#textdomain wesnoth-units [unit_type] id=Pikeman name= _ "Pikeman" race=human image="units/human-loyalists/pikeman.png" profile="portraits/humans/pikeman.png" {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=55 movement_type=smallfoot movement=5 experience=65 level=2 alignment=lawful advances_to=Halberdier cost=25 usage=fighter description= _ "Promising spearmen in the armies of Wesnoth are often graduated to wielding pikes, and are outfitted with something far superior to the motley collection of leather armor they wore as recruits. A pike is a much longer weapon than a spear, and thus facilitates different combat tactics. A wall of pikemen is the bane of any cavalry charge, and with proper discipline and tactics, pikemen can also hold most other infantry at bay."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FIRSTSTRIKE} die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/human-loyalists/pikeman-defend.png" "units/human-loyalists/pikeman.png" {SOUND_LIST:HUMAN_HIT} } [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/pikeman.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/pikeman.png" [/portrait] [resistance] pierce=60 [/resistance] [death] start_time=0 [frame] image="units/human-loyalists/pikeman-die-[1~5].png:80" [/frame] [/death] [attack] name=pike description=_"pike" type=pierce range=melee damage=10 number=3 [specials] {WEAPON_SPECIAL_FIRSTSTRIKE} [/specials] [/attack] [idle_anim] {STANDARD_IDLE_FILTER} start_time=0 [frame] image="units/human-loyalists/pikeman-idle-[1~4,3~1].png:[100*3,1000,100*3]" [/frame] [/idle_anim] [attack_anim] [filter_attack] name=pike [/filter_attack] direction=ne,nw start_time=-250 [frame] image="units/human-loyalists/pikeman.png:100" [/frame] {SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -250} [frame] image="units/human-loyalists/pikeman-attack-ne.png:250" [/frame] [frame] image="units/human-loyalists/pikeman.png:75" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=pike [/filter_attack] direction=se,sw start_time=-250 [frame] image="units/human-loyalists/pikeman.png:100" [/frame] {SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -250} [frame] image="units/human-loyalists/pikeman-attack-se.png:250" [/frame] [frame] image="units/human-loyalists/pikeman.png:75" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=pike [/filter_attack] direction=n start_time=-250 [frame] image="units/human-loyalists/pikeman.png:50" [/frame] [frame] image="units/human-loyalists/pikeman-attack-ne.png:100" [/frame] {SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -100} [frame] image="units/human-loyalists/pikeman-attack-n.png:200" [/frame] [frame] image="units/human-loyalists/pikeman.png:75" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=pike [/filter_attack] direction=s start_time=-250 [frame] image="units/human-loyalists/pikeman.png:50" [/frame] [frame] image="units/human-loyalists/pikeman-attack-se.png:100" [/frame] {SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -100} [frame] image="units/human-loyalists/pikeman-attack-s.png:200" [/frame] [frame] image="units/human-loyalists/pikeman.png:75" [/frame] [/attack_anim] [/unit_type]