#textdomain wesnoth-utbs [unit_type] id=Spider Lich name= _ "Spider Lich" race=undead image="units/undead/dread-lich.png" {DEFENSE_ANIM "units/undead/dread-lich-defend.png" "units/undead/dread-lich.png" {SOUND_LIST:LICH_HIT} } hitpoints=38 movement_type=undeadfoot movement=6 experience=100 {AMLA_DEFAULT} level=2 alignment=chaotic advances_to=null cost=62 usage=fighter description= _ "No one is quite sure how spider liches are created, but they are horrific sight to behold. Crawling around on huge skeletal legs, and wielding huge magical staves, these abominations are fearsome undead foes. "+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_ARCANE} die_sound=lich-die.ogg [attack] name=touch description= _"touch" type=cold range=melee damage=4 number=3 icon=attacks/touch-undead.png [specials] {WEAPON_SPECIAL_DRAIN} [/specials] [/attack] [attack] name=chill wave description= _"chill wave" type=cold [specials] {WEAPON_SPECIAL_MAGICAL} [/specials] range=ranged damage=8 number=3 icon=attacks/iceball.png [/attack] [attack] name=shadow wave description=_"shadow wave" type=arcane [specials] {WEAPON_SPECIAL_MAGICAL} [/specials] range=ranged damage=5 number=3 icon=attacks/dark-missile.png [/attack] [attack_anim] [filter_attack] name=chill wave [/filter_attack] {MISSILE_FRAME_CHILL_WAVE -10 -18} start_time=-355 [frame] image="units/undead/dread-lich-attack[1~4].png:[125*2,75,175]" [/frame] {SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -200} [/attack_anim] [attack_anim] [filter_attack] name=shadow wave [/filter_attack] {MISSILE_FRAME_SHADOW_WAVE} start_time=-675 [frame] image="units/undead/dread-lich-attack[1~4].png:[125*2,75,550]" [/frame] {SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg -50} [frame] image="units/undead/dread-lich.png:150" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=touch [/filter_attack] start_time=-200 [frame] image="units/undead/dread-lich-attack.png:300" [/frame] {SOUND:HIT_AND_MISS wail-sml.wav {SOUND_LIST:MISS} -100} [/attack_anim] [/unit_type]