#textdomain wesnoth-utbs [unit_type] id=Desert Hero name= _ "Desert Hero" race=elf image=units/elves-desert/hero.png {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=48 movement_type=desert_elf movement=5 experience=80 level=2 alignment=lawful advances_to=Desert Champion cost=40 usage=fighter description= _ "Desert Heroes focus on individual performance on the battlefield, having tweaked their combat skills to the very maximum. Desert Heroes prefer fighting at close range with the sword, but also have some skill with the bow." die_sound={SOUND_LIST:ELF_HIT} # melee attack increased from 8-4 to 9-4 # ranged attack decreased from 6-3 to 5-3 [attack] name=sword description= _"sword" type=blade range=melee damage=9 number=4 icon=attacks/sword-elven.png [/attack] [attack] name=bow description= _"bow" type=pierce range=ranged damage=5 number=3 icon=attacks/bow-elven.png [/attack] {DEFENSE_ANIM_RANGE "units/elves-desert/hero-defend.png" "units/elves-desert/hero.png" {SOUND_LIST:ELF_HIT} melee } {DEFENSE_ANIM_RANGE "units/elves-desert/hero-bow-defend.png" "units/elves-desert/hero-bow.png" {SOUND_LIST:ELF_HIT} ranged } [attack_anim] [filter_attack] name=bow [/filter_attack] missile_start_time=-150 [missile_frame] duration=150 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] start_time=-445 [frame] image="units/elves-desert/hero-bow.png:65" [/frame] {SOUND:HIT_AND_MISS bow.ogg bow-miss.ogg -380} [frame] image="units/elves-desert/hero-bow-attack[1~4].png:[75*2,100,130]" [/frame] [frame] image="units/elves-desert/hero-bow.png:65" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=sword [/filter_attack] start_time=-200 [frame] image="units/elves-desert/hero.png:25" [/frame] [frame] image="units/elves-desert/hero-melee-[1~4].png:[65,35,150,45]" [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -75} [frame] image="units/elves-desert/hero-defend.png:60" [/frame] [frame] image="units/elves-desert/hero.png:20" [/frame] [/attack_anim] [/unit_type]