made a bargain by yourself you lost us five thousand pieces of silver. I’m going with you this time!
sk_SK: Počkaj! Posledný krát keď si niečo zjednával tak sme prišli o 5 tisíc striebra. Tentokrát idem s tebou aj ja!

note: [message]: speaker=Kuhnar
en: Are you sure that is wise, lord?
sk_SK: Ste si istý že je to múdre rozhodnutie, pane?

note: [message]: speaker=Durstorn
en: Of course! To be safe, though, you and Noiraran are going to come with us.
sk_SK: Samozrejme. A pre bezpečnosť, ty a Noiraran pôjdete s nami.

note: [message]: speaker=Kuhnar
en: Yes sir... (<i>Sigh</i>)
sk_SK: Áno pane... *Achhh"

note: [scenario]: id=5_Hills_of_the_Shorbear_Clan
en: Hills of the Shorbear Clan
sk_SK: Hory klanu Shorbear

note: [side]: type=Dwarvish Lord, id=Glonoin
en: Glonoin
sk_SK: Glonoin.

note: [side] [side]: type=Dwarvish Lord, id=Glonoin
en: Enemies
sk_SK: Nepriatelia

note: [part]
en: All dwarves are known for a love of gold and a heart of stone. The Shorbears were no exception. They were crafters of crafters — they made tools. The best in the land. And they bartered well.
sk_SK: Všetci trpaslíci sú známy pre túžbu po zlate a po srdci z kameňa, pokiaľ ide o zlato. Klan Shorbear nie je výnimkou. Sú to umelci medzi umelcami - a vytvorili úžasné nástroje. Najlepšie v zemi.

note: [objective]: condition=win
en: Defeat Glonoin, the Shorbear clan leader
sk_SK: Poraz Glonoina, veliteľa klanu

note: [objective]: condition=lose
en: Death of Durstorn
sk_SK: Zomrie Durstorn

note: [message]: speaker=Kuhnar
en: Here we are; the hills of the Shorbear clan. What are we here for, anyway?
sk_SK: Tak a sme tu. Kopce klanu Shorbear. Po čo tu vlastne sme?

note: [message]: speaker=Rugnur
en: If I understand it correctly, we’re here to bargain with the Shorbears, and arrange for us to use their tools to cut the ruby.
sk_SK: Ak to správne chápem, sme tu aby sme sa dohodli s nimi na požičaní nástrojov, ktoré potrebujeme na upravenie toho rubínu.

note: [message]: speaker=Thursagan
en: Exactly.
sk_SK: Určite.

note: [message]: speaker=Durstorn
en: And I’ll be doing the talking; I remember what happened last time you negotiated a deal! We lost five thousand pieces of silver.
sk_SK: A ja budem hovoriť! Pamätám si dobre ako to dopadlo minule... 5 tisíc striebra...

note: [message]: speaker=Glonoin
en: Och, it’s some o’ them cave-dwarves. What business do you have here?
sk_SK: Ale ale, krtkovia prichádzajú! Tak ako bolo v dierach? A čo Vás prináša ku nám?

note: [message]: speaker=Durstorn
en: I’m Lord Durstorn, king of my tribe. I have been told you are great jeweler-workers, and so we come to rent some of your tools for a short time, a few years at most.
sk_SK: Som Durstorn, pán svojho klanu. Počul som o vašich klenotníkoch a ich prácach. Prichádzame požičať si vaše nástroje na krátky čas, pár rokov maximálne.

note: [message]: speaker=Glonoin
en: You’re a king?! Must be a pretty small kingdom for you to come yourself to bargain with us!
sk_SK: Ty si kráľ? To musí byť fakt maličké kráľovstvo, ak si musel prísť niečo zjednávať ty sám!

note: [message]: speaker=Durstorn
en: You insult me! Do you want my business, or not?
sk_SK: Urážaš ma! Chceš nejaký obchod alebo nie?

note: [message]: speaker=Glonoin
en: Well, fine, I’ll hear your offer.
sk_SK: Ukľudni sa... fajn, počúvam tvoju ponuku.

note: [message]: speaker=Durstorn
en: We’d like to rent your best tools for a short period of time. We’ll only be cutting one jewel with it. My starting offer is two hundred silver.
sk_SK: Radi by sme si požičali vaše najlepšie nástroje na krátky čas. Potrebujeme len jeden drahokam kúsok upraviť. Moja prvá ponuka je dvesto strieborných.

note: [message]: speaker=Glonoin
en: It must be worth a lot for you to come this way and offer that much! How much are you going to sell it for, eh?
sk_SK: Musí to byť dačo veľké ak ste prišli až sem a tak veľa dávate len za požičanie. Za koľko to niekomu strelíš, eh?

note: [message]: speaker=Durstorn
en: That’s none of your concern!
sk_SK: To nie je tvoja vec!

note: [message]: speaker=Glonoin
en: I’ll take twenty-five hundred, minimum.
sk_SK: A čo takto 25 stovák ako minimum?

note: [message]: speaker=Rugnur
en: Durstorn, that would be a quarter of all our profits!
sk_SK: (šepkanie) Durnstorn, to by bola štvrtina celého nášho zisku!

note: [message]: speaker=Durstorn
en: I know that. Uh, Glonoin, how about five hundred?
sk_SK: Viem to. A, Glonoin, čo takto 5 stovák?

note: [message]: speaker=Glonoin
en: Twenty-three hundred is my lowest offer. I can tell I don’t need the money as much as you need the jewel cut!
sk_SK: Heh, 23 stovák. Potrebujem to striebro menej ako ty tie nástroje na úpravu toho kameňa!

note: [message]: speaker=Durstorn
en: You must be mad! I’ll offer one thousand, but no higher!
sk_SK: Ty musíš byť na práškoch. Ponúkam tisíc, a viac za žiadnu cenu!

note: [message]: speaker=Glonoin
en: Two thousand, and I’ll go no lower!
sk_SK: Dve tisícky, nižšie to nepôjde!

note: [message]: speaker=Rugnur
en: What are we going to do? We can’t go much higher!
sk_SK: (šepkanie) Čo teraz? Nemôžeme ísť vyššie!

note: [message]: speaker=Baglur
en: Offer him fifteen hundred, but don’t go up, even if he refuses.
sk_SK: (šepkanie) Ponúkni mu 1500, ale nechoď vyššie, ani ak to odmietne.

note: [message]: speaker=Durstorn
en: Bah! Getting this cut isn’t worth that much; what with Rugnur’s mistake earlier, and all the other expenses, if we pay more than a thousand we’ll barely even make a profit!
sk_SK: (šepkanie) Ha! Rugnur to celé pokašľal. A čo ďalšie výdaje, ak zaplatíme viac ako tisícku len za požičanie, tak z toho nebudeme mať žiadny zisk!

note: [message]: speaker=Thursagan
en: So what are you going to do?
sk_SK: (šepkanie) Tak čo urobíme?

