#textdomain wesnoth-units [unit_type] id=Thief name= _ "Thief" race=human gender=male,female image="units/human-outlaws/thief.png" {MAGENTA_IS_THE_TEAM_COLOR} profile=portraits/humans/thief.png hitpoints=24 movement_type=elusivefoot movement=6 experience=28 level=1 alignment=chaotic advances_to=Rogue cost=13 usage=fighter description= _ "For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’."+{SPECIAL_NOTES}+{SPECIAL_NOTES_BACKSTAB} die_sound={SOUND_LIST:HUMAN_DIE} [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/thief.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/thief.png" [/portrait] [death] start_time=0 [frame] image="units/human-outlaws/thief-die-[1~7].png:100" [/frame] [/death] [defend] hits=miss start_time=-126 [frame] image="units/human-outlaws/thief.png:1" [/frame] [frame] image="units/human-outlaws/thief-defend-1-[1,2,1].png:[83*2,84]" [/frame] [frame] image="units/human-outlaws/thief.png:1" [/frame] [/defend] [defend] hits=miss start_time=-126 [frame] image="units/human-outlaws/thief.png:1" [/frame] [frame] image="units/human-outlaws/thief-defend-2-[1,2,1].png:[83*2,84]" [/frame] [frame] image="units/human-outlaws/thief.png:1" [/frame] [/defend] [defend] hits=miss start_time=-126 [frame] image="units/human-outlaws/thief.png:1" [/frame] [frame] image="units/human-outlaws/thief-defend-3-[1,2,1].png:[83*2,84]" [/frame] [frame] image="units/human-outlaws/thief.png:1" [/frame] [/defend] [defend] hits=kill start_time=-126 [frame] image="units/human-outlaws/thief.png:1" [/frame] [frame] image="units/human-outlaws/thief-defend.png:250" [/frame] [frame] image="units/human-outlaws/thief.png:1" [/frame] [/defend] [defend] hits=hit start_time=-126 [frame] image="units/human-outlaws/thief.png:1" [/frame] [frame] image="units/human-outlaws/thief-defend.png:250" sound={SOUND_LIST:HUMAN_HIT} [/frame] [frame] image="units/human-outlaws/thief.png:1" [/frame] [/defend] [attack] name=dagger description=_"dagger" icon=attacks/dagger-human.png type=blade range=melee damage=4 number=3 [specials] {WEAPON_SPECIAL_BACKSTAB} [/specials] [/attack] [attack_anim] [filter_attack] name=dagger [/filter_attack] start_time=-150 [frame] image="units/human-outlaws/thief.png:50" [/frame] [frame] image="units/human-outlaws/thief-attack.png:200" [/frame] {SOUND:HIT_AND_MISS dagger-swish.wav {SOUND_LIST:MISS} -100} [frame] image="units/human-outlaws/thief.png:50" [/frame] [/attack_anim] [idle_anim] {STANDARD_IDLE_FILTER} start_time=0 #pulls a "moneybag" out of hammerspace [frame] image="units/human-outlaws/thief-idle-[1~7].png:[100*4,200,150,500]" [/frame] #begin toss of pouch [frame] image="units/human-outlaws/thief-idle-[8~12,11~8].png:100" [/frame] #catches it for a moment, and does a second toss [frame] duration=300 image="units/human-outlaws/thief-idle-[7~12,11~8].png:[300,100*9]" [/frame] #catches it, and returns it to hammerspace [frame] image="units/human-outlaws/thief-idle-[7~1].png:[500,150,200,100*4]" [/frame] [/idle_anim] [female] name= _ "female^Thief" gender=female image="units/human-outlaws/thief+female.png" profile="portraits/humans/thief+female.png" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/thief+female.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/thief+female.png" [/portrait] [death] start_time=0 [frame] image="units/human-outlaws/thief+female-die-[1~7].png:100" [/frame] [/death] [defend] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [frame] image="units/human-outlaws/thief+female-defend-1-[1,2,1].png:[83*2,84]" [/frame] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [/defend] [defend] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [frame] image="units/human-outlaws/thief+female-defend-2-[1,2,1].png:[83*2,84]" [/frame] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [/defend] [defend] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [frame] image="units/human-outlaws/thief+female-defend-3-[1,2,1].png:[83*2,84]" [/frame] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [/defend] [defend] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [frame] image="units/human-outlaws/thief+female-defend.png:250" [/frame] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [/defend] [defend] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [frame] image="units/human-outlaws/thief+female-defend.png:250" sound={SOUND_LIST:HUMAN_FEMALE_HIT} [/frame] [frame] image="units/human-outlaws/thief+female.png:1" [/frame] [/defend] [attack_anim] [filter_attack] name=dagger [/filter_attack] [frame] image="units/human-outlaws/thief+female.png:50" [/frame] [frame] image="units/human-outlaws/thief+female-attack.png:200" [/frame] [frame] image="units/human-outlaws/thief+female.png:50" [/frame] [/attack_anim] [idle_anim] #pulls a "moneybag" out of hammerspace [frame] image="units/human-outlaws/thief+female-idle-[1~7].png:[100*4,200,150,500]" [/frame] #begin toss of pouch [frame] image="units/human-outlaws/thief+female-idle-[8~12,11~8].png:100" [/frame] #catches it for a moment, and does a second toss [frame] image="units/human-outlaws/thief+female-idle-[7~12,11~8].png:[300,100*9]" [/frame] #catches it, and returns it to hammerspace [frame] image="units/human-outlaws/thief+female-idle-[7~1].png:[500,150,200,100*4]" [/frame] [/idle_anim] [/female] [/unit_type]