#textdomain wesnoth-units [unit_type] id=Knight name= _ "Knight" race=human image="units/human-loyalists/knight/knight.png" profile="portraits/humans/knight.png" {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=58 movement_type=mounted movement=8 experience=120 level=2 alignment=lawful advances_to=Paladin,Grand Knight undead_variation=mounted cost=40 usage=fighter description= _ "Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} die_sound=horse-die.ogg [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/knight.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/knight.png" [/portrait] [attack] name=sword description=_"sword" icon=attacks/sword-human.png type=blade range=melee damage=8 number=4 [/attack] [attack] name=lance description=_"lance" type=pierce [specials] {WEAPON_SPECIAL_CHARGE} [/specials] range=melee damage=14 number=2 [/attack] [movement_anim] start_time=0 [frame] image="units/human-loyalists/knight/knight.png:150" [/frame] [/movement_anim] {DEFENSE_ANIM "units/human-loyalists/knight/knight.png" "units/human-loyalists/knight/knight.png" {SOUND_LIST:HORSE_HIT} } [attack_anim] [filter_attack] name=lance [/filter_attack] start_time=-250 [frame] image="units/human-loyalists/knight/knight.png:50" sound=horse-canter.wav [/frame] {SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -200} [frame] image="units/human-loyalists/knight/knight.png:350" [/frame] [frame] image="units/human-loyalists/knight/knight.png:50" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=sword [/filter_attack] start_time=-200 [frame] image="units/human-loyalists/knight/knight.png:50" sound=horse-canter.wav [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150} [frame] image="units/human-loyalists/knight/knight.png:300" [/frame] [frame] image="units/human-loyalists/knight/knight.png:50" [/frame] [/attack_anim] [/unit_type]