Battle for Wesnoth 0.8.6-CVS - en to unknown language translation catalogue (450 entries)

note: [campaign]: id=Heir_To_The_Throne
en: Heir to the Throne
target: Prestolonaslednik

note: [campaign]: id=Heir_To_The_Throne
en: Fighter
target: Bojevnik

note: [campaign]: id=Heir_To_The_Throne
en: Hero
target: Junak

note: [campaign]: id=Heir_To_The_Throne
en: Champion
target: Prvak

note: [scenario]: id=01_The_Elves_Besieged
en: The Elves Besieged
target: Oblegani Vilini

note: [objective]: condition=win
en: Move Konrad to the signpost in the northwest
target: Premaknite Konrada do kažipota na severozahodu

note: [objective]: condition=lose
en: Death of Konrad
target: Konrad umre

note: [objective]: condition=lose
en: Death of Delfador
target: Delfador umre

note: [message]: speaker=Konrad
en: Master Delfador! Look, there are orcs coming from all directions! What shall we do?
target: Mojster Delfador! Poglej, Orki prihajajo z vseh strani! Kaj naj naredimo?

note: [message]: speaker=Delfador
en: There are too many to fight, far too many. We must escape!
target: Preveč jih je, da bi se spopadli, mnogo preveč. Zbežati moramo!

note: [message]: speaker=Konrad
en: But to where? This is the only home we have! What about the elves?
target: Kam pa? To je najin edini dom! In kaj bo z Vilini?

note: [message]: speaker=Galdrad
en: We will fight them, but you must escape, Konrad. It is imperative that you escape!
target: Borili se bomo z njimi, ampak ti moraš zbežati Konrad. Nujno moraš zbežati!

note: [message]: speaker=Konrad
en: Very well, let us hurry!
target: Vredu, pohitimo!

note: [message]: speaker=Urug-Telfar
en: Attack the elves, my grunts, and take their villages. Let us claim this land for the Queen!
target: Napadite Viline, pretepači moji, in zavzemite njihove vasi. Prilastimo si to ozemlje za Kraljico!

note: [message]: speaker=Knafa-Tan
en: Remember, it is rumored that the filthy mage and one that he protects are in these parts. They are the ones we want!
target: Ne pozabite, govori se, da sta tu nekje tisti umazani čarovnik in njegov varovanec. Njiju hočemo!

note: [message]: speaker=Knafa-Tan
en: Ha ha! We will rip the filthy elves to pieces!
target: Ha ha! Raztrgali bomo te umazane Viline!

note: [message]: speaker=Galdrad
en: Let them come. We will fight them with all we have!
target: Naj pridejo. Bojevali se bomo z vsem kar imamo!

note: [message]: speaker=Chantal
en: Be careful, Konrad! Guard him well, Delfador!
target: Pazi nase Konrad! Dobro ga čuvaj Delfador!

note: [message]: speaker=Delfador
en: We must travel north, and try to make it to the Isle of Alduin. Hopefully we will find refuge there.
target: Potovati moramo na sever in poskusiti doseči Otok Alduin. Upam, da tam najdemo zatočišče.

note: [message]: speaker=unit
en: Of course you are right, Delfador. But what will become of the elves here?
target: Seveda imaš prav, Delfador. Kaj se bo pa zgodilo s tukajšnjimi Vilini?

note: [message]: speaker=Delfador
en: The elves will fight. They may even prevail. But I fear things do not bode well for them. Let us not speak of it now. Onward!
target: Vilini se bodo borili. Mogoče celo zmagajo, a bojim se, da jim ne kaže prav dobro. Ne govoriva več o tem zdaj. Naprej!

note: [message]: speaker=Chantal
en: Good luck, Konrad! Don’t worry about us, we will fight as best we can!
target: Vso srečo, Konrad! Ne skrbi za nas, bojevali se bomo z vsemi močmi!

note: [message]: speaker=unit
en: I... I don’t think I can make it anymore.
target: Jaz...mislim da ne zmorem več.

note: [message]: speaker=Delfador
en: Prince... you must keep fighting! Nooooooo!
target: Princ... moraš nadaljevati boj! Neeeee!

note: [message]: speaker=unit
en: It is over. I am doomed...
target: Konec je. Po meni je ...

note: [message]: speaker=unit
en: I have... have failed in my duty to protect the prince! I am defeated.
target: Ni...ni mi uspelo obvarovati princa! Premagan sem.

note: [message]: speaker=Konrad
en: Don’t die, Delfador! Please, you have to stay alive!
target: Ne umri, Delfador! Prosim, moraš preživeti!

note: [message]: speaker=Delfador
en: Oh, no! We have run out of time, they have arrived with reinforcements...
target: Oh, ne! Zmanjkalo nam je časa, njihove okrepitve so prišle...

note: [message]: speaker=second_unit
en: Only the foolish oppose me!
target: Samo bedaki se mi upirajo!

note: [message]: speaker=Galdrad
en: I am Galdrad. You will have to fight me to get any further!
target: Jaz sem Galdrad. Premagati me boste morali, če želite priti dalje!

note: [message]: speaker=Delfador
en: Only a fool would dare to attack me!
target: Samo norec bi se me upal napasti!

note: [message]: speaker=Delfador
en: I am Delfador the Great. Prepare to die!
target: Jaz sem Delfador Sijajni. Pripravi se na smrt!

note: [message]: speaker=Konrad
en: Let me through, you rogue!
target: Spusti me mimo, tolovaj ti!

note: [message]: speaker=Delfador
en: There can be no looking back. We must go quickly!
target: Ne smemo se obračati. Iti moramo, hitro!

note: [objective]: condition=win
en: Resist until the end of the turns
target: Upiraj se do izteka potez

note: [objective]: condition=win
en: Defeat the enemy leader
target: Premagaj sovražnega voditelja

note: [objective]: condition=lose
en: Death of Sir Kaylan
target: Sir Kaylan umre

note: [label]
en: Blackwater Port
target: Pristanišče Temna Voda

note: [message]: speaker=Delfador
en: We should be able to board a ship at Blackwater Port, but it seems the orcs are heading there too. Rebels who hate Asheviere and are loyal to the memory of the king desperately hold the port, as it is one of the only places where they can ship supplies and weapons.
target: V pristanišču Temna Voda se bomo najbrž lahko vkrcali na ladjo, ampak zgleda, da gredo tja tudi Orki. Uporniki, ki sovražijo Asheviere in so zvesti spominu na kralja, se na vso moč trudijo obdržati to pristanišče, saj je eno redkih mest, kamor lahko pošiljajo zaloge in orožje.

note: [message]: speaker=Konrad
en: Delfador, some orcs are following us! We must make haste!
target: Delfador, nekaj Orkov nam sledi! Pohiteti moramo!

note: [message]: speaker=Kaylan
en: Delfador, my old friend! We had heard of your coming, and of the attacks on the elves. It is good to see you again, although I would prefer it were not in such sad times.
target: Delfador, prijatelj stari! Slišali smo o tvojem prihodu in o napadih na Viline. Dobro te je spet videti, čeprav bi mi bilo bolj všeč, če snidenje ne bi bilo v tako žalostnih časih.

note: [message]: speaker=Kaylan
en: It seems the orcs have come here too, to try to wrest this port from our hands. Our defenses are still weak, but reinforcements will arrive soon!
target: Zgleda, da so Orki prišli tudi sem, da bi nam iz rok iztrgali pristanišče. Naša obramba je še šibka, a kmalu pridejo okrepitve!

note: [message]: speaker=Konrad
en: We will help you fight them off until the reinforcements arrive.
target: Pomagali vam jih bomo zadržati, dokler ne dospejo okrepitve.

note: [message]: speaker=Konrad
en: And the ship will take us to Alduin?
target: In nas odpeljala do Alduina?

note: [message]: speaker=Delfador
en: Yes, we will sail to the Isle of Alduin, my home Konrad, and the home of many magi.
target: Da, pluli bomo do Otoka Alduin, mojega doma Konrad, in doma mnogih drugih čarovnikov.

note: [message]: speaker=Konrad
en: Thank you, sir. But how shall I best use these horsemen? How do they differ from elves?
target: Hvala gospod. Ampak kako naj jih najbolje uporabim? V čem se razlikujejo od Vilinov?

note: [message]: speaker=Kaylan
en: Elves may be the lords of the forest, but horsemen are powerful as well. On the plains under the midday sun they can fell the toughest foes with sharp spears and under heavy hoofs!
target: Vilini so sicer gospodarji gozdov, ampak konjeniki so tudi močni. Pod opoldanskim soncem lahko na ravninah s svojimi dolgimi in ostrimi kopji posekajo tudi najzahtevnejše sovrage ali pa jih kar poteptajo!

note: [message]: speaker=Delfador
en: Recruit troops wisely, Konrad, and remember that you can recall experienced units from past battles to help you fight again.
target: Pametno vpoklicuj enote, Konrad, in ne pozabi da lahko prikličeš izkušene enote iz preteklih bitk, da ti spet pomagajo pri boju.

note: [unit]: type=Knight, id=Ginvan
en: Ginvan
target: Ginva

note: [message]: speaker=Mokolo Qimur
en: So many foul humans riding on horses! There is no way we can defeat them. Quick, we must make our escape!
target: Toliko smrdljivih ljudi na konjih! Nikakor jih ne moremo premagati. Hitro, zbežati moramo!

note: [message]: speaker=Simyr
en: It is my pleasure and honor to serve, my liege.
target: V veselje in čast mi je, da vam služim, gospod.

note: [message]: speaker=Kaylan
en: Thank you for the help, friends. The ship should arrive soon, it will take you to Alduin.
target: Hvala za pomoč, prijatelji. Ladja bi morala priti kmalu. Odpeljala vas bo na Alduin.

note: [message]: speaker=Delfador
en: We should embark now.
target: Vkrcajmo se.

note: [message]: speaker=Kaylan
en: Safe voyage to you, friends. Rest assured that we will never surrender to the forces of the Dark Queen.
target: Varno pot vam želim, prijatelji. Bodite prepričani, da se nikoli ne bomo predali silam Temne Kraljice.

note: [message]: speaker=unit
en: I have failed in my duty to protect the Rightful Heir and the port.
target: Nisem uspel izpolniti moje dolžnosti pri varovanju Pravega Dediča in pristanišča.

note: [message]: speaker=Delfador
en: Without his help, we will be unable to use the ships. There is no hope...
target: Brez njegove pomoči ne bomo mogli uporabiti ladij. Ni več upanja...

note: [scenario]: id=03_The_Isle_of_Alduin
en: The Isle of Alduin
target: Otok Alduin

note: [message]: speaker=Konrad
en: This is no time to return to our vessel! We must take control of the island!
target: Zdaj ni časa za vračanje na ladjo! Zavzeti moramo ta otok!

note: [message]: speaker=narrator
en: And so the party landed on the Isle of Alduin.
target: Druščina je pristala na Otoku Alduin.

note: [message]: speaker=Konrad
en: So this is Alduin. It looks a little... desolate.
target: To je torej Alduin. Izgleda nekam... neobljuden.

