wescamp-i 18n - en to la translation catalogue (649 entries)

note: [campaign]: id=Delfadors_Memoirs [editor_group]: id=dm
en: Delfador’s Memoirs
la: Annales Delfadoris

note: [campaign]: id=Delfadors_Memoirs
en: DM
la: AD

note: [campaign]: id=Delfadors_Memoirs
en: (Normal)
la: (Mediocris)

note: [campaign]: id=Delfadors_Memoirs
en: Apprentice
la: Discipulus

note: [campaign]: id=Delfadors_Memoirs
en: (Challenging)
la: (Probatio)

note: [campaign]: id=Delfadors_Memoirs
en: Mage
la: Magus

note: [campaign]: id=Delfadors_Memoirs
en: (Difficult)
la: (Difficilis)

note: [campaign]: id=Delfadors_Memoirs
en: Great Mage
la: Magnus Magus

note: [campaign]: id=Delfadors_Memoirs
en: Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour south across the Great River, and mysterious and deadly creatures roam the night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys all life in Wesnoth?
la: Vesnotes inexorabiliter in tumultum delabi videtur, quia orces vastantes ad meridiem trans Flumen Magnum fluunt et bestiae arcanae funestaeque noctu errant. Quis est Ilia Malalis tenebricosus? Possis vincere priusquam vitam Vesnote deleat?

note: [campaign]: id=Delfadors_Memoirs
en: (Intermediate level, 19 scenarios.)
la: (Ordo mediocris, IXX scaenaria.)

note: [about]
en: Creator and Original Designer
la: Creator et Conditor

note: [about]
en: Co-Authors
la: Scriptores

note: [about]
en: WML Programming and Assistance
la: VML Scribens et Auxilium

note: [about]
en: Graphics
la: Imagines

note: [about]
en: Additional thanks to
la: Gratiae quoque aguntur

note: [scenario]: id=01_Overture
en: Overture
la: Prologus

note: [side]: type=Mage of Light, id=Marshal
en: Marshal
la: Imperator

note: [side]: type=Mage of Light, id=Marshal
en: First Oracle
la: Oraculum Primum

note: [side]: type=Mage of Light, id=Marshal
en: Second Oracle
la: Oraculum Secundum

note: [side]: type=Mage of Light, id=Marshal
en: Third Oracle
la: Oraculum Tertium

note: [side]: type=Mage of Light, id=Marshal
en: Fourth Oracle
la: Oraculum Quartum

note: [part]
en: This is the true story of Delfador the Great from his humble beginnings; the tale of how he became the most famous and powerful of all the mages of Wesnoth.
la: Haec est historia vera Delfadoris Magni sine gente; fabula de quomodo magum notissimum potentissimumque magorum Vesnotei factus est.

note: [part]
en: It begins on the Isle of Alduin, at the Academy which trains mages from throughout the Great Continent.
la: Coepit in insula Alduinis, in Schola quae magos ex Continente Magna cuncta educat.

note: [part]
en: After ten years of training, two tests stand between that apprentice and attainment of the degree of Mage:
la: Decem annis transitis, duo examina mago in adeptionem loci magorum obviam eunt:

note: [part]
en: <i>The New Mage Ceremony</i>
la: <i>Ritus Magi Novi</i>

note: [part]
en: and
la:  et

note: [part]
en: <i>The Name Journey</i>
la: <i>Via Nominis</i>

note: [message]: speaker=narrator
en: Academy of Magic, Isle of Alduin.
la: Schola Artis Magicae, Alduini.

note: [message]: speaker=Marshal
en: Come, O aspirant. The Oracles await you.
la: Veni, o affectator. Oracula te exspectant.

note: [message]: speaker=First Oracle
en: The time of peace is passing. Chaos is rising; evil is rooted in the land’s very heart. Darkness is coming soon. The world will be changed. And you will be among the champions of our brotherhood of mages. I give you the first syllable of power, the beginning of your name: DEL
la: Tempus pacis transit. Chaos exsurgit; mala in ipso corde terrae coalescit. Tenebrae mox veniet. Orbis terrarum mutabitur, et apud vindices congregationis nostrae magorum eris. Dono tibi syllabam primam potestatis, initium nominis tui: DEL

note: [message]: speaker=Second Oracle
en: You will not be least among those champions. Nay; you will be called <i>“The Great”</i> before your days are through. I give you the second syllable of power, the second part of your name: FA
la: Non minimus apud illos eris. Quin; <i>“Magnum”</i> vocatus eris priusquam ex vita abibis. Dono tibi syllabam secundam potestatis, partem secundam nominis tui: FA

note: [message]: speaker=Third Oracle
en: Yes. Peace is broken, but hope is not extinguished. There is always hope. And you will be the father of it. I call the power of the Bright Gods into the second part of your name. FA
la: Sic. Pax frangitur, sed spes non exstinguitur. Semper spes est. Et pater eius eris. Invoco potestatem Deorum Lucidorum in parte secunda nominis tui. FA

note: [message]: speaker=Fourth Oracle
en: After the battle, peace. After the darkness, dawn. From death springs new life. I give you the last part of your name, the final syllable of power. DOR
la: Post certamen, pax. Post tenebras, aurora. A morte crescit vita nova. Dono tibi partem ultimam nominis, ultimam syllabam potestatis. DOR

note: [message]: speaker=Marshal
en: DELFADOR, open your eyes. And open them again!
la: DELFADOR, aperi oculos, et iterum aperi!

note: [message]: speaker=Delfador
en: The light fills me!
la: Lux me complet!

note: [message]: speaker=First Oracle [message]: speaker=Fourth Oracle [message]: speaker=Second Oracle [message]: speaker=Third Oracle
en: It is well.
la: Bene est

note: [message]: speaker=Marshal
en: Now, go forth!
la: Iam, age porro!

note: [message]: speaker=Marshal
en: Your name journey begins. Methor will lead you from this place.
la: Via nominis tui coepit. Methor te hinc ducet.

note: [message]: speaker=Methor
en: But I will not see you to its end, for that is yours alone.
la: Sed non ad finem curabo, nam tibi tantum est.

note: [message]: speaker=Methor
en: Dangers and trials await us. When you have truly claimed the name you have been given, I will depart.
la: Pericula probationesque nos exspectant. Cum vere nomen datum agnoveris, discedam.

note: [message]: speaker=Delfador
en: I am ready.
la: Paratus sum.

note: [scenario]: id=02_This_Valley_Belongs_to_Me
en: This Valley Belongs to Me
la: Haec Vallis Mihi Est

note: [side]: type=Goblin Pillager, id=Grogor-Tuk
en: Grogor-Tuk
la: Grogor Tuccus

note: [part]
en: Delfador’s wandering time with Methor took them to many strange places, both within and beyond the lands of men. They studied and practiced, applying magecraft to aid those they traveled among and to deepen their understanding of the hidden currents and powers of the world.
la: Tempus errandi cum Methore ad multos locos mirabiles, et intus et foras terram hominum, duxit. Discent et se exercent, utentes arte magica ut illos inter quos ibant iuvarent et ut scientiam canalium potestatiumque mundi crescerent.

note: [part]
en: But the elder mage’s health was taxed by the rigors of the journey. A year after the two left Alduin, Methor settled in a tranquil valley at the edge of the Dulatus Hills, not far southeast of the capitol at Weldyn. He opened a small school of his own, and with Delfador assisting him he began training a handful of youths who might in time be worthy to enter the great Academy on Alduin.
la: Tamen salus magi maioris ab asperitate viae contenta est. Methor abhinc unum annum Alduine relicto in valle placido ad Colles Dulati, non longe a capitis Veldinem sedivit. Scholam parvam propriam condidit et cum auxilio Delfadoris paucos magorum educare coeptus est, qui tempore idonei Scholae Magnae Alduini essent.

note: [message]: speaker=Methor
en: Delfador, your time as my apprentice is now almost over. You are a fully-trained mage, and may choose your own path in life. I hope, however, that you will take my advice, and enroll yourself in the service of King Garard. I have many contacts at the court and...
la: Delfador, locus ut discipulus fere finit. Magus exercitus es et via propria vitae eligere potes. Sed spero te consilium capturum esse ut officio Regix Garardi nomen des. Multos amicos in aula habeo et...

note: [message]: speaker=Grogor-Tuk
en: Listen, humans! This valley belongs to me now. I require all your houses and your possessions! Hand them over quietly and I may permit you to live on as my slaves...
la: Audite, homines! Haec vallis nunc mihi est. Domus moventesque postulo! Mihi tacite donate et sinam ut servi vivatis...

note: [message]: speaker=Methor
en: Arrogant creature! We have little enough, and we will not suffer you to take it from us by force.
la: Beluam superbiam! Paucos satis tenemus, et non te sinemus a nobis vi et armis capere.

note: [message]: speaker=Grogor-Tuk
en: That’s where you are wrong, puny mage. War is coming, humans... War! Take their villages, and spare no-one!
la: Ita falsum dicis, mage putide. Bellum venit, homines... Bellum! Viculos capite et nullis parcite!

note: [objective]: condition=win
en: Defeat Grogor-Tuk
la: Grogorem Tuccum vincere

note: [objective]: condition=lose
en: Death of Delfador
la: Mors Delfadoris

note: [message]: speaker=unit
en: Grooar! Burn! Burn! Ahahaha...
la: Graaur! Arde! Arde! Ahahahae...

note: [message]: id=Delfador
en: No! Methor... Don’t die!
la: Hau! Methor... Noli mori!

note: [message]: speaker=unit
en: Heed my last words, Delfador! Journey northwest to Weldyn, and seek out my friend Leollyn. He will help you.
la: Cave verbis ultimis, Delfador! I inter septentrionem et occidentem ad Veldinem amicum Leollum petitum. Te iuvabit.

note: [message]: speaker=Methor
en: Well done, Delfador! I see I have trained you well, and you are truly ready to seek your fortune. My traveling days are done, but it is time for you to journey northwest to Weldyn, and seek out my friend Leollyn. He will help you.
la: Optime, Delfador! Video me te bene educavisse et te vere paratum ut rem facias. Tempus itinerum finiverunt, sed ad iter faciendum est ut inter septentrionem et occidentem eas et amicum Leollum petas. Te adiuvabit.

note: [message]: id=Delfador
en: I will grieve for master Methor... I must take his advice and seek out Leollyn.
la: Lugeo dominum Methorem... sed consillium capere opus est ut Leollum petam.

note: [message]: id=Delfador
en: And it is no good news I will bring him. Orcs, so far south and so near the capital? This is a dire sign; things are gravely amiss in Wesnoth.
la: Et nuntium malum feram. Orcesne, usque ad meridiem etiam ad Veldinem? Signum dirum est; res in Vesnote perperae sunt.

note: [scenario]: id=03_The_Road_to_Weldyn
en: The Road to Weldyn
la: Via ad Veldinem

note: [side] [side]: type=Journeyman Mage [side]: type=King of Wesnoth, id=Garard [side]: type=King of Wesnoth, id=Garard II
en: Player
la: Lusor

note: [side]: type=Orcish Warrior, id=Urthaka-Tan
en: Urthaka-Tan
la: Urthaka Tan

note: [side]: type=Ancient Wose, id=Ur-Thorodor [side]: type=Bandit, id=Harold [side]: type=Orcish Warlord, id=Tish Golub [side]: type=Orcish Warrior, id=Tan-Garthak [side]: type=Orcish Warrior, id=Urthaka-Tan [side]: type=Rogue, id=Garrath
en: Enemies
la: Hostes

note: [label]
en: The Great Valley
la: Vallis Magna

note: [label]
en: Fort Brell
la: Castellum Brellus

note: [label]
en: Fort Miryen
la: Castellum Mirien

note: [objective]: condition=win
en: Defeat enemy leader
la: Ducem hostis vincere

note: [message]: speaker=narrator
en: Delfador followed Methor’s advice, and headed over the hills towards Weldyn. But the roads were more dangerous than he had expected...
la: Delfador consilium Methoris cepit et ultra colles Veldinem tetendit. Sed viae plures periculosae quam putabat sunt...

note: [event]
en: Derrin
la: Derrinius

note: [event]
en: Feorth
la: Feorthus

note: [event]
en: Gar
la: Gae

note: [message]: speaker=Derrin
en: Beware, stranger! I come to warn you — a party of orcs have moved into the Great Valley to the north, and have been raiding the lands around. If you press on westward, you will have to fight them.
la: Cave, advena! Veni te monitum — manus orcium Vallem Magnam ad septentriones occupavit et vicinum excucurrit. Si ad occidentem perrexeris, debebis eos pugnare.

note: [message]: speaker=Delfador
en: I cannot turn back now... If I fight these orcs, will your villagers help me?
la: Redire iam non possumus... Si orces pugnaverim, rusticine me adiuvabunt?

note: [message]: speaker=Derrin
en: You see me armed for war because we were mustering to aid our kin. We can help each other — and you’ll not be sorry to fight beside us, for this region trains the best bowmen in Wesnoth.
la: Me armatum pro bello vides quod nos concivimus ut cives iuvemus. Inter se iuvare possumus — te non paenitet nobiscum pugnare, nam haec regio sagittarios optimos in Vesnote exercet.

note: [message]: speaker=unit
en: Take this, you slimy invader!
la: Morere, iste vastator limose!

note: [message]: role=bowman_advisor
en: Beware! Night is falling — that’s when the orcs tend to attack!
la: Cave! Vesperascit — ubi orces aggredi malunt!

note: [message]: role=bowman_advisor
en: Thank you, Delfador, for helping to rid our land of those pestilent orcs. Your magic was more help than we looked for, and we are in your debt.
la: Gratias agimus tibi, Delfador, quia terram ab orcibus pestiferis exhaurire adiuvavit. Magia tui magis auxilium quam petivimus, et debitores tibi sumus.

note: [message]: speaker=Delfador
en: You are welcome... But I am wondering what orcs were doing so deep inside the borders of Wesnoth.
la: Vobis gratias ago... sed cur orces tam alte in finibus Vesnotei adsunt?

note: [message]: role=bowman_advisor
en: Perhaps some of our lads had better go with you as far as Weldyn. These lands are not safe for a lone traveler, and we may learn what drew the orcs so far south.
la: Fortasse pauci nostrorum te tenus Veldine comitari debent. Hae terrae non tutae viatori solo sunt, et discamus quod orces usque ad meridiem traxit.

note: [scenario]: id=04_Leollyn [side]: type=Arch Mage, id=Leollyn [unit]: type=Arch Mage, id=Leollyn
en: Leollyn
la: Leollus

note: [side]: type=Orcish Slayer, id=Hagha-Tan
en: Hagha-Tan
la: Haga Tan

note: [message]: speaker=Delfador
en: Leollyn is slain! This is terrible... I had best give up and return home.
la: Leollus trucidatus est! Terribilis est... debeo dedere et domui redire.

note: [objective]: condition=win
en: Defeat Hagha-Tan
la: Hagam Tanem vincere

note: [objective]: condition=lose
en: Death of Leollyn
la: Mors Leolli

note: [message]: speaker=Delfador
en: Methor told me that I could find Leollyn in his tower in the Royal Forest outside the city. It should be near here...
la: Methor me dixit me Leollum in turre eius in Silva Regia pro urbe invenire posse. Debet prope hic adesse...

note: [message]: speaker=Hagha-Tan
en: Ah, another human is approaching... yes... more meat for my war-band...
la: A, homo alius appropinquat... aio... plus carnis catervae meae...

note: [message]: speaker=Leollyn
en: Hail, strangers on the road! I crave your aid; hurry, for we are sorely beset!
la: Avete, advenae occidenti! Desidero subsidio; festinate, nam male obsidemur!

note: [message]: speaker=Delfador
en: Well met, Leollyn! My friends and I will roust this barbarian for you. We’re getting used to such work by now — I did not expect to have so much trouble getting here!
la: Opportune venis, Leolle! Amici egoque barbaros tibi pellemus. Laborem talem nuper solemus — non exspecto tantam molestiam in via invenire!

note: [message]: speaker=Leollyn
en: Then you have not heard...? —But there will be time enough for talking. If you can distract those vile creatures, I will try to organize a counterattack.
la: Itaque non audivistis... sed tempus ad loquendum satis erit. Si istas bestias foedas distraxerim, in vicem oppugnare conabor.

note: [message]: speaker=Hagha-Tan
en: Yes... yes... slay them, my assassins!
la: Aio... aio... eos necate, sicarii mei!

note: [message]: speaker=second_unit
en: Uh oh... I don’t like the look of this...
la: Ei... Odi faciem facinoris...

note: [message]: speaker=Delfador
en: Their blood sheds as readily as any man’s.
la: Sanguis tam facile quam hominis ulli effundit.

note: [message]: speaker=Leollyn
en: You are a brave fighter, young friend.
la: Tu pugnator fortis es, amice iuvenis.

note: [message]: speaker=Leollyn
en: I’ve told you, all of you have to be extra careful!
la: Dixi te vobis opus omnibus percauti esse!

note: [message]: speaker=Delfador
en: Kill them all! For our murdered friends.
la: Omnes occidite! Pro amicos casos.

note: [message]: speaker=Leollyn
en: Well now, you arrived just in the nick of time. A fellow mage, too, I see. Now what did you say your name was?
la: Eia, in ipso tempore advenisti. Etiam magus popularis, video. Eia quis es tu?

