#textdomain wesnoth-units [unit_type] id=Heavy Infantryman name= _ "Heavy Infantryman" race=human {TRAIT_FEARLESS} image="units/human-loyalists/heavyinfantry.png" small_profile="portraits/humans/transparent/heavy-infantry.png~SCALE(205,205)" profile="portraits/humans/transparent/heavy-infantry.png" {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=38 movement_type=armoredfoot movement=4 experience=40 level=1 alignment=lawful advances_to=Shock Trooper cost=19 description= _ "Heavy infantry are brawny fighters clad in full plate and wielding massive impact weapons. Though they fight with unmatched power in melee combat, they have poor mobility and are best employed in static defense of fortified positions. A few of these in battle line will stiffen it considerably, albeit at an obvious cost in tactical flexibility." die_sound={SOUND_LIST:HUMAN_DIE} usage=fighter {DEFENSE_ANIM "units/human-loyalists/heavyinfantry-defend-2.png" "units/human-loyalists/heavyinfantry-defend-1.png" {SOUND_LIST:HUMAN_HIT} } [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/heavy-infantry.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/heavy-infantry.png" [/portrait] [attack] name=mace description=_"mace" icon=attacks/mace-spiked.png type=impact range=melee damage=11 number=2 [/attack] [idle_anim] {STANDARD_IDLE_FILTER} start_time=0 [frame] image="units/human-loyalists/heavy-infantry-idle-[1~9,8~1].png:[100*3,300,100*3,1000*3,100*7]" [/frame] [/idle_anim] [attack_anim] [filter_attack] name=mace [/filter_attack] start_time=-230 [frame] image="units/human-loyalists/heavyinfantry-attack-[1~2].png:[130,200]" [/frame] {SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100} [frame] image="units/human-loyalists/heavyinfantry.png:100" [/frame] [/attack_anim] [/unit_type]