note: [message]: speaker=Delfador
en: I fear so, Konrad. It seems that the orcs have come even here. Here to the place where I was born, where I was trained.
target: Bojim se da res, Konrad. Zgleda da so Orki prišli tudi sem. Sem, kjer sem bil rojen in izvežban.

note: [message]: speaker=Usadar Q'kai
en: Who is that? Oh, a party of elves has landed. We shall drive them back into the sea!
target: Kdo je tam? Oh, pristala je druščina Vilinov. Pregnali jih bomo nazaj v morje!

note: [message]: speaker=Delfador
en: I did not think the orcs would have come here. This island used to be so beautiful. We must recapture it! To arms!
target: Nisem si mislil, da bodo Orki prišli tudi sem. Ta otok je bil nekoč tako lep. Ponovno ga moramo zavzeti! K orožju!

note: [message]: speaker=unit
en: I found someone hiding in the village!
target: Nekdo se je skrival v vasi!

note: [message]: speaker=Delfador
en: Certainly, let us join together to fight the evil ones.
target: Vsekakor, združimo se v boju proti zlu.

note: [message]: speaker=narrator
en: You can now recruit magi!
target: Zdaj lahko vpoklicujete čarovnike!

note: [message]: speaker=Seimus
en: Delfador, my old master! You have saved the island from the orcs!
target: Delfador, moj stari mojster! Otok si rešil pred Orki!

note: [message]: speaker=Delfador
en: My apprentice! How did the island fall to such as these?
target: Moj vajenec! Kako je sploh padel pod take nizkotneže?

note: [message]: speaker=Seimus
en: You have not heard, master Delfador? Asheviere is trying to control the entire western coast. She hired many orcs and sent them here. They were holding me until a ship could arrive to take me to Weldyn where I am to stand trial for treason for training magi!
target: Niste slišali, mojster Delfador? Asheviere poskuša nadzirati celotno zahodno obalo. Najela je mnogo Orkov in jih poslala sem. Tu so me zadrževali dokler ne bi prispela ladja, ki be me odpeljala v Weldyn, kjer bi mi sodili zaradi veleizdaje, ker urim čarovnike!

note: [message]: speaker=Delfador
en: We have come from fighting her forces at Blackwater. Where else has she attacked?
target: Prišli smo iz pristanišča Temna Voda, kjer smo se morali spopasti z njenimi silami. Kaj vse je še napadla?

note: [message]: speaker=Seimus
en: She has taken control of the Bay of Pearls, long held by the Mermen, and has turned them into slaves. There they dive for pearls by which she grows richer every day. There are even rumors that she may break the ancient treaty and attack Elensefar!
target: Od povodnih ljudi je prevzela nadzor nad Zalivom Biserov in jih povrhu še zasužnjila. Prisiljeni so se potapljati in iskati bisere, s katerimi Ashievere vsak dan bogati. Govorice krožijo celo o tem, da bo mogoče razdrla starodavni pakt in napadla Elensefar!

note: [message]: speaker=Konrad
en: Can’t we strike back at her? How many forces does she have at the Bay of Pearls? Can we take it back from her?
target: Ali je ne moremo napasti nazaj? Kakšne sile ima v Zalivu Biserov? Ali ji ga lahko odvzamemo?

note: [message]: speaker=Delfador
en: We must indeed go there. Let us therefore rest here a little, and then set sail for the Bay. Hopefully we will defeat her forces there!
target: Tako je, tja moramo. Malo se spočijmo in potem odplujmo proti Zalivu. Upam da bomo tam premagali njene sile!

note: [scenario]: id=04_The_Bay_of_Pearls
en: The Bay of Pearls
target: Zaliv Biserov

note: [objective]: condition=win
en: Defeat all enemy leaders
target: Premagaj vse sovražne voditelje

note: [message]: speaker=Konrad
en: Very well. Be careful!
target: Vredu. Bodi previden!

note: [message]: speaker=Bugg
en: But boss, why are we only using bats and nagas?
target: Ampak šef, zakaj uporabljamo samo netopirje in nage?

note: [message]: speaker=Bugg
en: But orcs are the most powerful race in all of...
target: Ampak Orki so najmočnejša rasa v celem...

note: [message]: speaker=Dwaba-Kukai
en: Shut up, worm! I’m the boss!
target: Utihni, črv! Jaz sem šef!

note: [message]: speaker=Bugg
en: Ha ha ha! Now orcs will rule over land and sea!
target: Ha ha ha! Zdaj bodo Orki vladali kopnu in morju!

note: [message]: speaker=Dwaba-Kukai
en: (Sigh) Will someone kill this idiot for me, please?
target: (vzdih) A mi bo prosim kdo ubil tega idiota?

note: [message]: speaker=unit
en: But... but... how can this be happening to me?
target: Ampak... ampak... zakaj se to dogaja meni?

note: [message]: speaker=second_unit
en: Who was that idiot?
target: Kdo je bil tisti idiot?

note: [message]: speaker=Mabooa
en: Now that we are free, together we can defeat our oppressors!
target: Zdaj ko smo svobodni, lahko skupaj premagamo naše zatiralce!

note: [message]: speaker=Kaba
en: Freedom! Now where are those orcs? Let me at ’em!
target: Svoboda! Kje so zdaj ti Orki? Jim bom že pokazal!

note: [message]: speaker=Gwimli
en: Thank you for rescuing us! Now we can help you fight the evil orcs! The main cage where they keep most of the mermen is in the northwest!
target: Hvala, da ste nas rešili! Zdaj vam lahko pomagamo v boju proti zlobnim Orkom! Glavna kletka, kjer je zaprtih večina povodnih ljudi, je na severozahodu!

note: [message]: speaker=Heldaga
en: Death to the orcs! Come, my mer brethren, let us fight the orcs and drive them from our shores!
target: Smrt Orkom! Pridite povodni bratje, napadimo in preženimo jih z naše obale!

note: [message]: speaker=Konrad
en: At last, we have freed the mermen. Go back to the ocean and live in peace.
target: Končno, osvobodili smo povodne ljudi. Vrnite se v oceane in živite v miru.

note: [message]: role=ThankfulMerman
en: My lord! You may need the help of some of us who have skill in the sea in future. We would like to come with you and offer you help.
target: Gospod! Mogoče boste kdaj v prihodnosti potrebovali našo pomoč, ker smo spretni v vodi. Želimo iti z vami in vam pomagati.

note: [message]: speaker=narrator
en: You may now recruit the noble merfolk!
target: Zdaj lahko vpoklicujete povodne ljudi!

note: [message]: speaker=Konrad
en: Now where is Delfador? I hope he’s safe!
target: Kje je zdaj Delfador? Upam da je na varnem!

note: [message]: speaker=Delfador
en: I am perfectly safe, friend!
target: Popolnoma varen sem, prijatelj!

note: [message]: speaker=Konrad
en: There you are! I am so glad you are all right! Now we may have a little rest.
target: Tam si! Tako sem vesel, da si vredu! Zdaj si lahko malo odpočijemo.

note: [message]: speaker=Konrad
en: Oh no! What shall we do?
target: O ne! Kaj bomo storili?

note: [message]: speaker=Delfador
en: You must lead our men to the city, and help defend it. Or recapture it if it falls before you arrive.
target: Vodi naše može do mesta in ga pomagaj braniti. Ali pa ga ponovno zavzemi, če pade pred tvojim prihodom.

note: [message]: speaker=Konrad
en: I must do that? But what about you, Delfador? You’re coming with me, right?
target: Jaz moram to narediti? Kaj pa ti, Delfador? Saj prideš zraven, kajne?

note: [message]: speaker=Delfador
en: I am afraid not, Konrad. I have come across some important documents, and must make haste with them to the Elven Council. It seems that the time to stop Asheviere is shorter than I had thought.
target: Bojim se da ne, Konrad. Našel sem nekaj pomembnih dokumentov in z njimi moram pohiteti do Vilinskega Zbora. Zgleda, da imamo časa za ustavitev Asheviere manj kot sem mislil.

note: [message]: speaker=Konrad
en: But Delfador! I can’t do it on my own!
target: Ampak Delfador! Tega ne morem narediti sam!

note: [message]: role=Supporter
en: On your own? My lord! We, your loyal soldiers, will support you!
target: Sami? Gospod! Mi, vaši zvesti vojaki, vam bomo pomagali!

note: [message]: speaker=Delfador
en: You will prevail. I have faith in you. Head north. Elensefar is but three days’ travel if you make haste.
target: Prevladal boš. Zaupam vate. Pojdi na sever. Če pohitiš, boš v Elensefarju že v treh dneh,

note: [message]: speaker=Konrad
en: Very well. But how do I get there?
target: Vredu. Ampak kako pridem do tja?

note: [message]: speaker=Delfador
en: It is north-west of here, a few leagues inland. There are two ways to go, by ship or on foot. Each has its own dangers. You must choose between them.
target: Elensefar je na severozahodu, nekaj milj od obale. Do tja sta dve poti, z ladjo in peš. Vsaka ima svoje nevarnosti. Sam se odloči po kateri boš šel.

note: [message]: speaker=Delfador
en: Safe journey to you, Konrad. Until we meet again!
target: Varno pot ti želim, Konrad. Nasnidenje!

note: [option]: speaker=Delfador
en: Going by ship we may at least get a little rest for ourselves. By sea it is!
target: Če gremo z ladjami, si bomo lahko vsaj malo odpočili. Na ladje!

note: [message]: speaker=Delfador
en: Safe voyage to you then, Konrad. May the weather be fair.
target: Varno pot ti želim, Konrad. Naj vam bo vreme naklonjeno.

note: [message]: speaker=Delfador
en: Have you not been able to defeat our foes in all these days? They have summoned reinforcements. Surely now our doom is upon us!
target: Po vseh teh dnevih ti ni uspelo premagati naših sovražnikov? Poklicali okrepitve. Zdaj smo pa gotovo opleli!

note: [message]: speaker=Delfador
en: Konrad! We cannot spend any more time here. Though it would be good to defeat the orcs and free more of their prisoners, more urgent business calls us!
target: Konrad! Nimamo več časa za Zaliv. Sicer bi bilo dobro premagati Orke in osvoboditi še več njihovih zapornikov, a kličejo nas bolj pomembne zadeve!

note: [message]: speaker=Konrad
en: Delfador, thank goodness you have survived! This has been a tough battle, but why can we not finish it? Why must we leave?
target: Delfador, še dobro da si preživel! Tu se je bil težak boj, zakaj ga ne moremo dokončati? Zakaj je treba že oditi?

note: [message]: speaker=Konrad
en: I must do this? But you are coming with me, aren’t you, Delfador?
target: Jaz moram to narediti? Saj prideš zraven, kajne Delfador?

note: [message]: speaker=Delfador
en: I am afraid not, Konrad. I have found some important documents that need seeing to. I must ride at once to make council with the elves. I will meet you in Elensefar, after you have secured it.
target: Bojim se da ne, Konrad. Našel sem nekaj pomembnih dokumentov, ki jih je treba preučiti. Z njimi moram pohiteti do Vilinov. Dobimo se v Elensefarju, potem ko ga zavzameš.

