#textdomain wesnoth-utbs [unit_type] id=Human Commander name= _ "Human Commander" race=human image="units/humans/human-commander.png" [leading_anim] start_time=-150 [frame] image="units/humans/human-commander-ranged1.png:300" [/frame] [/leading_anim] {MAGENTA_IS_THE_TEAM_COLOR} {DEFENSE_ANIM "units/humans/human-commander-defend.png" "units/humans/human-commander.png" {SOUND_LIST:HUMAN_HIT} } hitpoints=72 movement_type=smallfoot [movement_costs] hills=1 sand=1 [/movement_costs] [defense] hills=50 sand=40 [/defense] movement=6 experience=150 {AMLA_DEFAULT} level=3 alignment=chaotic advances_to=null cost=60 [abilities] {ABILITY_LEADERSHIP_LEVEL_3} [/abilities] usage=fighter description= _ "In this new harsh world, might often makes right and these commanders are strong enough to rise to positions of leadership. Leading small groups of warriors, commanders rally their troops around them and show no mercy to their enemies, striking fiercely with both sword and bow."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP} die_sound={SOUND_LIST:HUMAN_DIE} [attack] name=sword description= _"sword" type=blade range=melee damage=9 number=4 icon=attacks/sword-human.png [/attack] [attack] name=bow description= _"bow" type=pierce range=ranged damage=11 number=3 [/attack] [attack_anim] [filter_attack] name=bow [/filter_attack] missile_start_time=100 [missile_frame] duration=100 image=projectiles/missile-n.png image_diagonal=projectiles/missile-ne.png [/missile_frame] start_time=-350 [frame] image="units/humans/human-commander-ranged[1,2,1].png:[200,150,100]" [/frame] [frame] image="units/humans/human-commander.png:50" [/frame] {SOUND:HIT_AND_MISS bow.ogg bow-miss.ogg -350} [/attack_anim] [attack_anim] [filter_attack] name=sword [/filter_attack] start_time=-300 [frame] image="units/humans/human-commander-attack[1~2].png:200" [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} 20} [/attack_anim] [/unit_type]