#textdomain wesnoth-units [unit_type] id=Elvish Scout name= _ "Elvish Scout" image="units/elves-wood/scout/scout.png" {MAGENTA_IS_THE_TEAM_COLOR} profile="portraits/elves/scout.png" race=elf hitpoints=32 movement_type=woodland #mostly like a foot Elf, but they #are bad at defending in villages #they are weak against piercing attacks movement=9 experience=32 level=1 alignment=neutral advances_to=Elvish Rider cost=18 undead_variation=mounted usage=scout description= _ "The horsemen of the wood elves have some skill with bow and sword, but their true skill lies in their horsemanship. Even other elves are impressed by their uncanny speed in the woods, and their ability to dart through the thick of the forest with nary a scratch. They may be the only cavalry in existence that fares better in the woods than on open ground." die_sound=horse-die.ogg # Base image is drawn for the right side. [portrait] size=400 side="left" mirror="true" image="portraits/elves/transparent/scout.png" [/portrait] [portrait] size=400 side="right" mirror="false" image="portraits/elves/transparent/scout.png" [/portrait] [defense] village=60 forest=40 [/defense] [resistance] pierce=120 [/resistance] [attack] name=sword description=_"sword" icon=attacks/sword-elven.png type=blade range=melee damage=4 number=3 [/attack] [attack] name=bow description=_"bow" icon=attacks/bow-elven.png type=pierce range=ranged damage=6 number=2 [/attack] {DEFENSE_ANIM "units/elves-wood/scout/scout.png" "units/elves-wood/scout/scout.png" {SOUND_LIST:HORSE_HIT} } [movement_anim] start_time=0 [frame] image="units/elves-wood/scout/scout.png:150" [/frame] [/movement_anim] [idle_anim] {STANDARD_IDLE_FILTER} start_time=0 [frame] image="units/elves-wood/scout/scout.png:[125*9,150,175,150,175*8]" [/frame] [/idle_anim] [attack_anim] [filter_attack] name=bow [/filter_attack] missile_start_time=-150 [missile_frame] duration=150 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] start_time=-400 {SOUND:HIT_AND_MISS bow.ogg bow-miss.ogg -400} [frame] image="units/elves-wood/scout/scout.png:[100,250]" [/frame] [frame] image="units/elves-wood/scout/scout.png:100" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=sword [/filter_attack] start_time=-200 [frame] image="units/elves-wood/scout/scout.png:25" sound=horse-elf-canter.wav [/frame] [frame] image="units/elves-wood/scout/scout.png:75" [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100} [frame] image="units/elves-wood/scout/scout.png:200" [/frame] [frame] image="units/elves-wood/scout/scout.png:100" [/frame] [frame] image="units/elves-wood/scout/scout.png:50" [/frame] [/attack_anim] [/unit_type]