#textdomain wesnoth-units [unit_type] id=Falcon name= _ "Falcon" race=falcon image="units/khalifate/falcon.png" {MAGENTA_IS_THE_TEAM_COLOR} {TRAIT_FERAL_MUSTHAVE} hitpoints=18 movement_type=lightfly movement=8 experience=24 level=0 alignment=neutral advances_to=Elder Falcon cost=12 usage=scout description= _ "Seen as status symbols of the nobles, falcons are precious possessions normally used for sport. The same techniques are employed to rend and tear the enemies of the Khalifate, and their great speed is a boon to scouting out the land."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} die_sound={SOUND_LIST:GRYPHON_DIE} {DEFENSE_ANIM "units/khalifate/falcon.png" "units/khalifate/falcon.png" {SOUND_LIST:GRYPHON_HIT} } [defense] village=50 [/defense] [attack] name=claws description= _ "claws" icon=attacks/claws-animal.png type=blade range=melee damage=2 number=3 [/attack] [attack] name=beak description= _ "beak" type=pierce range=melee damage=5 number=1 [specials] {WEAPON_SPECIAL_CHARGE} [/specials] [/attack] [attack_anim] [filter_attack] name=claws [/filter_attack] start_time=-200 [frame] image="units/khalifate/falcon.png:300" [/frame] {SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100} [/attack_anim] [attack_anim] [filter_attack] name=beak [/filter_attack] start_time=-200 [frame] image="units/khalifate/falcon.png:300" [/frame] {SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -100} [/attack_anim] [/unit_type]