#textdomain wesnoth-units [unit_type] id=Fugitive name= _ "Fugitive" race=human gender=male,female image="units/human-outlaws/fugitive.png" {MAGENTA_IS_THE_TEAM_COLOR} profile="portraits/humans/outlaw.png" hitpoints=62 movement_type=elusivefoot movement=7 experience=150 level=3 alignment=chaotic advances_to=null {AMLA_DEFAULT} cost=56 usage=mixed fighter description= _ "Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous in their element, though no match for the sheer numbers that law-abiding soldiery can throw at them."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CONCEALMENT} die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/human-outlaws/fugitive-defend.png" "units/human-outlaws/fugitive.png" {SOUND_LIST:HUMAN_HIT} } [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/outlaw.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/outlaw.png" [/portrait] [abilities] {ABILITY_CONCEALMENT} [/abilities] [attack] name=mace-spiked description= _ "mace" type=impact range=melee damage=11 number=2 icon=attacks/mace.png [/attack] [attack] name=sling description= _ "sling" type=impact range=ranged damage=7 number=4 icon=attacks/sling.png [/attack] [attack_anim] [filter_attack] name=sling [/filter_attack] offset=0.0 start_time=-400 [if] hits=yes {MISSILE_FRAME_STONE_HIT 5 -6} [frame] image="units/human-outlaws/fugitive-ranged-1.png:250" sound=sling.ogg [/frame] [/if] [else] hits=no {MISSILE_FRAME_STONE_MISS 5 -6} [frame] image="units/human-outlaws/fugitive-ranged-1.png:250" sound=sling-miss.ogg [/frame] [/else] [frame] image="units/human-outlaws/fugitive-ranged-2.png:200" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=mace-spiked [/filter_attack] start_time=-200 [frame] image="units/human-outlaws/fugitive-melee-[1~3].png:[100,150,100]" [/frame] {SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100} [/attack_anim] [female] name= _ "female^Fugitive" gender=female image="units/human-outlaws/fugitive+female.png" profile="portraits/humans/outlaw+female.png" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/human-outlaws/fugitive+female-defend.png" "units/human-outlaws/fugitive+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/outlaw+female.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/outlaw+female.png" [/portrait] [attack_anim] [filter_attack] name=sling [/filter_attack] [if] {MISSILE_FRAME_STONE_HIT 5 -6} [frame] image="units/human-outlaws/fugitive+female-ranged-1.png:250" [/frame] [/if] [else] {MISSILE_FRAME_STONE_MISS 5 -6} [frame] image="units/human-outlaws/fugitive+female-ranged-1.png:250" [/frame] [/else] [frame] image="units/human-outlaws/fugitive+female-ranged-2.png:200" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=mace-spiked [/filter_attack] [frame] image="units/human-outlaws/fugitive+female-melee-[1~3].png:[100,150,100]" [/frame] [/attack_anim] [/female] [/unit_type]