note: [message]: speaker=Konrad
en: I fear I will struggle to do this on my own... but what must be must be. How do I get to Elensefar?
target: Bojim se, da bom to s težavo naredil sam... ampak kar je, je. Kako pridem do Elensefarja?

note: [message]: speaker=Delfador
en: Since you have broken the orcs’ hegemony over the seas, going by ship would be safest. Sail along the coast, and you can land mere miles from Elensefar. Make haste!
target: Ker si uničil Orkovsko nadvlado na morju, bi bilo najbolj varno iti z ladjami. Plujte ob obali in potem lahko pristanete samo nekaj milj pred Elensefarjem. Pohitite!

note: [message]: speaker=Delfador
en: With the orcs controlling the seas, going by ship would not be safe. Travel by land, Elensefar is only six days’ march up the coast. Make haste!
target: Ker Orki še vedno nadzirajo morje, plovba ne bi bila varna. Pojdite po kopnem, Elensefar je samo šest dni hoje višje ob obali. Pohitite!

note: [scenario]: id=05a_Muff_Malals_Peninsula
en: Muff Malal’s Peninsula
target: Muff Malalov polotok

note: [objective]: condition=win
en: Escape down the road to Elensefar
target: Po cesti zbeži v Elensefar

note: [message]: speaker=Muff Malal
en: Ahh, a party of elves approaches. Soon we shall have elven zombies serving us!
target: Ahh, druščina Vilinov se nam bliža. Kmalu nam bodo služila Vilinska hodeča trupla!

note: [message]: role=Advisor
en: My lord! On yonder peninsula there seems to be some movement!
target: Gospod! Na tistem polotoku se nekaj premika!

note: [message]: speaker=Konrad
en: I see. If we are to break the siege of Elensefar, we will need every veteran soldier we can get.
target: Razumem. Če hočemo razbiti obleganje Elensefarja, bomo potrebovali vsakega veterana, ki ga lahko dobimo.

note: [message]: speaker=narrator
en: To Elensefar
target: Proti Elensefarju

note: [message]: speaker=Konrad
en: We do not have time to tarry here! On to Elensefar!
target: Nimamo več časa, da bi se zadrževali tu! Naprej proti Elensefarju!

note: [message]: speaker=Konrad
en: Shirk not your duty! I will decide when it is time to leave for Elensefar.
target: Ne izmikaj se svoji dolžnosti! Jaz sem bom odločil kdaj je čas, da odidemo proti Elensefarju.

note: [message]: speaker=Konrad
en: Victory is ours! Let us hope that this delay will not hamper our quest to save Elensefar, but at least we have freed these good people. We must move onward with haste!
target: Zmaga je naša! Upajmo, da ta zamuda ne bo ovirala našega poslanstva, da rešimo Elensefar. Vsaj osvobodili smo te dobre ljudi. Hitro moramo nadaljevati!

note: [scenario]: id=05b_Isle_of_the_Damned
en: Isle of the Damned
target: Otok Prekletih

note: [part]
en: But the voyage did not go as smoothly as had been hoped. A storm blew up and bore down on the ship. Though all hands were on deck working desperately, a sudden gust of wind flung Konrad overboard as he attempted to secure the sails...
target: Ampak plovba ni bila tako lepa, kot so pričakovali. Ladjo je zajela huda nevihta in vsi so jo morali pomagati obdržati celo. Medtem, ko je poskušal odvezati jadra, je Konrada nenaden sunek vetra vrgel čez krov...

note: [message]: speaker=Konrad
en: Whew, I survived. But now where am I? Is this island inhabited?
target: Whew, preživel sem. Ampak kje sem končal? Je ta otok naseljen?

note: [message]: speaker=Kalba
en: There are still some bands of humans hiding on the island, my lord. If you recruit some of them to help, we might have some hope of holding off the undead hordes!
target: Na otoku se še vedno skriva nekaj skupin ljudi, gospod. Če jih vpokličete, imamo mogoče nekaj upanja, da se upremo nemrtvih hordam!

note: [message]: speaker=Konrad
en: There are some ancient temples to the southwest; I wonder what might be inside them!
target: Na jugozahodu je nekaj starodavnih templjev. Zanima me kaj se skriva v njih!

note: [message]: speaker=unit
en: The temple seems to be empty.
target: Ta tempelj izgleda prazen.

note: [message]: speaker=unit
en: Looks like there is somebody hidden in the temple.
target: Zgleda, da se je v ta tempelj nekdo skril.

note: [message]: speaker=Moremirmu
en: I was hiding in this holy place, planning how to defeat the evil undead. Now with your help, I can destroy them.
target: Skrival sem se v tem svetem kraju in načrtoval, kako bom premagal zlobne nemrtve. Zdaj, z vašo pomočjo, jih lahko uničim!

note: [message]: speaker=Xakae
en: Surprise! Searching for magi, and all I get is these foul humans!
target: Presenečenje! Iščem čarovnike in kaj dobim? Samo te smrdljive ljudi!

note: [message]: speaker=unit
en: Fight on against the undead without me, friends!
target: Naprej se bojujte proti nemrtvim, brez mene, prijatelji!

note: [message]: speaker=Konrad
en: We have wrested control of the island from the evil undead! Now all we have to do is wait for the ship to arrive, so we can make our way to Elensefar!
target: Nemtrvim smo izruvali nadzor nad otokom! Zdaj moramo le še počakati, da pride ladja in potem lahko odplujemo proti Elensefarju!

note: [message]: speaker=Moremirmu
en: Together we have vanquished the foul undead! Come, I will join you on your noble quest.
target: Skupaj smo premagali gnile nemrtve! Pridite, pridružil se vam bom na vaši plemeniti nalogi.

note: [message]: speaker=narrator
en: Thank goodness we have found you, sir! Come aboard quickly, we shall take you away from this horrible island!
target: Še dobro da smo vas našli, gospod! Hitro, pridite na krov, odpeljali vas bomo stran od tega groznega otoka!

note: [message]: speaker=Konrad
en: It’s a shame complete victory could not be ours, but thank goodness I am rescued! On to Elensefar!
target: Škoda da nismo dosegli popolne zmage, ampak ste me vsaj rešili! Naprej v Elensefar!

note: [message]: speaker=Moremirmu
en: Thank you for your assistance here brothers. I will stay to continue resisting the foul undead. May fate be with you in your noble quest, and may we meet again some day!
target: Hvala vam za vašo pomoč bratje. Jaz bom ostal in se še naprej upiral tem hudobnim nemrtvim. Naj vam bo pri vaši plemeniti nalogi sreča mila in upam da se še kdaj srečamo!

note: [scenario]: id=06_The_Siege_of_Elensefar
en: The Siege of Elensefar
target: Obleganje Elensefarja

note: [message]: speaker=narrator
en: The party arrived at Elensefar at last, but found that the city had already fallen to the savage orcs.
target: Druščina je končno prispela v Elensefar, toda mesto je že padlo v roke zlobnih Orkov.

note: [message]: role=Advisor
en: My lord! It seems the city has already fallen!
target: Gospod! Zgleda, da je mesto že padlo!

note: [message]: speaker=Konrad
en: This is terrible news! We must retake the city!
target: To so strašne novice! Ponovno ga moramo zavzeti!

note: [message]: role=Advisor
en: There are so many of them. This will not be easy! And look to the north! It seems that the undead are allied with the orcs!
target: Tako veliko jih je. To ne bo preprosto! In poglejte na sever! Zgleda, da so se nemrtvi povezali z Orki!

note: [message]: speaker=Konrad
en: We must take the city, and destroy the evil undead before reinforcements arrive!
target: Zavzeti moramo mesto in uničiti nemrtve, preden dobijo okrepitve!

note: [message]: speaker=narrator
en: As night began to fall, three dark figures crept out of the forest.
target: Spustila se je noč in iz gozda so se prikradle tri postave.

note: [message]: speaker=Konrad
en: Halt! Who goes there, friend or foe?
target: Stoj! Kdo gre tam, prijatelj ali sovrag?

note: [message]: speaker=Reglok
en: Greetings, friend. We are from the Elensefar Thieves’ Guild. We would like to help you against the orcs!
target: Pozdravljen, prijatelj. Prihajamo iz Elensefarskega ceha tatov. Radi bi vam pomagali v boju proti Orkom!

note: [message]: role=Advisor
en: Thieves, hmmm? Who says we can trust such as you?
target: Tatovi, hmmm? Zakaj bi pa takim kot ste vi sploh zaupali?

note: [message]: speaker=Gamlel
en: We would understand if you didn’t trust us, of course, but it is in our mutual interest to rid the city of the orcs!
target: Seveda bi razumeli, če nam ne zaupate, ampak v dobro obeh strani je, da mesto očistimo Orkov!

note: [message]: speaker=Konrad
en: Very well. You may join us.
target: Vredu. Lahko se nam pridružite.

note: [message]: speaker=Reglok
en: We will serve you well, for we respect the help you are providing to our city. You shall find that there is honor, even among thieves.
target: Dobro vam bomo služili, saj spoštujemo pomoč, ki jo nudite našemu mestu. Odkrili boste, da se celo med tatovi najde poštenost.

note: [message]: speaker=Konrad
en: Yes, but where is your fighting force? How can you help us?
target: Ja, ampak kje so vaše bojne sile? Kako nam lahko pomagate?

note: [message]: speaker=Gelgar
en: We survive by stealth. We can help you sneak into the city and surround the orcs. Alternatively, we can lay in wait until you give us a signal then ambush the orcs’ rear.
target: Preživimo, tako da ostanemo prikriti. Lahko se vam pomagamo vtihotapiti v mesto in obkoliti orke. Druga možnost je, da se potuhnemo in na vaš znak napademo njihov hrbet.

note: [message]: speaker=Konrad
en: Hmm... I have to consider this...
target: Hmm... Malo moram razmisliti...

note: [option]: speaker=Konrad
en: Help us infiltrate the city. We can do the rest.
target: Pomagajte se nam vtihotapiti v mesto. Ostalo lahko naredimo sami.

note: [message]: speaker=Reglok
en: Excellent. Two hours past midnight meet us on the west bank of the river, across from Elensefar’s docks.
target: Odlično. Dobimo se dve uri čez polnoč, na zahodnem bregu reke ob Elensefarskem pristanišču.

note: [option]: speaker=Konrad
en: I want you to reinforce us once we break through their line.
target: Želim, da nas okrepite, ko enkrat prodremo v mesto.

note: [message]: speaker=Reglok
en: Very well. When you raise your red banner over any building in the city proper, we will see the sign and attack from the city’s northern gate.
target: Vredu. Ko enkrat kjerkoli v mestu razpnete rdeč prapor, bomo mi napadli preko severnih vrat.

note: [message]: speaker=Konrad
en: Agreed. But, will you be able to see our flag if it’s dark?
target: Zmenjeno. Ampak ali boste v temi lahko videli naš prapor?

note: [message]: speaker=Reglok
en: Yes, we will see it. In fact, we prefer to fight at night. I pray you do not lead us into slaughter.
target: Ja, videli ga bomo. V bistvu se rajši bojujemo ponoči. Upam, da nas ne boste vodili v pokol.