note: [message]: speaker=Delfador
en: Delfador, sir. Actually, I came seeking you — you see, I was a student of Methor’s. He said that you might find me employment in Weldyn.
la: Delfador, domine. Vere veni te petitum, nam discipulus Methoris fuit. Dixisti te Veldini munus mihi invenire posse.

note: [message]: speaker=Leollyn
en: Ah, one of Methor’s, eh? Good, good... Well, young Garard certainly needs all the hands he can muster right now. Especially those who know their magic!
la: A, unusne Methoris es? Bene, bene... Itaque opus Garardo iuveni est omnibus manibus, quae concire potes, praesertim si magiam sciunt!

note: [message]: speaker=Delfador
en: Delfador, sir. But I bring you ill news... Methor, my teacher, is dead.
la: Delfador, domine. Sed nuntium malum fero... Methor, doctor mei, mortuus est.

note: [message]: speaker=Leollyn
en: That is ill news indeed... these are dark times. I think you had best return with me to Weldyn. Garard too, must hear your news.
la: Quidem nuntium malum est... tempora nigra sunt. Puto te ad Veldinem mecum redire debere. Quoque necesse Garardo nuntium audire est.

note: [message]: speaker=Delfador
en: Is that Garard, King of Wesnoth, you refer to?!
la: Num Garardus est, Rex Vesnotei, quem refers?!

note: [message]: speaker=Leollyn
en: Of course — do you know any other kings by that name? I was one of his father’s most trusted advisors until he passed away earlier this year, and I still have the son’s ear, though being young he listens perhaps less well than he should.
la: Sane — scisne regem alterum illo nomine? Unus suasorum fidissimorum patris erat priusquam de vita nuper exivit, aures filii adhuc habeo, etsi quia iuvenis est fortasse peius quam debes audit.

note: [scenario]: id=05_Council_in_Weldyn
en: Council in Weldyn
la: Concilium Veldini

note: [side]: type=King of Wesnoth, id=Garard
en: Garard
la: Garardus

note: [unit]: type=Cavalryman, id=Gurcyn
en: Gurcyn
la: Gurcinius

note: [message]: speaker=narrator
en: Delfador and Leollyn met no more opposition in returning to Weldyn. As they entered the city, Delfador was amazed by its size, its grand walls and impressive citadel. After a night’s rest, Leollyn invited him to attend a meeting with the king himself. Garard, it seemed, was anxious to hear news from the borders of Wesnoth.
la: Delfador Leolleque in via Veldinem non iam obsessi sunt. Urbe itrato Delfador a magnitudine, moenibus magnis et arce miro miratus est. Post noctem quietis Leollum se invitavit ut concilium cum rege ipso edesset. Videtur Garardum acrem esse ut nuntium a finibus Vesnotei audiret.

note: [message]: speaker=Garard
en: Ah, now the last of my council is here. Lionel, what tidings from the north?
la: A, iam ultimi concilii adsunt. Lionelus, quid nuntiatum a borea est?

note: [message]: speaker=Lionel
en: Bad news, my liege. The orcs mass in great numbers on the north shore of the river, near to the Ford of Abez. We have been cut off from the dwarves of Knalga — the rumor is that the orcs plan to overrun them, then turn their attention to Wesnoth. The good people of our northern provinces flee, and the land there falls into anarchy. We were attacked more than once by thugs and bandits, and by evil creatures that roamed the night in the shapes of men.
la: Male nuntio, domine mi. Orces in litore boreo fluminis, prope Vadum Abesis, fervent. A pumilionibus Gnalgae divisi sumus — fama est orces consilium ceperunt ut eos superent, deinde Vesnotem animadvertant. Populus bonus provinicarum borearum fugant et terra turbatur. Saepe a brutis latronibusque pugnati sumus ac beluis malis velut homines noctu errantibus.

note: [message]: speaker=Leollyn
en: Worse news — the orcs are already here, sire. I myself was set upon within the royal forest. Were it not for this young fellow here...
la: Peior nuntius — orces iam hic adsunt, rex. Me ipse in silva regia insidiati sunt. Si hic cives iuvenis...

note: [message]: speaker=Garard
en: Then there is no time to be lost! I will ride to the Ford of Abez with an army. As bold as the orcs may be to cross our borders in secret and prey on the defenseless, they are disorganized and cowardly in the face of a foe worth their mettle. They need reminding that Wesnoth is too hot for them. Gurcyn, you have been to the west — will the Elves lend their archers to help us?
la: Ita morari non possumus! Equitabo cum exercitu ad Vadum Abesis. Quamvis orces tam audaces qui clam fines transeant ac innocentes vexent, tamen, coram hostem dignos virtutis, turba vera et ignava sunt. Se monendum est Vesnotem magis calidam esse. Gurcine, ad orientem iit — Dryadalesne sagittarios commodabunt, qui nos adiuvent?

note: [message]: speaker=Gurcyn
en: The elves will not fight; they hate the orcs, but spoke darkly of human greed and foolishness. I have never seen them so unfriendly. There is something they know of and fear, but they would not tell me what it is.
la: Dryadales non pugnabunt; spernunt orces, sed obscurum de avaritia et insipientia hominun dicunt. Numquam tam inimicos videntur. Aliquid sciunt et metuunt, sed non me dixerunt quod est.

note: [message]: speaker=Delfador
en: Your majesty... may I join your army? I mean, I came to Weldyn to seek your employ. And if it’s archers you need, might not a mage be of help?
la: Rex... possumne in exercitu conscribi? Nam Veldinem veni munus tui petitum et si sagittariis eges, magine tibi usui sint?

note: [message]: speaker=Garard
en: Ah, young Delfador... you speak well, and Leollyn has already told me of your bravery. I accept your offer of service with gratitude, but this is a task for warriors, not magic-makers. You shall stay here with Leollyn and be Leollyn’s right hand as he is mine.
la: A, Delfador iuvenis... bene dicis et Leollum iam me de virtute dixit. Pro condicione tibi gratias ago, sed officium bellatorum, non magi, est. Cum Leollo hic manebas et oculus Leolli ut is mei eris.

note: [message]: speaker=Leollyn
en: Delfador, I may have a task for you... Lionel’s talk of evil night creatures troubles me. Such stories have reached me before. There are a few places where the spirit world comes close to the earth we know, and there a trained mage may communicate with the spirits of the dead through meditation. The nearest lies to the northwest, on a small island in the Great River just south of the Ford of Abez. If the dead are restless, they may tell us why. I had thought to undertake such a mission myself... but now I must remain in Weldyn... perhaps you could go in my place?
la: Delfador, munus tibi habeam... verba Lioneli de beluis malis me terruit. Tales fabulae me antea pervenit. Adsunt loci pauci, ubi mundum Manium mundo scito appropinquat et ibi magus exercitus cum animis mortuorum per meditationem dicat. Locus citimus est ad septenriones et orientem, in parva insula Fluminis Magni iacens ad meridiem a Vado Abesis. Si mortui anxii sunt, de ratione dicant. Putaveram rem me suscepisse... sed nunc opus est mihi Veldini manere... fortasse loco mei ire potes?

note: [message]: speaker=Delfador
en: I’m honored that you would entrust me with such a task... but I too stay in Weldyn, by the king’s order!
la: Felicem sentio te tale officium mihi permittere.... sed quoque Veldini manere debes, iussu regis!

note: [message]: speaker=Leollyn
en: Hmmm... King Garard placed you under my command, and I may command you to travel north, if you wish to; he will not interfere with a mission of magery as he might with one of war. But you must be sure you are ready for such a grave task. Dealings with the spirit world are dangerous even for the most powerful mages. Allow only your mind to enter the land of the dead — should your body follow, there is no return! Do you still wish to go?
la: Hmmm... Rex Garardus te in imperio mei posuit, et tibi imperare possum ut ad septentiones eas, si vellis; expeditionem magorum ut bellum non resistet. Sed pro certo habere debes te paratum ad graviter faciendum esse. Negotium cum mundo Manium periculosum etiam magis potentissimis sunt. Sine animum solum inferna intrare — si corpus sequar, reditus nullus est! Visne etiam proficisci?

note: [message]: speaker=Delfador
en: If that is how I may best serve, I will do it right willingly.
la: Si quomodo optime servas fuerit, mea sponte faciam.

note: [message]: speaker=Leollyn
en: Then you shall! Lionel and his men will accompany you, for you will need more than magic for protection on the road... especially where you’ll be going, into the wild country north of Tath. It is a chancy place at the best of times, and orcs may already be raiding south of the Ford.
la: Ita facies! Lionelus suique te comitabuntur, nam opus est tibi plus magiis ut in via se defendat... praesertim ubi eas, in terram feram ad septentriones a Tato. Locus volubilis umquam est et orces iam ad septentriones a Vado praedantur.

note: [scenario]: id=06_Swamps_of_Illuven
en: The Swamps of Illuven
la: Paludes Illuvenis

note: [side]: type=Rogue, id=Garrath
en: Garrath
la: Garrathus

note: [side]: type=Bandit, id=Harold
en: Harold
la: Haroldus

note: [objective]: condition=win
en: Move Delfador to the signpost in the northeast
la: Delfadorem ad signum ad septentriones et orientem movere

note: [objective]: condition=lose
en: Death of Lionel
la: Mors Lioneli

note: [message]: speaker=Lionel
en: These are the swamps of Illuven — lesser kin of the Swamp of Dread north of the Great River, but noxious enough in their own fashion. Our way lies west and north across them to the Ford of Abez. The western road around the other edge of the Brown Hills would have been safer, but...
la: Hic sunt paludes Illuvenis — consanguinea inferior Paludis Horroris ad septentriones a Flumine Magno, sed etiam satis noxia est. Via nostra ad septentriones et occidentem ad Vadum Abesis iacet. Via occidentalis circum aciem alteram Collium Brunorum tutior sit, sed...

note: [message]: speaker=Delfador
en: ... I insisted on the most direct possible route. I know; let us both hope the choice was not folly. Who made those villages in the swamps? Orcs?
la: ... recta ire postulavit. Scio; speramus optionem stulta non esse. Qui viculos in paludibus aedificaverunt? Orcesne?

note: [message]: speaker=Lionel
en: No, men of Wesnoth... but those who dwell here are a lawless lot.
la: Non aedificaverunt, sed homies Vesnotei... sed qui hic vivunt turba iniura sunt.

note: [message]: speaker=Garrath
en: Greetings, strangers! This swamp is dangerous... You wanna cross it, you’ll need protection — cost you only $fee gold!
la: Avete, advenae! Palus periculosa est... si transire volueritis praesidio egebitis — $fee nummorum modo sibi stetit!

note: [option]: speaker=Garrath
en: Thanks very much. Here’s the gold...
la: Gratias ago tibi... em aura...

note: [message]: speaker=Garrath
en: It’s been a pleasure doing business with you... Bye!
la: Mihi placuit secum negotium egisse... Valete!

note: [message]: speaker=Delfador
en: Where did he go?
la: Ubi iit?

note: [message]: speaker=Harold
en: Haw haw haw! Fools!
la: Hahahae! Asini!

note: [message]: speaker=Lionel
en: Well, at least we only have to deal with one of them now...
la: Hui, saltem iam unum solum aggredi debemus...

note: [option]: speaker=Garrath
en: No thanks — we’ll manage by ourselves...
la: Non ememus — sine te pergemus...

note: [message]: speaker=Garrath
en: You’ll regret it!
la: Vobis paenitebit!

note: [message]: speaker=Harold
en: They certainly will! Haw haw haw!
la: Vero facient! Hahahae!

note: [message]: speaker=unit
en: This chest contains all the money that rogue has taken from unwary travelers!
la: Arca pecuniam omnem quae furcifer a viatoribus ignaris cepit concludit!

note: [scenario]: id=07_Night_in_the_Swamp
en: Night in the Swamp
la: Nox in Palude

note: [message]: speaker=Delfador
en: I think that’s all of them! Let’s move on — the less time we spend in this swamp the better.
la: Puto tantum esse! Pergamus — eo minus si diutius in palude agamus.

note: [objective]: condition=win
en: Survive until daybreak.
la: Usque ad solem ortum superesse

note: [message]: speaker=Delfador
en: These swamps seem to go on forever!
la: Paludes in aeternum tendere videntur!

note: [message]: speaker=Lionel
en: One more day’s travel, I think. We should camp for the night now — we should be out of it by tomorrow evening.
la: Unam diem agemus, puto. Castra ponere debemus — ex illa uno die exibimus.

note: [message]: speaker=Delfador
en: Those standing stones — they summon evil creatures!
la: Columnas monolithas — beluas malas evocant!

note: [message]: speaker=Lionel
en: I saw this kind of thing in the north... These abominations are not much affected by swords, but they fear the light of day. We must hold them off as best we can.
la: Talem in borea vidi... Monstra nefaria gladiis minime nocentur, sed luci diei metuunt. Opus est omne vi resistere.

note: [message]: speaker=Delfador
en: Hmmm... if I could get nearer to the stones, I could perhaps break their power...
la: Hmmm... si saxis appropinqaure potueris, fortasse potestatem frangam...

note: [message]: speaker=unit
en: This’ll splinter your bones, you vile monstrosity!
la: Hic ossa tui findet, tu monstrum foedum!

note: [message]: speaker=Delfador
en: At least, morning is here... And the skeletons are disappearing!
la: Saltem lucescit... et ossa diffugiunt!

note: [message]: speaker=Delfador
en: At last, morning is here!
la: Tandem lucescit!

note: [message]: speaker=Lionel
en: I hope I never see another night like that! Let’s leave this evil place as quickly as possible — I want to get us out of Illuven before dusk.
la: Spero me numquam noctem similem visurum esse! Exeamus quam celerrime e loco malo — volo Illuvenem ante crepusculum exire.

note: [scenario]: id=08_Ur-Thorodor [side]: type=Ancient Wose, id=Ur-Thorodor
en: Ur-Thorodor
la: Urthorodor

note: [side]: type=Orcish Warrior, id=Tan-Garthak
en: Tan-Garthak
la: Tan Garthaccus

note: [message]: speaker=Lionel
en: We have arrived. And there is the island Leollyn spoke of. But what are those strange shapes moving among the trees?
la: Advenimus, et ecce insulam de qua Leollus locutus est. Sed qui figurae ignotae moventes inter arbores sunt?

note: [message]: speaker=Delfador
en: I believe that they are woses — tree guardians. I have heard of them, but thought they were gone from Wesnoth forever. They are not evil, it is said, but yet they may be hostile to us. We had best be careful.
la: Credo se Voses esse — custodes silvestres. De illis audivi sed putabam a Vesnote in aeternum abivisse. Voses dicuntur non mali esse sed etiam inimici nobis sint. Diligentes esse debemus.

note: [message]: speaker=Ur-Thorodor
en: I am Ur-Thorodor, eldest of the forest. Who are you human-creatures? You may not trespass on our island.
la: Urthorodor sum, veterrimus silvae. Qui sunt vos homines? Te desino in insulam nostram invadere.

note: [message]: speaker=Delfador
en: Ur-Thorodor, please let us pass! We are on a vital mission for King Garard, in the interests of all living things in Wesnoth.
la: Urthorodor, amabo, sine nos ire! Expeditionem gravem Regi Garardo suscipimus. Ad omnes animos Vesnoti interest.

note: [message]: speaker=Ur-Thorodor
en: We care nothing for your kings, human-creatures. It is centuries since your kind have been here, and only now are our roots destroying the last of your accursed stonework. Now I will speak no more. Leave us, or suffer our wrath!
la: Flocci non facimus reges tui, homines. Saecula transiverunt ex quo populus tui hic adfuit solum modo radices in ultimo caementorum exsecrabilium tui agimus. Non diutius loquemur. Discedite aut ferte iram!

note: [message]: speaker=Lionel
en: This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our wrath”</i> indeed... I’ll show him wrath!
la: Hic Urthorodor de Rege Garardo ita dicere non debet! Quidem <i>“ferte iram”</i>... iram eum ostendam!

note: [message]: speaker=Delfador
en: It seems there is no alternative — we must get onto that island! Perhaps if we can get close to Ur-Thorodor, and speak with him again, he will understand.
la: Videtur optio nulla esse — necesse est insulam pervenire! Fortasse si Urthorodori appropinquavemus et iterum secum locuti erimus, intelleget.

note: [objective]: condition=win
en: Move Delfador to Ur-Thorodor’s castle
la: Delfadorem ad arcem Urthorodoris movere

note: [objective]: condition=lose
en: Death of Ur-Thorodor
la: Mors Urthorodoris

note: [message]: speaker=Ur-Thorodor
en: Hruuuarrgh! The vile human-creatures hew at me...
la: Heeeiiiiii! Homines foedi nostros dolant...

note: [message]: speaker=Delfador
en: Ur-Thorodor, you must listen to us! A great evil power threatens all living things in Wesnoth — we must fight against it together, or all life here will perish.
la: Urthorodor, opus est nos audire! Potestas magna omnibus viventibus Vesnoti minatur - opus est una pugnare, ne omnis vita peribit.

note: [message]: speaker=Ur-Thorodor
en: I trust no humans! Drive them out, my children!
la: Credo hominem nullum! Se pellite, liberi!

note: [message]: speaker=unit
en: I am defeated... My children: hear my last words! Destroy the humans, and never let them set foot on our island again!
la: Victus sum... Liberi: audite verba ultima! Delete homines et numquam se sinite insulam rursus ingredi!

note: [message]: speaker=Delfador
en: This is hopeless! If carrying out my mission means killing these noble creatures, then I cannot continue.
la: Perditi sumus! Si efficere expeditionem caedem animales nobiles designat non possum pergere.

note: [message]: speaker=Delfador
en: Ur-Thorodor, listen to me! We are not here to take your island. If you will let just me remain here, then I promise you, on behalf of King Garard, that no Wesnothian will set foot on your island without your permission again. As a token of good faith, I command my army to return to the mainland.
la: Urthorodor, me audi! Non venimus ut terram tui capiamus. Si hic manere siveris, promittam pro Rege Garardo Vesnotiensem nullum insulam te invito rursus ingressurum esse. Ut signum bonae fidei iubeo exercitum ad continentem redire.

note: [message]: speaker=Lionel
en: Are you sure that’s wise?
la: Pro certo habeo te sapientem esse?

note: [message]: speaker=Delfador
en: It’s the only way! Lionel, lead our soldiers back to the mainland. I will rejoin you when I have carried out my mission, and determined what is amiss in the world of the dead.
la: Via sola est! Lionelus, duce nostros ad continentem. Ad te redibo cum expeditionem effecerim et constituerim quod perperus in mundo mortuorum.

note: [message]: speaker=Ur-Thorodor
en: I see I had misjudged you, human. You are not like those who came before. I accept your offer!
la: Video me te male iudicavisse, homo. Tu dissimilis illis anticessis. Condicionem accipio!

note: [message]: speaker=narrator
en: As the Wesnothians withdrew from the island, the woses melted away into the trees. Delfador began the meditation that would place him in contact with the spirit world.
    