note: [message]: speaker=Durstorn
en: Fight him, and take the tools by force.
sk_SK: (šepkanie) Napadneme ich a zoberieme si tie nástroje silou.

note: [message]: speaker=Thursagan
en: Are you mad?!
sk_SK: Zbláznil si sa?!?

note: [message]: speaker=Durstorn
en: Of course not! Now, Glonoin; one thousand was my final offer. If you won’t accept it, we will take the tools from you by force!
sk_SK: Určite nie! Tak Glonoin; tisícka je moja ponuka. Alebo ju prijmi, alebo si tie nástroje zoberieme silou!

note: [message]: speaker=Glonoin
en: I’d like to see you try!
sk_SK: Rád sa pozriem na tvoj pokus!

note: [message]: speaker=Thursagan
en: You’re making a mistake, Durstorn.
sk_SK: Robíš chybu, Durstorn.

note: [message]: speaker=Durstorn
en: Shut up, all of you! Attack them!
sk_SK: Sklapnite! Útok!

note: [message]: speaker=Lyndar
en: Aha! I’ve spent years looking for you dwarves, but now I’ve found you! Prepare to die!
sk_SK: Čakal som tu na vás roky. A teraz som vás konečne našiel. Posledné priania?

note: [message]: speaker=Glonoin
en: Who the devil are you?
sk_SK: A ty si do čerta zase kto?

note: [message]: speaker=Rugnur
en: I thought we left the elves behind at the gates four years ago! It seems we have two enemies now.
sk_SK: Vedel som že sme nechali elfov pred bránami pred štyrmi rokmi! Vyzerá to tak, že máme teraz až dvoch nepriateľov.

note: [message]: speaker=Glonoin
en: So, elves, are you against these dwarves too? They’re attacking my clan for absolutely no reason!
sk_SK: A čo vy elfíci, tiež ste proti týmto trpaslíkom? Zaútočili na nás bez akéhokoľvek dôvodu.

note: [message]: speaker=Lyndar
en: I see. So you don’t have the ruby?
sk_SK: Vidím. Takže vy nemáte ten rubín?

note: [message]: speaker=Glonoin
en: No, they do. They wanted to rent my tools to cut it, but they didn’t offer me nearly enough!
sk_SK: Nie, oni ho majú. Chceli si od nás prenajať nástroje, ale nechceli dosť zaplatiť za to!

note: [message]: speaker=Lyndar
en: How about this — I help you defeat them, and you let me keep the ruby when we have?
sk_SK: Takže... pomôžeme vám zraziť ich na kolená, ak sa nám za to dostane do rúk ten rubín. Beriete?

note: [message]: speaker=Glonoin
en: Deal!
sk_SK: Dohodnuté!

note: [message]: speaker=Durstorn
en: Ah, they don’t scare me! We can take both of them!
sk_SK: Mňa len tak nevystrašia! Poďme, porazíme ich oboch!

note: [message]: speaker=Thursagan
en: Don’t be a fool! We can’t take the elves, and it was a mistake to attack these dwarves, but if we have to fight we should retreat once we get what we came for, the tools!
sk_SK: Skľudni hormón! Nemôžeme drviť elfov len tak. Ak musíme bojovať, tak potom zoberme tie nástroje a stiahnime sa!

note: [objective]: condition=win
en: Have all heroes in the Shorbear caves while no enemies are in the caves
sk_SK: Dostaň všetkých hrdinov do jaskýň klanu Shorbear, keď tam nebude žiadny nepriateľ

note: [message]: speaker=Durstorn
en: Ha! Now we can get those tools easily, and go back to our own caves.
sk_SK: Ha! Tak ich zoberme a vráťme sa do našich jaskýň.

note: [message]: speaker=Thursagan
en: And how do you plan on doing that? There are elves swarming these hills, trying to kill us.
sk_SK: No a to už ako? Tie lesné príšerky s lukmi nám tu hopkajú po kopcoch a chcú nás povraždiť.

note: [message]: speaker=Durstorn
en: You are right... well, we will be able to break out eventually, and while we’re here, we’ll be able to finally make the sceptre.
sk_SK: Máš recht... no snáď by to šlo... a kým sme tu, mohli by sme dať dohromady to žezlo.

note: [message]: speaker=Thursagan
en: Well, back to the battle — we are all in the caves, but there are still enemies in here also!
sk_SK: Tak a teraz naspäť do bitky - všetci sme tu, no bolo by fajn nejako sa striasť týchto nepriateľov. Vyžeňme ich z jaskýň!

note: [message]: speaker=Durstorn
en: Indeed. Kill them! And make sure no more enter. Then we can close the gates.
sk_SK: Do toho, zabite ich! A uistite sa, že nikto z nich sa sem ani len nepriblíži. Potom uzavrime brány.

note: [message]: speaker=Thursagan
en: We have driven all of the dwarves and elves out of these caves. They are not ours, though, and we can’t stay here forever.
sk_SK: Všetci trpaslíci aj s pätolízačskými elfami sú mimo jaskýň. Jaskyne však nie sú naše, a nemôžeme tu ostať navždy.

note: [message]: speaker=Durstorn
en: True. I suspect these elves will try to besiege us here.
sk_SK: Pravda. A myslím, že sa nás budú snažiť obliehať.

note: [message]: speaker=Thursagan
en: Well, back to the battle — we need everyone to get into the Shorbear caves. And then stop any enemies from coming in here.
sk_SK: Tak a teraz naspäť do bitky - musíme sa dostať do jaskýň klanu Shorbear. A zabrániť nepriateľom aby sa tam dostali tiež.

note: [message]: speaker=Durstorn
en: Indeed. Everyone to the caves, and kill those still inside!
sk_SK: Do jaskýň, a pobite všetkých vo vnútri!

note: [message]: speaker=Durstorn
en: We have driven all of the dwarves and elves out of these caves! Now, seal the gates!
sk_SK: Všetkých sme vyhnali. Tak a teraz - zavrite tie brány!

note: [scenario]: id=6_Towards_the_Caves
en: Towards the Caves
sk_SK: Do jaskýň

note: [part]
en: Durstorn’s rash action led to many problems. Not the least of which was being surrounded by elves.
sk_SK: Durnstornova akcia spôsobila veľa problémov. Neposledný z nich bolo kompletné obkľúčenie elfami.

note: [part]
en: The dwarves spent several years trapped in those caves, the elves besieging them. The dwarves could not leave, for there were far too many elves, and there was no way out of the caverns other than above ground. But the elves could not enter, for the magical dwarven gates were closed.
sk_SK: Trpaslíci strávili niekoľko rokov v týchto jaskyniach. Elfovia ich obliehali a trpaslíci nemohli vystúpiť z nich, mohli len zostúpiť hlbšie do jaskýň. Elfov bolo priveľa, no cez magickú trpasličiu bránu sa nemohli dostať.