note: [message]: speaker=Konrad
en: Do not fear, friends. There will be a slaughter here, but it will be orcish blood staining the streets.
target: Ne bojte se, prijatelji. Do pokola bo že prišlo, a po cestah bo tekla orkovska kri!

note: [message]: speaker=narrator
en: As the banner was raised, sounds of fighting could be heard from across the city.
target: Ko je bil prapor enkrat postavljen, so se po celem mestu razlegli zvoki boja.

note: [message]: speaker=Reglok
en: Let’s expel these invaders! Today, the city is ours again!
target: Preženimo te vsiljivce! Danes bo mesto spet naše!

note: [message]: speaker=narrator
en: On the banks of Elensefar’s port district, three shadowy figures appeared.
target: Na nabrežju Elensefarskega pristaniškega okraja so se pojavile tri postave.

note: [message]: speaker=narrator
en: To Konrad’s surprise, they quickly made their way across the river’s mouth. The turbulent waters hid a nearly invisible ford, wide enough for two soldiers to march shoulder-to-shoulder.
target: Na Konradovo presenečenje, so hitro prečkali ustje reke. Razburkane vode so skrivale skoraj nevidno plitvino, dovolj široko za hkratno prečkanje dveh vojakov.

note: [message]: speaker=Reglok
en: Very few people know that the river can be forded here. The orcs have yet to discover this place. Bring your forces into the city, quickly now, and you can flank them.
target: Zelo malo ljudi ve, da se tu da prebroditi reko. Orki tega mesta tudi še niso odkrili. Hitro, pripeljite svoje sile čez reko in Orke lahko napadete z boka.

note: [message]: speaker=Konrad
en: Finally, we have retaken the city! Let us rest here, friends.
target: Končno smo zavzeli mesto! Odpočijmo si, prijatelji.

note: [message]: speaker=narrator
en: The party rested for three days, after which an old friend returned.
target: Druščina je počivala tri dni, takrat pa se je že vrnil stari prijatelj.

note: [message]: speaker=Delfador
en: Greetings, friends. I see that you have rescued the city! I knew that you could do it.
target: Pozdravljeni prijatelji. Vidim, da ste rešili mesto! Vedel sem, da vam bo uspelo.

note: [message]: speaker=Konrad
en: Delfador! So good to see you! Where have you been?
target: Delfador! Tako dobro te je spet videti! Kje si bil?

note: [message]: speaker=Kalenz
en: Greetings, friend.
target: Pozdravljen, prijatelj.

note: [message]: speaker=Konrad
en: Delfador, we have captured this city, but surely Asheviere’s men will come and attack us! What should we do?
target: Delfador, zavzeli smo to mesto, ampak Asheviere nam bo gotovo sledila in nas napadla! Kaj naj naredimo?

note: [message]: speaker=Konrad
en: But what has this to do with me?
target: Ampak kakšno zvezo ima to z mano?

note: [message]: speaker=Konrad
en: Oh, and you want me to get this scepter?
target: Oh in ti želiš, da jaz najdem to žezlo?

note: [message]: speaker=Kalenz
en: We will help you retrieve it, my lord.
target: Pomagali vam ga bomo dobiti, gospod.

note: [message]: speaker=Konrad
en: Me? King?
target: Jaz? Kralj?

note: [message]: speaker=Delfador
en: Yes, Konrad. I believe you will be king one day. Now let us make haste!
target: Da Konrad. Verjamem, da boš nekoč kralj. Zdaj pa pohitimo!

note: [message]: speaker=Muff Jaanal
en: So you endeavor to fight me in my home. Foolish.
target: Torej se hočete bojevati pri meni doma. Neumno.

note: [scenario]: id=07_Crossroads
en: Crossroads
target: Razpotje

note: [objective]: condition=win
en: Defeat Kojun Herolm
target: Premagaj Kojun Herolma

note: [objective]: condition=lose
en: Death of Kalenz
target: Kalenz umre

note: [message]: speaker=Delfador
en: Here we come to the great cross-roads. We should go northeast.
target: Prišli smo do Velikega Razpotja. Iti moramo na severovzhod.

note: [message]: speaker=Kalenz
en: Beware! These hills are not safe! The roads are important to Asheviere’s strategy, and she has hired orcs to guard them. We shall have to fight to travel through.
target: Pazite! Ti hribi niso varni! Te poti so pomembne za Ashevierino strategijo in najela je Orke, da jih čuvajo. Spopasti se bomo morali, da pridemo mimo.

note: [message]: speaker=Niodien
en: Stay on the path! The hills here are not safe!
target: Ostanite na poti! Hribi niso varni!

note: [message]: speaker=Loflar
en: Beware the hills! There are many orcs in hiding, preparing to ambush you!
target: Izogibajte se hribom! Mnogo Orkov se skriva in pripravlja zasede!

note: [message]: speaker=narrator
en: NE — Dan’Tonk
    SE — Fort Tahn
target: SV - Dan'Tonk
    JV - Utrdba Tahn

note: [message]: speaker=Konrad
en: Dan’Tonk, we are so close to Weldyn.
target: Dan'Tonk, tako blizu Weldynu smo.

note: [message]: speaker=Konrad
en: Victory is ours, men. Let us proceed northeast!
target: Zmaga je naša, možje. Nadaljujmo proti severovzhodu!

note: [scenario]: id=08_The_Princess_of_Wesnoth
en: The Princess of Wesnoth
target: Wesnothska Princesa

note: [objective]: condition=win
en: Force Li’sar’s surrender (reduce her hitpoints to 0 or lower)
target: Prisili Li'sar v predajo (spravite jo pod 0 hp)

note: [part]
en: ...but one of the orcs survived long enough to send the news to the queen...
target: ...ampak eden od Orkov je preživel dovolj dolgo, da je kraljici poslal novice...

note: [part]
en: ...and she sent her most able commander.
target: ...in ona je poslala svojo najboljšo poveljnico.

note: [label]
en: Elmar’s Crossing
target: Elmarjev brod

note: [label]
en: Elbridge
target: Elmost

note: [message]: speaker=narrator
en: On the road to Knalga, the party was opposed by the forces of Asheviere.
target: Na poti v Knalgo, so se druščini nasproti postavile Ashevierine sile.

note: [message]: role=Advisor
en: That’s the princess, Li’sar. The daughter of the Queen, and her successor!
target: To je princesa, Li'sar. Kraljičina hčerka in njena naslednica!

note: [message]: speaker=Konrad
en: I’m no impostor. It seems that your mother has lied to you.
target: Nisem slepar. Zgleda, da ti je mati lagala.

note: [message]: speaker=Li'sar
en: This is treason! Your lies will perish with you!
target: To je izdaja! Vaše laži bodo pokopane z vami!

note: [message]: speaker=Delfador
en: There is no use in reasoning. She will understand only one thing. To arms!
target: Nima smisla razpravljati. Razumela bo le eno stvar. K orožju!

note: [message]: speaker=Li'sar
en: This is taking too much time, I had best call some reinforcements!
target: To mi jemlje preveč časa, najbolje da pokličem nekaj okrepitev!

note: [message]: speaker=Li'sar
en: Maybe I was not using enough forces...
target: Mogoče nisem uporabila dovolj sil...

note: [message]: speaker=Konrad
en: I said before I’m not an impostor, but if you yield, I will spare your life.
target: Že prej sem rekel, nisem slepar. Če se predaš, te pustim pri življenju.

note: [message]: speaker=unit
en: Let me go!
target: Spusti me!

note: [message]: speaker=Konrad
en: Think about the story of the old king. Ask somebody who knew of him.
target: Razmisli o zgodbi o starem kralju. Vprašaj koga, ki ga je poznal.

note: [message]: speaker=unit
en: The old king? I have heard about that, but I know it is not true. My mother told me.
target: Stari kralj? Slišala sem o tem, a vem da ni res. Mi je mama povedala.

note: [message]: speaker=unit
en: I am not a child, and I do not want to talk about it! You said you would spare me, so be on your way. The northern road should be safe for you.
target: Nisem otrok in nočem se pogovarjati o tem! Rekli ste, da mi boste prizanesli, zato kar pojdite. Severna cesta bi morala biti varna.

note: [message]: speaker=Konrad
en: Good day then, Princess. Come, men, to the northern road!
target: Lep dan želim Princesa. Pridite, na severno cesto!

note: [message]: speaker=unit
en: It sounds like there is something in the mine shaft.
target: Sliši se kot da je nekaj v rudniškem rovu.

note: [message]: speaker=Li'sar
en: You’ve discovered my ploy! It doesn’t matter, I’ll still rout you!
target: Odkrili ste moj podvig! Ni važno, še vedno vas bom odplaknil!

note: [scenario]: id=09_The_Valley_of_Death
en: The Valley of Death — The Princess’s Revenge
target: Dolina Smrti - Princesino maščevanje

note: [objective]: condition=win
en: Survive for two days
target: Preživi dva dni

note: [message]: speaker=Kalenz
en: My lord! This road does not seem as safe as we had hoped. Look around us at the hills — there are undead about!
target: Gospod! Ta cesta ne zgleda tako varna, kot smo upali. Poglejte okrog, po hribih - polno je nemrtvih!

note: [message]: speaker=Selda-Mana
en: Who are these who approach? Let us kill them all!
target: Kdo je to, ki se nam bliža? Vse jih pobijmo!

note: [message]: speaker=Delfador
en: To arms, men! The undead hordes approach!
target: K orožju! Nemrtve horde se nam bližajo!

note: [message]: speaker=Konrad
en: There are just so many! What shall we do?
target: Ampak koliko jih je! Kaj bomo naredili?

note: [message]: speaker=Delfador
en: Let us hold them off as long as we can!
target: Zadržujmo jih dokler jih lahko!

note: [message]: speaker=Moremirmu
en: I have come once again to aid you, friends!
target: Spet sem vam prišel pomagat, prijatelji!

note: [message]: speaker=Delfador
en: White magi? Come to help us? But what are they doing here?
target: Beli čarovniki? Pomagat nam? Ampak kaj sploh delajo tu?

note: [message]: speaker=Konrad
en: That is Moremirmu! He helped us fight the undead in the Isles of the Damned, let us hope he can help us once more!
target: To je Moremirmu! Pomagal nam je pri boju proti nemrtvim na Otoku Prekletih, upajmo da nam lahko pomaga tudi danes!

note: [message]: speaker=Delfador
en: The sun rises in the east. Surely the undead do not have the power to continue their onslaught through another day!
target: Sonce vzhaja. Nemrtvi zagotovo nimajo moči, da bi nadaljevali napad še en dan!

note: [message]: speaker=Kalenz
en: Indeed not! I feel we have survived this battle.
target: Res je nimajo! Čutim, da smo preživeli ta spopad.

note: [message]: speaker=Konrad
en: Whew! That was a difficult battle, but they are retreating at last!
target: Whew! To je bil pa težek boj, ampak končno se umikajo!

note: [message]: speaker=Delfador
en: Yes! We have fought them off!
target: Ja! Odbili smo jih!

note: [message]: speaker=Konrad
en: Thank you for returning to help us, Moremirmu.
target: Hvala, da si se vrnil in nam pomagal, Moremirmu.

