#textdomain wesnoth-units [unit_type] id=Spectre name= _ "Spectre" race=undead image="units/undead/spectre.png" profile=portraits/undead/spectre.png {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=33 movement_type=undeadspirit movement=7 experience=150 level=3 alignment=chaotic advances_to=null {AMLA_DEFAULT} cost=52 usage=scout description= _ "Sometimes called the ‘hollow men’, spectres form the right arm of their masters’ powers. They are an unholy terror to the living, for they are quite as deadly as their appearance suggests. The creation of these is itself no mean feat, but the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}+{SPECIAL_NOTES_ARCANE} [portrait] size=400 side="left" mirror="false" image="portraits/undead/transparent/spectre.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/undead/transparent/spectre.png" [/portrait] die_sound=wail-long.wav [standing_anim] start_time=0 alpha=0.8~0.4:1100,0.4~0.6:450,0.6~0.4:450,0.4~0.8:1100 [frame] image="units/undead/spectre-se-bob-[1~3,2,1~3,2,1~3,2,1~3,2].png:200" [/frame] [/standing_anim] [attack] name=baneblade description=_"baneblade" # wmllint: no spellcheck (until name->id) type=arcane range=melee damage=9 number=4 [specials] {WEAPON_SPECIAL_DRAIN} [/specials] [/attack] [attack] name=wail description=_"wail" type=cold range=ranged damage=6 number=3 [/attack] {DEFENSE_ANIM "units/undead/spectre-se-defend-2.png" "units/undead/spectre-se-defend-1.png" wail.wav } [attack_anim] [filter_attack] name=wail [/filter_attack] {MISSILE_FRAME_WAIL} start_time=-250 [frame] image="units/undead/spectre.png:50" [/frame] [frame] sound=wail.wav image="units/undead/spectre-se-attack-1.png:250" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=baneblade [/filter_attack] offset=0.0~0.1,0.1~0.0 start_time=-400 [frame] image="units/undead/spectre-se-attack-[1~12].png:60" [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -220} [/attack_anim] [/unit_type]