note: [part]
en: During this time, Thursagan crafted the Sceptre of Fire, first cutting the jewel, then putting it, the gold and the cold steel into the heat of the flame. The sceptre was crafted, but something was not right. No matter what enchantment of runes he put on the Sceptre, it did not fulfill its original purpose.
sk_SK: Počas tohoto času Thursagan vytvoril Ohnivé žezlo. Najskôr sa orezal rubín, potom sa vložil do žezla zo zlata a studenej ocele. Žezlo bolo vytvorené, ale niečo nebolo správne. Nech sa použili hocijaké runy, žezlo stále neplnilo svoj pôvodný účel.

note: [objective]: condition=win
en: Move Rugnur to the northeast cave entrance
sk_SK: Presuň Rugnura do severného vchodu jaskyne

note: [objective]: condition=win
en: Move Alanin to the southern border east of the river
sk_SK: Presuň Alalina na juh, východne od rieky

note: [message]: speaker=Rugnur
en: Well, Thursagan has reached a conclusion. He can’t make the sceptre with the materials he has here, but he has the final plans for it, and all the jewels and gold he needs. Shouldn’t we leave now?
sk_SK: A tak sa Thursagan prišiel k záveru, že nemôže vytvoriť žezlo z jeho aktuálnych surovín. Napriek tomu, že mal kompletné plány a všetky potrebné drahokamy a zlato.

note: [message]: speaker=Durstorn
en: All this time and he couldn’t make it? Fine, we should try to leave... but it’s not like we could leave if we wanted to. We’re surrounded!
sk_SK: Celý ten čas a on ho nemôže dokončiť? Najvyšší čas zmiznúť... no nie je možné len tak odísť, vziať nohy na plecia. Sme obkľúčený!

note: [message]: speaker=Baglur
en: If ye’ll permit me to say so, sir, ye’re wrong. We could—
sk_SK: Ak môžem povedať svoj názor, tak to nie je dobré rozhodnutie. Mali by sme...

note: [message]: speaker=Durstorn
en: Shut up, Baglur! You don’t know what you’re talking about. I’ve analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive.
sk_SK: Drž hubu, Baglur! Nevieš aké nezmysli tu táraš. Analyzoval som situáciu, a sme teda poriadne v prdeli. naša najlepšia voľba je vzdanie sa. Možno keby sme im dali plány, nechali by nás žiť.

note: [message]: speaker=Rugnur
en: If you’ll permit me to say so, sir, you’re wrong. We could —
sk_SK: Ak môžem povedať svoj názor, tak to nie je dobré rozhodnutie. Mali by sme...

note: [message]: speaker=Durstorn
en: Shut up, Rugnur! You don’t know what you’re talking about. I’ve analyzed the situation, and we’re doomed. Our best hope is to surrender. Perhaps if we give the elves the plans for the Sceptre of Fire they will let us survive.
sk_SK: Drž hubu, Rugnur! Nevieš aké nezmysli tu táraš. Analyzoval som situáciu, a sme teda poriadne v prdeli. Naša najlepšia voľba je vzdanie sa. Možno keby sme im dali plány, nechali by nás žiť.

note: [message]: speaker=Rugnur
en: Yes, of course, let’s just all be cowards! What happened to your honor, Durstorn?!
sk_SK: No tak to sme teda dopadli. Najväčší kápo a taký zbabelec. Čo sa stalo s tvojou hrdosťou, Durnstorn?!

note: [message]: speaker=Durstorn
en: You little fool, honor is less important than life! So, I’m ordering Thursagan to give the plans and the ruby to the elves, as a peace offering. Then maybe we’ll walk out of here alive.
sk_SK: Ty nepodstatný chudáčisko, česť nie je taká dôležitá ako život! A tak prikazujem Thursaganovi, aby dal plány a rubín elfom, a vyjednal tak mier. Možno by sme mohli potom odtiaľto odísť.

note: [message]: speaker=Thursagan
en: You don’t have authority over me, Durstorn. And I wouldn’t give the Sceptre to them even if you did. It’s not yours to give, its mine, and Rugnur’s, and Baglur’s. Krawg’s done more for its existence than you have! And yet, you still get the profits from selling it to Haldric.
sk_SK: Ty mi nemáš čo prikazovať, Durstorn. A nikdy by som nedal žezlo do ich rúk. Nie je to tvoje žezlo, ale moje, Rugnurove a Baglurove. Krawg urobil pre jeho vznik oveľa viac ako ty! A ešte si chceš na tom zarobiť, vytiahnuť čo najviac od kráľa Haldrika!

note: [message]: speaker=Durstorn
en: So what, all of you want to die? Fine by me, but I won’t die with you! And if you won’t give the Sceptre to the elves, I’ll take it from you!
sk_SK: Takže to tu všetci chcete pomrieť? No ja nechcem zomrieť s vami! A ak nedáte to žezlo elfom, tak si ho od teba vezmem!

note: [animate_unit]
en: <i>Swoosh!</i>
sk_SK: <i>Šuuuš!</i>

note: [message]: speaker=Thursagan
en: Nice try, Durstorn, but you missed. Now, I’d say that attacking an ally constitutes treason, wouldn’t you?
sk_SK: Tak to si zoslonil, Durstorn. To je ako skonil, ale asi milión krát viac. Pokiaľ viem, tak útoku na spojenca je schopný iba podlý zradca!

note: [message]: speaker=Durstorn
en: You’re not my ally. You’re more against me than the elves are; all they want is the ruby, but you want us dead!
sk_SK: A ty si čo? Spojenec určite nie. Ty si proti mne viac ako elfovia. Oni chcú len červený rubín, ale ty chceš moju hlavu!

note: [message]: speaker=Rugnur
en: If that’s what you’re thinking, you’re not fit to be ruler over us! So step down, or we’ll force you.
sk_SK: Ak si toto myslíš, tak si zbabelec, zradca a všetko len nie vládca! Bež mi z očí, alebo sa postav proti mne.

note: [message]: speaker=Durstorn
en: Never!
sk_SK: Nikdy!

note: [animate]
en: <i>Thud!</i>
sk_SK: <i>Tud!</i>

note: [message]: speaker=Rugnur
en: Well, I suppose we were right to silence him, but I don’t like this. In any case, now we should try to get out of here.
sk_SK: Tak, hádam sme ho utíšili. Rozhodne sa mi to ale nepáči. Veľmi rád by som sa však odtiaľto dostal.

note: [message]: speaker=Thursagan
en: Yes. So, see the area to the northeast of us?
sk_SK: Vidíš ten kus zeme na severovýchod od nás?

note: [message]: speaker=Thursagan
en: That’s where there are the least elvish guards, so we have the greatest chance of success there. I think we should try to get to it.
sk_SK: Je tam najmenej elfov, takže máme najväčšiu šancu na úspech. Myslím, že by sme sa tam mali pokúsiť dostať.