note: [message]: speaker=Moremirmu
en: It is both my duty and pleasure, my lord! We were dining with some royal guards of the princess, taking a rest from our pilgrimage, when they spoke of how you were tricked into traveling these dangerous lands. We could do nothing but help you!
target: To je in moja dolžnost in v moje veselje, gospod! Počivali smo po romanju in kosili z nekaj princesinimi kraljevimi stražarji, ko so ti omenili, kako so vas preslepili v potovanje v te nevarne kraje. Ni nam ostalo drugega, kot pa da smo prihiteli na pomoč!

note: [message]: speaker=Konrad
en: So, she tricked us into coming this way! Where may we go now? Which way will be safe for us?
target: Torej nas je Princesa preslepila! Kam lahko gremo zdaj? V katero smer nam je varno potovati?

note: [message]: speaker=Konrad
en: Thank you for your counsel, good friend! May our paths meet again in happier times!
target: Hvala za nasvet, dobri prijatelj! Upam da se najine poti še kdaj križajo, a v bolj mirnih časih!

note: [message]: speaker=Konrad
en: It greatly saddens me that Moremirmu was slain on the field, after he helped us.
target: Zelo me žalosti, da je bil Moremirmu ubit na bojišču, potem ko nam je tako pomagal.

note: [message]: type=White Mage,Mage of Light
en: May he rest peacefully!
target: Naj počiva v miru!

note: [message]: speaker=Kalenz
en: He died fighting for you, Prince, just as any of us would be willing to die for you.
target: Umrl je v boju zate, Princ, tako kot bi bil vsak od nas pripravljen umreti zate.

note: [message]: speaker=Konrad
en: This place makes me feel uneasy, even with the undead retreating. Where may we go now?
target: Tu se počutim neprijetno, čeprav se nemrtvi umikajo. Kam lahko zdaj gremo?

note: [message]: speaker=Delfador
en: Indeed! Let us go from here!
target: Tako je! Gremo stran od tu!

note: [scenario]: id=10_Gryphon_Mountain
en: Gryphon Mountain
target: Gora grifonov

note: [objective]: condition=win
en: Defeat the mother gryphon and the enemy commander
target: Premagaj mati grifonko in sovražnega voditelja

note: [side]: type=Gryphon, id=Mother Gryphon
en: Mother Gryphon
target: Mati grifonka

note: [message]: speaker=Konrad
en: What is this place? That is one big mountain!
target: Kaj je ta kraj? To je pa ena velika gora!

note: [message]: speaker=Delfador
en: That is the fabled Gryphon Mountain.
target: To je legendarna Gora grifonov.

note: [message]: speaker=Konrad
en: Gryphon Mountain! Maybe we could steal some eggs from the gryphons and train the young to be flying mounts. Would that work, Delfador?
target: Gora grifonov! Mogoče bi lahko ukradli nekaj grifonjih jajc in potem izurili mladiče za ježo. Bi to šlo Delfador?

note: [message]: speaker=Delfador
en: We can try to do that, but we must be careful. To disturb the gryphons could prove dangerous... and yet such mounts could help us greatly later. Whatever we do, we must pass by this place.
target: Lahko poskusimo, ampak moramo biti previdni. Vznemirjanje grifonov je lahko nevarno ... toda res bi nam prišli zelo prav. Karkoli bomo storili, priti moramo mimo Gore.

note: [message]: speaker=Konrad
en: Well, let’s start climbing the mountain!
target: Začnimo plezati!

note: [message]: speaker=second_unit
en: Here are the mother Gryphon’s eggs!
target: Tu so jajca mati grifonke!

note: [message]: speaker=Konrad
en: Excellent! We should be able to breed Gryphons for our own uses now!
target: Odlično! Zdaj bomo lahko vzgajali grifone za naše lastne potrebe!

note: [message]: speaker=Delfador
en: It appears that we are not the only ones interested in this mountain. Once again the Queen opposes us!
target: Zgleda da nismo edini, ki jih zanima ta gora. Spet nam nasproti stojijo kraljičine sile!

note: [message]: speaker=Konrad
en: Quickly, men! Onward!
target: Hitro možje! Naprej!

note: [message]: speaker=second_unit
en: Ha ha! We have killed this foul beast of the air, and can deny the rebels its eggs!
target: Ha ha! Ubili smo to škodljivo pošast z neba in zdaj lahko upornikom preprečimo dostop do jajc!

note: [message]: speaker=Konrad
en: We have defeated them! Now what do we do?
target: Premagali smo jih! Kaj pa zdaj?

note: [message]: speaker=Delfador
en: We must continue north. It is too late to return to the safety of Elensefar or Alduin before winter falls. We must therefore cross the great river and continue toward the land of the dwarves. Hurry, let us go!
target: Nadaljevati moramo proti severu. Pred zimo se ne moremo več vrniti v zavetje Elensefarja ali Alduina. Zato moramo prečkati Veliko reko in iti proti deželi Škratov. Hitro, gremo!

note: [message]: speaker=Konrad
en: With these gryphon eggs we should be able to breed gryphons that will serve us. When they are large enough to carry mounts, we can hire gryphon riders!
target: Zdaj, ko imamo grifonja jajca, bomo lahko vzgajali grifone. Ko bodo enkrat dovolj veliki, lahko najamemo grifonje jezdece!

note: [message]: speaker=Konrad
en: It is a shame we could not get those gryphon eggs — they would surely have given us an advantage sometime. Still, we must continue.
target: Škoda da nam ni uspelo dobiti tistih grifonjih jajc - zagotovo bi nam enkrat prinesli prednost. Vseeno, naprej moramo.

note: [message]: speaker=Delfador
en: Let us continue onward!
target: Pojdimo dalje!

note: [modify_unit]: type=Gryphon, id=Rampant Graak
en: Rampant Graak
target: Besni Graak

note: [modify_unit]: type=Gryphon, id=Rampant Grook
en: Rampant Grook
target: Besni Grook

note: [modify_unit]: type=Gryphon, id=Rampant Gruak
en: Rampant Gruak
target: Besni Gruak

note: [scenario]: id=11_The_Ford_of_Abez
en: The Ford of Abez
target: Abeška plitvina

note: [objective]: condition=win
en: Move Konrad to the north side of the river
target: Premaknite Konrada na severni breg reke.

note: [message]: speaker=Konrad
en: Really? So what happened, Delfador?
target: Res? Kaj se je sploh zgodilo Delfador?

note: [message]: speaker=Delfador
en: The forces of the king were encamped here, and the forces of the north were on the north side of the river. For three days and three nights the armies faced each other, neither willing to ford the river. On the fourth day, the northern armies crossed and attacked us.
target: Kraljeve sile so taborile tu, sovražnikove pa na drugem bregu. Tri dni in tri noči sta se vojski samo gledali, nobena si ni upala prečkati reke. Na četrti dan so jo prečkali severnjaki in nas napadli.

note: [message]: speaker=Konrad
en: And then... we were defeated?
target: In potem ... so nas premagali?

note: [message]: speaker=Delfador
en: We were winning the battle. We were repelling them...
target: Zmagovali smo, uspešno smo jih odbijali ...

note: [message]: speaker=Kalenz
en: And then the king’s son, in the heat of battle, turned upon the king!
target: In potem se je kraljev sin sredi bitke obrnil proti nam!

note: [message]: speaker=Konrad
en: But you avenged the murder. You killed the prince. Right, Delfador?
target: Ampak maščeval si ta umor. Ubil si princa. Kajne Delfador?

note: [message]: speaker=Delfador
en: When I saw the king betrayed and his banner fallen, I fled the battle. I know not now whether it was wisdom or cowardice, but I did flee, seeing no further hope on that day.
target: Ko sem videl da je bil kralj izdan in da je njegov prapor padel, sem zbežal. Ne vem ali iz strahopetnosti ali iz modrosti, ampak zbežal sem, brez vsakršnega upanja.

note: [message]: speaker=Konrad
en: Oh, but the elves always told me that you killed the prince, Delfador, even though you never talked about it.
target: Ah, ampak Vilini so mi vedno govorili da si ti ubil princa, Delfador, čeprav nikoli ne govoriš o tem.

note: [message]: speaker=Delfador
en: That foolish boy killed himself.
target: Tisti neumni fant se je sam ubil.

note: [message]: speaker=Konrad
en: What do you mean?
target: Ne razumem.

note: [message]: speaker=Konrad
en: So it is true, you did kill him?
target: Torej je res, ti si ga ubil?

note: [message]: speaker=Delfador
en: He did die in battle at my hand. It is sad that your brothers did not have the opportunity to experience such an honorable death, Konrad.
target: Umrl je pod mojo roko, da. Pravijo da tvoji bratje niso imeli priložnosti izkusiti tako častne smrti, Konrad.

note: [message]: speaker=Kalenz
en: With all respect, my lords, we must make haste. We have to ford the river immediately. And, look! It seems that the guard-towers on the river banks are manned!
target: Spoštovani gospodje, pohiteti moramo. Takoj moramo prebroditi reko. In poglejte! Zgleda da so stražni stolpi na bregovih reke polni!

note: [message]: speaker=Gaga-Breuk
en: Look! Some of the southerners, men of Wesnoth, are trying to cross into our lands! We will slaughter them by the river’s edge!
target: Poglejte! Nekaj južnjakov poskuša prečkati na našo zemljo! Na bregu jih bomo zmrcvarili!

note: [message]: speaker=Konrad
en: Isn’t there somewhere else we can cross? Maybe upstream?
target: Ali ne moremo prečkati reke kje drugje? Mogoče višje v toku?

note: [message]: speaker=Delfador
en: Winter quickly bears down upon us. We have only a few days to make the crossing, and the nearest bridge is far upstream. To be trapped south of the river when winter arrives would be suicide. Asheviere would have us trapped like rats! Look to the west! Asheviere has a border fort, and it seems to be full of soldiers! We must cross here, and quickly!
target: Zima nas preganja. Samo nekaj dni nam je ostalo za prečkanje in edini most je daleč višje ob reki. Da bi ostali na tej strani, ko pride zima, bi pomenilo čisti samomor. Asheviere bi nas imela ujete kot podgane! Poglejte na zahod! Asheviere ima utrdbo na meji in zgleda da je polna vojakov! Tu moramo prečkati in to hitro!

note: [message]: speaker=Li'sar
en: There they are! So it is true, they foiled the undead. Now they are trying to leave Wesnoth. We can’t let them cross the river. After them, men!
target: Tam so! Torej je res, ukanili so nemrtve. Zdaj poskušajo zapustiti Wesnoth. Ne smemo jim pustiti da prečkajo reko. Za njimi, možje!

note: [message]: speaker=Konrad
en: Not her again! Quickly! We must hurry!
target: Ne spet ona! Hitro! Pohiteti moramo!

note: [message]: speaker=second_unit
en: Stop! You shall not pass! Quick, reinforcements, protect the Princess!
target: Stoj! Ne boste šli mimo! Hitro, okrepitve, zavarujte princeso!

note: [event]
en: Cuttle Fish
target: Ligenj

note: [message]: speaker=Konrad
en: What is that?
target: Kaj je to?

