#textdomain wesnoth-units [unit_type] id=Arch Mage name= _ "Arch Mage" race=human gender=male,female image="units/human-magi/arch-mage.png" {MAGENTA_IS_THE_TEAM_COLOR} profile="portraits/humans/mage-arch.png" hitpoints=54 movement_type=smallfoot movement=5 experience=220 level=3 alignment=neutral advances_to=Great Mage cost=59 usage=mixed fighter description= _ "The title of Arch Mage is traditionally conferred only after a lifetime of study and achievement to match. Arch Magi are often employed in positions of education, or as advisors to those sensible enough to seek the fruits of their wisdom. Many tend to wealthy patrons, a profitable enterprise for both as, outside of the occasional thaumaturgy or word of advice, it gives the mage leave to pursue their research undisturbed. From this flows the greater body of human knowledge; the sciences, the philosophies, and the arts which give beauty to the world at large. Though not trained for any sort of combat, if need arises an Arch Mage can unleash the full power of their art, something which is not to be taken lightly."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL} die_sound={SOUND_LIST:HUMAN_OLD_DIE} {DEFENSE_ANIM "units/human-magi/arch-mage-defend.png" "units/human-magi/arch-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} } [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/mage-arch.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/mage-arch.png" [/portrait] [resistance] fire=80 [/resistance] [idle_anim] {STANDARD_IDLE_FILTER} start_time=0 [frame] image="units/human-magi/arch-mage-idle-[1~5,4~1].png:[100*4,2000,100*4]" [/frame] [/idle_anim] [attack] name=staff description=_"staff" icon=attacks/staff-magic.png type=impact range=melee damage=7 number=2 [/attack] [attack] name=fireball description=_"fireball" type=fire range=ranged [specials] {WEAPON_SPECIAL_MAGICAL} [/specials] damage=12 number=4 [/attack] [attack_anim] [filter_attack] name=fireball [/filter_attack] {MISSILE_FRAME_FIREBALL_XY 17 -22} start_time=-575 [frame] image="units/human-magi/arch-mage.png:50" [/frame] [frame] image="units/human-magi/arch-mage-attack-magic-1.png:100" [/frame] [frame] image="units/human-magi/arch-mage-attack-magic-[2,1].png:[150,75]" sound=fire.wav [/frame] [frame] image="units/human-magi/arch-mage.png:75" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=staff [/filter_attack] start_time=-250 [frame] image="units/human-magi/arch-mage.png:50" [/frame] [frame] image="units/human-magi/arch-mage-attack-staff-[1~2].png:[100,200]" [/frame] {SOUND:HIT_AND_MISS staff.wav {SOUND_LIST:MISS} -100} [frame] image="units/human-magi/arch-mage-attack-magic-1.png:75" [/frame] [frame] image="units/human-magi/arch-mage.png:75" [/frame] [/attack_anim] [female] name= _ "female^Arch Mage" gender=female image="units/human-magi/arch-mage+female.png" profile="portraits/humans/mage-arch+female.png" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/human-magi/arch-mage+female-defend.png" "units/human-magi/arch-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/mage-arch+female.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/mage-arch+female.png" [/portrait] [attack_anim] [filter_attack] name=fireball [/filter_attack] {MISSILE_FRAME_FIREBALL} [frame] image="units/human-magi/arch-mage+female.png:50" [/frame] [frame] image="units/human-magi/arch-mage+female-attack-magic-1.png:100" [/frame] [frame] image="units/human-magi/arch-mage+female-attack-magic-[2,1].png:[150,75]" [/frame] [frame] image="units/human-magi/arch-mage+female.png:75" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=staff [/filter_attack] [frame] image="units/human-magi/arch-mage+female.png:50" [/frame] [frame] image="units/human-magi/arch-mage+female-attack-staff-[1~2].png:[100,200]" [/frame] [frame] image="units/human-magi/arch-mage+female-attack-magic-1.png:75" [/frame] [frame] image="units/human-magi/arch-mage+female.png:75" [/frame] [/attack_anim] # # HACK: replace the default (male) idle animation with a fake # still one so that it doesn't look awkward until we have proper # graphics for it. # [idle_anim] [frame] image="units/human-magi/arch-mage+female.png:[100*4,2000,100*4]" [/frame] [/idle_anim] [/female] [/unit_type]