#textdomain wesnoth-units [unit_type] id=Grand Knight name= _ "Grand Knight" race=human image="units/human-loyalists/grand-knight/grand-knight.png" image_icon="units/human-loyalists/grand-knight/grand-knight.png~CROP(11,9,72,72)" profile="portraits/humans/grand-knight.png" {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=78 movement_type=mounted movement=7 experience=150 level=3 alignment=lawful advances_to=null {AMLA_DEFAULT} undead_variation=mounted cost=58 usage=fighter description= _ "Grand Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A grand knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE} die_sound=horse-die.ogg [portrait] size=400 side="left" mirror="false" image="portraits/humans/transparent/grand-knight.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/humans/transparent/grand-knight.png" [/portrait] [attack] name=sword description=_"longsword" icon=attacks/greatsword-human.png type=blade range=melee damage=12 number=4 [/attack] [attack] name=lance description=_"lance" type=pierce [specials] {WEAPON_SPECIAL_CHARGE} [/specials] range=melee damage=17 number=2 [/attack] [movement_anim] start_time=0 [frame] image="units/human-loyalists/grand-knight/grand-knight.png:150" [/frame] [/movement_anim] {DEFENSE_ANIM "units/human-loyalists/grand-knight/grand-knight.png" "units/human-loyalists/grand-knight/grand-knight.png" {SOUND_LIST:HORSE_HIT} } [attack_anim] [filter_attack] name=lance [/filter_attack] start_time=-250 [frame] image="units/human-loyalists/grand-knight/grand-knight.png:50" sound=horse-canter.wav [/frame] {SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -200} [frame] image="units/human-loyalists/grand-knight/grand-knight.png:350" sound={SOUND_LIST:MISS} [/frame] [frame] image="units/human-loyalists/grand-knight/grand-knight.png:50" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=sword [/filter_attack] start_time=-200 [frame] image="units/human-loyalists/grand-knight/grand-knight.png:50" sound=horse-canter.wav [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150} [frame] image="units/human-loyalists/grand-knight/grand-knight.png:250" [/frame] [frame] image="units/human-loyalists/grand-knight/grand-knight.png:100" [/frame] [/attack_anim] [/unit_type]