note: [message]: speaker=Kalenz
en: Creatures of the deep are upon us! This may be very dangerous. Be quick! We must get to the other side with all haste!
target: Pošasti iz globin nam pretijo! To je lahko zelo nevarno. Pohitite! Čimprej moramo priti na drugo stran.

note: [message]: speaker=Konrad
en: We made it across the river safely! Where to now?
target: Uspelo nam je varno prečkati reko! Kam pa zdaj?

note: [message]: speaker=Li'sar
en: I cannot believe it. They have made it away! We must make chase. After them, men! Let us cross the river too! We will meet again, foul impostor.
target: Ne morem verjeti. Zbežali so nam! Uloviti jih moramo. Za njimi! Prečkajmo reko! Še se bomo videli zlobni slepar.

note: [message]: speaker=Konrad
en: Do you think she’s really going to chase us, Delfador?
target: Misliš da nam bo res sledila, Delfador?

note: [scenario]: id=12_Northern_Winter
en: Northern Winter
target: Severna zima

note: [message]: speaker=Konrad
en: This winter is bitterly cold! Perhaps we should stop here and rest a while.
target: Ta zima je pa strupeno mrzla! Mogoče bi se bilo dobro ustaviti in se malo spočiti.

note: [message]: speaker=Konrad
en: We have had a hard march ever since we were besieged by the undead in that foul valley. Now winter bears down upon us, and we have spent most of our money. This land looks fertile enough. Surely we can settle here for the winter!
target: Že od tiste gnile doline, kjer so nas napadli nemrtvi, samo hitimo. Zima je pred vrati in porabili smo že večino našega zlata. Ta dežela zgleda dovolj plodna, da tu preživimo zimo!

note: [message]: role=human-advisor
en: Yes, let us rest a while! I am sure there are many challenges ahead, and I do not think I could endure another like the fording of the river for many days.
target: Da, počivajmi malo! Zagotovo je pred nami še dosti izzivov, a dvomim da bi lahko dolgo zdržal še enega kot je bilo prečkanje reke.

note: [message]: speaker=Konrad
en: Then we shall wrest control of the land from them. To arms men!
target: Potem si pa bomo izborili oblast. K orožju!

note: [message]: speaker=Konrad
en: More snow is falling. We must finish this battle quickly. Onward men!
target: Še več snega je zapadlo. To bitko moramo hitro končati. Naprej!

note: [message]: speaker=Konrad
en: We must make haste before the snow overwhelms us!
target: Pohiteti moramo da nas ne zasuje sneg!

note: [message]: speaker=Delfador
en: Victory is ours! We have secured the land from the orcs. Now we can rest here while the cold winter passes.
target: Zmaga je naša! Od orkov smo si izborili oblast nad deželo. Zdaj lahko tu počivamo, tačas pa mine zima.

note: [message]: speaker=Kalenz
en: Let us not rest for too long though, friends. We must still reach the ancient dwarven lands before our foes do.
target: A ne počivajmo predolgo, prijatelji. Še vedno moramo doseči starodavne škratje dežele pred našimi sovražniki.

note: [scenario]: id=13_The_Dwarven_Doors
en: The Dwarven Doors
target: Škratja vrata

note: [label]
en: Pillars of Thunedain
target: Thunedainovi Stebri

note: [label]
en: The Great Doors
target: Velika vrata

note: [scenario]: id=13_The_Dwarven_Doors
en: Royal Guard
target: Kraljevi stražar

note: [message]: speaker=Konrad
en: All I can see are ruins and poor villages.
target: Vse kar lahko vidim so ruševine in revne vasi.

note: [message]: speaker=Kalenz
en: The poor villagers that once lived here and traded with the dwarves are now held in slavery by the orcs.
target: Vaščani, ki so nekdaj tu živeli in trgovali s Škrati, so zdaj orkovski sužnji.

note: [message]: speaker=Konrad
en: Slaves to the evil orcs? We must liberate them!
target: Sužnji zlobnih orkov? Osvoboditi jih moramo!

note: [message]: speaker=Kalenz
en: Konrad, heed the words of Delfador. We shall return to wrest the grip of the orcs from these lands. Look — orcs are already gathering. More are surely on their way.
target: Konrad, poslušaj Delfadorja. Vrnili se bomo in iztrgali to deželo orkom. Poglej - orki se že zbirajo. Zagotovo jih je še več na poti sem.

note: [message]: speaker=Konrad
en: This does not please me, but I will listen to your advice.
target: To mi ni všeč, a sledil bom vajinem nasvetu.

note: [message]: role=Outlaw_Advisor
en: My uncle used to smuggle... err... I mean... trade food for the dwarves. He could get grain carts in under the very noses of those ugly orcs.
target: Moj stric je včasih tihotapil... uhh... mislim... trgoval s hrano s Škrati. Prav pred nosovi teh grdih orkov je lahko pod streho spravil polne vozove žita.

note: [message]: role=Outlaw_Advisor
en: He must be hiding in one of those villages.
target: Gotovo se skriva v eni od teh vasi.

note: [message]: speaker=Konrad
en: The defense of the dwarves must have been strong. Look at those ruined towers!
target: Škratja obramba je morala biti precej močna. Poglejte vse te porušene stolpe!

note: [message]: speaker=Delfador
en: The battle outside was fierce and lasted a full half-year. But, the battles inside the tunnels were worse.
target: Boji tu zunaj so bili siloviti in so trajali celo polovico leta. Boji v rovih pa so bili še hujši.

note: [message]: speaker=Delfador
en: The pillars of Thunedain. He was a legendary dwarvish lord who made his last stand here. May we triumph where he fell.
target: Stebri Thunedaina. On je bil legendaren Škratji vladar, ki se je tu Orkom zadnjič postavil po robu. Naj zmagamo kjer on ni.

note: [message]: speaker=Kalenz
en: I would settle for escape, though I know not which I dread more: foul orcs or fetid caves.
target: Pristal bi že na pobeg, čeprav ne vem česa se bojim bolj: zlobnih orkov ali smrdljivih jam.

note: [then]
en: Uncle Somf
target: Stric Somf

note: [message]: speaker=unit
en: Who... who’s here?
target: Kdo... kdo je tam?

note: [message]: speaker=Uncle Somf
en: $outlaw_name|! How have you been? I haven’t seen you in years.
target: $outlaw_name| Kako si? Že leta te nisem videl.

note: [message]: speaker=Uncle Somf
en: Haw! Any friend of $outlaw_name is a friend of mine too.
target: Haw! Prijatelji $outlaw_name so tudi moji prijatelji.

note: [message]: speaker=Konrad
en: We need to make it into the caves of the dwarves.
target: Priti moramo v Škratje jame.

note: [message]: speaker=Uncle Somf
en: The mine entrances were all collapsed intentionally during the fighting. The doors, while heavily defended, remain accessible. The orcish hordes that assault them are repulsed, but you may be able to sneak in unnoticed.
target: Vhodi v rudnike so bili med boji vsi namenoma porušeni. Vrata ostajajo dostopna, čeprav so zelo zavarovana. Navali orkov so znova in znova odbiti, toda mogoče se vam uspe vtihotapiti mimo.

note: [message]: speaker=Uncle Somf
en: The best way is through the mine tunnels. The orcs have never found all the mine entrances, and many still lead deep underground.
target: Najboljša pot vodi skozi rudniške rove. Orki nikoli niso našli vseh vhodov in mnogo jih še vedno vodi globoko pod zemljo.

note: [message]: speaker=unit
en: The doors... they can be moved!
target: Vrata ... lahko jih premaknemo!

note: [message]: speaker=Delfador
en: Quickly, now, let us slip inside and hope the dwarves do not object...
target: Hitro, zmuznimo se noter in upajmo, da Škratje ne bodo ugovarjali ...

note: [message]: speaker=Kalenz
en: ... and that the orcs do not follow.
target: ... in da nam Orki ne sledijo.

note: [message]: speaker=unit
en: The doors are closed and barred from the inside!
target: Vrata so zaprta in zapahnjena od znotraj!

note: [message]: speaker=Konrad
en: We can’t get in! What should we do now?
target: Ne moremo priti noter! Kaj pa zdaj?

note: [message]: speaker=Kalenz
en: It is said that the orcs used old mine tunnels to surprise the dwarves. There appears to be one nearby, to the north-east.
target: Pravijo, da so orki presenetili Škrate,tako da so uporabili stare rudniške rove. Zgleda, da je eden od teh na severovzhodu.

note: [message]: speaker=Konrad
en: Then we must make it to that tunnel!
target: Potem moramo doseči tisti rov!

note: [message]: speaker=unit
en: This old mine seems to be connected to the main tunnels.
target: Zgleda, da je ta star rudnik povezan z glavnimi rovi.

note: [message]: speaker=Kalenz
en: I am hesitant to enter. It will be so difficult in the darkness!
target: Pomisleke imam glede vstopa. Tako težko bo v temi!

note: [message]: speaker=Delfador
en: There is no time for idle chatter or delay of any kind. Onward!
target: Ni časa za prazne marnje ali kakršenkoli zamude. Naprej!

note: [message]: speaker=unit
en: I have reached the mine entrance, but there is no tunnel here. Rock and rubble completely block the way.
target: Dosegel sem vhod v rudnik, a tu ni nobenega rova. Kamenje in kršje ga popolnoma prekriva.

note: [message]: speaker=Konrad
en: I hope we can make it through the main doors, then.
target: Potem pa upam, da bomo lahko prišli skozi glavna vrata.

note: [message]: speaker=Delfador
en: It is our only choice now. Hurry!
target: Nimamo več izbire. Pohitite!

note: [message]: speaker=Konrad
en: Pray that we live to see sunlight again.
target: Molite, da bomo še kdaj videli sončno svetlobo.

note: [message]: speaker=Kalenz
en: We have defeated the foul orcs guarding this land, but we must continue without rest. More will surely come!
target: Premagali smo zlobne orke, ki so čuvali ta kraj, a vseeno moramo takoj naprej, brez počitka. Zagotovo jih bo prišlo še več!

note: [message]: speaker=Delfador
en: Indeed we must not delay. Let us breach the great doors to the dwarven kingdom.
target: Res ne smemo zavlačevati. Prebijmo velika vrata v Škratje kraljestvo.

note: [message]: speaker=Delfador
en: Indeed we must not delay. The mines in the northeast are the best way to enter.
target: Res ne smemo zavlačevati. Rudniki na severovzhodu so najboljša vstopna točka!

note: [message]: speaker=unit
en: A monster was hiding in that lake!
target: V jezeru se je skrivala pošast!

note: [message]: speaker=narrator
en: But Konrad’s party was not alone in entering the caves...
target: Toda Konradova druščina ni bila edina, ki je vstopila v rudnik ...

note: [message]: speaker=Li'sar
en: Whew! We make our way through the dangerous fog of the mountains, and now there is all this chaos before us! Come on, men! We must make it to the caves that lie ahead of us!
target: Whew! Končno smo se prebili skozi tisto nevarno gorsko meglo in potem pridemo v ta kaos! Gremo možje! Doseči moramo rudnike, ki so pred nami!