    But as Delfador’s meditation deepened, and the woses sank into their timeless dreams of earth and trees, something else stirred on the island — for a few orcish scouts had indeed crossed the Ford of Abez...
la: Vesnotiensibus ex insula exitis, Voses in arbores soluti sunt. Delfador meditationem coepit quae eum in tactu mundi Manium ponat.
    
    Sed cum meditatio Delfadoris crevisset et Voses in somio humi arborumque delapsi erant, aliquid in insula movit — nam pauci speculatorum orcium quidem Vadum Abesis transiverant...

note: [message]: speaker=Pruark
en: A human mage... is it dead?
la: Ecce magum humanum... mortuumne est?

note: [message]: speaker=Gurbash
en: Easy to find out... thump it and see if it wakes up!
la: Facile inventu... feri et vide num excitet!

note: [message]: speaker=narrator
en: <i>Thump</i>!
la: <i>Tax</i>!

note: [message]: speaker={STRING}
en: Do you serve Iliah-Malal, living man?
la: Servisne Iliae Malali, mortalis?

note: [option]: speaker={STRING}
en: Yes, I serve him.
la: Servio.

note: [message]: speaker={STRING}
en: Then you will not mind if we kill you! Hahahahah!
la: Ita flocci non feceris si te occidemus! Hahahahae!

note: [option]: speaker={STRING}
en: No, I do not.
la: Non servio.

note: [message]: speaker={STRING}
en: Then you will die forever!
la: Ita in aeternum morieris!

note: [message]: speaker={STRING}
en: Iliah-Malal commands your death!
la: Mortem tui Ilia Malalis regnat!

note: [message]: speaker=Arakar
en: Destroy the intruder, my minions!
la: Advenam delete, manipulares mi!

note: [message]: speaker=Delfador
en: Something does not feel right about those villages...
la: Aliquid non videtur de viculis illis recta esse...

note: [message]: id=Delfador
en: I must find that artifact of which the ghost spoke; it sounds too powerful a thing to be left in Iliah-Malal’s hands.
la: Egeo fabrica de qua phasma dixit; videtur nimis potens esse, ut in manibus Iliae Malalis relinqui.

note: [scenario]: id=09_Houses_of_the_Dead
en: Houses of the Dead
la: Domus Mortuorum

note: [unit]: id=Rorthin, type=Ghost
en: Rorthin
la: Rorthinus

note: [part]
en: It was one of those moments that altered the destiny of the world. The orc warrior held many possibilities in his hand. He could simply have taken Delfador’s head. Had that occurred, the orcs might have overrun the whole of Wesnoth and ruled it for ages. But what he chose, thinking it rare sport to abuse one of the hated human mages, was to strike Delfador with his gauntleted fist.
la: Erat momentum quod fortunam orbis terrarum mutavit. Bellator orcium facultates multas tenuit. Caput Delfadoris facile cepisse potuit. Si accidisset orces Vesnotem totam saecla regentes superavisse possent. Sed elegit, putans ludibrium rarum fore uno de magis spretis humanis abuti, Delfadorem pugno armato ferire.

note: [part]
en: The blow interrupted Delfador’s meditation. He began to topple over to the ground, but before his head reached it he vanished as though he had never been there at all.
la: Ictus meditationem Delfadoris turbavit. Prolabi humi coepit sed priusquam id attigit vanescit sicut numquam ibi essent.

note: [objective]: condition=win
en: Move Delfador to the signpost
la: Delfadorem ad signum movere

note: [message]: speaker=narrator
en: Delfador opens his eyes and realizes he is <i>alone</i> in the <i>dark</i>.
la: Delfador oculos cognoscens se <i>solum</i> in <i>tenebras</i> esse aperuit.

note: [scenario]: id=09_Houses_of_the_Dead
en: Rattles
la: Crepans

note: [scenario]: id=09_Houses_of_the_Dead
en: Bones
la: Ossa

note: [message]: speaker=Penella
en: Do not fear me, Delfador. It is my doom to appear as you see me. I was a serf of a cruel lord. He demanded great taxes to fight many wars... then plague came... my family were starving, and we were forced to eat the flesh of those who had died.
la: Noli med timeise, Delfador. Sors mis est, seicut videor, paseise. Servos dominei crudelis fuei. Triboita magna postulavit utei diu duella agere... deinde pestis venid... familia magnopese esusiverunt et carnem mortuom edeise coacta est.

note: [scenario]: id=09_Houses_of_the_Dead
en: Roddry
la: Roddrius

note: [message]: speaker=Roddry
en: Have you encountered the skeletons? Their castle lies north of here. It is difficult to attack, but there is a secret entrance in the valley beyond Sythan’s village.
la: Oissubusne occussisti? Arx ad septentriones hinc iacet. Difficile pugnatu est, sed aditos oiccultos valli praeter viculom Sythanei.

note: [scenario]: id=09_Houses_of_the_Dead [unit]: id=Nameless, type=Spectre
en: Nameless
la: Nemo

note: [message]: speaker=Nameless
en: I died a long time ago. I have forgotten my name.
la: Diu mortuom som. Nominei oblitom som.

note: [message]: speaker=Melinna
en: Iliah-Malal says that he can open a portal to the world of the living. Those who follow him will walk the earth as they did in life.
la: Ilia Malalis dicid sed ostiom ad mundom veiventiom apeseise posse. Quei sed secoiti esint in orbe tessom utei vitai ambulabund.

note: [message]: speaker=Delfador
en: Why are the dead so restless? This should be a place of rest and peace for you.
la: Cur mortui tam inquieti sunt? Debet locus requietis pacisque tibi esse.

note: [message]: speaker=Melinna
en: Once, I was happy here, but Iliah-Malal made me see this land as the eyes of the living see it... a place of rock and dust.
la: Laetom hic fuei olim sed Ilia Malalis med hanc tessam sicut oculi veiventiom veidere coegit... stlocom saxom pulvesisque.

note: [scenario]: id=09_Houses_of_the_Dead
en: Sythan
la: Sythanus

note: [message]: speaker=Sythan
en: I was once a great lord... I commanded armies! Iliah-Malal promised I would lead again.
la: Olim dominos magnos fuei... exercitus duxi! Ilia Malalis promisit med denuo ductusom esse.

note: [scenario]: id=09_Houses_of_the_Dead
en: Hereld
la: Hereldus

note: [message]: speaker=Hereld
en: Beware the skeletons! They are not the spirits of dead men, but the creations of evil magic.
la: Cave ossa! Non anumi hominom mortuom sunt sed opesa magiai malai.

note: [message]: speaker=Delfador
en: What else do you know of the skeletons?
la: Quid amplius de ossibus scis?

note: [message]: speaker=Hereld
en: It is said that they guard a powerful magical artifact. Roddry knows more than I do; he lives to the west.
la: Dicuntur fabricam potentem magicam custoidere. Roddrios plus med scit; ad occidentem habitad.

note: [message]: speaker=Delfador
en: This is surely the land of the dead... and it seems I am still alive. But then, as Leollyn warned, I can never return! I suppose I may as well explore.
la: Certo hic est inferna... et videor etiam vivus esse. Sed igitur ut Leollus monuit numquam redire possum! Opinor me explorare debere.

note: [message]: speaker=Rorthin
en: A living man... so it is as Iliah-Malal says...
la: Hominom viveintem... ita est secundom verba Iliai Malalis...

note: [message]: speaker=Delfador
en: Speak again, spirit! Tell me of yourself. Who is this Iliah-Malal?
la: Iterum dic, anime! De te dic. Quis est Ilia Malalis?

note: [message]: speaker=Rorthin
en: My name is Rorthin. I died long ago, in a great battle... I have almost forgotten... Iliah-Malal is a living man, like you, who walks among the dead. He promises life to all those who follow him.
la: Rorthinom vocor. Diu mortuos som, proelioi magnoi... fere obleitus som... Ilia Malal vir veivens utei ted est quei inter mortuos ambulad. Pollicetur sed vitam omnibus eum sequentibus datusom esse.

note: [message]: speaker=Delfador
en: I would very much like to meet Iliah-Malal. Where can I find him?
la: Volo valde Iliam Malalem congredi. Ubi eum invenire possum?

note: [message]: speaker=Rorthin
en: Follow the dry river, then the road to the signpost in the north. I will guide you. Enter the houses of the dead as you pass, for others here may help you.
la: Sequese flumen asidom deinde viam ad signom septentrionalem. Ted ducam. Intra domum mortuom utei is, nam alioe hic ted adiuvent.

note: [message]: speaker=narrator The Tomb Guardian's dialogue should sound especially archaic and imperious. If your language has special forms for superior addressing inferior, use them here.
en: WHO ENTERS THE TOMB OF AN-USRUKHAR?
la: QUIS SEPULCHROM ANUSRUCAI INTRAT?

note: [message]: speaker=Delfador
en: I... I am Delfador, a mage of Wesnoth.
la: Sum... sum Delfador, magus Vesnotei.

note: [message]: speaker=narrator "bestrode" = past tense of archaic verb "bestride", literally meaning to straddle but with a secondary sense of "to dominate", and connotations of gigantism.
en: I am the will of An-Usrukhar, greatest of mages, he who bestrode Irdya in the morning of time, who sleeps now in a death beyond death until the unmaking of the world.
la: Ego esom anumus Anusrucai, maxumos magom, quei proimo mane Irdyai meavid, quei nunc mortid ultrad mortem usque ad cineses mundei dormid.

note: [message]: speaker=Delfador
en: I am only a man, a living man seeking a way home from the house of the dead.
la: Sum homo tantum, homo vivens qui viam domu e domu mortuorum petit.

note: [message]: speaker=narrator
en: Living...? I see that it is so. Your breath stirs dust that has lain untouched since the Primal Aeon. And it was foretold that one like you would come.
la: Veivensne? ...Video ita est. Anuma tis pulvesem, quei intactom ex quod Proiscom Saeculom iaceise, vertat. Et praedicatom est unom velut ted ventoisom esse.

note: [message]: speaker=Delfador
en: Foretold?
la: Praedicatumne?

note: [message]: speaker=narrator "Aeon" is a variant form of the word English word "eon", used for a long and indefinite span of time. The variant has mystical connotations.
en: Foretold in the Primal Aeon, years past beyond your counting. An-Usrukhar the Great, he of whom I am but the tiniest shade and fragment, foresaw in the Mirror of Evanescent Time that a living man would come here to be tested. AND I AM THE TEST!
la: Praedicatom Proiscom Saeculom, abhinc multois annois, ultrad dinumesationem. Anusruca Magna, quoius tantommodo minumeissima umbra fragmentomque esom, Speculoi Temposis Fugacis praedixit hominom veiventem huc ventoisom ad probandom esse. ET EGO ESOM PROBATIO!

note: [message]: speaker=Delfador "coil" is an archaism. In the English of around 1600, it was used to refer to a difficulty or entanglement. Translate freely.
en: I have felt the coils of prophecy on me before. I am beginning to dislike them.
la: Antea ambages praedictionis sensi. Coepio eas odisse.

note: [message]: speaker=narrator
en: It is only given to the small not to feel the hand of fate on their shoulder; the great must suffer its weight whether they will or no. Delfador, mage of Wesnoth, ARE YOU A SERVANT OF THE LIGHT?
la: Parvo modo datur ne alas fortunai umesoi sentiad; necoisse est magno gravitatem pati utrom vuld an ne. Delfador, mage Vesnotei, MINISTERNE LOUCUOS ES?

note: [message]: speaker=Delfador
en: I serve my king and my kingdom.
la: Servio regi regnoque.

note: [message]: speaker=narrator The Tomb Guardian speaks closer to literal truth here than Delfador can possibly know. It is now 470YW; in 501YW, Garard II will be murdered by his wife and son, and the usurpation of Asheviere will begin.
en: Your king will die in an eyeblink and your kingdom in the drawing of a breath. Delfador, I ask you again, ARE YOU A SERVANT OF THE LIGHT?
la: Rex punctom et regnom monumointom mosieintur. Delfador, ted peto itesom, MINISTERNE LOUCUOS ES?

note: [message]: speaker=Delfador
en: I serve my people and my land.
la: Servio populo et terrae.

note: [message]: speaker=narrator "matter" is used here with an archaic meaning, roughly that of "ground" or "essence".  This sense survives in modern English in constructions like "It matters a lot."
en: Peoples vanish and lands wither under the pitiless gaze of eternity; the true matter of the world is deeper. Delfador, I ask you a third time, and on your answer hangs your life: ARE YOU A SERVANT OF THE LIGHT?
la: Populoe vanescund et terrai marcescund palam obtoitud torvod oculom aiternitatis; vesa enim res mundei altior est. Delfador, ted peto tertiom, et ex responsod peinded veita: MINISTERNE LOUCUOS ES?

note: [message]: speaker=Delfador
en: I... I serve life against death. Love against fear. Light against darkness.
la: Ser... Servio vitae in mortem. Amori in timorem. Luci in tenebras.

note: [message]: speaker=narrator
en: IT IS WELL. Take up, O servant of light, the Staff of An-Usrukhar. The trials before you will be great. So is its power.
la: DUENE EST. Suscipe, au minister loucis, Lituom Anusrucai. Pesicula anted ted magna esint, etiam poteistas eiius.

note: [scenario]: id=10_The_Gate_Between_Worlds
en: The Gate Between Worlds
la: Porta Inter Munda

note: [side]: type=Lich, id=Iliah-Malal [side]: type=Necromancer, id=Iliah-Malal [unit]: id=Iliah-Malal, type=Lich
en: Iliah-Malal
la: Ilia Malalis

note: [objective]: condition=win
en: Defeat Iliah-Malal
la: Iliam Malalem vincere

note: [message]: speaker=Iliah-Malal
en: So, this is the one my minions told me of... the living man who walks here among the dead. You have come in time to see my greatest achievement — an end to death itself!
la: Sic hic unus est de quo cliens me dixit... homo vivens qui hic inter mortuos ambulat. Tempore venisti factum magnum visum — finem ad mortem illam!

note: [message]: speaker=Delfador
en: That’s impossible! You must be insane!
la: Impossibile est! Certo es insanus!

note: [message]: speaker=Iliah-Malal
en: Have not you yourself traveled between the realms of life and death? Behold!
la: Iisne ipse inter regna vitae mortisque? Ecce!

note: [message]: role=dead_sidekick
en: Iliah-Malal has created a portal to the land of the living! How I long to go through it and see the sun again...
la: Ilia Malalis portam ad mundom veiventiom fefeced! Quantom desideso per eam eise et soilem rursos videise...

note: [message]: speaker=Iliah-Malal
en: Now, my living followers, I summon you! See that death is nothing, and fear not to fight for me!
la: Agite, comites viventes, vos arcesso! Videte mortem nil esse, et nolite timere mihi pugnare!

note: [message]: speaker=Delfador
en: This is a great evil. The dead will not find peace by passing through your gateway, Iliah-Malal, for you cannot give them life again. You have not brought an end to death, but to life itself!
la: Malum magnum est. Mortui non pacem invenient per ostium istud transeundos, Ilia Malalis, nam sibi vitam denuo dare non potes. Non finivisti mortem sed vitam ipsam!

note: [message]: speaker=Iliah-Malal
en: You will see things differently at the point of a sword, my friend. Minions! Kill the unbeliever... he will join us then.
la: Aliter senties acie gladii, amice. Clientes! Occidite impium... sic nos coniunget.

note: [message]: speaker=narrator
en: Iliah-Malal’s body lay still for a moment, then stirred!
la: Corpus Iliae Malalis paulisper siluit, tum movit!

note: [message]: speaker=Iliah-Malal
en: Follow me if you dare...
la: Me sequere si audes...

note: [message]: speaker=Delfador
en: This portal Iliah-Malal has created is a great and terrible work of magic. I must catch him, and somehow force him to close it!
la: Ista porta quae Ilia Malalis fecit magna et terribilis opus magiae est. Opus est eum capere, et aliquo modo cogere claudere!