note: [message]: speaker=Alanin
en: This plan, it isn’t worse than staying here to be killed, but it isn’t likely to succeed either. Even if it does, what will it accomplish? We will be cornered there.
sk_SK: Nie je to horšie ako ostať tu a čakať na smrť, ale nie je to veľká šanca. Ak sa to aj tak podarí, tak čo potom?

note: [message]: speaker=Thursagan
en: I don’t know if we will be cornered. That cave looks like it goes deep, and we can lose the elves in the caves, they move so slow there. Once we get out, we’ll make our way back to Knalga.
sk_SK: Nemyslím si, že by sme boli zatlačený do rohu. Tá jaskyňa vyzerá byť hlboká, a môžeme sa tam striasť elfov. V jaskyniach sú to slimáci. Keď sa tam dostaneme, nájdeme cestu späť do Knalgy.

note: [message]: speaker=Rugnur
en: The country between here and Knalga will be swarming with elves. We had better head back to the abandoned mines north of the Arkan-thoria, where we gathered our gold and coal. At least there Alanin will have some hope of finding us.
sk_SK: Krajina odtiaľto až do Knalgy bude preplnená elfami. Mali by sme sa vydať radšej do zabudnutých baní Arkan-tórie, kde sme získali naše zlato a uhlie. Aspoň Alanin bude mať nejakú nádej, aby nás našiel.

note: [message]: speaker=Alanin
en: That’s fine for you, you can run fast in caves, but I can’t! What am I supposed to do?
sk_SK: To je pre teba fajn, no nie pre mňa. V jaskyniach som veľmi nemotorný. Nenašla by sa iná úloha?

note: [message]: speaker=Rugnur
en: Well, you are a member of the Wesnothian army. Why don’t you rejoin it? See if you can run past those elves to our southeast...
sk_SK: No, si členom armády kráľovstva Wesnoth. Môžeš sa ku ním znovu pridať. Teda ak sa dostaneš cez tých elfov na juhovýchod...

note: [message]: speaker=Rugnur
en: ... and then ride south until you reach one of your outposts.
sk_SK: ... a potom cválajte na juh, až kým nedosiahnete niektorú z našich predsunutých hliadok.

note: [message]: speaker=Alanin
en: I’m not going to do that, its suicide! And in any case, I’ve been with you for ten years, almost as long as I was in the Wesnothian army; I’d prefer to fight with you.
sk_SK: Tak to nie, to je samovražda! A bol som s vami 10 rokov, čo je takmer toľko isto ako v armáde Wesnothu. Radšej budem bojovať spolu s vami.

note: [message]: speaker=Thursagan
en: You going south has more of a chance of success for you than staying here or going back to the mines! And getting news to Haldric of what has happened is also the best way to get help to us.
sk_SK: Ak pôjdeš na juh, bude to väčšia šanca na úspech ako ostať tu alebo tlačiť sa v baniach! A keby si povedal Haldrikovi čo sa stalo, tak to by nám veľmi pomohlo a možno by poslal posily.

note: [message]: speaker=Alanin
en: I suppose...
sk_SK: Myslím, že...

note: [message]: speaker=Gaenlar
en: Come out, dwarves, and surrender! Or die in that cave, your choice.
sk_SK: Poďte von, trpaslíci. Nemôžete sa schovávať naveky. Vzdajte sa. Alebo v tých smradľavých jaskyniach zdochnite!

note: [message]: speaker=Rugnur
en: Alanin, ride as fast as you can south. Tell Haldric we are heading northeast, towards the old eastern mines, and if he wants his precious sceptre he should send forces to meet us there as soon as he can!
sk_SK: Alanin, práskni do koní a choď na juh. Povedz Haldrikovi že mierime na severovýchod, do starých východných baní, a ak chce svoje žezlo, tak aby poslal vojsko tak rýchlo ako to len pôjde!

note: [message]: speaker=Alanin
en: I have made it past those elves, but they will chase me, and elvish horses are faster than mine.
sk_SK: Tak som sa dostal cez elfov, no poslali za mnou jazdcov. Sú rýchlejší ako ja.

note: [message]: speaker=Alanin
en: Rugnur, I am going south. What should I tell Haldric?
sk_SK: Rugnur, idem teda na juh. Čo mám povedať Haldrikovi?

note: [message]: speaker=Thursagan
en: Tell him to send forces north to aid us and fight the elves, but that we are probably going to die. We will run northeast towards the old eastern mines, and if he wants his sceptre intact he’d best send troops to meet us there.
sk_SK: Povedz mu, aby poslal na sever armádu aby nám pomohla proti elfom. My tu však pravdepodobne všetci pomrieme. Pôjdeme na severovýchod do starých východných baní. Ak chce svoje žezlo, nech tam pošle svojich vojakov.

note: [message]: speaker=Rugnur
en: I don’t know what is in these caves, but whatever it is can’t be worse than staying here to die.
sk_SK: Neviem na čo narazíme v týchto jaskyniach, ale nebude to nič horšie ako obkľúčenie elfami.

note: [scenario]: id=7_Outriding_the_Outriders
en: Outriding the Outriders
sk_SK: Prenasledovanie

note: [part]
en: Rugnur had fled across the Arkan-thoria, but Alanin could not do that. He went south — back to the Wesnoth border.
sk_SK: Rugnur sa vydal priamo do Arkan-tórie, na rozdiel od Alanina. Ten sa vypravil na juh - k hraniciam Wesnothu.

note: [part]
en: The elves followed both of them. First I will tell of their pursuit of Alanin, before we descend into the caves to learn Rugnur’s fate.
sk_SK: Elfovia prenasledovali obidvoch. Najskôr rozpoviem príbeh o naháňaní Alanina, kým sa vrátime do jaskýň, aby sme sa dozvedeli viac o Rugnurových osudoch.

note: [objective]: condition=win
en: Reach the Wesnothian outpost in the south
sk_SK: Dostav sa do táboru Wesnothu na juhu

note: [message]: speaker=Alanin
en: Well, the elves are behind me for now, but they will send riders to catch me, and elvish riders are faster than me.
sk_SK: No... elfovia sú za mnou, ale určite pošlú svojich jazdcov aby ma chytili. Sú rýchlejší ako ja.

note: [message]: speaker=Alanin
en: My only hope is to convince the peasants to stop the elves from passing through their land, so I can get ahead of them.
sk_SK: Moja jediná šanca je presvedčiť sedliakov, aby sa postavili elfom na aktívny odpor, aby som mohol pokračovať v ceste.

note: [message]: speaker=Asaeri
en: You cannot outride us, horseman of Wesnoth! Whatever message you are carrying, it will not be delivered!
sk_SK: Nemôžeš nám utiecť, jazdec z Wesnothu! Nech nesieš hocijakú správu, nestihneš ju doručiť!

note: [message]: speaker=Alanin
en: We shall see about that!
sk_SK: To sa ešte uvidí!