note: [scenario]: id=14_Plunging_into_the_Darkness
en: Plunging into the Darkness
target: Pogrezanje v temo

note: [objective]: condition=win
en: Find the dwarves
target: Najdi Škrate

note: [message]: speaker=Konrad
en: It’s so dark in here I can hardly see!
target: Tako je temno, da komaj vidim!

note: [message]: speaker=Relgorn
en: Who are these that approach? Surface-dwellers! On your guard, men!
target: Kdo se nam približuje? Prebivalci površja! Bodite na preži, možje!

note: [message]: speaker=Delfador
en: We come in peace, friends. We come in peace!
target: Prihajamo v miru, prijatelji. Prihajamo v miru!

note: [message]: speaker=Relgorn
en: Oh, do you? I see that you are accompanied by elves. Can we dwarves not live in peace without the treacherous elves coming to bother us?
target: A res? Vidim, da so z vami Vilini. Ali Škratje ne moremo živeti v miru, ne da bi nas prihajali motit izdajalski Vilini?

note: [message]: speaker=Kalenz
en: You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, sniveling in his tunnel, call me a coward?
target: Predaleč si šel! Jaz sem Kalenz, silni Vilinski mogočnik! Kako si me ti, ki se cmeriš v lastnem rovu, upaš klicati strahopetca?

note: [message]: speaker=Delfador
en: Peace, friends! Peace! The evil orcs roam the lands above us, we must not fight among ourselves.
target: Mirno prijatelji! Mir! Zlobni orki se potepajo po deželah nad nami, ne smemo se spreti še med sabo.

note: [message]: speaker=Relgorn
en: Very well! Explain your presence here then, human. Who are you? Why have you risked life and limb to come to Knalga, home of the dwarves?
target: Dobro! Potem pa razloži zakaj si tu, Človek. Kdo si? In zakaj si tvegal svojo glavo, da bi prišel v Knalgo, dom Škratov?

note: [message]: speaker=Konrad
en: Well, we... we...
target: No, mi ... mi ...

note: [message]: speaker=Konrad
en: I am, sir.
target: Jaz sem, gospod.

note: [message]: speaker=Relgorn
en: You? Ha ha! This boy that stands before me is the king of Wesnoth? Ha ha! I haven’t had such a laugh in a long time. And who are you, old man?
target: Ti? Ha ha! Ta fantič, ki stoji pred mano je kralj Wesnotha? Ha ha! Tako se že dolgo nisem nasmejal. In kdo si ti, starec?

note: [message]: speaker=Delfador
en: I am Delfador, Delfador the Great, Arch Mage to King Garard, and Protector of his heir.
target: Jaz sem Delfador, Delfador Veliki, Nadčarovnik kralja Gararda in Zaščitnik njegovega prestolonaslednika.

note: [message]: speaker=Relgorn
en: You... you are Delfador? I saw Delfador when I was but a young dwarf, and I will tell you, old man, you are not Delfador. Men! Take these liars out of my sight. Delfador perished many years ago.
target: Ti... ti si Delfador? Delfadorja sem videl, ko sem bil še majhen otrok in povem ti, starec, ti nisi Delfador. Možje! Spravite mi te lažnivce spred oči. Delfador je umrl pred mnogimi leti.

note: [message]: speaker=Relgorn
en: You... you really are Delfador! But we had news that you were dead, years ago!
target: Ti... ti si res Delfador! Toda že zdavnaj smo dobili novice, da si mrtev!

note: [message]: speaker=Delfador
en: They thought I was dead. They hoped I was dead. Yet still I live.
target: Mislili so, da sem mrtev. Upali so, da sem mrtev. A še vedno živim.

note: [message]: speaker=Delfador
en: Then to the eastern tunnels we shall go!
target: Potem bomo pa šli v vzhodne rove!

note: [message]: speaker=Gryphon Tender
en: I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They are simply getting too large and too restless to restrain anymore!
target: Oprostite Princ Konrad. Mladi grifoni trgajo svoje vezi. Preveliki so postali, da bi jih lahko še naprej brzdali.

note: [message]: speaker=Relgorn
en: What’s this? Gryphons in my castle? Remove the beasts!
target: Kaj je to? Grifoni v mojem gradu? Odstranite te zveri!

note: [message]: speaker=Konrad
en: Beasts? We were planning to use them as mounts.
target: Zveri? Nameravali smo jih uporabiti za jezdenje.

note: [message]: speaker=Relgorn
en: Ha ha! Gryphons as mounts! Is there no end to your folly?
target: Ha ha! Grifoni za jezdenje! Vašim norostim ni konca!

note: [message]: speaker=Kalenz [message]: speaker=Konrad
en: (looks miffed)
target: (zgleda razžaljen)

note: [message]: speaker=Delfador
en: Temper your anger. Relgorn’s manner may be rough, but surely there is nothing wrong with his suggestion?
target: Brzdajte svojo jezo. Relgorn je surove manire, z njegovim predlogom pa ni nič narobe, kajne?

note: [message]: speaker=Konrad
en: Well, I suppose...
target: No, verjetno ...

note: [message]: speaker=narrator
en: You can now recruit fearsome Gryphon Riders!
target: Zdaj lahko vpoklicujete strašne Jezdece grifonov!

note: [message]: speaker=Relgorn
en: Though they stink, gryphons are magnificent animals. They may not be able to navigate our twisted caverns very well, but if you ever see the surface again, they will dominate the skies. Best of luck, Allies-of-Knalga.
target: Čeprav smrdijo, so grifoni krasne živali. Sicer se ne znajdejo prav dobro v naših zapletenih jamah, ampak če boste še kdaj videli površje, bodo zavladali nebu. Vso srečo, zavezniki Knalge.

note: [message]: speaker=unit
en: Hmm... there seems to be a secret passage behind these rocks!
target: Hmm ... Zgleda, da je za temi skalami skrivni prehod!

note: [message]: speaker=unit
en: There is a great fortune in this chest of treasure! I can count two hundred pieces of gold!
target: Celo bogastvo je v tej skrinji! Naštel sem dvesto kosov zlata!

note: [scenario]: id=15_The_Lost_General
en: The Lost General
target: Padli general

note: [message]: speaker=Delfador
en: Underground roads once led to the different parts of the complex, but now everything lies in ruins.
target: Podzemne ceste so včasih vodile do različnih delov tega kompleksa, a zdaj je vse v ruševinah.

note: [message]: speaker=narrator
en: The sign says ‘Guest quarters’.
target: Na tabli piše 'Soba za goste'.

note: [message]: speaker=Burlin
en: My uncle’s family drowned after the orcs flooded that cavern...
target: Družina mojega strica je utonila, ko so orki poplavili tisto jamo ...

note: [message]: speaker=unit
en: These passages seem to have been used recently.
target: Zgleda, da so bili ti prehodi uporabljeni še pred kratkim.

note: [message]: speaker=unit
en: There is a big cave-in south of here.
target: Južno se je zgodil velik podor.

note: [message]: speaker=unit
en: The rocks are moving!
target: Skale se premikajo!

note: [message]: speaker=second_unit
en: Who goes there? Friend or foe?
target: Kdo je tam? Prijatelj ali sovrag?

note: [message]: speaker=second_unit
en: I did not know that the undead were in these pits!
target: Nisem vedel, da so nemrtvi v teh jamah!

note: [message]: speaker=second_unit
en: Who is this foul enemy that we fight?
target: Kdo je ta zlobni sovražnik s katerim se bijemo?

note: [message]: speaker=Lionel
en: I am Lionel. I am the Lost General. I will avenge myself upon you all!
target: Jaz sem Lionel. Jaz sem Padli General. Maščeval se vam bom!

note: [message]: speaker=Konrad
en: Avenge? What have we done to you that you must avenge?
target: Maščeval? Kaj smo ti storili, da se nam hočeš maščevati?

note: [message]: speaker=Delfador
en: Lionel? A General? I remember that name...
target: Lionel? General? Tega imena se pa spomnim ...

note: [message]: speaker=Lionel
en: Argh! I am vanquished! But at least by worthy foes, instead of those disgusting orcs.
target: Argh! Poražen sem! A vsaj pod roko sposobnih sovražnikov, ne pa tistih smrdljivih orkov.

note: [message]: speaker=Delfador
en: Rest in peace, Lionel. The poor, lost general.
target: Počivaj v miru, Lionel. Ubogi, padli general.

note: [message]: speaker=narrator
en: The earth shakes.
target: Zemlja se strese.

note: [scenario]: id=16_Hasty_Alliance, id=Li'sar
en: Hasty Alliance
target: Zavezništvo v sili

note: [objective]: condition=lose
en: Death of Li’sar
target: Li'sar umre

note: [message]: speaker=Konrad
en: Where are we? Which way now? I am tired of this darkness!
target: Kje smo? Kam pa zdaj? Ta tema mi gre že na živce!

note: [message]: speaker=Delfador
en: I am not sure of the way. Let me think for a moment.
target: Nisem gotov o poti naprej. Naj malo razmislim.

note: [message]: speaker=Konrad
en: What in the world are you doing here?
target: Sakrabolt, kaj pa ti tu delaš?

note: [message]: speaker=Li'sar
en: Tracking you down, of course! You have escaped me for the last time!
target: Lovim te, seveda! To je zadnjič, da si mi ušel!

note: [message]: speaker=Delfador
en: Foolish girl! We are in the deepest of caverns, probably surrounded by all manner of creatures, and you still want to fight us? You will bring us all to ruin!
target: Neumo dekle! Smo v najglobjih jamah, po možnosti nas obkroža čudo pošasti in ti se še vedno hočeš spopasti? Vse nas boš pogubila!

note: [message]: type=Goblin Knight
en: Surprise! Die, you sun-lovers!
target: Presenečenje! Umrite ljubitelji sonca!

note: [message]: speaker=Kalenz
en: Now we are surrounded! Do you still want to fight us, Princess? Surely that would lead to doom for us all!
target: Obkoljeni smo! Se še vedno hočeš spopasti Princesa? To bi nas vse pokopalo!

note: [message]: speaker=Li'sar
en: I see we have little choice but to help each other. Let us fight together until we return to the surface. Agreed?
target: Vidim, da nimamo izbire, kot pa da si pomagamo. Bojujmo se skupaj dokler se ne vrnemo na površje. Zmenjeno?

note: [message]: speaker=Konrad
en: Very well, I promise that you will reach the surface again, or we shall all perish together, Princess.
target: V redu, obljubim da boš še enkrat videla površje ali pa bomo vsi skupaj pomrli.

note: [message]: speaker=Li'sar
en: But once we escape from this hole, I have a score to settle with you!
target: Ampak ko enkrat zbežimo iz te luknje, imava še vedno neporavnane račune!

note: [message]: speaker=Konrad
en: Well, we have helped each other survive so far, Princess. Now let’s continue together. What do you say?
target: Do sem smo si pomagali preživeti, Princesa. Nadaljujmo skupaj. Kaj praviš?

note: [message]: speaker=Li'sar
en: Yes. We agreed to help each other get out of these pits alive, did we not? Let us continue to pool our resources. I pledge to you my gold.
target: Da. Strinjali smo se, da si bomo pomagali priti živi iz teh jam, ali ne? Združimo naša sredstva. Tu imaš vse moje zlato.

