#textdomain wesnoth-utbs [unit_type] id=Desert Rider name= _ "Desert Rider" race=elf image=units/elves-desert/rider.png {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=46 movement_type=desert_elf [movement_costs] frozen=4 [/movement_costs] #mostly like a foot Elf, but they #aren't good at defending in villages [defense] village=60 [/defense] #they are weak against piercing attacks [resistance] pierce=120 [/resistance] movement=10 experience=75 level=2 alignment=lawful advances_to=Desert Outrider cost=28 usage=scout description= _ "Swift riders, Desert Riders are fast in the open desert. They can use a bow from horseback, but prefer to engage in melee combat when necessary." die_sound=horse-die.ogg # melee attack increased from 7-3 to 8-3 # ranged attack decreased from 9-2 to 8-2 [attack] name=sword description= _"sword" type=blade range=melee damage=8 number=3 icon=attacks/sword-elven.png [/attack] [attack] name=bow description= _"bow" type=pierce range=ranged damage=8 number=2 icon=attacks/bow-elven.png [/attack] {DEFENSE_ANIM "units/elves-desert/rider-defend.png" "units/elves-desert/rider.png" {SOUND_LIST:HORSE_HIT} } [movement_anim] [frame] image="units/elves-desert/rider-moving.png:150" [/frame] [/movement_anim] [attack_anim] [filter_attack] name=bow [/filter_attack] missile_start_time=-150 [missile_frame] duration=150 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] start_time=-500 [frame] image=units/elves-desert/rider-[attack1,attack2,attack1,moving].png:[100,250,100,150] [/frame] {SOUND:HIT_AND_MISS bow.ogg bow-miss.ogg -500} [/attack_anim] [attack_anim] [filter_attack] name=sword [/filter_attack] start_time=-200 [frame] image="units/elves-desert/rider.png:25" sound=horse-elf-canter.wav [/frame] [frame] image="units/elves-desert/rider-[melee-2,melee-1,moving].png:[75,200,75]" [/frame] [frame] image="units/elves-desert/rider.png:25" [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -125} [/attack_anim] [/unit_type]