note: [message]: speaker=Alanin
en: The villagers here are loyal to Wesnoth. They should be willing to help me escape these elves!
sk_SK: Miestny sedliaci sú lojálny kráľovstvu Wesnoth. Dúfam že mi pomôžu proti tým elfom!

note: [message]: speaker=Rolin   # wmllint: ignore
en: We will certainly help any warrior of Wesnoth who needs our help!
sk_SK: Určite pomôžeme každému bojovníkovi Wesnothu, ktorý potrebuje našu pomoc!

note: [message]: speaker=Hadlin  # wmllint: ignore
en: Who goes there?
sk_SK: Kto je tam?

note: [message]: speaker=Alanin
en: I’m a dragoon, with Haldric II’s personal bodyguard. I was sent on a mission in the northlands, and now elvish horsemen are chasing me. I barely evaded them.
sk_SK: Som dragún, a patrím do elitnej jednotky kráľa Haldrika II. Bol som poslaný kvôli dôležitej misií do severných zemí, no teraz ma naháňajú elfský jazdci. Len s ťažkosťami im unikám.

note: [message]: speaker=Hadlin  # wmllint: ignore
en: I see. Well, come on in. I doubt they would be able to capture this fort, even if they did want to start a war, which I doubt.
sk_SK: Pokračuj. A ak sa nejaký elf rozhodne zaútočiť na pevnosť, tak mu rozmlátim koleno!

note: [scenario]: id=8_The_Dragon
en: The Dragon
sk_SK: Drak

note: [part]
en: Thus Alanin escaped from his elvish pursuers. But the dwarves were not so lucky. I would say that, perhaps, their betrayal of Durstorn was coming back to haunt them. For the section of the old eastern mines that they reached in their flight had long since become the lair of Khrakrahs... the dragon.
sk_SK: A tak sa Alanin zbavil prenasledovateľov. Trpaslíci však nemali toľko šťastia. Zrada Durstorna narobila množstvo problémov. Táto časť baní má navyše svojho stáleho obyvateľa - draka Karakasa!

note: [objective]: condition=win
en: Get all heroes to the end of the tunnel
sk_SK: Dostať všetkých hrdinov na koniec tunela

note: [message]: speaker=Rugnur
en: Well, Thursagan, we’ve reached the eastern mine, but the elves are hot on our trail. What do we do now?
sk_SK: No, Thursagan, dostali sme sa do jaskýň, ale elfovia sú nám stále v pätách. Čo urobíme?

note: [message]: speaker=Thursagan
en: Well, we have two choices. We may either stand and fight, and assuredly die, or run as quickly as possible down this path into the depths of the cave, where we may find something that will help us. Also, remember, the elves can’t run as fast in caves as we can, so we may be able to get ahead of them and perhaps lay a trap.
sk_SK: Máme dve možnosti. Môžeme ostať a pustiť sa s nimi do dopredu stratenej bitky, alebo utekať tak rýchlo ako sa bude dať do najhlbších jaskýň. Možno tam nájdeme niečo, čo by nám mohlo pomôcť. Elfovia nemôžu utekať podzemím tak rýchlo ako my, takže môžeme na nich niekde počkať a pripraviť im pascu.

note: [message]: speaker=Krawg "Why don't we just surrender? All they want is that magic stone!"
en: Wyy yoo no urrendrr? Alddey woont iz za wagic doun!
sk_SK: Myyy vzdaa? Zaaabaaa naaaaaas!

note: [message]: speaker=Rugnur
en: If we give them the ruby, then what? They’ll probably kill us anyway. And, that ruby has the power to do great things, evil things. We can’t let it fall into the wrong hands.
sk_SK: Ak im dáme ten rubín, tak potom čo? Aj tak nás povraždia. Navyše je v tom kameni ukrytá veľká moc. Strašná moc, ak bude v nesprávnych rukách.

note: [message]: speaker=Thursagan
en: Then we shall run. I suggest calling to arms every last dwarf we possibly can here. This might be the last chance we’ll get to do so.
sk_SK: Tak potom je čas na útek. Musíme zavolať do zbrane každého trpaslíka, to je naša jediná šanca.

note: [message]: speaker=Baglur
en: So we’re running away, eh? I dinna’ like that, but it seems it’s our only option.
sk_SK: Takže mizneme odtiaľto? Nepáči sa mi to, ale vyzerá to byť naša jediná možnosť.

note: [message]: speaker=Rugnur
en: If it makes you feel any better, we’ll probably die this way, too.
sk_SK: Ak ťa to poteší, pravdepodobne tu pomrieme tiež.

note: [message]: speaker=Rugnur
en: Look, there’s a dragon in these caves!
sk_SK: Pozrite, v tých jaskyniach je drak!

note: [message]: speaker=Khrakrahs
en: Ah, fresh meat!
sk_SK: Konečne, čerstvé mäso!

note: [message]: speaker=Thursagan
en: And which of the great dragons are you?
sk_SK: A ty si ktorý z veľkých drakov?

note: [message]: speaker=Khrakrahs
en: I am Khrakrahs, greatest dragon of all time! Haldric killed Shek’kahan my brother, but he was weaker than me, and you will not find me so easy to defeat. Now get out of my volcano!
sk_SK: Som Karakas, najmocnejší drak všetkých čias! Haldrik zabil Shekahana, môjho brata, no on bol slabší ako som ja. A vy ma tak ľahko neporazíte. A teraz zmiznite z mojej sopky!

note: [message]: speaker=Rugnur
en: I’d rather face one powerful dragon than hundreds of mighty elves. Continue!
sk_SK: Radšej sa postavím jednému naštvanému a mocnému drakovi, ako celej záplave elfov. Pokračujme!

note: [message]: speaker=Thursagan
en: What’s this? A dwarf fighting against us with the elves?!
sk_SK: A toto je čo? Trpaslík bojuje proti nám na strane elfov?!

note: [message]: speaker=Baglur
en: It must be one of those Surghan mercenaries. I’ll bet those elves have hired more of them. That’s bad news for us, for they’ll go as fast in caves as we do.
sk_SK: To musia byť tí priblblí Surghanovi žoldnieri. Najali ich tie špicatouché otravné postavičky ktoré nás chcú zničiť! Zlá správa je tiež to, že títo trpaslíci poznajú jaskyne a rýchlo sa v nich pohybujú. Rovnako rýchlo ako my.

note: [message]: speaker=Krawg "(excited bird cry) Look! Forge here!"
en: Raaaawww! Loook! Forge heeeere!
sk_SK: Vaaaaaaaav! pzriteeee! Dnaaaaaaa! Dddelnaaaaaaaaa!

note: [message]: speaker=Thursagan
en: It looks like a forge, heated by the lava. It looks magic, and it looks hot enough to make the Sceptre.
sk_SK: Pozri, našiel som tu niečo. Vyzerá to ako dielňa vyhrievaná lávou. Vyzerá to celé magicky, a tiež dosť horúce na to, aby sa tu vytvorilo žezlo.

