#textdomain wesnoth-tutorial #wmllint: local spelling Galdrad #define TEACHER MESSAGE_TEXT [message] speaker=Galdrad message={MESSAGE_TEXT} [/message] #enddef #define STUDENT MESSAGE_TEXT [message] speaker=student message={MESSAGE_TEXT} [/message] #enddef #define NARRATOR CAPTION_TEXT MESSAGE_TEXT [message] speaker=narrator caption={CAPTION_TEXT} message={MESSAGE_TEXT} image=wesnoth-icon.png [/message] #enddef #define UNDO_REMINDER [message] speaker=narrator caption= _"Undo" message= _"Don’t forget, you can press u to undo most things; useful for correcting mistakes." image=wesnoth-icon.png [/message] [allow_undo][/allow_undo] #enddef #define TALK_ABOUT ID_STRING MESSAGE_TEXT [scroll_to_unit] id={ID_STRING} [/scroll_to_unit] [message] speaker=Galdrad scroll=no message={MESSAGE_TEXT} [/message] #enddef #define TALK_NO_MOVE MESSAGE_TEXT [message] speaker=Galdrad scroll=no message={MESSAGE_TEXT} [/message] #enddef #define TALK_ABOUT_LOC POSITION MESSAGE_TEXT [scroll_to] x,y={POSITION} [/scroll_to] [message] speaker=Galdrad scroll=no message={MESSAGE_TEXT} [/message] #enddef #define EXPLAIN_STRONG_INTELLIGENT ID_STRING [if] [variable] name=strongint_explained not_equals=done [/variable] [then] #po: This string used as follows: "', your new recruit, has two traits...'" # Could be male or female unit? If so, might need gender-specific translations? {TEACHER ({ID_STRING} + _", your new recruit, has two traits: strong and intelligent. ‘Strong’ means a unit does more damage, and ‘intelligent’ means it needs less experience to advance a level.")} {VARIABLE strongint_explained done} [/then] [/if] #enddef #define EXPLAIN_QUICK_RESILIENT ID_STRING [if] [variable] name=quickres_explained not_equals=done [/variable] [then] #po: This string used as follows: "' has two traits: quick and ...'" # Could be male or female unit? If so, might need gender-specific translations? {TEACHER ({ID_STRING} + _" has two traits: quick and resilient. ‘Quick’ means a unit can move one tile further each turn, and ‘resilient’ means it has more hitpoints.")} {VARIABLE quickres_explained done} [/then] [/if] #enddef