#textdomain wesnoth-units [unit_type] id=Skeleton Archer name= _ "Skeleton Archer" race=undead image="units/undead-skeletal/archer.png" {MAGENTA_IS_THE_TEAM_COLOR} profile=portraits/undead/archer.png hitpoints=31 movement_type=undeadfoot movement=5 experience=35 level=1 alignment=chaotic advances_to=Bone Shooter cost=14 description= _ "A skeleton archer is little different from the ‘skeletons’ which often accompany it — it is a sin against nature, a warrior raised from the dead to fight once again. In their masters’ hands, these soldiers will do anything to achieve the tasks laid before them, for death holds no fear for one who is already dead."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE} usage=archer die_sound={SOUND_LIST:SKELETON_DIE} [portrait] size=400 side="left" mirror="false" image="portraits/undead/transparent/archer.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/undead/transparent/archer.png" [/portrait] {DEFENSE_ANIM_RANGE "units/undead-skeletal/archer-defend.png" "units/undead-skeletal/archer.png" {SOUND_LIST:SKELETON_HIT} melee } {DEFENSE_ANIM_RANGE "units/undead-skeletal/archer-bow-defend.png" "units/undead-skeletal/archer-bow.png" {SOUND_LIST:SKELETON_HIT} ranged } [abilities] {ABILITY_SUBMERGE} [/abilities] [resistance] blade=60 pierce=40 impact=120 [/resistance] [attack] name=fist description=_"fist" icon=attacks/fist-skeletal.png type=impact range=melee damage=3 number=2 [/attack] [attack] name=bow description=_"bow" icon=attacks/bow-orcish.png type=pierce range=ranged damage=6 number=3 [/attack] [recruit_anim] start_time=-200 [frame] image="units/undead-skeletal/archer-die2-7.png:300" alpha="0~1:300" [/frame] [frame] image="units/undead-skeletal/archer-die2-[6~1].png:100" [/frame] [/recruit_anim] [death] start_time=0 [frame] image="units/undead-skeletal/archer-die2-[1~7].png:100" [/frame] [/death] [death] start_time=0 [frame] image="units/undead-skeletal/archer-die-[1~13].png:100" [/frame] [/death] [idle_anim] {STANDARD_IDLE_FILTER} start_time=0 [frame] image="units/undead-skeletal/archer-idle-[1~14].png:[100*5,200,100*5,200,100*2]" [/frame] [/idle_anim] [attack_anim] [filter_attack] name=bow [/filter_attack] missile_start_time=-150 [missile_frame] duration=150 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] start_time=-445 [frame] image="units/undead-skeletal/archer-bow.png:65" [/frame] [frame] image="units/undead-skeletal/archer-bow-attack-[1~4].png:[75*2,100,130]" [/frame] {SOUND:HIT_AND_MISS bow.ogg bow-miss.ogg -380} [frame] image="units/undead-skeletal/archer-bow.png:65" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=fist [/filter_attack] start_time=-200 [frame] image="units/undead-skeletal/archer.png:100" [/frame] [frame] image="units/undead-skeletal/archer-attack.png:200" [/frame] {SOUND:HIT_AND_MISS fist.ogg {SOUND_LIST:MISS} -100} [frame] image="units/undead-skeletal/archer.png:100" [/frame] [/attack_anim] [/unit_type]