note: [scenario]: id=11_Wasteland
en: Wasteland
la: Eremus

note: [side]: type=Orcish Warlord, id=Tish Golub
en: Tish Golub
la: Tiscus Golub

note: [side]: type=Elvish Druid
en: Istelimir
la: Istelimer

note: [message]: speaker=narrator
en: As Delfador followed Iliah-Malal into the portal, a freezing wind sprung up and the air became thick with ghosts pouring through into the land of the living. The ground became icy underfoot, and soon Delfador was following the necromancer’s footsteps in a thick layer of snow. Eventually, even these became indistinct.
la: Delfadore Iliam Malalem in portam secuto, ventus gelidus coaluit et aer densum phasmis ferventibus in mundum viventium factus est. Humus glacialem factus est et mox Delfador vestigia in nive denso evocatoris mortis sequebatur. Denique illa etiam obscura facta sunt.

note: [message]: speaker=Delfador
en: It’s hopeless, I’ve lost all track of Iliah-Malal... and I shall freeze unless I find shelter soon. Perhaps in that forest to the north...
la: Perditus sum, omnia vestigia Iliae Malalis amisi... et gelavero nisi perfugium inveniam. Fortasse in silvam ad septentriones...

note: [objective]: condition=win
en: Find Delfador shelter before he freezes to death
la: Delfadorem perfugium priusquam ad mortem gelat invenire

note: [message]: speaker=unit
en: What are you doing in our forests, stranger?
la: Quod facis in silvis nostris, advena?

note: [message]: speaker=Delfador
en: It’s a long story... but I wonder whether I might first ask for your hospitality? I’m lost, and freezing to death here!
la: Longum est... tamen mihi licet hospitium tui petere? Erro et gelo ad mortem!

note: [message]: speaker=unit
en: I suppose there can be little harm in one half-frozen human... Our nearest post is to the northeast; I’ll lead you there. But we must not tarry! There are deadlier foes than the weather abroad.
la: Arbitror periculum nullum in uno homine gelato esse... Statio proxima inter septentriones et orientem est; te eo ducam. Sed opus est non morari! Hostes atriores tempestate adsunt.

note: [message]: speaker=Chantal
en: Welcome, Delfador!
la: Salve, Delfador!

note: [message]: speaker=Delfador
en: Er, hello... you know my name, then...?
la: Hui, salve... sicne nomen scis...?

note: [message]: speaker=Chantal
en: Yes. I am Chantal, and I know many things. I know you come from the great human kingdom of the south, and are a master of magic. You have faced great adversity, and visited a place from where few hope to return, and from where none before have returned unchanged. Fate is heavy upon you, and you deserve our help.
la: Scio. Chantala sum et multas scio. Scio a regno magno australi venis et magister princeps magiae es. Calamitatem magnam passus es et locum vidisti unde pauci redire sperant, unde nemo immotus antea redivit. Fortuna te oneravit et dignus es auxilio.

note: [message]: speaker=Delfador
en: Oh... well... very nice of you, but I don’t feel very fated. In fact, I’ve been positively blundering! I was just trying to defend my master Methor’s school against the orcs, and then to find out the source of the undead activity... and I have failed at both.
la: O... sic... gratias ago tibi, sed me fatalem non sentio; re vera tantopere erro! Scholam domini mei Methoris contra orces defendere modo conabamur et deinde fontem tumultus immortui cognoscere... et ambobus defui.

note: [message]: speaker=Chantal
en: But you have not failed. The southlands have not yet fallen to the orcish army, and have you not learned more about the undead than any man alive? It is he who fears death above all things who deceives the spirits into believing they can live again, and blinds them to the peace and rest of their own domain.
la: Sed non defuisti. Auster nondum exercitui orcium expugnantur et nonne didicisti plus de immortuis homine ullo vivo? Qui mortem ultra omnia timet animos fallit ut se credant se denuo vivere posse, etiam sibi pacem requiemque regni proprii caecat.

note: [message]: speaker=Delfador
en: You mean Iliah-Malal?
la: Iliamne Malalem in animo habes?

note: [message]: speaker=Chantal
en: Yes, that is who I mean.
la: Eum in animo habeo.

note: [message]: speaker=Delfador
en: If I might ask, where am I? And what of Lionel, and King Garard? What has befallen them?
la: Si rogem, ubi sum? Et quid accidit Lionelo et Regi Garardo?

note: [message]: speaker=Chantal
en: You are among the North Elves, in the Lintanir Forest. Our arts hold back the winter cold within these woods. To the south and west of here lies a wasteland inhabited only by barbarians and orcs. To the south again, the Great River, and your home. Of your friends, I know nothing.
la: Inter Dryadales Boreos in Silva Lintanire interes. Artes nostri frigus hiemis intra silvas retinent. Ad septentriones et ad occidentem hinc eremum iacet, qui tantum a barbaris orcibusque habitatur. Ad meridiem iterum, Flumen Magnum, et domum tui. De amicis nihil scio.

note: [message]: speaker=Delfador
en: I am deeply grateful for your aid, Chantal. I see now what I must do... I have lost Iliah-Malal, but I must at least try to report back to the King or to Leollyn. I will set out for the south!
la: Vero gratias ago auxilio, Chantala. Num video quo opus est mihi... Iliam Malalem amisi, sed opus est saltem ad regem Leollumve referre. Proficiscar ad meridiem!

note: [message]: speaker=Chantal
en: It will not be easy. The orcish army lies between here and your destination. We are under attack even here, by an orcish warband encamped in the mountains to the southwest.
la: Non facile erit. Exerctus orcium inter hic et finem intersunt. Etiam hic a caterva orcium in montibus inter occidentem et meridiem posita oppugnamur.

note: [message]: speaker=Delfador
en: Attacked by orcs? Then I might perhaps help you to defeat them, and repay your assistance and kindness!
la: Ane orcibus oppugnamur? Sic fortasse te iuvat ut eos vincant et auxilium gratiamque remunerer!

note: [objective]: condition=lose
en: Death of Chantal
la: Mors Chantalae

note: [message]: speaker=Chantal
en: With your help, Delfador, we have overrun the orcish warlord of this area, and our forests are secure. Secure enough that I can even join you in your journey south... at least as far as the Great River.
la: Cum auxilio tui, Delfador, dominatorem orcium huius loci superavimus et silvae tutae sunt, satis etiam ut tecum itinere australe coniungam... certo Flumine Magno tenus.

note: [scenario]: id=12_Terror_at_the_Ford_of_Parthyn
en: Terror at the Ford of Parthyn
la: Terror in Vado Parthinis

note: [objective]: condition=win
en: Find out what is happening at the Ford
la: Invenire quod accidit in Vado

note: [objective]: condition=win
en: Defeat all enemy leaders
la: Omnes duces hostium vincere

note: [message]: speaker=Chantal
en: This is the nearest human garrison, Delfador. Here is the only place to cross the river. Soon after the last King of Wesnoth began his reign, he put a strong garrison not far south of here in the town of Parthyn, and orcs have not been able to cross into Wesnoth over this part of the river since.
la: Hic statio proxima est, Delfador. Hic est locus solus ubi flumen transeamus. Cum Rex prior regnum coepisset praesidium forte non procul hinc ad meridiem Parthine posuit et orces numquam in Vesnotem transire non potuerunt.

note: [message]: id=Delfador
en: This mist is unusual, though, even if we are close to the river. I have never seen it so thick before.
la: Nebula nova est, etiam si prope flumen adsumus. Numquam tam densa vidi.

note: [message]: id=Chantal
en: There should be no orcs this far south. But I do not like the feel of this mist.
la: Orx nullus usque adhuc esse debent. Sed odi formam nebulae.

note: [message]: id=Delfador
en: Stay close. I don’t like the feel of it either.
la: Manete clausos. Odi quoque.

note: [unit]: id=Axhamr, type=Draug
en: Axhamr
la: Axhamer

note: [unit]: id=Horfir, type=Spectre
en: Horfir
la: Horfer

note: [unit]: id=Backu, type=Nightgaunt
en: Backu
la: Baccu

note: [unit]: id=Camdun, type=Chocobone
en: Camdun
la: Camdum

note: [unit]: id=Drapug, type=Wraith
en: Drapug
la: Drapugus

note: [unit]: id=Kalip, type=Ghost
en: Kalip
la: Kalips

note: [message]: speaker=unit
en: Be wary. Something does not feel right about that village...
la: Cavete. Aliquid non rectum de hoc viculo videtur...

note: [message]: speaker=unit
en: What in the wide green world is this abomination?
la: Quidnam terrarum et gentium est hoc monstrum?

note: [message]: id=Delfador
en: One of Iliah-Malal’s creatures. So it has begun!
la: Una beluarum Iliae Malalis. Sic coepit!

note: [message]: speaker=unit
en: Orcs! Orcs at the Ford!
la: Orces! Orces in Vado!

note: [message]: speaker=Delfador
en: Prepare to fight them! We must clear the Ford!
la: Parate pugnare! Opus est Vadum liberare!

note: [message]: speaker=Niktor
en: Halt! Who goes there?
la: Sistite! Qui eunt?

note: [message]: speaker=Delfador
en: I am Delfador, a court mage of Wesnoth and the legate of Arch-Mage Leollyn; with me is Chantal, a great lady of the Lintanir Elves. Quickly, I must speak with your commander; death treads upon our very heels.
la: Delfador sum, magus aulae Vesnotei et legatus Leolli Magi Principis; mecum est Chantala, domina magna Dryadalum Lintaniris. Festina, opus est cum legato tui dicere; Mors nos ipsos persequitur.

note: [message]: speaker=Niktor
en: I command here, but we have lost the north shore. Uncanny creatures stalk the night; our weapons scarcely seem to scathe them. I fear we cannot hold against an attack in strength.
la: Hic praesum, sed litus boreum amisimus. Bestiae mirabiles noctu errant; tela nostri vix eis nocere videntur. Vereor ne contra impetum bene defendere non possimis.

note: [message]: speaker=Delfador "be of heart" -> "have courage" in modern English.
en: I have fought these before. Be of heart: impact weapons and magic can defeat them. Do I recall aright that there is a school of mages not far from here?
la: Eos antea pugnavi. Agite: tela impulsu et magia vincere possunt. Nonne vera dico scholam magorum non procul a nobis esse?

note: [message]: speaker=Niktor
en: Yes, close by the southeast wall of our fort across the Ford. But they are jealous of their privileges and hold aloof from us.
la: Vera dicis, ad moenia inter solis ortum et meridiem trans Vadum est. Sed invidi beneficii sunt et se removent.

note: [message]: speaker=Delfador
en: That shall soon end. Send to them in my name and the Arch-Mage Leollyn’s; nay, tell them that in this matter I speak with the King’s voice!
la: Mox finiet. Mitte eos iussu mei Leollique Magi Principis; nego, certiorem fac ea re iussu Regis me dicere!

note: [message]: speaker=Niktor
en: I heed the King’s voice. My men are at your command.
la: Vocem Regis observo. Nostris praees.

note: [message]: speaker=narrator
en: To wake up the mages, move a unit that is currently out of sight of their tower to within visual range of it.
la: Move actorem, qui non in conspectu turris est, ut sub ictum veniat ad magos excitandum.

note: [message]: speaker=Arpus
en: What are you doing here, disturbing our peace and concentration?
la: Quid agis, perturbans pacem et meditationem?

note: [message]: speaker=unit
en: Undead are attacking the fort on the north shore. We need your help!
la: Immortua castellum in ripa borea oppugnant. Petimus auxilium!

note: [message]: speaker=Arpus
en: I have told the commander of that garrison that we take orders from none other than the Chief Mage of the High Council, Master Leollyn!
la: Dixi legatum praesidii nos Mago Principe solo Concilii Magni, Leollo, iuberi!

note: [message]: speaker=unit
en: Leollyn’s emissary, Delfador, requests your help. He bears Leollyn’s token, which is not lightly given.
la: Legatus Leolli, Delfador, auxilium requirit. Signum Leolli, non otiose datur, fert.

note: [message]: speaker=Arpus
en: I recognize it. Very well; we shall join battle.
la: Id agnosco. Fiat; pugnabimus.

note: [message]: speaker=unit
en: What is going on here? This village has been burned to the ground!
la: Quid agit? Viculus omnino arsit!

note: [message]: speaker=Chantal
en: Maybe there are survivors? We should check.
la: Fortasse superfuerunt? Debemus explorare.

note: [message]: speaker=unit
en: Another village burned. Nobody to be seen!
la: Alium viculum arsum. Nemo videatur!

note: [unit]: type=Spearman, id=Theorin
en: Theorin
la: Theorus

note: [message]: speaker=Theorin
en: Please, spare me...
la: Amabo, parce mihi...

note: [message]: speaker=Delfador
en: Spare you from whom, soldier? What has happened here?
la: A quo, miles? Quid accidit?

note: [message]: speaker=Theorin
en: They come at night... and leave no one alive...
la: Noctu veniunt... et omnes occidunt...

note: [message]: speaker=Delfador
en: Get hold of yourself, soldier! Who is ‘they’?
la: Es mentis suae, miles! Qui sunt?

note: [message]: speaker=Theorin
en: I do not know. No one has seen their faces and lived. All I could hear is my comrades’ screams as they were being slaughtered.
la: Nescio. Nemo faciem spectavit et superfuit. Modo ululatum comitum trucidantium audire potui.

note: [objective]: condition=win
en: Defeat all enemies
la: Hostes omnes vincere

note: [unit]: type=Heavy Infantryman, id=Donc
en: Donc
la: Doncus

note: [message]: speaker=Donc
en: It’s time to stand up and fight... What’s this?
la: Nunc ad consistendum est... Quid est?

note: [message]: speaker=unit
en: Friends, soldiers. Why were you hiding?
la: Amici, milites. Cur celabant?

note: [message]: speaker=Stanis
en: Our post was overrun. Very few of us survived.
la: Statio superata est. Pauci modo superfuerunt.

note: [message]: speaker=Delfador
en: Your orders from the King are to fight. Just stay close to me.
la: Iusso Rege oportet te pugnare. Manete prope me.

note: [message]: speaker=unit
en: This village seems unharmed. Anyone here?
la: Viculus incolumis videtur. Ecquis adest?

note: [unit]: type=Deathblade, id=Bled
en: Bled
la: Bleddus

note: [unit]: type=Ghost, id=Crod
en: Crod
la: Croddus

note: [unit]: type=Wraith, id=Angedd
en: Angedd
la: Angedus

note: [message]: speaker=Angedd
en: Surprise, surprise...
la: Attat, attat...

note: [message]: speaker=Bled
en: We have not waited all this time for nothing!
la: Non exspectavimus ut nihil agamus!

note: [unit]: type=Longbowman, id=Adran
en: Adran
la: Adranius

note: [message]: speaker=Adran
en: Long live the King! Wait, you are not—
la: Vivat Rex! Siste, non...

note: [message]: speaker=Delfador
en: —The enemy? Yes, we’re on your side.
la: —Hostis sumus? Ita, pro nobis sumus.

note: [message]: speaker=Delfador
en: Soldiers of Wesnoth, rise to fight for your King!
la: Milites Vesnotei, surgite ad pro Rege pugnandum!

note: [message]: speaker=Ulfter
en: Is the enemy gone?
la: Hostisne exivit?

note: [message]: speaker=Delfador
en: He will be, if you help. Now follow me into battle!
la: Exiverit si me adiuvabit. Iam me sequere in proelium!

note: [message]: speaker=unit
en: Anyone here?
la: Aliquisne adest?

note: [unit]: type=Draug, id=Dreadred
en: Dreadred
la: Dreadreddus

note: [message]: speaker=Dreadred
en: Master said more would come!
la: Dominus dixit plures venturos esse!

note: [message]: speaker=unit
en: There are signs of a battle, but nobody seems to be here...
la: Sunt vestigia proelii, sed nemo hic adesse viditur...

note: [unit]: type=Orcish Grunt, id=Smalg
en: Smalg
la: Smalgus

note: [unit]: type=Orcish Archer, id=Grubar
en: Grubar
la: Gruber

note: [unit]: type=Orcish Assassin, id=Ulkar
en: Ulkar
la: Ulker

note: [message]: speaker=Crum
en: Wrong!
la: Falsa!

note: [message]: speaker=Upgar
en: You may have defeated me, but the great Zorlan will have revenge! I have done my duty attacking the Wesnoth perimeter, so that no Wesnoth forces can come to the aid of your doomed army. It will be a glorious massacre!
la: Me vicisti, sed Zorlanus magnus ulciscetur! Officium pugnandi finem Vesnotei finivi, ut nulli vires Vesnotei istum exercitum fatale sebvenire possunt. Caedes gloriosa erit!

note: [message]: speaker=Dirator
en: Master will avenge me!
la: Erus me ulciscetur!

note: [message]: speaker=Delfador
en: We have much less time than I thought. Iliah-Malal’s offensive has begun. I must close his portal before it’s too late, and I have no idea how to do that. And we must also defeat those that have already escaped the Land of the Dead.
la: Minor temporum est quam putavi. Impetus Iliae Malalis coepit. Ex tempore opus est portam claudere et nescio quod facere possum. Et debemus eos vincere, qui iam ab Infernis effugerunt.

