#textdomain wesnoth-tutorial
#wmllint: local spelling Galdrad
#define TEACHER MESSAGE_TEXT
[message]
speaker=Galdrad
message={MESSAGE_TEXT}
[/message]
#enddef
#define STUDENT MESSAGE_TEXT
[message]
speaker=student
message={MESSAGE_TEXT}
[/message]
#enddef
#define NARRATOR CAPTION_TEXT MESSAGE_TEXT
[message]
speaker=narrator
caption={CAPTION_TEXT}
message={MESSAGE_TEXT}
image=wesnoth-icon.png
[/message]
#enddef
#define UNDO_REMINDER
[message]
speaker=narrator
caption= _"Undo"
message= _"Don’t forget, you can press u to undo most things; useful for correcting mistakes."
image=wesnoth-icon.png
[/message]
[allow_undo][/allow_undo]
#enddef
#define TALK_ABOUT ID_STRING MESSAGE_TEXT
[scroll_to_unit]
id={ID_STRING}
[/scroll_to_unit]
[message]
speaker=Galdrad
scroll=no
message={MESSAGE_TEXT}
[/message]
#enddef
#define TALK_NO_MOVE MESSAGE_TEXT
[message]
speaker=Galdrad
scroll=no
message={MESSAGE_TEXT}
[/message]
#enddef
#define TALK_ABOUT_LOC POSITION MESSAGE_TEXT
[scroll_to]
x,y={POSITION}
[/scroll_to]
[message]
speaker=Galdrad
scroll=no
message={MESSAGE_TEXT}
[/message]
#enddef
#define EXPLAIN_STRONG_INTELLIGENT ID_STRING
[if]
[variable]
name=strongint_explained
not_equals=done
[/variable]
[then]
#po: This string used as follows: "', your new recruit, has two traits...'"
# Could be male or female unit? If so, might need gender-specific translations?
{TEACHER ({ID_STRING} + _", your new recruit, has two traits: strong and intelligent. ‘Strong’ means a unit does more damage, and ‘intelligent’ means it needs less experience to advance a level.")}
{VARIABLE strongint_explained done}
[/then]
[/if]
#enddef
#define EXPLAIN_QUICK_RESILIENT ID_STRING
[if]
[variable]
name=quickres_explained
not_equals=done
[/variable]
[then]
#po: This string used as follows: "' has two traits: quick and ...'"
# Could be male or female unit? If so, might need gender-specific translations?
{TEACHER ({ID_STRING} + _" has two traits: quick and resilient. ‘Quick’ means a unit can move one tile further each turn, and ‘resilient’ means it has more hitpoints.")}
{VARIABLE quickres_explained done}
[/then]
[/if]
#enddef