note: [message]: speaker=unit
en: Look, I’ve found something here. It looks like a forge, heated by the lava. It looks magic, and it looks hot enough to make the sceptre.
sk_SK: Pozri, našiel som tu niečo. Vyzerá to ako dielňa vyhrievaná lávou. Vyzerá to celé magicky, a tiež dosť horúce na to, aby sa tu vytvorilo žezlo.

note: [message]: speaker=Khrakrahs
en: That pretty metal rock is mine! Get away from it!
sk_SK: Ten kameň je môj! Daj tie ruky preč!

note: [objective]: condition=win
en: Move Thursagan to the forge
sk_SK: Presuň Thursagana do dielne.

note: [objective]: condition=win
en: Defend Thursagan until the Sceptre of Fire is complete
sk_SK: zaisti bezpečnosť Thursagana, kým vytvorí ohnivé žezlo

note: [message]: speaker=Thursagan
en: This forge will work perfectly. Give me a few days here, and I can reforge the Sceptre of Fire to fulfill its purpose.
sk_SK: Táto dielňa vyzerá vynikajúco. Dajte mi pár dní a vytvorím také žezlo, ktoré dokonale splní svoj účel.

note: [objective]: condition=win
en: Survive until turns run out
sk_SK: Preži všetky kolá

note: [objective]: condition=lose
en: An enemy moves onto the forge
sk_SK: Nepriateľ sa dostal do dielne

note: [message]: speaker=narrator
en: You fool, you let the enemy get at me when I was unarmed!
sk_SK: Ty blázon, dovolil si aby sa nepriateľ dostal ku mne, keď som bol bezbranný!

note: [message]: speaker=Thursagan
en: I have completed my work. Now it is truly the Sceptre of Fire, a powerful magical artifact.
sk_SK: Dokončil som svoju prácu. Hľaďte, je to skutočne ohnivé žezlo, mocný magický artefakt.

note: [message]: speaker=Rugnur
en: Good. Now, let’s get out of this cave, before the elves, dwarves or bats kill us!
sk_SK: Fajn. A teraz vypadnime, kým nás nepovraždia tie tlupy elfov, trpaslíkov či netopierov!

note: [scenario]: id=9_Caverns_of_Flame
en: Caverns of Flame
sk_SK: Ohnivé jaskyne

note: [side]: type=Orcish Warlord [side]: type=Troll Warrior
en: Orcs
sk_SK: Orkovia

note: [part]
en: There was no exit from the caverns of Knalga. They had reached the realms of the orcs, with the elves hot on their trail. And there was no exit from those caves.
sk_SK: Nebol tu žiadny východ z jaskýň Knalgy. Dostali sa do kraja orkov, a elfovia im boli v pätách. A východ veru nikde.

note: [part]
en: So the dwarves had no way out. They could not leave the caverns that they had entered.
sk_SK: Takže trpaslíci sa von nedostanú. nedostanú sa z jaskýň ktoré otvorili.

note: [objective]: condition=win
en: Explore as much of the cave as possible
sk_SK: Preskúmajte toľko jaskyne, koľko bude možné

note: [unit]: type=Orcish Warrior, role=Guardian [unit]: type=Troll, role=Guardian
en: Guardian
sk_SK: Strážca

note: [message]: speaker=Rugnur
en: Well, I think we’ve gotten a good distance ahead of the elves. What do we do now?
sk_SK: Myslím, že máme pred elfmi dobrý náskok. Čo urobíme?

note: [message]: speaker=Thursagan
en: We should keep going. Remember what Khrakrahs said, about this being a volcano? I think we should try to cause it to erupt. It will kill all the elves, and we might be able to find a safe place so the lava doesn’t kill us.
sk_SK: Pokračujme. Pamätáš čo povedal Karakas? Že toto je sopka? Možno by sme ju mohli prinútiť k výbuchu. Zabije to elfov, a my sa pokúsime nájsť miesto, kde z nás láva neurobí škvarky.

note: [message]: speaker=Rugnur
en: This sounds... plausible.
sk_SK: Za pokus to stojí.

note: [message]: speaker=Baglur
en: Yes, an interesting plan. How do you propose we do this?
sk_SK: Rozhodne zaujímavý plán. Takže čo urobíme?

note: [message]: speaker=Thursagan
en: I have a suspicion that there is an opening somewhere near here than leads to the surface. Somewhere near there, there is probably a magic object of some kind that will cause the lava to flow.
sk_SK: Myslím, že niekde tu v sopke nájdeme niečo, čo by nám mohlo pomôcť. Niečo magické. Ó áno, niečo cítim.

note: [message]: speaker=Rugnur
en: Very well. We will continue to explore until we find it.
sk_SK: Dobre teda. Dajme sa na prieskum, až kým to nenájdeme.

note: [message]: speaker=Krawg "Krawg smells orcs in this cave!"
en: Krawg sme’ o’cz in iz ’ave!
sk_SK: Krawg ciiiiisiiiiiiiiis proneeeeeeeem!

note: [message]: speaker=Thursagan
en: Indeed, there may be orcs lurking here. We should beware of them.
sk_SK: Samozrejme, môžu tu byť orkovia kdesi. mali by sme sa mať na pozore.

note: [message]: speaker=Aendan
en: We have caught up to the dwarves. Now, prepare to destroy them!
sk_SK: Dostihli sme trpaslíkov. Pripravte sa, vytrasieme z nich dušu!

note: [message]: speaker=Rugnur
en: Thursagan! The elves are right on our tail; what should we do?
sk_SK: Thursagan! Elfovia nám sú nám za pätami! Čo spravíme?

note: [message]: speaker=Thursagan
en: We could try to set off the volcano as soon as possible. Meanwhile, we should draw the elves further into the caves, so they can’t escape when it does erupt.
sk_SK: Mali by sme to odpáliť čím skôr. Mali by sme sa tiež postarať, aby sa elfovia odtiaľto nedostali.

note: [message]: speaker=Rugnur
en: These orcs appear to be guarding something.
sk_SK: Tí orkovia vyzerajú, ako keby niečo strážili.

note: [message]: speaker=Thursagan
en: It is probably the magical object. Attack them!
sk_SK: Určite je to niečo magické. Útok!

note: [objective]: condition=win
en: Move onto the glyph in the center of the volcano
sk_SK: Presuň sa na runu v strede sopky

note: [message]: speaker=Thursagan
en: That’s it! The volcano will erupt soon now that you’ve triggered it.
sk_SK: To je ono! Sopka sa prebudí a zanedlho tu budeme mať poriadny výbuch!

note: [message]: speaker=Rugnur
en: Look, it has knocked down some of the walls! Those orcs have a way out now!
sk_SK: Pozrite, zničilo to stenu! Orkovia sa odtiaľto dostanú priamo za chrbát elfom!

