#textdomain wesnoth-units [unit_type] id=Thug name= _ "Thug" race=human image="units/human-outlaws/thug.png" profile=portraits/humans/thug.png {MAGENTA_IS_THE_TEAM_COLOR} profile="portraits/humans/thug.png" hitpoints=32 movement_type=smallfoot movement=5 experience=42 level=1 alignment=chaotic advances_to=Bandit cost=13 usage=fighter description= _ "Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They become thugs as a means of sustenance. Regardless of their background, they all share a penchant for beating their victims with large clubs." die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/human-outlaws/thug-defend-2.png" "units/human-outlaws/thug-defend-1.png" {SOUND_LIST:HUMAN_HIT} } [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/thug.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/thug.png" [/portrait] [attack] name=club description=_"club" type=impact range=melee damage=5 number=4 [/attack] [attack_anim] [filter_attack] name=club [/filter_attack] offset=0.0~0.2,0.2~0.6,0.6~0.4,0.4~0.0 start_time=-500 [frame] image="units/human-outlaws/thug-melee-[1~8].png:100" [/frame] {SOUND:HIT_AND_MISS staff.wav {SOUND_LIST:MISS} -100} [/attack_anim] [idle_anim] {STANDARD_IDLE_FILTER} start_time=0 [frame] image="units/human-outlaws/thug-idle-[1~5,4,5,4,5,2,1].png:[100*3,400,300,400,300,600,100*3]" [/frame] [/idle_anim] [/unit_type]