note: [message]: speaker=Delfador
en: But there is something else those orcs said that deeply worries me in a different way. I have wondered why the orcs have been attacking in concert all along the frontier; they do not coordinate well. If that orc was telling the truth and a paramount chief strong enough to marshal their entire host has arisen among them, the King may be walking into a lethal trap at the Ford of Abez.
la: Sed aliud de quo orces dixerunt quod me aliter valde sollicitat. Cogitavit cur orces universi usque trans finem pugnabant; male disponunt. Si orx ille vera dicebat et magnus princeps satis fortis, qui copias totas regant, inter se surrexit, Rex in insidias in Vado Abesis ambulet.

note: [message]: speaker=Chantal
en: Word had just arrived when I left Lintanir that the High Lord Kalenz was mustering an elvish army against the orcs, but he is not aware of the King’s movements or of any trap in wait for him. And he certainly does not know of the undead menace.
la: Lintanire relicto vix nuntium est Optimatem Calentem exercitum dryadalium contra orces convocabat, sed nescit nec de cursu regis nec insidias ullias sibi. Ac certo nescit de immortuis minacibus.

note: [message]: speaker=Delfador
en: Maybe we can warn the King in time. Lionel should be back in Weldyn by now; I shall send one of the garrison’s message-riders to him, but I cannot spare the time to go south myself. I will gather as many troops as I can move quickly through these wildlands and head west from here.
la: Fortasse regem tempore admonere possimus. Lionelus iam ad Veldinem advenisse debet; mittiam unum nuntiorum praesidii, sed ipse non possum ad meridiem ire. Ciebo tot milites quot per silvam ducere possum dein hinc ad occidentem ibo.

note: [message]: speaker=Delfador
en: Will you join me? Elves know these northern paths better than any human.
la: Mecumne coniunges? Dryadales septentrionalia melius homine ullo scint.

note: [message]: speaker=Chantal
en: It is not to be, Delfador. I must return to Lintanir as swiftly as I may; the Northern Elves must be informed immediately — and mayhap I can find High Lord Kalenz or get a message to him.
la: Non coniunges, Delfador. Opus est ad Lintanirem quam celerrime redire; statim necesse est certiorem Dryadales Boreos facere — et fortasse Optimatem Calentem invenire potero aut sibi nuntium adipisci.

note: [message]: speaker=Delfador
en: My King does not command him... but if Elves and Humans do not stand together in this, I fear we will fall separately.
la: Rex non sibi imperat... sed nisi dryadales et homines una consistant, vereor ne separatim cedamus.

note: [message]: speaker=Chantal
en: I do not doubt it. Go to your King, Delfador, and have faith in yourself; for I sense that you hold the fate of Wesnoth in your hands, and will need all the strength you have. I think we will meet again.
la: Non in dubitum est. I ad Regem tui, Delfador, et sibi fide; nam senti fortunam Vesnotei in manibus tenere et egebis omne virtute qui habes. Puto nos rursus congressuros esse.

note: [message]: speaker=Delfador
en: They have unleashed a second wave. Soldiers, stand firm and send these abominations back to the darkness!
la: Subsidia miserunt. Milites, consistite et mittite haec monstra usque ad tenebras!

note: [message]: speaker=Delfador
en: This is hopeless. Many more enemies are coming, while our numbers are limited.
la: Despero. Plurimi hostes veniunt, sed numero inferiores sumus.

note: [scenario]: id=13_The_Return_of_Trouble
en: The Return of Trouble
la: Reditus Curae

note: [part]
en: While Delfador was still at the Academy, major events were taking place throughout Wesnoth. After centuries of squabbling, a warlord emerged to unite the Orcs. This was ill tidings for men and Elves alike.
la: Dum Delfador etiam in Schola erat magnae per totum Vesnotei acciderant. Post saeculos ambigendi dominator Orces conciliatum venit. Mali nuntii et hominibus et item dryadalibus erat.

note: [part] "errantry" is an archaic English word associated with medieval knights. It means he wandered around looking for monsters to slay and wrongs to right.
en: There was an elf named Kalenz who had already in Delfador’s time been a legend among his people for centuries; his is the tale called <i>the Legend of Wesmere</i>. Prolonged in life by a necromantic potion, he put aside the High Lordship of the Elves after the death of his beloved wife Cleodil, and wandered the Great Continent in errantry.
la: Erat dryadalis Calens nomine, qui iam heros pro seaculis apud Delfadorem populis fuerat; illius fabula <i>Heroica Fabella Vesmerei</i> est. Vita a potione magico creto, post mortem uxoris Cleodilae amatae, dryadalium imperium deposuit et in Continente Magna erravit.

note: [part]
en: But Kalenz half-knew and half-feared he would be needed again, and the day he had long foreseen finally arrived. Report came to him of large orcish forces attacking the outskirts of elvish forests, including Lintanir itself. Kalenz quickly gathered a small troop of picked guards. War had returned to the land of the Elves.
la: Sed Calens et scivit et timuit ne eis iterum egeant, et denique dies praedicta longe appropinquavit. Illis nuntiatum est magnum exercitum orcium fines silvarum dryadalium aggredi et Lintanirem ipsam. Calens celeriter parvam manum custodum electorum contulit. Bellum ad patriam dryadalium rediverat.

note: [side]: type=Orcish Warlord, id=Knafa-ord
en: Knafa-ord
la: Gnafa-orda

note: [side]: type=Orcish Warlord, id=Tan-drul
en: Tan-drul
la: Tan Drullus

note: [side]: type=Orcish Warlord, id=Krardul
en: Krardul
la: Crardul

note: [side]: type=Elvish Captain, id=Clartakis
en: Clartakis
la: Klartakis

note: [objective]: condition=lose
en: Death of Kalenz
la: Mors Calentis

note: [message]: id=Tan-drul
en: Kill these filthy elves! All warlords will then accept our leader, Zorlan, as king and he will reward you all!
la: Occidite istos dryadales sordos! Ita omnes dominatores ducem nostrum, Zorlanum, regem accipient et vobis omnibus praemia dabit!

note: [message]: id=Kalenz
en: This is what we have been training for! Now we drive these beasts back!
la: Pro hoc exercebamus! Nunc bestias pellemus!

note: [message]: id=Kalenz
en: The orcs are retreating! And... what is this? A shyde flying towards us as if hell were on her heels...
la: Orces se recipiunt! Et...quid est? Hamadryas ad nostros volat sicut Orcus persequatur...

note: [message]: id=Kalenz
en: The orcs are retreating! And... what is this? A druid running to meet us as though hell were on her heels...
la: Ocres se recipiunt! Et...quid est! Druida nos conventum currit sicut Orcus persequatur...

note: [message]: id=Chantal
en: My lord Kalenz, at last I have found you!
la: Domine mi Calens, demum te inveni!

note: [message]: id=Kalenz
en: Chantal! Granddaughter! What are you doing here? You were not attacked, I hope.
la: Chantala! Neptis! Cur ades? Num pugnata es?

note: [message]: id=Chantal
en: We were, but the enemy was vanquished. There are much more serious matters that require your attention.
la: Pugnati sumus, sed hostis victus est. Sunt res graviores, quae operam dari debent.

note: [message]: id=Chantal
en: A paramount chief of all the Orcs has arisen, and he is setting a trap for the humans at the Ford of Abez. I think we must aid the humans, lest we be defeated separately once they are crushed.
la: Magnus princeps ex omnium Orcium surrexit, et insidias hominibus in Vado Abesis parat. Puto homines adiuvare debere, ne illis oppressis seorsum vincamur.

note: [message]: id=Chantal
en: There is more ill news. Evil has been unleashed. A portal has been opened from the Land of the Dead. An army of undead is being raised as we speak.
la: Amplius est nuntii mali. Mala aperta sunt. Ostium ab Infernis apertum est. Exercitus immortuum arcessitur ut dicimus.

note: [message]: id=Kalenz
en: This is very serious. Have you informed the elvish settlements?
la: Vale gravis est. Certioremne oppida dryadalium fecisti?

note: [message]: id=Chantal
en: Yes. And I have prepared holy water for our warriors. They should be able to hold against the undead in our forests, at least for now.
la: Certiorem feci. Et aquam sanctam bellatoribus paravi. In silvis nostris immortuis resistere possint, saltem paulisper.

note: [message]: id=Kalenz
en: Holy water? What is this? Have you been dabbling where you should not, in the Book of Crelanu?
la: Aquamne sanctam? Quid est? Num res damnatas gustabas, in Libro Crelani?

note: [message]: id=Chantal
en: No. But Cleodil gave some of the Book’s least dangerous secrets to her daughters, and so I had them from my mother. And I think I have found the one we have been awaiting since Cleodil accepted the guardianship of the Book. You know of what I speak.
la: Non gustabam. Sed Cleodila paucos minimorum periculosorum Libris filiis dedit, itaque illas a matre recepi. Et puto nos illum petitum invenire ex quo Cleodila curam Libris accepit. Intellegis quod dico.

note: [message]: id=Kalenz
en: I never thought to see such a human, not even in all the years I have lived. Who is this person?
la: Numquam putavi me tantum hominem visurum esse dum vivo. Quis illi est?

note: [message]: id=Chantal
en: Delfador, a mage trusted of their King. He has survived a passage through the Land of the Dead not merely alive but uncorrupted. He helped us defeat the orcs when they threatened Lintanir, and I fought undead with him at Parthyn Ford. I have come north partly because I am thinking to fetch the Book of Crelanu so I can take it to him.
la: Est Delfador, magus fisus Regis suorum. Iter per Inferna superfuit sed modo vivus sed etiam integer. Nos adiuvit ut orces vinceremus cum Lintanirem impenderunt, et immortua secum in Vado Parthinis pugnavi. In parte ad aquilonem veni quod in animo habeo Librum Crelani capere ut sibi feram.

note: [message]: id=Kalenz
en: He is uncorrupted? You are sure of this?
la: Integerne est? Pro certo habes?

note: [message]: id=Chantal
en: I have bent my healing senses upon him. I am as sure as I can be.
la: Facultatem curandi illi usus sum. Paene certe scio.

note: [message]: id=Kalenz
en: Then we must aid him, and I must meet him. The King of Wesnoth is just a king; it is inner strength such as you describe that will turn back the darkness, if anything can. West, to the Ford of Abez!
la: Illum igitur adiuvare opus est et mihi convenire. Rex Vesnotei rex modo est; est virtutis abs te narrata tenebras depellere, si est alicuius. Ad meridiem, ad Vadum Abesis!

note: [scenario]: id=14_Shadows_in_the_Dark
en: Shadows in the Dark
la: Umbrae in Tenebras

note: [part]
en: Kalenz and his troops fared swiftly south and then westward along the north bank of the Great River. They successfully evaded the orcs, but would soon find there were grimmer foes awaiting them.
la: Calens suique celeriter ad meridiem iter fecerunt et tunc ad occidentem praeter ripam boream Fluminis Magni. Orces vitaverunt sed mox invenient hostes torviores suos exspectare.

note: [side]: type=Death Knight, id=Rudimil
en: Rudimil
la: Rudimilius

note: [side]: type=Necromancer, id=Roth-Malal
en: Roth-Malal
la: Rothus Malalis

note: [side]: type=Necromancer, id=Barth-Malal
en: Barth-Malal
la: Barthus Malalis

note: [message]: id=Kalenz
en: This forest looks quiet — too quiet. Proceed carefully, I don’t like this at all.
la: Silva tacita esse viditur — nimis tacita. Dilligenter aggredimini, haudquaquam amo.

note: [message]: id=Barth-Malal
en: Living... Soon, you’ll be more troops for my master!
la: Viventes... Mox, novae copiae domino futuri esse!

note: [message]: id=Kalenz
en: Undead! Where did they come from?
la: Immortua! Unde venerunt?

note: [message]: id=Chantal
en: We should try to go west. I sense things are worse on the eastern front.
la: Opus est ad occidentem ire. Sentio peius in campore orientale esse.

note: [unit]: id=Hraul, type=Spectre
en: Hraul
la: Haulus

note: [unit]: id=Atrag, type=Draug
en: Atrag
la: Atragus

note: [unit]: id=Horr, type=Banebow
en: Horr
la: Horrus

note: [unit]: id=Nfrigt, type=Nightgaunt
en: Nfrigt
la: Nifrigtus

note: [message]: id=Rudimil
en: We have more help!
la: Novas copias habemus!

note: [unit]: id=Haunt, type=Spectre
en: Haunt
la: Umbra

note: [unit]: id=Gdal, type=Spectre
en: Gdal
la: Gudal

note: [unit]: id=Oltr, type=Draug
en: Oltr
la: Oltrus

note: [unit]: id=Orbl, type=Deathblade
en: Orbl
la: Orblus

note: [unit]: id=Nifigt, type=Nightgaunt
en: Nifigt
la: Nifigtus

note: [unit]: id=Dert, type=Deathblade
en: Dert
la: Dertus

note: [message]: id=Rudimil
en: And now even more help!
la: Et nunc valde novas copias!

note: [message]: id=Delfador
en: Foul creatures, it is time for your final rest!
la: Beluae foedae, nunc vobis delendae estis!

note: [message]: id=Chantal
en: That is Delfador. Do you see, now?
la: Illi Delfador est. Videsne iam?

note: [message]: id=Kalenz
en: I do. He is like a blazing fire to my inner eye. I think you have chosen well, granddaughter; he is indeed the one to whom the Book of Crelanu should pass.
la: Video. Sicut flamma flagrans oculis mentis est. Puto bene elegisti, neptis; quidem decet illum Librum Crelani recipere.

note: [message]: id=Chantal
en: If I were human, I think I would be in love with him.
la: Si humana essem, puto me te amare.

note: [message]: id=Kalenz
en: If you were human, you would be quite right to be. Strange... they are such surly children in the main, short-lived and crude and quarrelsome. And yet, even our greatest mystics do not shine so brightly as this one.
la: Si humana esses, vera dices. Qui sint, mira sunt; plerumque difficiles, breves et pugnaces crudelesque. Etiam coniectores tam maximi non sunt qui ut ille splendeant.

note: [message]: id=Chantal
en: I hope the Book does not destroy him.
la: Spero Librum te non deleturum esse.

note: [message]: id=Kalenz
en: You speak my thought, granddaughter. May it be so.
la: Eadem sentimus, neptis. Sine faci.

note: [objective]: condition=win
en: New Objective: Defeat all enemies
la: Propositum novum: Omnes hostes vincere

note: [unit]: id=Krumful, type=Draug
en: Krumful
la: Crumfulus

note: [message]: id=Delfador
en: I arrive too late for the entertainment, it would seem.
la: Videor serius adire quam quod spectaculum mihi sit.

note: [message]: id=Kalenz
en: Well met, Delfador. Chantal has told me of you. I am Kalenz, High Lord of the Elves, and we are in your debt today.
la: Optime, Delfador. Chantala de te dxit. Calens sum, Optimas Dryadalium, et hodie hoc tibi debemus.

note: [message]: id=Delfador
en: It is my honor to meet you. And it relieves my mind to know Chantal is safe and with her kin again.
la: Honor est te convenire. Et mentem levat scire Chantalam tutam esse et rursum cum familia.

note: [message]: id=Chantal
en: I am not sure there is safety for anyone in these days, but we all travel the same road and face the same foes.
la: Dubium habeo num salutem alcui nunc, sed iter idem facemus et hostes eosdem pugnamus.

note: [message]: id=Kalenz
en: Yes. We will follow you to the Ford of Abez, Delfador. Let us hope we are not too late to prevent an orcish victory there.
la: Pugnamus. Vos ad Vadum Abesis sequemur, Delfador. Speremus nos non serius esse quam qui victoriam orcium resistamus.

note: [scenario]: id=15_Save_the_King
en: Save the King
la: Serva Regem

note: [part]
en: Following Delfador, the elves moved to unite with the Wesnothian forces and meet Zorlan head-on...
la: Dryadales Delfadorem secuti operam dederunt ut cum copiis Vesnotiensibus coniungerent et praeceps Zorlanum ruerent...

note: [part]
en: but the King was in an unenviable position...
la: sed Regi male sit...

note: [side]: type=King of Wesnoth, id=Garard II
en: Garard II
la: Garardus II

note: [side]: type=Orcish Sovereign, id=Zorlan
en: Zorlan
la: Zorlanus

note: [side]: type=Orcish Warrior, id=T'bhan
en: T’bhan
la: Tubannus

note: [side]: type=Orcish Warrior, id=Qgthun
en: Qgthun
la: Gthum

note: [side]: type=Great Troll, type=Troll Hero, id=Trgrau
en: Trgrau
la: Turgraus

note: [objective]: condition=lose
en: Death of Garard II
la: Mors Garardi II

note: [message]: id=Delfador
en: It appears we have arrived just in time! The King stands at bay, surrounded by the enemy.
la: Videmur in ipso tempore adire! Rex interclusus est, ab hostibus circumdatus.

note: [message]: id=Chantal
en: I fear we may be too late. This new warlord must have united every orcish tribe north of the Great River. Look at their army, it is vast!
la: Timeo ne serius adeamus. Hic dominator novus omnes gentes ultra Flumen Magnum coniunxisse videtur. Ecce exercitum, ingens est!

note: [message]: id=Zorlan
en: Elves! I heard you have been looking for me! But you will save neither the human prince, nor yourselves.
la: Dryadales! Audivi vos me invenire! Sed nec regulum humanum nec vos servabitis.

note: [message]: id=Kalenz
en: We must destroy this warlord now, before his power grows any greater!
la: Nunc dominator delendus est, priusquam imperium magis crescat!