note: [message]: speaker=Baglur
en: Well, we’ve succeeded in stopping the elves from getting the Sceptre, I would say. But what do we do now?!
sk_SK: Dobre teda, zastavili sme tie ušaté kreatúry, ani sa nášho žezla nedotknú! Ale čo bude teraz s nami?

note: [message]: speaker=Thursagan
en: Now, we must fight the orcs until we die, it’s our only option.
sk_SK: Teraz musíme bojovať s orkami až kým nepomrieme. je to naša jediná možnosť.

note: [message]: speaker=Rugnur
en: We cannot let any of the elves or their mercenaries escape; they would tell where the Sceptre of Fire is. Make sure they all die!
sk_SK: Nemôžeme nechať žiť žiadneho elfa ani ich najatých kamošov. Nesmú prezradiť, kde sa žezlo nachádza. Musíme zariadiť, aby bolo po nich!

note: [message]: speaker=Thursagan
en: We have to kill them quickly, before they realize what is happening. And remember, the lava spreads quickly, suddenly, and dangerously. The only place safe from it is the area near the glyph.
sk_SK: Musíme ich zabiť rýchlo, kým zistia, čo sa stalo. A nezabúdaj, láva sa šíri rýchlo, nebezpečne rýchlo. Jediné bezpečné miesto pred ňou je v okolí runy.

note: [message]: role=smartelf
en: Wait, what’s going on? The volcano is going to erupt! Everyone, try to get out of these caves!
sk_SK: Čože? Čo to je? Sopka ide vybuchnúť! Okamžite vypadnime z jaskýň!

note: [message]: speaker=unit
en: I must go report to my superiors!
sk_SK: Musím to nahlásiť veliteľovi!

note: [message]: speaker=Thursagan
en: We have allowed an enemy to escape; we have failed.
sk_SK: Dovolili sme nepriateľom uniknúť. Sklamali sme.

note: [message]: role=dumbelf
en: Aghh!! The volcano is erupting, and now our exit has been blocked off!!
sk_SK: Aaaa!!! Sopka svojou aktivitou zablokovala našu cestu von!!!

note: [message]: speaker=Rugnur
en: We have hidden the Sceptre well, but now the volcano is going to erupt and kill us all.
sk_SK: Schovali sme žezlo dobre, ale tá sopka nás ide zabiť všetkých.

note: [objective]: condition=win
en: Kill all of the elves before one of them escapes from the caves
sk_SK: Zabi všetkých elfov skôr, ako niekto z nich unikne.

note: [message]: speaker=Krawg "Hmmm, me leave now!"
en: Hm... Me le’ no’w!
sk_SK: Krawg ceeeem preees

note: [scenario]: id=Epilogue
en: Epilogue
sk_SK: Záver

note: [part]
en: And thus Rugnur died — a glorious death, in the eyes of the dwarven sages. But our tale is not yet complete. For Alanin lived still, as did Krawg the Gryphon.
sk_SK: A to bola Rugnurova smrť. Smrť hodná hrdinov v očiach trpasličích kronikárov. Ale náš príbeh tu neskončil. Alanin stále žil, rovnako ako gryf Krawg.

note: [part]
en: Alanin traveled south, to Wesnoth, to Haldric II. To report the events of the past fifteen years.
sk_SK: Alanin cestoval na juh, do Wesnothu, hľadajúc kráľa Haldrika II. Niesol so sebou správu o uplynulých 15 rokoch v krajine trpaslíkov.

note: [part]
en: And Krawg — well, Krawg followed him. I know not how. But Krawg made his way south, to Weldyn, and reached it about the time that Alanin did.
sk_SK: A Krawg - nasledoval ho. Neviem ako, ale Krawg doletel až do Weldynu, a dostal sa tam v rovnakom čase ako Alalin.

note: [unit]: type=Royal Guard, id=Guard Captain
en: Guard Captain
sk_SK: Kapitán stráže

note: [unit]: type=Swordsman, id=Gatekeeper
en: Gatekeeper
sk_SK: Strážca brány

note: [message]: speaker=Gatekeeper
en: Halt! What is your business in Weldyn, capital of Wesnoth?
sk_SK: Stoj! Čo hľadáš tu vo Weldyne, hlavnom meste Wesnothu?

note: [message]: speaker=Alanin
en: Stand aside. I am Alanin, of Haldric’s royal guard, and I bring news from the northlands.
sk_SK: Ustúp z cesty. Som Alanin z Haldrikovej osobnej stráže, prinášam správy zo severu.

note: [message]: speaker=Gatekeeper
en: Very well. You may pass.
sk_SK: V poriadku. Môžeš prejsť.

note: [message]: speaker=Guard Captain
en: I hear you desire to speak to the king, Alanin. What do you have to tell him?
sk_SK: Vidím že by si chcel rozprávať s kráľom, Alanin. Čo také by si mu chcel povedať?

note: [message]: speaker=Alanin
en: I bring tidings of the Sceptre of Fire, commissioned fifteen years ago by our king. I have been away for a long time, do not delay me even more.
sk_SK: Prinášam správy o Ohnivom žezle, ktoré sa začalo vytvárať 15 rokov dozadu. Bol som preč veľmi dlhý čas, tak ma nezdržuj ešte viac.

note: [message]: speaker=Guard Captain
en: Enter, Alanin, and give the king your message.
sk_SK: Vstúp, Alanin, a daj kráľovi svoj odkaz.

note: [message]: speaker=Alanin
en: My King, fifteen years ago you sent me on a mission into the northlands. I have returned. What do you wish to know of my mission?
sk_SK: Môj kráľ, pred pätnástimi rokmi si ma poslal na misiu do severných krajov. Vrátil som sa. Čo si prajete vedieť o mojej misii?

note: [message]: speaker=Haldric II
en: Well, was the Sceptre completed? Do you have it? Give it to me!
sk_SK: Takže, je to žezlo hotové? Máš ho? Daj mi ho!

note: [message]: speaker=Alanin
en: I believe it was completed, but, I do not have it. It is buried deep in the mountains of the Northlands.
sk_SK: Dúfam, že je hotové. Ale... je pochované hlboko v horách na severe...

note: [message]: speaker=Haldric II
en: Why? Why was it not returned to me? Have the dwarves reneged on their promise, and kept it?
sk_SK: Prečo? Prečo sa nevrátilo ku mne? Zradili trpaslíci svoju prísahu a nechali si ho?

note: [message]: speaker=Alanin
en: My Lord, the dwarves are dead, slain by fire and smoke as lava poured out of one of the mountains. I saw the eruption from afar as I was returning to you.
sk_SK: Môj pane, trpaslíci sú mŕtvi. Zabil ich oheň a dym, láva sa vyliala z jednej hory.. Videl som výbuch z diaľky, keď som sa vracal ku tebe.

note: [message]: speaker=Haldric II
en: Why were you returning without the sceptre, then?
sk_SK: Prečo si sa teda vrátil bez žezla?

