#textdomain wesnoth-units [unit_type] id=Saurian Skirmisher name= _ "Saurian Skirmisher" race=lizard image="units/saurians/skirmisher/skirmisher.png" {MAGENTA_IS_THE_TEAM_COLOR} profile=portraits/saurians/skirmisher.png hitpoints=26 movement_type=lizard movement=6 experience=32 level=1 alignment=chaotic advances_to=Saurian Ambusher cost=15 usage=scout description= _ "Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with. Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SKIRMISHER} die_sound=hiss-die.wav [portrait] size=400 side="left" mirror="false" image="portraits/saurians/transparent/skirmisher.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/saurians/transparent/skirmisher.png" [/portrait] [abilities] {ABILITY_SKIRMISHER} [/abilities] [idle_anim] {STANDARD_IDLE_FILTER} [filter] [filter_location] [not] terrain=C*,K*,*^V* [/not] [/filter_location] [/filter] start_time=0 [frame] image="units/saurians/skirmisher/skirmisher-idle-[1~7,6,5,6,8~13].png:200,units/saurians/skirmisher/skirmisher-idle-[12,13,12,13].png:[225*2,250*2]" [/frame] [/idle_anim] [attack] name=spear description=_"spear" range=melee type=pierce damage=4 number=4 icon=attacks/spear.png [/attack] [attack] name=spear description=_"spear" range=ranged type=pierce damage=4 number=2 icon=attacks/spear.png [/attack] {DEFENSE_ANIM_DIRECTIONAL "units/saurians/skirmisher/skirmisher-se-defend2.png" "units/saurians/skirmisher/skirmisher-se-defend1.png" "units/saurians/skirmisher/skirmisher-ne-defend2.png" "units/saurians/skirmisher/skirmisher-ne-defend1.png" hiss-hit.wav } {STANDING_ANIM_DIRECTIONAL_6_FRAME "units/saurians/skirmisher/skirmisher"} {MOVING_ANIM_DIRECTIONAL_12_FRAME "units/saurians/skirmisher/skirmisher"} {DEATH_ANIM_DIRECTIONAL_4_FRAME "units/saurians/skirmisher/skirmisher"} [attack_anim] [filter_attack] name=spear range=ranged [/filter_attack] missile_start_time=-150 [missile_frame] duration=150 offset=-0.2~1.0 image="projectiles/spear-n.png" image_diagonal="projectiles/spear-ne.png" [/missile_frame] start_time=-450 throw_sound_start_time=-150 sound_start_time=-100 [throw_sound_frame] sound={SOUND_LIST:THROW} [/throw_sound_frame] [if] hits=yes [sound_frame] sound=spear.ogg [/sound_frame] [/if] [if] direction=s,se,sw [frame] image="units/saurians/skirmisher/skirmisher-se-throw[1~9].png:100" [/frame] [/if] [else] direction=n,ne,nw [frame] image="units/saurians/skirmisher/skirmisher-ne-throw[1~9].png:100" [/frame] [/else] [/attack_anim] [attack_anim] [filter_attack] name=spear range=melee [/filter_attack] offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0 start_time=0 {ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME "units/saurians/skirmisher/skirmisher" "melee" spear.ogg spear-miss.ogg} [/attack_anim] [/unit_type]