#textdomain wesnoth-units [unit_type] id=Silver Mage name= _ "Silver Mage" race=human gender=male,female image="units/human-magi/silver-mage.png" profile="portraits/humans/mage-silver.png" {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=48 movement_type=smallfoot movement=6 experience=150 level=3 alignment=neutral advances_to=null {AMLA_DEFAULT} cost=59 usage=mixed fighter description= _ "The many paths that a mage can take in study lead to strikingly different ends. Often viewed as sages, or wandering mystics, silver magi act under an agenda which is obscure even to their own colleagues. Though helpful to the magisteriums which often employ them in the field, they remain somewhat aloof. They have, in fact, their own order amongst the ranks of magi, an order which withholds certain secrets from their peers. One of these is an apparent ability to cross great distances, faster than one could possibly travel on foot. Members of the silver order ardently refuse to discuss the workings of this with any of their fellow magi, and on those rare occasions when others have pried into their work, they have abandoned the endeavor, never to speak of it again. Silver magi are often more physically adept than other magi, and their skills are of undeniable use on the battlefield, if one can manage to induce the mage to apply them."+{SPECIAL_NOTES}+_"SPECIAL_NOTE^ Silver Magi are well-attuned to their magical natures and are highly resistant to non-physical damage."+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_TELEPORT} die_sound={SOUND_LIST:HUMAN_DIE} [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/mage-silver.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/mage-silver.png" [/portrait] [resistance] fire=50 cold=50 [/resistance] [abilities] {ABILITY_TELEPORT} [/abilities] {DEFENSE_ANIM "units/human-magi/silver-mage-defend.png" "units/human-magi/silver-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} } [attack] name=staff description=_"staff" icon=attacks/staff-magic.png type=impact range=melee damage=7 number=2 [/attack] [attack] name=missile description=_"missile" icon=attacks/magic-missile.png type=fire range=ranged [specials] {WEAPON_SPECIAL_MAGICAL} [/specials] damage=9 number=4 [/attack] [attack_anim] [filter_attack] name=missile [/filter_attack] offset=0 {MAGIC_MISSILE 14 -23} {MAGIC_MISSILE_STAFF_FLARE -750 600 14 -23} start_time=-800 [frame] image="units/human-magi/silver-mage-attack-magic[1,2,1].png:[100,700,200]" [/frame] # wmlscope: start ignoring {SOUND:HIT_AND_MISS magic-missile-[1~3].ogg magic-missile-[1~3]-miss.ogg -350} # wmlscope: stop ignoring [/attack_anim] [attack_anim] [filter_attack] name=staff [/filter_attack] start_time=-250 [frame] image="units/human-magi/silver-mage.png:50" [/frame] [frame] image="units/human-magi/silver-mage-attack-staff[1~2].png:[100,200]" [/frame] {SOUND:HIT_AND_MISS staff.wav {SOUND_LIST:MISS} -100} [frame] image="units/human-magi/silver-mage-attack-magic1.png:75" [/frame] [frame] image="units/human-magi/silver-mage.png:75" [/frame] [/attack_anim] [animation] apply_to=pre_teleport start_time=-1200 teleport_sparkle_1_start_time=-1200 teleport_sparkle_2_start_time=-1000 teleport_sparkle_3_start_time=-800 [teleport_sparkle_1_frame] duration=800 halo=halo/teleport-[9,8,1~9].png halo_x=-10 halo_y=30~-30 [/teleport_sparkle_1_frame] [teleport_sparkle_2_frame] duration=800 halo=halo/teleport-[9,8,1~9].png halo_x=0 halo_y=40~-40 [/teleport_sparkle_2_frame] [teleport_sparkle_3_frame] duration=800 halo=halo/teleport-[9,8,1~9].png halo_x=10 halo_y=30~-30 [/teleport_sparkle_3_frame] [frame] image="units/human-magi/silver-mage-teleport-[1~8].png:[200,100*7]" [/frame] [frame] image="misc/blank-hex.png:300" [/frame] [/animation] [animation] apply_to=post_teleport start_time=-1200 teleport_sparkle_1_start_time=-1200 teleport_sparkle_2_start_time=-1000 teleport_sparkle_3_start_time=-800 [teleport_sparkle_1_frame] duration=800 halo=halo/teleport-[9,8,1~9].png halo_x=10 halo_y=-30~30 [/teleport_sparkle_1_frame] [teleport_sparkle_2_frame] duration=800 halo=halo/teleport-[9,8,1~9].png halo_x=0 halo_y=-40~40 [/teleport_sparkle_2_frame] [teleport_sparkle_3_frame] duration=800 halo=halo/teleport-[9,8,1~9].png halo_x=-10 halo_y=-30~30 [/teleport_sparkle_3_frame] [frame] image="misc/blank-hex.png:300" [/frame] [frame] image="units/human-magi/silver-mage-teleport-[8~1].png:[100*7,200]" [/frame] [/animation] [female] name= _ "female^Silver Mage" gender=female image="units/human-magi/silver-mage+female.png" profile="portraits/humans/mage-silver+female.png" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/human-magi/silver-mage+female-defend.png" "units/human-magi/silver-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } # Upon Kitty's request only on the left side. [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/mage-silver+female.png" [/portrait] # Single sided portraits are not properly supported yet so use an # invalid image to override the inherited version. [portrait] size=400 side="right" mirror="true" image=" " [/portrait] [attack_anim] [filter_attack] name=missile [/filter_attack] offset=0 {MAGIC_MISSILE 14 -23} {MAGIC_MISSILE_STAFF_FLARE -750 600 14 -23} [frame] image="units/human-magi/silver-mage+female-attack-magic[1,2,1].png:[100,700,200]" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=staff [/filter_attack] [frame] image="units/human-magi/silver-mage+female.png:50" [/frame] [frame] image="units/human-magi/silver-mage+female-attack-staff[1~2].png:[100,200]" [/frame] [frame] image="units/human-magi/silver-mage+female-attack-magic1.png:75" [/frame] [frame] image="units/human-magi/silver-mage+female.png:75" [/frame] [/attack_anim] [animation] apply_to=pre_teleport [frame] image="units/human-magi/silver-mage+female-teleport-[1~8].png:[100*7,200]" [/frame] [frame] [/frame] [/animation] [animation] apply_to=post_teleport [frame] [/frame] [frame] image="units/human-magi/silver-mage+female-teleport-[8~1].png:[100*7,200]" [/frame] [/animation] [/female] [/unit_type]