note: [message]: speaker=Alanin
en: We had been besieged by elves, in a dwarvish castle that was not Rugnur’s. The sceptre could not be completed there, but it could in a cave that lay to the northeast of it. Rugnur sent me back, with the message that it had been completed, but he and all the rest of the dwarves went into the caves, and were immediately followed by hundreds of elves.
sk_SK: Boli sme obliehaní elfami, v trpasličom hrade ktorý nepatril Rugnurovi. Žezlo možno nie je zhotovené tam, ale o niečo severnejšie. Rugnur ma poslal ku tebe so správou, že je hotové, ale stiahol sa so svojim oddielom do jaskýň, kde ho nasledovali stovky elfov.

note: [message]: speaker=Haldric II
en: If the sceptre was not completed in your sight, what makes you so sure it exists?
sk_SK: Ak si to žezlo na vlastné oči nevidel, ako si si istý že existuje?

note: [message]: speaker=Alanin
en: I will let Krawg explain that.
sk_SK: Nechám to vysvetliť Krawga.

note: [message]: speaker=Haldric II
en: Who?
sk_SK: Kto?

note: [message]: speaker=Gatekeeper
en: My lord, a gryphon has just flown over our walls! It may be a sign of an attack!
sk_SK: Môj pane, nejaký gryf práve preletel ponad múrmi! Asi je to znak ich útoku!

note: [message]: speaker=Alanin
en: No, that is my... friend Krawg. He went with Rugnur into the caves, but escaped through a hole in the roof right before the lava filled the cave.
sk_SK: Nie, to je môj... priateľ Krawg. Išiel s Rugnurom do jaskýň, ale unikol cez dieru jednej siene až na povrch, pred tým ako sopka vybuchla.

note: [message]: speaker=Krawg "Yes, yes. I saw the sceptre. Rugnur had it. Lost it in the cave."
en: Ya, ya! Meh seah za zeptahur. Hrugnaar ha ee. Lozeet enda caav.
sk_SK: Krawg viiiiiilll Krawg leeeeet ellllll soopaaa sopa raaaak raaaaak teeeslo soooopa

note: [message]: speaker=Haldric II
en: What the devil is he saying?
sk_SK: Čo to tára do čerta?

note: [message]: speaker=Alanin
en: He says that he has seen the Sceptre. Rugnur had it, but he lost it in the caves. He came to tell you, so that you would know that the dwarves did fulfill their promise.
sk_SK: Povedal, že sopka vybuchla a žezlo v nej ostalo. Rugnur bol v jaskyniach a splnil svoj prísľub. Žezlo je hotové.

note: [message]: speaker=Krawg "Kreeya! That’s right! Now I'm done. Bye."
en: Kreeeeya! Darat! Nomiduun. Bah.
sk_SK: Krawg leeeet leeeeet sopaa

note: [message]: speaker=Haldric II
en: I see. Well... what do you want me to do now? The Sceptre of Fire is made, yes, but I don’t know where it is, the makers are dead, and orcs have probably already found it and hid it somewhere else.
sk_SK: Takže, čo by si teraz po mne chcel? Čo by som mal urobiť? Žezlo je hotové, to áno, ale nikto nevie kde je, jeho tvorcovia sú mŕtvi a určite sa žezlo dostalo do rúk orkom. Našli ho a niekam schovali.

note: [message]: speaker=Alanin
en: I do not know. I only bring the news, I did not cause it, nor do I fully understand its implications. But, my advice would be to do nothing. I believe you will not find it, though you send a hundred armies to look for it. But record in the history books that the Sceptre of Fire does exist.
sk_SK: To neviem, iba prinášam správy. Verím, že sa nenájde, aj keby si tam poslal obrovskú armádu. Ale v histórii o ňom zostane zmienka.

note: [message]: speaker=Haldric II
en: Your advice seems good to me. I will take it. As for you, and the gryphon, you are free to go. Alanin, you’ve served in the army long enough to retire, and even if you hadn’t, you’ve seen enough combat. So, go. Back to your village. You deserve a rest.
sk_SK: Tak to sme teda dopadli. A pokiaľ ide o teba a toho gryfa, ste voľní. Alanin, slúžil si v armáde dosť dlho, a ak aj nie, už si videl dosť boja. Môžeš ísť. Vráť sa domov a oddychuj v pokoji.

note: [message]: speaker=Alanin
en: Very well, my lord.
sk_SK: Dobre teda, môj pane.

note: [message]: speaker=narrator
en: The sceptre would not be found until many generations after Haldric II, in the time of Asheviere the Dark Queen. During that time, it sat in the caves of the Northlands, unfound but undestroyed, moved around by Orcs who never understood its true power.
sk_SK: Žezlo sa nájde až o veľa generácií po Haldrikovi II., za čias Temnej kráľovnej Aševiery. Počas tých vekov bolo žezlo ďaleko na severe, v rukách orkov, ktorí však nemali ani tušenie o skutočnej moci žezla.

note: [message]: speaker=narrator
en: But before it was found, legends grew up around it, and around its makers — Thursagan, most brilliant of the Dwarven Sages, and Rugnur, the greatest of the Dwarven Heroes of old.
sk_SK: Ale pred svojim nálezom sa o ňom zmieňovali legendy, a tiež o jeho stvoriteľoch - Thursaganovi, najlepšiemu z učených trpaslíkov, a Rugnurovi, najväčšiemu z dávnych trpasličích hrdinov.

note: [unit_type]: id=Caravan, race=mechanical
en: Caravan
sk_SK: Karavána

note: [unit_type]: id=Caravan, race=mechanical
en: Caravans are used to carry gold or supplies long distances. Because of the immense weight of the cargo this caravan carries, it moves very slowly.
sk_SK: Karavány sa používajú na prenášanie zlata alebo surovín na dlhé vzdialenosti. Pre vysoký náklad sa však táto karavána pohybuje veľmi pomaly.

note: [unit_type]: id=Dwarvish Miner, race=dwarf
en: Dwarvish Miner
sk_SK: Trpasličí baník.

note: [unit_type]: id=Dwarvish Miner, race=dwarf
en: Dwarvish miners are the grunt workers of Dwarvish society. They take the precious ores out of the ground, but do not ever take part in the crafting of weapons or artifacts.
sk_SK: Trpasličí baníci sú hlavnou pracovnou silou trpasličej spoločnosti. Získavajú zo zeme rudy výbornej kvality, ale nezúčastňujú sa na vytváraní zbraní alebo artefaktov.

note: [attack]: type=pierce
en: pick
sk_SK: krompáč

note: [unit_type]: id=Haldric II, race=human
en: King
sk_SK: Kráľ

note: [unit_type]: id=Haldric II, race=human
en: King of Wesnoth.
sk_SK: Kráľ Wesnothu.

note: [attack]: type=blade
en: sword
sk_SK: meč

note: [message]: speaker=Krawg
en: Kraa...
sk_SK: Kraa... Kraa... Krawg mtvvvvv...