note: [message]: id=Delfador
en: Agreed, but we must make haste, for the King is hard pressed.
la: Constat, sed currere necesse est, rex enim multum premitur.

note: [message]: id=Kalenz
en: Victory!
la: Victoriam!

note: [message]: id=Garard II
en: Delfador! And you, elvish friends! The kingdom of Wesnoth is in your debt today!
la: Delfador! Et vos, dryadales amici! Regnum Vesnotei vobis summo beneficio debet!

note: [message]: id=Delfador
en: My King, this is Kalenz, High Lord of the Elves.
la: Rex mi, hic est Calens, Optimas Dryadalium.

note: [message]: id=Garard II
en: You will be forever welcome in the court of Wesnoth.
la: Tu semper in regia Vesnotei accipieris.

note: [message]: id=Kalenz
en: We look forward to fighting beside you to defeat those threats that remain.
la: Exspectamus vobiscum pugnare ut ceterios hostium vincamus.

note: [message]: id=Delfador
en: Your Majesty, we have more urgent matters. Leollyn sent me on a mission to find out why the dead are restless. A foul necromancer has opened a portal to the land of the dead. It must be closed at all costs, and I am afraid my skills may be insufficient for that task.
la: Domine, graviores nobis sunt. Leollus me in expeditione misit causam inquiem mortuorum inventum. Veneficus foedus portam ad Inferna aperuit. Illa vere claudenda est et timeo ne potestas mei non sufficiat.

note: [message]: id=Kalenz
en: Delfador, our weapons are weak against the undead, but perhaps we have other help to give you. Centuries ago the great mage Crelanu entrusted to us a book of lore, powerful knowledge, perilous secrets that it took Crelanu all his life to gather.
la: Delfador, arma nostra adversus immortua infirma sunt, sed fortasse aliter te adiuvemus. Abhinc saeculos Crelanus magus optimus nobis doctrinae librum deposuit, potentem scientiae, periculosum secretorum, totae vitae Crelani usum ut conferret.

note: [message]: id=Kalenz
en: Crelanu charged us to guard his book until someone worthy of it appeared. We believe you are that one, Delfador. The book may help you find a way to close that portal.
la: Crelanus librum ad custodiendum depsouit unum dignum illo appareat. Credemus te unum esse, Delfador. Liber te adiuvet ut modum claudendi porti invenias.

note: [message]: id=Delfador
en: Friends, your words do me perhaps greater honor than I deserve. I am not sure I am worthy of this charge.
la: Amici, verba vostra plus honoris fortasse dant quam dignus sum. Dubium est an dignus cura sum.

note: [message]: id=Kalenz
en: Chantal and I are sure of your quality. But be warned: there is a curse on this book. Crelanu fairly warned us that his arts would bring much woe down upon us. And so it proved, though at the time we had no other choice. The victories you win with it may cost you as dearly.
la: Chantala egoque virtute pro cero habemus. At cave: est maledictum in librum. Crelanus nos vere monuit artes sui nobis multa pericula laturum esse.

note: [message]: id=Delfador
en: Curse or no, we must close that portal soon, or else we are all doomed.
la: Porta claudenda est utrum maledictum annon sit, ne pereamus.

note: [message]: id=Kalenz
en: This is a decision you will have to make. If we fight the undead without the book’s help, it will be an honor to fight by your side, no matter what the outcome.
la: Etiam hic est, Delfador. Si contra immortua sine auxilio libri pugnaverimus, mihi decus erit tecum stetisse, quidquid accidit.

note: [message]: id=Delfador
en: I think I, too, have no choice but to accept the book. I cannot allow the sure death of many humans and elves for fear of the curse.
la: Optio nulla mihi, puto, quoque est nisi librum accipiam. Non possum mortem certam multorum hominum dryadaliumque sinere per timorem maledicti.

note: [message]: id=Chantal
en: Then here it is, Delfador. May it help you bring a swift end to the undead menace. And may it cost you less than it has cost us...
la: Ita em, Delfador. Finem citum in immortua minacia ferat. Et sumptus minor tibi quam nobis sit...

note: [message]: id=Delfador
en: Thank you, friends. May we meet again in happier times. Now I must make haste, for I need to study the book and prepare for the battle with the undead.
la: Gratias ago, amici. Conveniamus in laetiore tempore. Nunc eo, nam opus est librum studere et proelium cum immortuis parare.

note: [message]: speaker=Garard II
en: The enemy is drawing near. My personal guards must join the fight. We can only hope help arrives soon.
la: Hostes adeunt. Necesse praetoriani pugnam coniugere est. Modo sperare possumus mox novas copias adire.

note: [unit]: id=Adamar, type=Royal Guard
en: Adamar
la: Adamer

note: [unit]: id=Mitbreen, type=Royal Guard
en: Mitbreen
la: Mitbreinus

note: [message]: speaker=Adamar
en: For the King!
la: Pro rege!

note: [scenario]: id=16_Dark_Sky_Over_Weldyn
en: Dark Sky Over Weldyn
la: Caelus Veldinem Ater Supra

note: [part]
en: Kalenz and Chantal and their troops departed to ride against the remnants of the orcish Great Horde. Delfador returned to Weldyn with the King and his gift from the elves, the Book of Crelanu. However, despite the victory, Delfador was deeply worried by the undead menace. On the way back they met with Lionel who was arriving with reinforcements, and were deeply saddened to learn that Leollyn had died under very suspicious circumstances.
la: Calens et Chantala copiaeque reliquias profecti sunt Gregis Magni orcium oppressum. Delfador cum rege Veldine regressus est et dono a dryadalibus, Liber Crelani. Sed quamquam vicit, Delfador anxius minacibus immortuis erat. In via domi Lionelo cum novis copiis appropinquanti occurrit, et mortem suspiciosam Leolli illacrimaverunt.

note: [part]
en: King Garard
la: Rex Garardus

note: [part]
en: We have assembled here with good and bad news: The good news is that the orcs have been defeated decisively. Their Great Chief is dead and their army has been scattered. We owe much of this great victory to Delfador.
la: Hic nuntiantes bona convenimus ac mala: orces omnino victi sunt. Dux Magnus mortuus est et exercitus dimissi. Debemus victoriam magnam Delfadori.

note: [part]
en: I did very little, sire. It was actually the elves who saved us on that day.
la: Domine, haudquaquam. Dryadales vero nos ea die servaverunt.

note: [part]
en: Lionel
la: Lionelus

note: [part]
en: We owe the elves nothing, sire. They refused to send their archers when we needed them!
la: Nullum dryalibus debemus, rex. Negaverunt sagittarios mittere cum eis egueremus!

note: [part]
en: Peace, Lionel. The elves fought well and have earned Our respect. But this council is here to address an alarming matter. Young master Delfador here reports of an undead threat. He was able to fight them off at Parthyn Ford, but more are coming.
la: Pax, Lionele. Dryadales bene pugnabant et honorati nobis sunt. Sed consilium adest ut res horribiles animadvertamus. Dominus iuvenis Delfador de mortibus minacibus refert. Quas in Vado Parthinis expugnare poterat, sed plures veniunt.

note: [part]
en: With your permission, sire, I will take some picked men north and crush these abominations.
la: Bona tua venia, rex, milites electos ad septentriones monstra deletum capiam

note: [part]
en: Your majesty, these are no stray undead; this lunatic, Iliah-Malal, has opened a portal to the Land of the Dead. Unless we close this portal soon, the relatively small numbers of enemy troops he now commands will swell into an endless stream of undead. And our army, having equipped and trained primarily to fight raiding orcs, is not well suited to fight even the forces he fields now. Mages, in combination with heavy infantry are most effective against them.
la: Rex, hae non immortua errata sunt; insanus Ilia Malalis portam ad Inferna aperuit. Nisi mox portam clauserimus, cohortem parvam se recta ut flumen perpetuum immortuum crescent. Et exercitui nostro, orces vastantes pugnare paratus, iam copias tentas certare decet, Magi cum peditibus armatis ad illos valent.

note: [part]
en: I think our young and inexperienced friend overestimates the powers of the enemy. I’m sure they’ll be no match for Wesnothian troops.
la: Puto amicum iuvenem inexpertumque potestatem hostis maioris aestimare. Pro certo habeo illos a copiis Vesnotiensibus oppressuros esse.

note: [part]
en: I have fought these things, and I know what I am talking about. This is a deadly serious threat.
la: Contra illos pugnabam et intellego. Est nubes funesta.

note: [part]
en: Are you saying Master Sagus speaks idly? Somebody needs to teach you respect!
la: Num dicis Magistrum Sagum otiose dicere? Aliquis te decus docere debet!

note: [part]
en: Artuman
la: Artumen

note: [part]
en: You have proven your bravery, young Delfador, but I think you underestimate the might of our army.
la: Virtutem praestitisti, Delfador iuvenis, sed puto te virtutem exercitus minoris aestimare.

note: [part]
en: Sire, may I lead some part of your army to crush the undead?
la: Rex, licetne mihi partem exercitus immortua oppressum ducere?

note: [part]
en: No, Lionel. This should be too simple a task for my best general. I will send Dudpon instead with most of my army.
la: Non licet, Lionele. Opus nimis facilius legato optimo sit. Dudpontem loco cum pleroque exercitus mei mittam.

note: [part]
en: What are my orders, then?
la: Igitur quos mihi iubes?

note: [part]
en: As a reward for Delfador’s bravery, I am temporarily appointing you and your men to be his personal guard. Make sure nothing untoward happens to him, as the circumstances of Leollyn’s death are not fully clear.
la: Ut praemium virtuti Delfadoris, paulisper te suosque praeficio ut custodes eius sitis. Operam da ut sibi nulla mala accidant, nam res mortis Leolli planae sunt.

note: [part]
en: As you command, sire!
la: Ut iubes, rex!

note: [part]
en: And so it was that the Wesnothian army left Weldyn to seek out and crush Iliah-Malal’s forces. But the campaign proved a disaster. Less than a handful of terrified soldiers returned. The Wesnoth army had been destroyed, with the few survivors fleeing in terror. Nothing stood now between Iliah-Malal’s army and Weldyn...
la: Igitur exercitus Vesnotiensis a Veldine discessit petitum copias Iliae Malalis ac oppressum. Sed militia cladem evasit. Vix pauci exterritorum militum redierunt. Exercitus Vesnotei deletus sunt, ut superviventes pauci terrore effugiebant. Nihil impedit quin exercitus Iliae Malalis Veldinem ineat...

note: [part]
en: This is a disaster. I should have led the army myself and died with them. And I should have listened to you, Delfador.
la: Est clades. Debui me exercitum duxisse et secum mortuus esse. Et debui te audivisse, Delfador.

note: [part]
en: We will fight till the last man, my King.
la: Ad extremum pugnabimus, mi Rex.

note: [part]
en: My Lord, things are very grave indeed, but all is not yet lost. There is still hope if we do not falter.
la: Mi Domine, quidem valde gravius sit, sed nondum omnes perduntur. Etiam spes est si desint.

note: [part]
en: Yes, Delfador. This time we will follow your advice.
la: Est, Delfador. Nunc consilium tuum parebimus.

note: [part]
en: There are three things we must do. First, we must organize our defenses as best we can. Second, we need to ask the elves to create a diversion, to distract and delay Iliah-Malal. The elves will not be able to fight the undead head on on the field, but they can harass them by striking from forests where the undead dare not follow. And last, I have been studying and I think I now know how to close Iliah-Malal’s portal to the Land of the Dead. I will need a small escort, but this must be done immediately.
la: Tres res faciendae sunt. Primo praesidia parare opus est ut possumus. Secundo, debemus dryadales petere ut hostes distringant ad Iliam Malalem distinendum et impediendum. Dryadales coram immortuis in agris pugnare non poterunt, sed eos, se iacentes a silvis ubi sequi non audent, vexare possunt. Postremo cogitavi et credo me, quomodo porta Iliae Malalis ad Inferna claudere possum, scire. Opus est mihi comites pauci, sed statim faciendum est.

note: [part]
en: My Lord, I can arrange the defenses around the city.
la: Domine mi, possum praesidia circum urbem instruere.

note: [part]
en: Very well, Lionel, take command.
la: Esto, Lionele, carpe imperium.

note: [part]
en: These are only the first steps. If we are to defeat the undead, we need to use and train the army differently than we have. First, you must recall every mage in Wesnoth, from Alduin and elsewhere. And you must prepare more heavy infantry.
la: Haec modo elementa sunt. Si immortua vicerimus, necesse erit aliter exercitum uti exercereque. Primo debes omnes magos in Vesnote et Alduine et aliis locis revocare. Et magis peditum armatorum parare opus est.

note: [part]
en: But heavy infantry is too slow! And mages in the army? Who can command these know-it-alls?
la: Sed pedites armati nimis lenti sunt! Et magi in exercitu? Quis sophistis imperare potest?

note: [part]
en: Delfador could. You will command the heavy infantry. Make sure to shield the mages in battle, for they are precious. Now, go, close the portal and come back soon!
la: Delador potest. Tu peditibus armatis imperabis. Fac ut magos a proelio tegant, nam pretiosi sunt. Agedum, claudite portam! Mox redite!

note: [scenario]: id=17_A_New_Ally
en: A New Ally
la: Socius Novus

note: [part]
en: Delfador took a small escort to the north in order to attempt to close the portal. But with Iliah-Malal’s army at large north of the Great River, this was a perilous road. Delfador was constrained to avoid well-trodden paths. This meant a detour...
la: Delfador manum ad septentriones cepit portam claudere conari. Sed Iliae exercitu solutu Malalis trans Magnum Flumen haec iter periculosum erat. Delfador coactus est ut vias notas vitet. Itaque via devertit...

note: [event]
en: Relgorn
la: Relgornius

note: [side]: type=Necromancer, id=Gruv-Malal
en: Gruv-Malal
la: Gruvus Malalis

note: [objective]: condition=win
en: Defeat Gruv-Malal
la: Gruvum Malalem Vincere

note: [objective]: condition=lose
en: Death of Ulrek
la: Mors Ulrecci

note: [objective]: condition=lose
en: Death of Relgorn
la: Mors Relgornii

note: [message]: speaker=Gruv-Malal
en: Attack, my loyal soldiers; the more we slay, the more troops for our master!
la: Pugnate, mi milites fideles; quo magis necaverimus, eo magis copiae ero erunt!

note: [message]: speaker=Ulrek
en: Keep fighting them sacks o’ bones.
la: Pergite sacculos ossium pugnare.

note: [message]: speaker=Relgorn
en: Ulrek, more enemies approach from the south... Wait, these are humans!
la: Ulrecce, magis hostium a meridie appropinquant... Mane, ecce humanos!

note: [message]: speaker=Delfador
en: Dwarves, attacked by undead. We must help them.
la: Pumiliones, ab immortuis pugnati. Opus est subvenire.

note: [message]: speaker=Gruv-Malal
en: Then your corpses will also serve my master.
la: Igitur cadavera domino meo servient.

note: [message]: speaker=Delfador
en: Your master’s days are numbered. Yours will end this day!
la: Tempus domini tui numeratum est. Tempus tui hodie finiet!

note: [message]: speaker=Delfador
en: I am Delfador. And you are dust!
la: Ego Delfador et deflagraris!

note: [message]: speaker=Delfador
en: Now we shall rid Wesnoth of the rest of your unholy spawn!
la: Iam Vesnotem a ceteris catulis incestis purgabimus!

note: [message]: speaker=Ulrek
en: We are in your debt.
la: Beneficio tibi debemus.

note: [message]: speaker=Ulrek
en: Human, ye ha’ fought well. I am Ulrek, chieftain o’ the clan of Norlund. My house is in yer debt today. But who are ye and what do ye do in these lands?
la: Homo, bene pugnavisti. Ulreccus, princeps gentis Septerrae. Hodie sedes mei beneficium te debent. Sed quis es tu et quod in has terras agis?

note: [message]: speaker=Delfador
en: I am Delfador. Friends, a great evil has been unleashed. A portal has been opened to the land of the dead near the northernmost extent of these hills, nearly under the eaves of Lintanir Forest. I must close it, or else we are all doomed.
la: Delfador sum. Amici, mala magna aperta est. Porta ad mundum mortuorum, trans colles boreos, fere sub ramis Silvae Lintaniris clausa est. Opus est mihi claudere, ne ruamus.

note: [message]: speaker=Ulrek
en: We ha’ seen those undead walking, aye, and fought them too. And no one will ever say my kin ha’ been ungrateful for yer help. I will place my best warriors at yer service. Relgorn, my son, ye will lead the women and children to Knalga. They will be safe there among the rest of my kin. But can ye really close that thing?
la: Immortua ambulantia vidimus, aio, et cum eis pugnabamus. Et nemo umquam dicet sodales meos ingratos auxilii esse. Ponam bellatores maximos tibi. Relgornie, mi filie, ad Gnalgam feminas et liberos duces. Tuti ibi inter ceteros gentis erunt. Sedne vere rem claudere potes?

note: [message]: speaker=Relgorn
en: Father, did ye not see these thunderbolts! This was awesome. Even our thundersticks do not strike so powerfully!
la: Pater, nonne fulgura vidisti! Mirabilis erat. Etiam virgae nostrae tonitri tam potenter non iaci possunt!

note: [message]: speaker=Delfador
en: My friends, I am in your debt for your kind offer. But we have no time to waste!
la: Mi amici, magnas gratias ago tibi pro condicione. Sed nullum tempus est!

