#textdomain wesnoth-lib ### ### In game normal message dialog with some optional buttons and an icon. ### [window] id = "message" description = "Message dialog with 1 ok button for now." [resolution] definition = "default" click_dismiss = "true" maximum_width = 800 [tooltip] id = "tooltip_large" [/tooltip] [helptip] id = "tooltip_large" [/helptip] [grid] [row] [column] horizontal_alignment = "left" [grid] [row] [column] vertical_alignment = "top" border = "all" border_size = 5 [image] id = "image" definition = "default" [/image] [/column] [column] grow_factor = 1 vertical_alignment = "top" horizontal_alignment = "left" [grid] [row] [column] border = "all" border_size = 5 horizontal_alignment = "left" [label] id = "title" definition = "title" [/label] [/column] [/row] [row] grow_factor = 1 [column] border = "all" border_size = 5 vertical_alignment = "top" horizontal_alignment = "left" [scroll_label] id = "label" definition = "default" [/scroll_label] [/column] [/row] [/grid] [/column] [/row] [/grid] [/column] [/row] [row] [column] horizontal_alignment = "right" [grid] [row] # This button will be shown or hidden depending on the # whether or not a scrollbar is needed to show the # text. [column] border = "all" border_size = 5 horizontal_alignment = "right" [button] id = "left_side" definition = "default" label = "" [/button] [/column] [column] border = "all" border_size = 5 horizontal_alignment = "right" [button] id = "ok" definition = "default" label = _ "Close" [/button] [/column] [column] border = "all" border_size = 5 horizontal_alignment = "right" [button] id = "cancel" definition = "default" label = _ "Cancel" [/button] [/column] [column] border = "all" border_size = 5 horizontal_alignment = "right" [button] id = "right_side" definition = "default" label = "" [/button] [/column] [/row] [/grid] [/column] [/row] [/grid] [/resolution] [/window]