#textdomain wesnoth-utbs [unit_type] id=Pulsing Spire name= _ "Pulsing Spire" race=monster image=units/alien/spire.png image_icon="units/alien/spire.png~SCALE(72,72)" [standing_anim] [frame] duration=100 image="units/alien/spire.png" auto_hflip=no [/frame] [/standing_anim] hitpoints=35 movement_type=smallfoot [movement_costs] cave={UNREACHABLE} flat={UNREACHABLE} [/movement_costs] [defense] cave=50 [/defense] movement=1 experience=150 {AMLA_DEFAULT} level=0 alignment=chaotic advances_to=null cost=20 usage=fighter description= _ "This thing is impossible to describe, no one has seen anything like it before."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL} die_sound=wail.wav {DEFENSE_ANIM_FILTERED ("units/alien/spire.png") ("units/alien/spire.png") ("wail-sml.wav") (direction=n,ne,se,s)} {DEFENSE_ANIM_FILTERED ("units/alien/spire.png~FL(horiz)") ("units/alien/spire.png~FL(horiz)") ("wail-sml.wav") (direction=nw,sw)} [attack] name=energy ray description= _"energy ray" icon=attacks/dark-missile.png type=cold range=ranged [specials] {WEAPON_SPECIAL_MAGICAL} [/specials] damage=6 number=1 [/attack] [attack_anim] [filter_attack] name=energy ray [/filter_attack] start_time=-100 missile_start_time=-50 [missile_frame] duration=200 image="projectiles/darkmissile-n.png" image_diagonal="projectiles/darkmissile-ne.png" [/missile_frame] [frame] image="units/alien/spire.png:200" auto_hflip=no [/frame] {SOUND:HIT_AND_MISS magic-dark.ogg magic-dark-miss.ogg -100} [/attack_anim] [/unit_type]