note: [message]: speaker=Ulrek
en: Delfador, the surface path to the north ye’d need to have ta’en, along the Listra, is too dangerous. That valley is swarming with orcs now. We’ll take ye by a safer route, through tunnels under these hills.
la: Delfador, via usa in superficie ad boream, praeter Listram, nimis periculosa est. Iam haec vallis cum orcibus effundit. In via tutiore ducemus, per cuniculos sub his collibus.

note: [message]: speaker=Delfador
en: With their leader slain we cannot count on dwarvish help to reach Iliah-Malal’s portal! All is lost!
la: Duce interfecto auxilio pumilionum fidere non possumus ut portam Iliae Malalis adeamus! Omnia ruta!

note: [message]: speaker=Ulrek
en: Relgorn fell! Quickly, run for yer lives!
la: Relgornius cecedit! Celeriter, Currite pro vita!

note: [scenario]: id=18_The_Portal_of_Doom
en: The Portal of Doom
la: Porta Fati

note: [part]
en: The dwarves led Delfador through a veritable maze of tunnels. Delfador was amazed at the speed with which the dwarves could move through their tunnels. Far sooner than he would have believed possible they reached their destination, undetected by Iliah-Malal.
la: Pumili Delfadorem per labyrinthum merum cunciulorum ducerunt. Delfador velocitatem pumilionum euntium per cuniculos miratus est. Postquam ille credit esse, locum destinatum adierunt, ab Ilia Malale nec inventi.

note: [side]: type=Death Knight, id=Prepolur
en: Prepolur
la: Prepoler

note: [side]: type=Dark Adept, id=Unuvim
en: Unuvim
la: Unuvum

note: [objective]: condition=win
en: Close the Portal and return Delfador to his keep
la: Portam claudere et Delfadorem ad arcem eius redire

note: [message]: speaker=Prepolur
en: Living men and dwarves are nearing. Rise, Portal Guard and slay those intruders!
la: Mortales nanique appropinquant. Surgite, Custodes Portae et advenas occidite!

note: [message]: speaker=Delfador
en: The portal must be closed at any cost. You must allow me to get close to it, so I can seal it.
la: Porta claudena est. Opus est me sinere ut portam claudendam adeam.

note: [message]: speaker=Ulrek
en: Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!
la: Vos omnes audivistis! Nemo dixerit pumiliones umquam alios metuturi esse. Pugnate!

note: [message]: speaker=Delfador
en: Earth, rise and shut this gate of evil for good!
la: Tellus, surge et claude perpetuo portam malam!

note: [message]: speaker=Iliah-Malal
en: Portal, reopen! No! What have you done?
la: Porta, iterum aperi! Hau! Quod egisti?

note: [message]: speaker=Delfador
en: Your portal is shut. And you cannot open another one.
la: Porta tua clausa est. Et aliam aperire non potes.

note: [message]: speaker=Iliah-Malal
en: Delfador, you have proven your skill. I have an offer for you. Join me and you will live as my right hand. Together our magic skills will be unmatched and irresistible.
la: Delfador, artem tuam probo. Aliquid offero. Si mecum coniunxeris ut socie vives. Una erunt artes nostrae magicae unicae et invictae.

note: [message]: speaker=Delfador
en: Join you?
la: Tecum coniungo?

note: [message]: speaker=Iliah-Malal
en: Or, fight me and die. I will then resurrect you as my slave.
la: Aut me pugnes et morieris. Ita te ut famulus sis evocabo.

note: [message]: speaker=Delfador
en: My path is set. Your path must end. I will not dishonor my oaths, and will not abandon friends and country.
la: Iter mei factum est. Iter tui finiendum. Nec iures meos violabo, nec amicos et patriam relinquam.

note: [message]: speaker=Iliah-Malal
en: Then you shall perish. After I finish with these pesky elves and dwarves, Weldyn will be mine. Wesnoth has no army to resist me.
la: Sic peribis. Cum dryadales molestos nanosque exsequar, Veldin mihi erit. Nullus exercitus, qui me resistant, Vesnoti est.

note: [message]: speaker=Delfador
en: (<i>To the dwarves</i>). Quickly, back in the tunnel! I will stay last to seal the entrance.
la: (<i>Ad pumiliones</i>). Cito, ite ad cuniculum! Manebo in tergo ut aditum claudam.

note: [objective]: condition=win
en: All the player’s units must reach the tunnel. Then Delfador.
la: Omnes actores lusoris cuniculum adire debent. Dein Delfador.

note: [message]: id=Delfador
en: Hurry up!
la: Agite!

note: [message]: speaker=Delfador
en: We’re in. Now: Earth, seal this entrance!
la: Adsumus. Iam: Tellus, claude aditum!

note: [message]: speaker=Delfador
en: Out of my way, foul creatures!
la: Iam ite, bestiae taetrae!

note: [unit]: id=Samun, type=Draug
en: Samun
la: Samus

note: [unit]: id=Skoogal, type=Banebow
en: Skoogal
la: Scugal

note: [unit]: id=Skulrag, type=Deathblade
en: Skulrag
la: Skulraccus

note: [unit]: id=Idthom, type=Nightgaunt
en: Idthom
la: Idthum

note: [unit]: id=Hyvrun, type=Chocobone
en: Hyvrun
la: Hyvum

note: [unit]: id=Blud, type=Blood Bat
en: Blud
la: Bluddus

note: [message]: id=Iliah-Malal
en: What’s going on here? Is this Delfador? Welcome to your doom, Delfador!
la: Quod hic accidit? Estne Delfador? Ave, ecce fatum, Delfador!

note: [message]: id=Delfador
en: They have reinforcements. Hurry, we must close the portal before we are overrun!
la: Copias novas habent. Festinate, necesse est portam claudere antequam circumdemur!

note: [message]: id=Iliah-Malal
en: Slay them all!
la: Omnes occidite!

note: [message]: speaker=Iliah-Malal
en: Fool! You could not kill me in the land of the dead, nor can you in the land of the living! I transcend both death and life, and I will return to destroy you!
la: Asine! In Inferna me interficere non potebas, nec in terram viventum potes! Et vitam et mortem praetereo, et redibo te deletum!

note: [scenario]: id=19_Showdown_in_the_Northern_Swamp
en: Showdown in the Northern Swamp
la: Dimicatio Vitae in Paludine Borea

note: [part]
en: With the portal closed, Iliah-Malal was weakened. He retreated into the Swamp of Dread to recover his strength and attempt another conjuration. Delfador’s troop, hurrying west by secret Dwarvish ways and stealthily crossing the Listra by night, found the necromancer there, on the brink of raising another army amidst the fetid reek.
la: Porta clausa, Ilia Malalis debilitatus est. In Paludem Horroris fugit ad convalescendum carmenque conandum. Copiae Delfadoris currentes ad occidentem a viis Pumilionum conditis clamque noctu trans Listram, ibi veneficum invenerunt, alium exercitum apud fetorem taetrum arcessiturum.

note: [part]
en: Using dwarvish and elvish messengers, Delfador was able to communicate the news to the King and ask for help. Mustering all the troops he could find, Lionel marched north to join Delfador for the battle that would decide the fate of Wesnoth.
la: Delfador, nuntios pumilos et dryadalium utens, regem nuntiare et auxilium petere potebat. Copiis collectis Lionelus iter ad septentrionem fecit Delfadorem in proelio fatum Vesnotei constaturo conventum.

note: [side]: type=Necromancer, id=Maldun
en: Maldun
la: Maldunus

note: [side]: type=Death Knight, id=Alderoth
en: Alderoth
la: Alderothus

note: [note]
en: The killing blow against Iliah-Malal can only be struck by one of your Undead veterans
la: Ictui funesto Iliae Malali modo ab uno de evocatis immortuis dari licet

note: [note]
en: The killing blow against Iliah-Malal can only be struck by Delfador
la: Ictui funesto Iliae Malali modo a Delfador dari licet

note: [message]: speaker=Iliah-Malal
en: So we meet again, Delfador. You were a fool to turn down my offer. None of your allies will save you now.
la: Sic obviam rursum imus, Delfador. Erat asini condicionem nagavisse. Nullus socius nunc te servabimus.

note: [message]: speaker=Delfador
en: You have ravaged your own soul with your corrupt arts, and your words are empty wind; I fear them not.
la: Animum proprium arte atra vastabas, et verba ventus vanus sunt; se non vereor.

note: [message]: speaker=Iliah-Malal
en: Is he not amusing, my creatures? He puffs himself up as though he were Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather than a jumped-up hedge wizard I shall shortly crush beneath my heel.
la: Nonne ridicula est, mi creata? Inflatus est potius quasi Delfador Fortis, Delfador Potens, Delfador Magnus sit, quam novus homo magicus oppressurus.

note: [message]: speaker=Delfador
en: Delfador the Great, eh? And so it comes to pass as the four Oracles foretold. I accept your name-gift, Iliah-Malal.
la: Delfadorne Magnus? Itaque evenit ut quattor Oracula praedixerunt. Bonum nominis accipio, Ilia Malalis.

note: [message]: speaker=Iliah-Malal
en: Oracles? What nonsense you babble... After you die, I will raise your corpse and compel you to tell me how to reopen my portal!
la: Oraclulane? Quam fabulas narras... Post mortem, cadaver arcessam et te cogam ut mihi certiorem facias quomodo portam iterum aperire possum!

note: [message]: speaker=Delfador
en: One of us will find a final death here. I do not think it will be me.
la: Unus nostrum mortem ultimam inveniet. Non puto me invenire.

note: [message]: speaker=narrator
en: In this scenario only, you may recall your veterans from the Land of the Dead. The killing blow against Iliah-Malal can only be struck by one of them.
la: Evocatos in scaenario solo e Mundum Mortuorum revocare potes. Ictum funestum Iliae Malali modo ab uno illorum feriri potest.

note: [message]: speaker=Delfador
en: Now your days are ended!
la: Nunc tempus tuus finivitur!

note: [message]: speaker=Iliah-Malal
en: The power of death is mine! When you strike me down I arise stronger than before!
la: Potestas mortis mihi est! Cum me transigeris exsurgam potentior!

note: [message]: speaker=Delfador
en: Not this time. For I have gazed upon the dark heart of necromancy in the Book of Crelanu, and found there your final doom at the hands of the dead themselves.
la: Non iam. Enim aspexi cor atrum artis venefici in Libro Crelani, et ibi inveni fatum extremum coram illis mortuis.

note: [message]: speaker=Delfador
en: Not this time. For I have gazed upon the dark heart of necromancy in the Book of Crelanu, AND I REMAIN OF THE LIGHT!
la: Non iam. Enim aspexi cor atrum artis venefici in Libro Crelani, ET MANEO LUCIS!

note: [message]: speaker=Lionel
en: Delfador... You raise undead?!
la: Delfador... tu immortua arcessis?!

note: [message]: speaker=Delfador
en: No. I did not raise them from our dead; I offered some who fought beside me in the otherworld a way here, and they come to us of their own will. Today they fight for the living.
la: Non arcesso, nec e mortuis nostris; nonnullis in Tartaro mecum pugnatis viam huc obtuli, et sua sponte veniunt. Hodie viventis certant.

note: [message]: speaker=Delfador
en: I have prepared some holy water. Sprinkle it on your impact weapon and smash those foul creatures into dust!
la: Aquam sanctam paravi. Sparge in telis impellentes et ad pulveres beluas foedas opprime!

note: [message]: speaker=Iliah-Malal
en: Powers of darkness, enshroud this field!
la: Potestates tenebrarum, involvite agrum!

note: [message]: speaker=Delfador
en: Darkness shall be dispelled!
la: Tenebrae dimittentur!

note: [message]: speaker=Iliah-Malal
en: No!
la: Hau!

note: [message]: speaker=Delfador
en: Let the light shine forth!
la: Foras lux radiet!

note: [message]: speaker=Iliah-Malal
en: Your sorcery matters little. Your army will fall like wheat to the sickle before my undead legions.
la: Magia tua nec interest. Exercitus tuus sicut avena falce ante legiones immortuas cedet.

note: [message]: speaker=Delfador
en: Your mindless minions will be no match for the spirit and fire of the living.
la: Servi stulti animo et ardori viventium impar erunt.

note: [message]: speaker=Lionel
en: Delfador, as the King ordered I place all troops under your command. They will follow you to death, if necessary, and so will I!
la: Delfador iussu Regis omnes copias imperio tuo pono. Te sequentur ad mortem, si necesse sit, ut ego!

note: [message]: speaker=Delfador
en: Lionel, it is an honor to go into battle beside you. Now let us fight for life over death!
la: Lionele, me honorat tecum certare. Iam vitae pro morte pugnemus!

note: [message]: speaker=Delfador
en: Remember one of our undead must strike the final blow, for Iliah-Malal’s un-life can only be ended by the touch of un-life.
la: Memora unum immortuum nostrorum ultimum ictum ferire debere, nam vita mortis Iliae Malalis modo tacto vita mortis finiri potest.

note: [message]: speaker=Delfador
en: Remember that I must strike the final blow, for Iliah-Malal’s un-life must be ended by a spell I have specially crafted to the task.
la: Memora me ultimum ictum ferire debere, nam vita mortis Iliae Malalis a carmine praecipuo finienda est.

note: [message]: speaker=Delfador
en: Evil has been vanquished on this day. May this victory bring lasting peace.
la: Mala hoc die victa sunt. Victoria pacem firmam fiat.

note: [message]: speaker=Admirer5 [message]: speaker=Kalenz
en: You have earned the name the accursed one gave you... Delfador the Great.
la: Dignus nomine a monstro data es... Delfador Magnus.

note: [message]: speaker=Delfador
en: You who fought beside me in the Land of the Dead and chose the side of the living on this day, return now to your peace and rest.
la: Vos quae quoque mecum in Inferna pugnabatis et hodie partem viventum elegistis, redite ad pacem tuam et requiescite.

note: [message]: speaker=Lionel
en: And the portal, it is sealed for good?
la: Et porta pro certo clauditur?

note: [message]: speaker=Delfador
en: Yes, it is. But it was too great a work of magic to be entirely undone; there is a flaw still remaining, a trace of Iliah-Malal’s way between worlds. Raising undead will be a little easier in the future than it has been before. Those who come after us will have to be vigilant against the corruption of the dark arts, and show themselves worthy of the land they live in.
la: Clauditur. Sed factum nimis magnum erat ut tote corrigebatur; etiam est peccatum relinquum, vestigium viae Iliae Malalis inter muna. Arcessere immortua facilius erit. Posteribus in corruptelas artis tenebrarum praecavendum est, qui digni patria sint.

note: [scenario]: id=20_Prince_of_Wesnoth
en: Prince of Wesnoth
la: Regulus Vesnotei

note: [part]
en: Following the alliance’s victory and the peace treaty came a period of calm that lasted a generation. The new King had learned to trust Delfador at the battle of Abez Ford, and it was no surprise that Delfador became Garard II’s most valued advisor.
la: Post victoriam societatis et foedus pacis quietis saeculum evenit. Rex novus Delfadori proelio Vadi Abesis fidere docuerat, et non erat dubium quin Delfador sausorem fidissimum Garardi factus sit.

note: [part]
en: The elves knew that with Delfador close to the King, Wesnoth would be a reliable ally. And it was for a while.
la: Dryadales scint Vesnotem, Delfadore regem attacto, socius verus esse. Itaque parumper.

note: [part]
en: But Delfador was not alone in having the King’s ear; there was one yet closer to him. The Queen’s power was rising...
la: Non etiam Delfador Regi aurem praebuit, sed aliquis propior illi. Auctoritas Reginae crescebat...

note: [part]
en: One day reports came of Wesnothian forces seizing elvish land on the border. Kalenz gathered a small force and hurried to the disputed country.
la: Olim nuntiatum est copias Vesnotienses in fine terras dryadalium capere. Calens manum evocavit et ad provinciam dubiam festinavit.

note: [side]: type=General, id=Eldred
en: Eldred
la: Eldredius

note: [side]: type=General, id=Lowel
en: Lowel
la: Lovellus

note: [objective]: condition=win
en: Defeat Eldred
la: Eldredium Vincere

note: [message]: id=Kalenz
en: Generals of Wesnoth: you have attacked defenseless elvish land. You must leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great will confirm the treaty between us.
la: Legati Vesnotei: terras inermes dryadalium oppugnavistis. Vobis exeundum statim est. Ego sum Calens, Optimas Dryadalium. Delfador Magnus foedum nostrum confirmabit.

note: [message]: id=Eldred
en: This is elvish land no more. I, Eldred, prince of Wesnoth and heir to the throne, claim it for Wesnoth and Queen Asheviere. Delfador does not rule in Wesnoth!
la: Haec terrae non iam dryadlium sunt. Ego, Eldredius, regulus Vesnotei et heres solii, illas pro Vesnote et Regina Ascuera vindico. Imperium non in Vesnote Delfadori est!

note: [message]: id=Kalenz
en: I did not want to spill human blood, but this arrogant prince leaves me no other choice.
la: Nolebam sanguinem effundere, sed iste regulus superbus rem cogit.

note: [message]: id=Delfador
en: Peace, friends! I have been riding nonstop for days to prevent this madness! Eldred, I have direct orders from the King to take you back to the Palace, where you will be reprimanded for your inexcusable actions. Kalenz, the King offers his deepest apologies for these events and promises to do anything in his power to make amends.
la: Pax, amici! Usque dies equitavi rabiem impeditum! Eldredie, iussu Regis, tibi a me ad Regiam ducere opus est, ubi factis foedis punieris. Calens, Regi eventi paenitet et promittit se aliquid acturum ut corrigat.

