#textdomain wesnoth-units [unit_type] id=Revenant name= _ "Revenant" # wmllint: general spelling revenants race=undead image="units/undead-skeletal/revenant.png" profile="portraits/undead/revenant.png" {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=47 movement_type=undeadfoot movement=5 experience=85 level=2 alignment=chaotic advances_to=Draug cost=28 usage=fighter description= _ "Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is almost wholly lost to their undead selves. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain and will fight to the bitter end."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE} die_sound=skeleton-big-die.ogg [portrait] size=400 side="left" mirror="false" image="portraits/undead/transparent/revenant.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/undead/transparent/revenant.png" [/portrait] [abilities] {ABILITY_SUBMERGE} [/abilities] [resistance] blade=60 pierce=40 impact=120 [/resistance] [attack] name=axe description=_"axe" icon=attacks/axe-undead.png type=blade range=melee damage=8 number=4 [/attack] [recruit_anim] start_time=-200 [frame] image="units/undead-skeletal/revenant-dying-7.png:300" alpha="0~1:300" [/frame] [frame] image="units/undead-skeletal/revenant-dying-[6~1].png:100" [/frame] [/recruit_anim] [death] start_time=0 [frame] image="units/undead-skeletal/revenant-dying-[1~7].png:100" [/frame] [/death] {DEFENSE_ANIM "units/undead-skeletal/revenant-defend-2.png" "units/undead-skeletal/revenant-defend-1.png" {SOUND_LIST:SKELETON_BIG_HIT} } [attack_anim] [filter_attack] name=axe [/filter_attack] offset=0.0~0.35,0.35~0.55,0.55~0.35,0.35~0.0 start_time=-300 [frame] image="units/undead-skeletal/revenant-attack-[1~10].png:[50*5,75*4,50]" [/frame] {SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100} [/attack_anim] [/unit_type]