note: [message]: speaker=unit
en: I can’t believe it should end like this!
target: Ne morem verjeti, da se bo tako končalo!

note: [message]: speaker=Delfador
en: Yes, I feel it is near here! We must search for it carefully.
target: Tako je, čutim da je blizu! Previdno ga moramo iskati.

note: [message]: speaker=Li'sar
en: An earthquake! We’ll be trapped!
target: Potres! Ujeti bomo!

note: [message]: speaker=Li'sar
en: Aware? Who? Delfador, what does he mean?
target: Zaveda? Kdo? Delfador, kaj je mislil s tem?

note: [message]: speaker=Konrad
en: Where? Where is it?
target: Kje? Kje je?

note: [message]: speaker=Delfador
en: North. More than that, I cannot tell.
target: Severno od nas. Kaj več ne morem reči.

note: [message]: speaker=Li'sar
en: Konrad, as promised, here is my purse, full of gold.
target: Konrad, kot sem obljubila, tu je moja mošnja polna zlata.

note: [message]: speaker=narrator
en: You receive 300 pieces of gold!
target: Dobili ste 300 kosov zlata!

note: [scenario]: id=18_A_Choice_Must_Be_Made
en: A Choice Must Be Made
target: Izbira je nujna

note: [objective]: condition=win
en: Defeat either of the enemy leaders
target: Premagaj enega od nasprotnikov

note: [message]: speaker=Konrad
en: You still want to fight me, do you, Princess?
target: Še vedno se hočeš spopasti z mani, kajne Princesa?

note: [scenario]: id=19a_Snow_Plains
en: Snow Plains
target: Snežne planjave

note: [scenario]: id=19b_Swamp_Of_Dread
en: Swamp Of Dread
target: Mičvirje Groze

note: [objective]: condition=win
en: Defeat the Lich-Lord Aimucasur
target: Premagaj Liča Aimucasura

note: [scenario]: id=20a_North_Elves
en: Home of the North Elves
target: Dom Severnih Vilinov

note: [scenario]: id=21_Elven_Council
en: The Elven Council
target: Vilinski svet

note: [scenario]: id=22_Return_to_Wesnoth
en: Return to Wesnoth
target: Vrnitev v Wesnoth

note: [message]: speaker=Malatus
en: Halt! Who goes there?
target: Stoj! Kdo je tam?

note: [message]: speaker=Malatus
en: You leave us no choice but to kill you.
target: Ne preostane nam drugega, kot pa da vas pobijemo.

note: [scenario]: id=23_Test_of_the_Clans
en: Test of the Clan
target: Klanovska preizkušnja

note: [message]: speaker=Konrad
en: Greetings, men of the plains.
target: Pozdravljeni, ljudje ravnin.

note: [scenario]: id=24_Battle_for_Wesnoth
en: The Battle for Wesnoth
target: Bitka za Wesnoth

note: [scenario]: id=25_HttT_Epilogue
en: Epilogue
target: Epilog

note: [unit_type]: id=Battle Princess, race=human [variation]: id=Battle Princess, race=human
en: female^Battle Princess
target: Bojevniška princesa

note: [unit_type]: id=Battle Princess, race=human [variation]: id=Battle Princess, race=human
en: A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat.
target: Plemenita ob rojstvu, Princesa se je naučila ples mečev z največjimi generali ter bojne strategije z največjimi strategi, kar jo naredi dobro bojevnico, kakor tudi dobro voditeljico. Polna bojnega duha in volje lahko pomaga drugim okrog sebe v umetnosti boja.

en: Commander
target: Poveljnik

note: [attack]: type=blade
en: sword
target: meč

note: [attack]: type=pierce
en: bow
target: lok

note: [unit_type] [variation]
en: The rank of Commander is held by those who lead battle groups into combat. Possessing leadership skills, they give lower-level units in adjacent hexes improved performance in combat. Commanders are best skilled with the sword, although they also carry a bow to use when necessary. If the Commander is lost, so is the battle.
target: Čin Poveljnika imajo tisti, ki vodijo bojne čete v bitke. S poveljevanjem dajejo sosednjim bojevnikom nižjega nivoja dodatno moč. Komandirji so najbolj izvežbani v rokovanju z meči, vendar pa s sabo nosijo tudi lok. Če je izglubljen Komandir, je tudi bitka.

note: [unit_type]: id=Dark Queen, race=human
en: female^Dark Queen
target: Temna Kraljica

note: [attack]: type=impact
en: scepter
target: žezlo

en: Lord
target: Mogočnik

note: [unit_type] [variation]
en: The noble leaders of many troops, Lords are especially strong in melee combat, and also possess skill with the bow. Like Commanders, Lords possess leadership skills, and improve the fighting ability of all adjacent lower-level units.
target: Plemeniti vodje mnogih čet, Mogočniki so posebno močni v bojevanju na blizu, a znajo rokovati tudi z loki. Tako kot Komandirji, imajo Mogočniki voditeljske sposobnosti ter zvišujejo bojno moč sosednjim enotam nižjega nivoja.

note: [unit_type]: id=Princess, race=human [variation]: id=Princess, race=human
en: female^Princess
target: Princesa

note: [unit_type]: id=Sea Orc, race=orc
en: Sea Orc
target: Morski ork

note: [unit_type]: id=Sleeping Gryphon, race=gryphon
en: Sleeping Gryphon
target: Speči grifon

note: [unit_type]: id=Sleeping Gryphon, race=gryphon
en: Shhhh! The Gryphon is sleeping! You’d better not wake it up!
target: Shhh! Grifon spi! Bolje da ga ne zbudiš!

note: [attack]: type=blade
en: claws
target: kremplji

note: [message]: speaker=unit
en: We are vanquished, for I have been defeated!
target: Premagani smo, saj so me ubili!

note: [message]: speaker=unit
en: Argh! I am finished!
target: Argh! Konec je z mano!

note: [message]: speaker=unit
en: No! This is the end! We have been defeated!
target: Ne! To je konec! Premagani smo bili!

note: [message]: speaker=narrator
en: Do you want this unit to pick up the sword?
target: Ali želite da ta enota pobere meč?

note: [option]: speaker=narrator
en: Yes
target: Da

note: [object]: id={ID}
en: Flaming Sword
target: Goreči meč

note: [object]: id={ID}
en: Only the leader of an army can wield this sword!
target: Samo voditelj vojske lahko vihti ta meč!

note: [message]: speaker=narrator
en: As you place your hand around the glittering leather hilt, the sword roars to life! Strangely, you feel no heat once you pick it up, yet the grass at your feet bursts into flame as you test the heft of this mighty weapon.
target: Ko položite roko okoli lesketajočega usnjenega ročaja, se meč prebudi in vžge! Začuda ne čutite nobene vročine, ko ga dvignete, a trava na tleh se vname, ko na njej preizkusite rezilo tega mogočnega orožja.

note: [effect]: type=blade #excludes Paladin's lance
en: flaming sword
target: goreči meč

note: [option]: speaker=narrator
en: No
target: Ne

note: [message]: speaker=narrator
en: Do you want this unit to pick up the armor?
target: Ali želite da ta enota pobere oklep?

note: [object]: id={ID}
en: Void Armor
target: Nični oklep

note: [object]: id={ID}
en: A beautiful chest plate crafted from shimmering black steel, the Void Armor is virtually impenetrable to physical weapons!
target: Prelep prsni oklep narejen iz bleščečega črnega jekla, Nični oklep je skoraj neprebojen za klasična orožja!

note: [object]: id={ID}
en: Only a powerful warrior may don this armor!
target: Samo močan bojevnik si lahko nadane ta oklep!

note: [message]: speaker=narrator
en: You struggle to lift and don the heavy plate. Once worn, however, it is amazingly comfortable. You have increased resistance to all physical damage!
target: S težavo dvignete in si nadanete težki oklep. Ko pa ga imate enkrat na sebi, se zdi neverjetno udoben. Zvišali ste si odpornost na vse fizične napade!

note: [message]: speaker=Kalenz
en: So it is in our hands! Now let us leave this stinking pit.
target: Zdaj je v naših rokah! Odidimo iz teh smrdečih jam.

note: [message]: speaker=Li'sar
en: I think that if we travel just a little north, we might be able to get out.
target: Mislim, da če gremo še malo na sever, da bomo lahko kmalu prišli ven.

note: [message]: speaker=Li'sar
en: I think I know what I’m doing. Come, let us go!
target: Mislim, da vem kaj delam. Pridite, gremo!

note: [part]
en: The Northern host encamped at Galcadar, by the ford of Abez, and the king led his forces to meet them. Splitting his army in two, he led one half while his son, the crown prince Eldred, led the other.
target: Severna vojska se je utaborila v Galcadarju ob Abeški plitvini. Kralj jim je šel naproti s svojimi silami razdeljenimi v dve skupini. Eno je vodil sam, drugo pa njegov sin, prestolonaslednik Eldred.

note: [part]
en: Eldred was a brave and courageous warrior, able to lead his soldiers well. Unfortunately for Garard, his son was also ambitious... and treacherous. In the heat of battle, Eldred’s men turned on the king. And so, Garard was slain in battle that day, along with his brother and all his sons but Eldred.
target: Eldred je bil pogumen bojevnik in je znal dobro voditi svoje može. Na Garardovo nesrečo je bil tudi zelo ambiciozen... in izdajalski. Sredi bitke so se Eldredove sile obrnile proti kralju. Tako je bil Garard tisti dan pokončan, skupaj s svojim bratom in vsemi sinovi razen Eldreda.

note: [part]
en: Garard’s queen, Asheviere, looked on with glee, having come to watch the battle from a nearby hill. The rule of her son would surely satisfy her lust for power far better than her husband’s had.
target: Garardova žena Asheviere je potek bitke z radostjo opazovala iz bližnjega griča. Vladavina njenega sina bo zagotovo bolje zadovoljila njeni sli po moči kot pa tista njenega moža.

note: [part]
en: In the end Delfador’s men were defeated and routed, but Asheviere found her son’s lifeless body, fixed to the ground by the great mage’s staff.
target: Na koncu so bile Delfadorjeve čete premagane in pregnane, a Asheviere je svojega sina našla mrtvega, uklenjenega na tla s čarovnikovo palico.

note: [part]
en: Asheviere herself then took command of the army and led it back to Weldyn. Knowing that the king’s young nephews were next in line to the throne, she ordered them all killed, and declared herself Queen of Wesnoth.
target: Asheviere sama je prevzela poveljstvo vojske in jo pripeljala nazaj v Weldyn. Ker je vedela, da so mladi kraljevi nečaki naslednji prestolonasledniki, jih je dala vse pobiti, sebe pa razglasila za kraljico Wesnotha.

note: [part]
en: Soon after news of Asheviere’s orders reached Delfador, he secretly entered the palace and stole away Konrad, the youngest of Garard’s nephews, thereby saving him from death.
target: Kmalu po tem, ko je Delfador dobil vest o Ashevierinih ukazih, je na skrivaj prišel v palačo in ukradel Konrada, najmlajšega od Garardovih nečakov ter ga tako rešil gotove smrti.