note: [message]: id=Kalenz
en: Delfador! I am glad to see you. We have no demands on the King, but I believe he should be very careful, for he does not seem to be the only ruler in Wesnoth!
la: Delfador! Gaudeo te adesse. Nullum e Rege postulamus, sed credo illum cavere debere, enim nec imperatorem solum in Vesnote esse videtur!

note: [message]: id=Chantal
en: Kalenz, I am very worried. There is a cloud of evil swirling around the Royal Palace, and it has more centers than the prince alone. I see dark days ahead...
la: Calens, sollicitissima sum. Nubes mala circa regiam volvit, et plures centrorum regulo solo habet. Video dies nigras fore...

note: [message]: id=Kalenz
en: I wonder if the Book of Crelanu is not behind this. The Book is not evil in itself, but the power it gives tends to magnify any evil in the reader’s soul. Delfador, has anyone but you opened its covers since you got it from us?
la: Fortasse nec in culpa Libri Crelani sit. Liber ipse non malus est, sed potestas saepe ullam malam in animo lectoris crescit. Delfador, aliquisne id legit eo a nobis adeptus est?

note: [message]: id=Delfador
en: I do not think so. But... Asheviere, Garard’s queen and Eldred’s mother, seemed to be hinting some months ago that I should teach her magery. She ceased all such talk when I did not respond, and I thought it merely the momentary whim of a proud and willful woman.
la: Dubito. At... Ascuera, regina Garardi et mater Eldredii abhinc menses dicere videbatur, me eam artem magicam docuisse  debuisse. Verbis destitit cum non responderim et putabam nugas breves feminae contumacis superbaeque fuisse.

note: [message]: id=Chantal
en: I wonder if we have not dangerously misjudged her...
la: Timeo ne illam periculose male iudicemus...

note: [message]: id=Delfador
en: It may be so. Now that I think on it, I think I had best return to the Palace more swiftly than I came here, even if I have to kill three horses under me to do it.
la: Fortasse. Cogitans, puto me ad Regiam redire celerius quam venire debere, etiam si me tres equos occidere opus sit.

note: [message]: id=Kalenz
en: We are too late! All is lost!
la: Seri sumus! Omnes perditi sunt!

note: [scenario]: id=21_Clash_at_the_Manor
en: Clash at the Manor
la: Conflicto in Villa

note: [part] "demesne" = the part of a feudal lord's lands reserved for personal use. The "Sceptre" spelling is intentional.
en: Upon his return to Weldyn, Delfador discovered that the queen had left with a strong escort to visit her family’s demesne and her ailing parents. Lionel, the King’s most trusted general, had been sent at Asheviere’s request on an errand to Knalga to retrieve the Sceptre of Fire. That mission would cost Lionel his life; and neither Lionel nor Delfador knew that Lionel’s mission had been compromised from the start.
la: Cum Veldine rediit, Delfador invenit reginam cum magno manu familiam et parentes aegros visum exisse. Lionelus legatus fidissimus Regis iussu Ascuerae ad Gnalgam missus erat, ut Sceptrum Ignis reciperet. Haec expeditio Lionelo sumptui vitae erat; nec ille nec Delfador sciebant rem initio impedivisse.

note: [part]
en: Although the King did reprimand Eldred for his actions, Delfador could sense that the military commanders were solidly behind Eldred and his mother. Asheviere had flattered them and beguiled them with promises of glory and plunder in a coming war.
la: Quamquam punivit Rex gratia factorum Eldredium, Delfador sentire potebat legatos militares solide Eldredio et matro favere. Ascuera eos blandita fefellitque est cum spe in bellum venturum gloriae praedaeque.

note: [part]
en: Delfador was granted an audience with the King and expressed his concerns about the Book, but the King put off a decision until Asheviere returned to Weldyn, and ordered Delfador to take no further action. And for once, Delfador knew he could not obey the King’s order.
la: Delfadori concilium cum Rege datum est, ubi dubia de libro demonstravit, sed mentem distulit donec Ascuera Veldini redit, et Delfadori imperavit ut nullum agat. Ac denique Delfador sciebat se mandato Regis parere non posse.

note: [part]
en: Since he could not ask even his personal guard to go against the King’s wishes, he turned to Kalenz and the elves. Traveling by night to remain unseen they reached Asheviere’s family demesne.
la: Cum non etiam custodes proprios rogare posset, ut voluntatem Regis negent, Ad Calentem et dryadales vertit. Vadentes noctu ut invisum maneat familiam Ascuerae adiimus.

note: [side]: type=General, id=Pilafman
en: Pilafman
la: Pilafmen

note: [objective]: condition=win
en: Defeat Pilafman
la: Pilafmen vincere

note: [objective]: condition=lose
en: Enemy unit reaches the signpost
la: Actor hostium signum attingere

note: [message]: id=Delfador
en: I am grieved to have to resort to this. Yet the book must be recovered at all costs and no one should be left alive.
la: Me paenitet hunc facere. Sed liber recipendus est et nemo vivendus.

note: [message]: id=Kalenz
en: The book’s curse is already weighing heavy upon you, friend. But we cannot falter. We have acquired orcish weapons, as you have requested. Nobody will be able to link this to you or the elves.
la: Pestis libri iam te opprimit, amice. Sed non possumus falli. Arma orcium adepti sumus, ut petivisti. Nemo credet te dryadalesve rem facere.

note: [message]: id=Kalenz
en: Make sure everybody hears the orders. Nobody must escape.
la: Fac ut omnes mandata audiat; nemo fugiat.

note: [message]: id=Pilafman
en: Elves! And that traitor, Delfador is with them! Riders, quickly, go alert the queen. And guards, prepare to strike them down!
la: Dryadales! Et iste proditor secum adest! Equites, cito, reginam certiorem facite. Et custodites, parate illos transigere!

note: [message]: id=Delfador
en: The guards are slain. Now we must look for the book.
la: Custodes interfectus sunt. Iam inveniamus librum.

note: [objective]: condition=win
en: New Objective: Find the secret door. Explore the manor.
la: Propositum novum: ianua occulta invenire. Villam explorare.

note: [message]: id=$unit.id
en: This looks like a secret door. Let’s see where it leads...
la: Videtur ianuam arcanam adesse. Spectemus quo ducit...

note: [message]: id=Delfador
en: Reinforcements on the horizon. We are too late!
la: Subsidia in circulum orbis. Seri sumus!

note: [scenario]: id=22_Face_of_the_Enemy
en: Face of the Enemy
la: Facies Hostis

note: [part]
en: Delfador and the elves went through the secret door and ended in the dungeon, a veritable maze of narrow corridors.
la: Delfador et dryadales per ianuam occultam ierunt et carcerem adiimus, labyrintum merum angustorum.

note: [objective]: condition=win
en: Defeat Sagus
la: Sagum Vincere

note: [message]: speaker=Chantal
en: There is no doubt the book is here; I can feel its presence.
la: Non dubito, quin liber adsit; sentire possum.

note: [message]: speaker=Kalenz
en: This place stinks of evil and death. Chantal, do we have any holy water with us? I fear we may have need of it ere long.
la: Hic locus malis et morte olet. Chantala, habemusne ullam aquam sanctam? Timeo ne mox usui sit.

note: [message]: speaker=Chantal
en: Only one bottle, Kalenz. Choose carefully who will take it.
la: Una potio sola est, Calens. Elige diligenter quem bibet.

note: [message]: speaker=Sagus
en: So, we meet again, Delfador! This time you will not steal what is mine!
la: En, obviam rursum imus, Delfador! Iam non auferes quod mihi est!

note: [message]: speaker=Delfador
en: Who are you, and what did I ever steal from you?
la: Quis es tu, et quod abs te umquam abstuli?

note: [message]: speaker=Sagus
en: I am the one whose place you took in the court of Wesnoth. But my daughter brought me what you seek, and I have seized the power of it.
la: Sum quem in regiam Vesnotei supposuisti. Sed filia mihi quod petis tulit, et potestatem eius carpebam.

note: [message]: speaker=Chantal
en: Asheviere is this thing’s daughter?
la: Num Ascuera filia huius monstri est?

note: [message]: speaker=Delfador
en: I fear so. This was the Arch-Mage Sagus. He was a good man when I knew him.
la: Timeo res. Ille Princeps Magus Sagus fuit. Bonus fuit cum eum sciret.

note: [message]: speaker=Delfador
en: Sagus... old friend... The book you have taken is no good for you, your daughter or the Kingdom. It will destroy you both!
la: Sage... amice fidelis... Liber ablatus malus tibi, filiae et regno est. Ambo delebit!

note: [message]: speaker=Sagus
en: Same old Delfador, the arrogant, the overweening, always placing yourself above others. But I have become as great as you; I have mastered the Book! You always underestimated me, as Leollyn did before you. Now you will meet the same fate as he. Rise, my loyal soldiers!
la: Semper idem Delfador, superbus, insolens, semper super alios te ipsum ponens. Sed sum tantus factus quantus tu; tenui Librum! Tu semper me minoris aestimavisti, sicut Leollus ante te. Iam idem fatum quam se invenies. Surgite, milites fideles!

note: [message]: speaker=Delfador
en: I see that the Book has mastered you, and destroyed you. Farewell, Sagus. You were a good man, once.
la: Video librum te domuisse ac delevisse. Vale, Sage, homo olim bonus fuit.

note: [message]: speaker=Kalenz
en: Prepare to fight! Block the chokepoints and hold them there!
la: Parate pugnare! Impedite angusta et ibi resistite!

note: [message]: speaker=Delfador
en: The book is recovered, but the damage is done. Friends, thank you. Now let’s get out of here!
la: Liber receptus est, sed damnum factum. Amici, gratias ago. Iam exeamus!

note: [message]: speaker=Kalenz
en: We are too late! Royal troops are coming! We are trapped!
la: Seri sumus! Copiae regiae veniunt! Decepti sumus!

note: [scenario]: id=23_Epilogue
en: Epilogue
la: Epilogus

note: [part]
en: Delfador returned to Weldyn, but not before secreting the Book of Crelanu in a place known only to him. To his surprise, Asheviere made no further mention of the events in the manor. But not long after, orcish raids increased to a degree that threatened the Kingdom. The King mustered his armies to deal with the orcish menace, leading to the great battle at the Ford of Abez that was lost through betrayal.
la: Delfador Veldini rediit, sed nec priusquam Librum Crelani in loco eo noto modo condiderat. Ascuera mirabiliter facta in villa praeteriit. Sed mox orces tantopere excucurrerunt ut Regno minantur. Exercitibus excitatis regis clare in Vado Abesis pugnatum est, at proditi defuerunt.

note: [part]
en: Delfador’s last great quest, after that battle, is described in the tale called <i>Heir to the Throne</i>. In it is told how he ended the usurpation of Asheviere and restored the rightful heir to the throne of Wesnoth.
la: Expeditio ultimam et magnam, post proelium, in historia <i>Heres Solii</i> nomine describitur. In quo narratur quo modo tyrannidem Ascuerae finit et heredem legitimum ad solium Vesnotei resistuit.

note: [part]
en: After restoring the rightful heir to the throne of Wesnoth, Delfador lived the rest of his life as an advisor to the new rulers. He devoted much of his attention to restoring the Great Academy in Alduin to its former glory. But his efforts there were to bear little fruit in his lifetime; for through many years of war and strife, very few mages were left, and none of them came near in power and skill to Delfador, greatest mage ever to grace the courts of Wesnoth.
la: Heride legitimo in solio Vesnotei recepto, Delfador vitam egit suasor novis regibus. Animadvertit ut Scholam Magnam Alduini restituat usque ad gloriam vetus. Sed labor fecundus sua memoria non erat; nam multos annos belli et certaminis pauci magorum superaverunt, et nulli par potestati et facultati Delfadoris, optimi magi illustrantis in regia Vesnotei.

note: [terrain_type]: id=milestone1 [terrain_type]: id=milestone2
en: Milestone
la: Millarium

note: [unit_type]: id=Journeyman Mage
en: Journeyman Mage
la: Magus Viator

note: [unit_type]: id=Journeyman Mage
en: A mage who has just finished his apprenticeship is known as a journeyman. Journeyman mages travel far in search of employment and experience.
la: Magus, qui vix disciplinam finivit, viatorem vocatur. Magi Viatores passim eunt ut officium usumque inveniat.

note: [unit_type]: id=King of Wesnoth
en: King of Wesnoth
la: Rex Vesnotei

note: [unit_type]: id=King of Wesnoth
en: Under the feudal system, all authority ultimately rested with the sovereign. His lords held their property only with his agreement, and had to pay him tribute. In return, the king would defend the realm against invaders, and redistribute wealth in times of need.
la: Apud regnum feudalem, auctoritas in rege pendet. Domini illius modo res mancipi tenuerunt si constat et tributum opus erat dedevisse. Quo facto, rex regnum contra hostes defensit et divitias distribuit dum tempus egestatis est.

note: [unit_type]: id=Mage Commander
en: Mage Commander
la: Magus Legatus

note: [unit_type]: id=Mage Commander
en: This mage has gained much experience leading others into battle. As a result, level 1 and 2 units fight more effectively when they are adjacent to him. He also has the power to heal others during combat.
la: Hic magus multum usum alios in proelia ducendi adeptus est, qua re, unitates ordinis primi secundique melius pugnaverint si prope illum stabunt. Quoque dum proelium est facultatem alios medicandi habet.

note: [attack]: type=impact
en: staff
la: lituus

note: [unit_type]: id=Mage Leader
en: Mage Leader
la: Magus Dux

note: [unit_type]: id=Mage Leader
en: This mage has gained some experience leading others into battle. As a result, level 1 units fight more effectively when they are adjacent to him.
la: Hic magus nonullum usum alios in proelia ducendi adeptus est, qua re, unitates ordinis primi melius pugnverint si prope illum stabunt.

note: [unit_type]: id=Mage Magister
en: Mage Magister
la: Magus Magister

note: [unit_type]: id=Mage Magister
en: A Mage Magister, though equivalent in degree to a Great Mage, has special abilities of command and healing derived from extensive experience of battle.
la: Magus Magister, cum similis Mago Magno sit, facultatem imperandi et medicandi ab usui ingente in proeiliis orta habet.

note: [unit_type]: id=Wose Shaman, race=wose
en: Wose Shaman
la: Flamen Vosium

note: [unit_type]: id=Wose Shaman, race=wose
en: These woses are able to command forest plants such as vines and creepers to hinder their enemies.
la: Hi voses herbas sicut lubruscas, ut hostes impediant, regere possunt.

note: [attack]: type=impact
en: crush
la: calcare

note: [attack]: type=impact
en: entangle
la: irretire

en: Kalenz
la: Calens

en: Chantal
la: Chantala

en: Ulrek
la: Ulreccius

note: [message]: speaker=Delfador
en: No! So young...
la: Hau! Tam iuvenis...

note: [message]: speaker=Delfador
en: No! Without Lionel’s help, I am as good as defeated!
la: Hau! Sine auxilio Lioneli, victus sumus!

note: [message]: speaker=Delfador
en: Chantal! No — you can’t be dead! I have no hope of returning to Wesnoth now...
la: Chantala! Hau — noli mori! Iam despero Vesnotem redire...

note: [message]: speaker=unit
en: I have been defeated!
la: Victus sum!

note: [message]: speaker=Delfador
en: No! All is now lost...
la: Hau! Omnes perduntur...

note: [message]: id=Kalenz
en: No! It’s all over!
la: Hau! Finis est!

note: [message]: speaker=unit
en: I call upon all that is holy to break the power of this evil stone!
la: Evoco omnes sacra ut potestatem lapidis mali frangam!

note: [message]: speaker=unit
en: Evil emanates from this stone, but I have not the power to destroy it.
la: Mala a hoc lapide oriuntur, sed non facultatem delendi habeo.

note: [message]: speaker=unit
en: Ahh... I can slake my thirst at this well. Glug, glug glug...
la: A... sitim in hoc fonte sedem. Glug glug glug...

note: [object]: id=staff_lightning
en: Staff of Lightning
la: Lituus Fulminis

note: [object]: id=staff_lightning
en: A wizard’s staff of power. This allows the bearer to summon powerful lightning bolts which strike their enemies, even at close range.
la: Lituus potestatis magorum, quibus gerulus fulmines magna arcessere potest, quae hostem etiam a procul percutiunt.

note: [object]: id=staff_lightning
en: Only a powerful mage can wield this.
la: Modo magus potens hunc gerere potest.

note: [effect]
en: staff of power
la: lituus potestatis

note: [effect]: type=fire
en: lightning
la: fulmen

note: [message]: speaker=unit
en: A secret passage... I wonder where it leads...
la: Ecce angustiam... ubi ducit, mira sunt?

note: [time]: id=land_of_the_dead
en: Land of the Dead
la: Inferna

note: [unit]: id=Clogrin, type=Royal Guard
en: Clogrin
la: Clogrinius

note: [unit]: id=Theorsten, type=White Mage
en: Theorsten
la: Theorstenus

note: [unit]: id=Larsin, type=White Mage
en: Larsin
la: Larsinius

note: [unit]: id=Aldrin, type=White Mage
en: Aldrin
la: Aldrinius

note: [unit]: id=Gren, type=Shock Trooper
en: Gren
la: Grennus
