#textdomain wesnoth-lib ### ### In game transient message dialog. ### [window] id = "transient_message" description = "A transient message on a semi-transparent dialog." [resolution] definition = "message" click_dismiss = "true" maximum_width = 800 [tooltip] id = "tooltip_large" [/tooltip] [helptip] id = "tooltip_large" [/helptip] [grid] [row] [column] vertical_alignment = "top" border = "all" border_size = 5 [image] id = "image" definition = "default" [/image] [/column] [column] grow_factor = 1 vertical_alignment = "top" horizontal_alignment = "left" [grid] [row] [column] border = "all" border_size = 5 vertical_alignment = "top" horizontal_alignment = "left" [label] id = "title" definition = "title" [/label] [/column] [/row] [row] [column] border = "all" border_size = 5 vertical_alignment = "top" horizontal_alignment = "left" [label] id = "message" definition = "wml_message" wrap = "true" [/label] [/column] [/row] [/grid] [/column] [/row] [/grid] [/resolution] [/window]